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feat: check steam env vars
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parent
63307abd52
commit
08c8862106
1 changed files with 3 additions and 3 deletions
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@ -1270,7 +1270,7 @@ symlinks(){
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link="@$encoded_id"
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link="@$encoded_id"
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mod="${arr[$i]}"
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mod="${arr[$i]}"
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logger INFO "Creating link '$game_dir/$link' for '$workshop_dir/$mod'"
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logger INFO "Creating link '$game_dir/$link' for '$workshop_dir/$mod'"
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[[ $STEAM_LAUNCH -eq 1 ]] && echo "# Creating mod link $((i+1))/${#arr[@]}"
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[[ -n $STEAMSCRIPT ]] && echo "# Creating mod link $((i+1))/${#arr[@]}"
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ln -s "$workshop_dir/$mod" "$game_dir/$link"
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ln -s "$workshop_dir/$mod" "$game_dir/$link"
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done
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done
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}
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}
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@ -1285,7 +1285,7 @@ symlinks(){
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if [[ ${#links[@]} -eq 0 ]]; then
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if [[ ${#links[@]} -eq 0 ]]; then
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logger INFO "No symlinks present in '$game_dir', creating them"
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logger INFO "No symlinks present in '$game_dir', creating them"
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if [[ $STEAM_LAUNCH -eq 1 ]]; then
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if [[ -n $STEAMSCRIPT ]]; then
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_create_links "${mods[@]}" > >(_pulse)
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_create_links "${mods[@]}" > >(_pulse)
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else
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else
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_create_links "${mods[@]}"
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_create_links "${mods[@]}"
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@ -1303,7 +1303,7 @@ symlinks(){
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# update missing targets
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# update missing targets
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logger INFO "Found ${#hits[@]} unlinked mods"
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logger INFO "Found ${#hits[@]} unlinked mods"
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if [[ $STEAM_LAUNCH -eq 1 ]]; then
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if [[ -n $STEAMSCRIPT ]]; then
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_create_links "${hits[@]}" > >(_pulse)
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_create_links "${hits[@]}" > >(_pulse)
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else
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else
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_create_links "${hits[@]}"
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_create_links "${hits[@]}"
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