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fix: not breaking out of loop after setting steam path (#65)
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parent
f28257925f
commit
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1 changed files with 4 additions and 3 deletions
7
dzgui.sh
7
dzgui.sh
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@ -1,7 +1,7 @@
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#!/bin/bash
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set -o pipefail
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version=3.2.14
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version=3.2.15
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aid=221100
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game="dayz"
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@ -230,7 +230,7 @@ freedesktop_dirs(){
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find_library_folder(){
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echo "ENTERED: ${FUNCNAME[0]}" >> /tmp/debug.log
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echo "RECEIVED ARG: $1" >> /tmp/debug.log
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steam_path=$(python3 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" | jq -r '.libraryfolders[]|select(.apps|has("221100")).path')
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steam_path="$(python3 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" | jq -r '.libraryfolders[]|select(.apps|has("221100")).path')"
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echo "STEAM PATH RESOLVED TO: $steam_path" >> /tmp/debug.log
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}
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file_picker(){
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@ -268,6 +268,7 @@ create_config(){
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else
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while true; do
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echo "STEAMSAFEZENITY: $steamsafe_zenity" >> /tmp/debug.log
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[[ -n $steam_path ]] && break
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find_default_path
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find_library_folder "$default_steam_path"
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if [[ -z $steam_path ]]; then
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@ -1046,7 +1047,7 @@ console_dl(){
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done
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}
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find_default_path(){
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echo "ENTER: ${FUNCNAME[0]}" >> $config/debug.log
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echo "ENTER: ${FUNCNAME[0]}" >> /tmp/debug.log
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discover(){
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echo "# Searching for Steam"
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default_steam_path=$(find / -type d \( -path "/proc" -o -path "*/timeshift" -o -path "$HOME/.var" -o -path \
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