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Test gamescope

This commit is contained in:
aclist 2022-10-08 21:12:22 +09:00
parent 4e3f1b40f1
commit 32e42360b1

113
dzgui.sh
View file

@ -1,7 +1,7 @@
#!/bin/bash #!/bin/bash
set -o pipefail set -o pipefail
version=2.8.0-rc.20 version=2.8.0-rc.21
aid=221100 aid=221100
game="dayz" game="dayz"
@ -345,21 +345,21 @@ open_mod_links(){
browser "$link_file" 2>/dev/null & browser "$link_file" 2>/dev/null &
} }
#steam_deck_mods(){ steam_deck_mods(){
# until [[ -z $diff ]]; do until [[ -z $diff ]]; do
# next=$(echo -e "$diff" | head -n1) next=$(echo -e "$diff" | head -n1)
# zenity --question --ok-label="Open" --cancel-label="Cancel" --title="DZGUI" --text="Missing mods. Click [Open] to open mod $next in Steam Workshop and subscribe to it by clicking the green Subscribe button. After the mod is downloaded, return to this menu to continue validation." --width=500 2>/dev/null zenity --question --ok-label="Open" --cancel-label="Cancel" --title="DZGUI" --text="Missing mods. Click [Open] to open mod $next in Steam Workshop and subscribe to it by clicking the green Subscribe button. After the mod is downloaded, return to this menu to continue validation." --width=500 2>/dev/null
# rc=$? rc=$?
# if [[ $rc -eq 0 ]]; then if [[ $rc -eq 0 ]]; then
# echo "[DZGUI] Opening ${workshop}$next" echo "[DZGUI] Opening ${workshop}$next"
# steam steam://url/CommunityFilePage/$next 2>/dev/null & steam steam://url/CommunityFilePage/$next 2>/dev/null &
# zenity --info --title="DZGUI" --ok-label="Next" --text="Click [Next] to continue mod check." --width=500 2>/dev/null zenity --info --title="DZGUI" --ok-label="Next" --text="Click [Next] to continue mod check." --width=500 2>/dev/null
# else else
# return 1 return 1
# fi fi
# compare compare
# done done
#} }
set_term(){ set_term(){
local term="$1" local term="$1"
local tterm="term=\"$term\"" local tterm="term=\"$term\""
@ -415,44 +415,53 @@ auto_mod_install(){
return 1 return 1
fi fi
} }
test_display_mode(){
pgrep -a gamescope | grep -q "generate-drm-mode"
[[ $? -eq 0 ]] && gamemode=1
}
manual_mod_install(){ manual_mod_install(){
local ex="/tmp/dzc.tmp" [[ $is_steam_deck -eq 1 ]] && test_display_mode
[[ -f $ex ]] && rm $ex if [[ $gamemode -eq 1 ]]; then
watcher(){ steam_deck_mods
readarray -t stage_mods <<< "$diff"
for((i=0;i<${#stage_mods[@]};i++)); do
[[ -f $ex ]] && return 1
local downloads_dir="$steam_path/steamapps/workshop/downloads/$aid"
local workshop_dir="$steam_path/steamapps/workshop/content/$aid"
steam "steam://url/CommunityFilePage/${stage_mods[$i]}"
echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress after subscribing, try unsubscribing and resubscribing again until the download commences."
sleep 1s
wmctrl -a "DZG Watcher"
until [[ -d $downloads_dir/${stage_mods[$i]} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
if [[ -d $workshop_dir/${stage_mods[$i]} ]]; then
break
fi
done
wmctrl -a "DZG Watcher"
echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]})"
until [[ -d $workshop_dir/${stage_mods[$i]} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
done
wmctrl -a "DZG Watcher"
echo "# ${stage_mods[$i]} moved to mods dir"
done
echo "100"
}
watcher > >(zenity --pulsate --progress --auto-close --title="DZG Watcher" --width=500 2>/dev/null; rc=$?; [[ $rc -eq 1 ]] && touch $ex)
compare
if [[ -z $diff ]]; then
passed_mod_check > >(zenity --pulsate --progress --auto-close --width=500 2>/dev/null)
launch
else else
return 1 local ex="/tmp/dzc.tmp"
[[ -f $ex ]] && rm $ex
watcher(){
readarray -t stage_mods <<< "$diff"
for((i=0;i<${#stage_mods[@]};i++)); do
[[ -f $ex ]] && return 1
local downloads_dir="$steam_path/steamapps/workshop/downloads/$aid"
local workshop_dir="$steam_path/steamapps/workshop/content/$aid"
steam "steam://url/CommunityFilePage/${stage_mods[$i]}"
echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress after subscribing, try unsubscribing and resubscribing again until the download commences."
sleep 1s
wmctrl -a "DZG Watcher"
until [[ -d $downloads_dir/${stage_mods[$i]} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
if [[ -d $workshop_dir/${stage_mods[$i]} ]]; then
break
fi
done
wmctrl -a "DZG Watcher"
echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]})"
until [[ -d $workshop_dir/${stage_mods[$i]} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
done
wmctrl -a "DZG Watcher"
echo "# ${stage_mods[$i]} moved to mods dir"
done
echo "100"
}
watcher > >(zenity --pulsate --progress --auto-close --title="DZG Watcher" --width=500 2>/dev/null; rc=$?; [[ $rc -eq 1 ]] && touch $ex)
compare
if [[ -z $diff ]]; then
passed_mod_check > >(zenity --pulsate --progress --auto-close --width=500 2>/dev/null)
launch
else
return 1
fi
fi fi
} }
# if [[ $is_steam_deck -eq 0 ]]; then # if [[ $is_steam_deck -eq 0 ]]; then