mirror of
https://github.com/aclist/dztui.git
synced 2024-12-28 21:32:36 +01:00
Major version bump
This commit is contained in:
parent
3ddf1b2ca5
commit
35122cf723
7 changed files with 485 additions and 709 deletions
27
changelog.md
27
changelog.md
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@ -4,8 +4,33 @@
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- Clean up logging
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- Custom query API
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- Standardize dialogs
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- Validate BM API key
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## [3.0.7] 2022-11-025
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## [3.1.0] 2022-12-03
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### Added
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- Recent connect history
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- Simple, OS-agnostic automod installation
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- Track local mod versions
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- Force update local mods option
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- Added python to dependencies
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- File-picker driven path discovery on initial setup
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### Dropped
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- Headless mod installation
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- Drop server ID field requirement on initial setup
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### Changed
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- Clean up main menu options
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- Enforce Steam API key on initial setup
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- More accurate path discovery on initial setup
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- Add thousands separator to player counts in server browser
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### Fixed
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- Initial setup dialog causing early crash
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- Improved error handling on initial setup to avoid malformed config files
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- Delete server menu not clearing when returning to main menu
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- Handle whitelist deletion when only one entry present
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- Include path to drives under /run in path discovery
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- Use Steam-safe local zenity version
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## [3.0.7] 2022-11-25
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### Fixed
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- Hotfix for server reporting multiple versions of same mod
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@ -1,5 +0,0 @@
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<html>
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<body style="background-color:black">
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<img style="position:absolute;inset:0;image-orientation:from-image" src="d.webp" width="364" height="384"></img>
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</body>
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</html>
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BIN
helpers/d.webp
BIN
helpers/d.webp
Binary file not shown.
Before Width: | Height: | Size: 2.9 MiB |
361
helpers/scmd.sh
361
helpers/scmd.sh
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@ -1,361 +0,0 @@
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#!/bin/bash
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conf=$HOME/.config/dztui/dztuirc
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source $conf
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[[ -z $staging_dir ]] && staging_dir="/tmp"
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aid=221100
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steamcmd_user=steam
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workshop_dir="$steam_path/steamapps/workshop/content/$aid"
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helpers_path="$HOME/.local/share/dzgui/helpers"
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log(){
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printf "$(tput setaf 3)[INFO]$(tput sgr0) %s\n" "$1"
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}
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pass(){
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printf "$(tput setaf 2)[PASS]$(tput sgr0) %s\n" "$1"
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}
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fail(){
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printf "$(tput setaf 1)[FAIL]$(tput sgr0) %s\n" "$1"
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}
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steamcmd_modlist(){
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printf "force_install_dir %s\n" "$staging_dir"
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printf "login %s\n" "$steam_username"
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for i in "${ids[@]}"; do
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printf "workshop_download_item %s %s validate\n" $aid $i
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done
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printf "quit"
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}
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move_files(){
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printf "\n"
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log "Moving mods from $staging_dir to $workshop_dir"
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if [[ $staging_dir == "/tmp" ]]; then
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sudo chown -R $USER:$gid "$staging_dir"/steamapps
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fi
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cp -R "$staging_dir"/steamapps/workshop/content/$aid/* "$workshop_dir"
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if [[ $dist == "steamos" ]]; then
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rm -rf "$staging_dir"/steamapps
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else
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sudo rm -rf "$staging_dir"/steamapps
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fi
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}
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#tutorial(){
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#cat <<- HERE
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#
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#INSTRUCTIONS
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#
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#Keep this window adjacent to your terminal as a guide.
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#
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#1. In the steamcmd prompt, enter "login [id] [pass] [2FA]" (if applicable)
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#and type Enter. E.g., if the user is Billy, pass is Banana, and 2FA token is 777:
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#
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#login Billy Banana 777 [Enter]
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#
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#2. Then enter: runscript /tmp/mods.txt and type Enter
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#
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#3. The auto-mod process will begin to headlessly download the mods.
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#
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#Valve uses a long-lived token to cache credentials,
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#so you may be able to simply type [id] and "quit"
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#on subsequent invocations, but it expires after some time.
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#HERE
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#}
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#ctdw(){
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# for((i=3;i>0;i--)); do
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# printf "[INFO] Downloading mods in %i\r" "$i"
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# sleep 1s
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# done
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#}
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test_dir(){
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if [[ $dist == "steamos" ]]; then
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return 0
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fi
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sudo -u steam test -w "$staging_dir"
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rc=$?
