2022-06-04 22:31:01 +02:00
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# Changelog
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## [Unreleased]
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- Clean up logging
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2022-07-18 10:45:58 +02:00
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- Concatenate long mod launch params
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- Port DZTUI method of handling legacy symlinks
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## [2.3.0] 2022-07-18
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### Added
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- Numbered mod links in browser
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- Admonition to upgrade versions for bug fixes
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- Toggle branch between stable/testing
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### Fixed
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- Hotfix for fav server select on main menu
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2022-06-22 15:33:53 +02:00
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2022-07-17 21:27:42 +02:00
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## [2.2.1] 2022-07-17
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### Fixed
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- Hotfix for upstream API returning malformed modlists
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- Handle servers with no mods
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- Fix dialog window depending on browser exit
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- Remove stray newlines in config file
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2022-06-22 15:33:53 +02:00
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## [2.2.0] 2022-06-22
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### Added
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2022-06-08 17:43:22 +02:00
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- Toggle debug mode in-app
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2022-06-15 12:30:04 +02:00
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2022-06-20 04:27:05 +02:00
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## [2.1.0] 2022-06-19
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### Changed
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- Updated link to new documentation
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2022-06-18 05:33:05 +02:00
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## [2.0.3] 2022-06-17
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2022-06-18 05:32:04 +02:00
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### Fixed
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- Safer expansion of originating script path
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2022-06-17 03:11:11 +02:00
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## [2.0.2] 2022-06-16
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### Fixed
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- Remove enforced runtime check of workshop path
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2022-06-17 02:16:25 +02:00
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## [2.0.2] 2022-06-16
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### Fixed
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- Expansion of Steam path prefix when default path was found
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2022-06-16 05:23:52 +02:00
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## [2.0.1] 2022-06-16
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### Fixed
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- Regenerate mod links file in browser when clicking dialog
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- Reset whitelist when canceling one-shot (fav) mode
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2022-06-15 12:30:04 +02:00
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## [2.0.0] 2022-06-15
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### Added
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- Attempt to find DayZ path and write to config on first launch
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- Merge existing config values into new config format when upgrading version
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- Dynamically detect Steam Deck and set launch parameters
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- Add "gametime" column to server list
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- One-shot mode to open mod links in browser if using desktop
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- Add favorite server from main menu
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- Update favorite server changes in real time
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- Add link to help pages from main menu
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- Add link to changelog from main menu
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### Changed
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- Don't require duplication of fav server in whitelist
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- More permissive truncation of long server names (50 char limit)
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- Render mod list as a scrollable menu
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- Reword errors for greater verbosity
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- Initial support of granular error handling for API response codes
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- Move extended path variables out of user config
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### Fixed
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- Check if mod dir is sane before listing mods
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- Prevent favorite server launch if none set
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- Reset server list to entire whitelist if canceling out of fav connect
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- Do not load table on empty API response and warn user
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- Suppress stderr cruft in logs and use logger instead
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2022-06-04 22:31:01 +02:00
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2022-06-12 09:16:34 +02:00
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## [1.2.1] 2022-06-12
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### Fixed
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- Print the entire changelog
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2022-06-13 03:17:03 +02:00
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- Add confirmation dialog before run
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2022-06-12 09:16:34 +02:00
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2022-06-12 08:20:20 +02:00
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## [1.2.0] 2022-06-12
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2022-06-12 08:21:47 +02:00
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### Changed
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2022-06-12 06:47:08 +02:00
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- Mod validation process now uses faster, single-pass API query
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- Improved logger output when setting fav server
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### Added
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- In-app changelog
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2022-06-08 16:50:21 +02:00
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## [1.1.2] 2022-06-08
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2022-06-12 06:47:08 +02:00
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### Fixed
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2022-06-08 16:50:41 +02:00
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- Fix array used for mod concatenation; fetch post-sanitized list of mods
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2022-06-08 16:50:21 +02:00
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2022-06-04 22:47:27 +02:00
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## [1.1.1] 2022-06-05
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### Fixed
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- Stricter regex to parse upstream version number
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2022-06-04 22:31:01 +02:00
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## [1.1.0] 2022-06-05
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### Added
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- Main menu: fav server label on header
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- Main menu: add servers by ID directly into config file
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- Main menu: link to report a bug
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- Main menu: quick connect to fav server
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- Connect: mod compatibility check
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- Connect: mod download prompt
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- Connect: mod auto symlinks
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- New version download prompt
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- Additional visualization of progress/menus
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### Fixed
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- Menu recursion when navigating backwards
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### Changed
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- Reduced ping timeout interval
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