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fix: not breaking out of loop after setting steam path (#65)

This commit is contained in:
aclist 2023-05-12 12:10:38 +09:00
parent f28257925f
commit 22e96873d9

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@ -1,7 +1,7 @@
#!/bin/bash
set -o pipefail
version=3.2.14
version=3.2.15
aid=221100
game="dayz"
@ -230,7 +230,7 @@ freedesktop_dirs(){
find_library_folder(){
echo "ENTERED: ${FUNCNAME[0]}" >> /tmp/debug.log
echo "RECEIVED ARG: $1" >> /tmp/debug.log
steam_path=$(python3 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" | jq -r '.libraryfolders[]|select(.apps|has("221100")).path')
steam_path="$(python3 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" | jq -r '.libraryfolders[]|select(.apps|has("221100")).path')"
echo "STEAM PATH RESOLVED TO: $steam_path" >> /tmp/debug.log
}
file_picker(){
@ -268,6 +268,7 @@ create_config(){
else
while true; do
echo "STEAMSAFEZENITY: $steamsafe_zenity" >> /tmp/debug.log
[[ -n $steam_path ]] && break
find_default_path
find_library_folder "$default_steam_path"
if [[ -z $steam_path ]]; then
@ -1046,7 +1047,7 @@ console_dl(){
done
}
find_default_path(){
echo "ENTER: ${FUNCNAME[0]}" >> $config/debug.log
echo "ENTER: ${FUNCNAME[0]}" >> /tmp/debug.log
discover(){
echo "# Searching for Steam"
default_steam_path=$(find / -type d \( -path "/proc" -o -path "*/timeshift" -o -path "$HOME/.var" -o -path \