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if [[ $rc -eq 1 ]]; then
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fail "User '$steamcmd_user' does not have write access to $staging_dir. Reverting to /tmp"
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staging_dir="/tmp"
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return 0
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fi
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}
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auto_mod_download(){
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while true; do
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read -p 'Enter Steam login name: ' steam_username
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[[ -z $steam_username ]] && { fail "Username can't be empty"; continue; }
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[[ -n $steam_username ]] && break
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done
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test_dir
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if [[ -d "$staging_dir/steamapps" ]]; then
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log "Sanitizing $staging_dir"
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if [[ $staging_dir == "/tmp" ]]; then
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sudo chown -R $USER:$gid "$staging_dir"/steamapps
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fi
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if [[ $dist == "steamos" ]]; then
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rm -rf "$staging_dir"/steamapps
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else
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sudo rm -rf "$staging_dir"/steamapps
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fi
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fi
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tput civis
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[[ ${#ids[@]} -gt 1 ]] && s=s
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tput cnorm
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log "Staging dir is $staging_dir"
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steamcmd_modlist > "/tmp/mods.txt"
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log "Preparing to download ${#ids[@]} mod$s. This may take some time. Abort with Ctrl+c."
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if [[ $dist == "steamos" ]]; then
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$steamcmd_path +runscript /tmp/mods.txt
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else
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sudo -iu $steamcmd_user bash -c "$steamcmd_path +runscript /tmp/mods.txt"
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fi
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rc=$?
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rm "/tmp/mods.txt"
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if [[ $rc -eq 0 ]]; then
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move_files
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else
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return 1
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fi
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}
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find_steam_cmd(){
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for i in "/home/steam" "/usr/bin" "/usr/local/bin" "/usr/games"; do
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if [[ -f "$i/steamcmd" ]]; then
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steamcmd_path="$i/steamcmd"
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pass "Found steamcmd: $steamcmd_path"
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return 0
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fi
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done
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fail "Failed to find steamcmd"
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return 1
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}
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create_user(){
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log "Creating steamcmd user"
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sudo useradd -m steam
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rc=$?
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if [[ $rc -eq 0 ]]; then
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log "Set a password for the headless steamcmd user"
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sudo passwd steam
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else
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return 1
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fi
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}
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check_user(){
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id $steamcmd_user &>/dev/null
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rc=$?
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if [[ $rc -eq 1 ]]; then
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fail "steamcmd user missing"
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create_user
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rc=$?
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[[ $rc -eq 1 ]] && return 1
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else
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pass "Found user: $steamcmd_user"
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fi
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while true; do
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local stat=$(sudo passwd $steamcmd_user --status | awk '{print $2}')
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if
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[[ $stat == "L" ]] || [[ $stat == "NP" ]]; then
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fail "steamcmd user has a locked or empty password"
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sudo passwd $steamcmd_user
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else
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return 0
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fi
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done
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}
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generic_install(){
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fail "Unrecognized distro: $dist."
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log "Please report this upstream for whitelisting and attach your SCMD.log"
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log "Location: $helpers_path/SCMD.log"
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return 1
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}
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fedora_install(){
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#TODO
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:
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}
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#ubuntu related
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# dep: debconf
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# Debian configuration management system
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#
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# dep: debconf (>= 0.5)
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# Debian configuration management system
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# or debconf-2.0
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# virtual package provided by cdebconf, cdebconf-udeb, debconf
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#
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# dep: libc6 (>= 2.12)
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# GNU C Library: Shared libraries
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# also a virtual package provided by libc6-udeb
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#
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# dep: libstdc++6
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# GNU Standard C++ Library v3
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#
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# sug: steam
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# Valve's Steam digital software delivery system
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#
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deb_install(){
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check_user
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rc=$?
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[[ $rc -eq 1 ]] && return 1
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find_steam_cmd
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rc=$?
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if [[ $rc -eq 1 ]]; then
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log "Installing distribution steamcmd packages"
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sudo add-apt-repository -y multiverse
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sudo apt install -y software-properties-common
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sudo dpkg --add-architecture i386
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sudo apt update
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sudo apt install -y steamcmd
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find_steam_cmd
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fi
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dpkg -s lib32gcc-s1 1>/dev/null
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rc=$?
