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https://github.com/aclist/dztui.git
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fix: use safe separator on forms
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parent
3d52b89e62
commit
030d8efdf4
1 changed files with 14 additions and 13 deletions
27
dzgui.sh
27
dzgui.sh
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@ -1,7 +1,7 @@
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#!/usr/bin/env bash
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set -o pipefail
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version=3.2.20
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version=3.2.21
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aid=221100
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game="dayz"
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@ -228,17 +228,17 @@ freedesktop_dirs(){
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fi
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}
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find_library_folder(){
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echo "ENTERED: ${FUNCNAME[0]}" >> /tmp/debug.log
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echo "RECEIVED ARG: $1" >> /tmp/debug.log
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echo "ENTERED: ${FUNCNAME[0]}" >> /tmp/dzdebug.log
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echo "RECEIVED ARG: $1" >> /tmp/dzdebug.log
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steam_path="$(python3 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" | jq -r '.libraryfolders[]|select(.apps|has("221100")).path')"
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echo "STEAM PATH RESOLVED TO: $steam_path" >> /tmp/debug.log
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echo "STEAM PATH RESOLVED TO: $steam_path" >> /tmp/dzdebug.log
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}
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file_picker(){
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echo "${FUNCNAME[0]}" >> /tmp/debug.log
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echo "${FUNCNAME[0]}" >> /tmp/dzdebug.log
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local path=$($steamsafe_zenity --file-selection --directory 2>/dev/null)
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echo "FILE PICKER PATH RESOLVED TO: $path" >> /tmp/debug.log
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echo "FILE PICKER PATH RESOLVED TO: $path" >> /tmp/dzdebug.log
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if [[ -z "$path" ]]; then
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echo "PATH WAS EMPTY" >> /tmp/debug.log
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echo "PATH WAS EMPTY" >> /tmp/dzdebug.log
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return
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else
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default_steam_path="$path"
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@ -256,11 +256,11 @@ create_config(){
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return
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}
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while true; do
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player_input="$($steamsafe_zenity --forms --add-entry="Player name (required for some servers)" --add-entry="BattleMetrics API key" --add-entry="Steam API key" --title="DZGUI" --text="DZGUI" $sd_res --separator="│" 2>/dev/null)"
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player_input="$($steamsafe_zenity --forms --add-entry="Player name (required for some servers)" --add-entry="BattleMetrics API key" --add-entry="Steam API key" --title="DZGUI" --text="DZGUI" $sd_res --separator="@" 2>/dev/null)"
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#explicitly setting IFS crashes $steamsafe_zenity in loop
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#and mapfile does not support high ascii delimiters
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#so split fields with newline
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readarray -t args < <(echo "$player_input" | sed 's/│/\n/g')
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readarray -t args < <(echo "$player_input" | sed 's/@/\n/g')
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name="${args[0]}"
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api_key="${args[1]}"
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steam_api="${args[2]}"
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@ -312,7 +312,7 @@ run_depcheck(){
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fi
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}
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debug(){
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echo "$*" >> /tmp/debug.log
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echo "$*" >> /tmp/dzdebug.log
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}
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check_pyver(){
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debug "ENTERED ${FUNCNAME[0]}"
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@ -1062,7 +1062,7 @@ console_dl(){
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done
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}
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find_default_path(){
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echo "ENTER: ${FUNCNAME[0]}" >> /tmp/debug.log
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echo "ENTER: ${FUNCNAME[0]}" >> /tmp/dzdebug.log
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discover(){
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echo "# Searching for Steam"
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default_steam_path=$(find / -type d \( -path "/proc" -o -path "*/timeshift" -o -path "$HOME/.var" -o -path \
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@ -1081,7 +1081,7 @@ find_default_path(){
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default_steam_path="$HOME/.steam/steam"
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else
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local res=$(echo -e "Let DZGUI auto-discover Steam path (accurate, slower)\nSelect the Steam path manually (less accurate, faster)" | $steamsafe_zenity --list --column="Choice" --title=DZGUI --hide-header --text="Steam is not installed in a standard location." $sd_res)
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echo "USER CHOSE: $res" >> /tmp/debug.log
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echo "USER CHOSE: $res" >> /tmp/dzdebug.log
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case "$res" in
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*auto*) discover ;;
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*manual*)
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@ -1090,7 +1090,7 @@ find_default_path(){
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esac
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fi
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fi
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echo "FOUND DEFAULT PATH AT: $default_steam_path" >> /tmp/debug.log
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echo "FOUND DEFAULT PATH AT: $default_steam_path" >> /tmp/dzdebug.log
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}
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popup(){
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pop(){
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@ -1636,6 +1636,7 @@ download_new_version(){
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if [[ $rc -eq 0 ]]; then
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echo "[DZGUI] Wrote $upstream to $source_script"
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chmod +x $source_script
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#FIXME: doesnt exist yet
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touch ${config_path}.unmerged
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echo "100"
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$steamsafe_zenity --question --width 500 --title="DZGUI" --text "DZGUI $upstream successfully downloaded.\nTo view the changelog, select Changelog.\nTo use the new version, select Exit and restart." --ok-label="Changelog" --cancel-label="Exit" 2>/dev/null
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