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if [[ $rc -eq 1 ]]; then
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fail "Missing deps: lib32-gcc-libs"
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sudo apt install -y lib32gcc-s1
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else
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pass "Found deps: lib32-gcc-libs"
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fi
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}
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deck_install(){
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pacman -Qi lib32-gcc-libs 2>/dev/null 1>&2
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rc=$?
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[[ ! $rc -eq 0 ]] && return 1
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if [[ ! -f $HOME/.local/share/dzgui/helpers/steamcmd/steamcmd.sh ]]; then
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local tarball="steamcmd_linux.tar.gz"
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mkdir -p $HOME/.local/share/dzgui/helpers/steamcmd
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curl -Ls "https://steamcdn-a.akamaihd.net/client/installer/$tarball" > $HOME/.local/share/dzgui/helpers/steamcmd/$tarball
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$(cd $HOME/.local/share/dzgui/helpers/steamcmd; tar xvf $tarball)
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fi
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steamcmd_path="$HOME/.local/share/dzgui/helpers/steamcmd/steamcmd.sh"
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}
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arch_install(){
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check_user
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rc=$?
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[[ $rc -eq 1 ]] && return 1
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find_steam_cmd
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rc=$?
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if [[ $rc -eq 1 ]]; then
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log "Checking prerequisites"
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for i in makepkg git; do
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if [[ ! $(command -v $i) ]]; then
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fail "Missing package: $i"
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info "Script will fetch build tools now. Partial upgrades on Arch Linux are discouraged, so triggering a full update.\n
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Type any key to proceed."
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read -n1 key
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case $key in
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*) sudo pacman -Syu base-devel git lib32-gcc-libs --noconfirm
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esac
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break
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else
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pass "Found deps: $i"
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fi
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done
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log "Installing steamcmd from distribution"
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[[ -d /tmp/steamcmd ]] && rm -rf /tmp/steamcmd
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git clone https://aur.archlinux.org/steamcmd.git /tmp/steamcmd
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cd /tmp/steamcmd && makepkg -si --noconfirm && cd $OLDPWD
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#TODO: check symlink
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log "Symlinking steamcmd"
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sudo ln -s /usr/bin/steamcmd /home/steam/steamcmd
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rm -rf /tmp/steamcmd
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find_steam_cmd
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fi
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sudo pacman -Qi lib32-gcc-libs 2>/dev/null 1>&2
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rc=$?
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if [[ $rc -eq 1 ]]; then
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fail "Missing deps: lib32-gcc-libs"
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info "Script will fetch build tools now. Partial upgrades on Arch Linux are discouraged, so triggering a full update.\n
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Type any key to proceed."
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read -n1 key
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case $key in
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*) sudo pacman -Syu lib32-gcc-libs --noconfirm
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esac
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else
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pass "Found deps: lib32-gcc-libs"
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fi
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}
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check_dist(){
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os=/etc/os-release
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dist=$(awk -F= '/^ID=/ {print $2}' $os)
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pass "Found OS: $dist"
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case $dist in
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ubuntu|linuxmint|pop|debian) deb_install ;;
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arch|antergos|manjaro) arch_install ;;
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steamos) deck_install ;;
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fedora) generic_install ;;
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*) generic_install ;;
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esac
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}
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return_to_dzg(){
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if [[ $ret -eq 1 ]]; then
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fail "Errors occurred. Type any key to return to DZGUI and kick off manual install."
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read -n1 key
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case $key in
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*) cleanup ;;
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esac
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elif [[ $dist == "steamos" ]]; then
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pass "All OK. Returning to DZGUI."
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for((i=3;i>0;i--)); do
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printf "Returning in %i\r" "$i"
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sleep 1s
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done
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cleanup
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else
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$(cd $HOME/.local/share/dzgui/helpers; zenity --text-info --title=DZGUI --html --width=390 --height=452 --filename="d.html" 2>/dev/null)
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cleanup
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fi
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}
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cleanup(){
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tput cnorm
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sed -i "s/Logging in user '.*'/Logging in user XXX/" $helpers_path/SCMD.log
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exit
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}
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abort(){
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tput cnorm
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printf "\n"
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log "Keyboard interrupt"
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exit
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}
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check_disks(){
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if [[ $dist == "steamos" ]]; then
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staging_dir="$HOME/.local/share/dzgui/mods"
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mkdir -p $staging_dir
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fi
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disksize=$(df $staging_dir --output=avail | tail -n1)
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disk_bytewise=$((disksize * 1024))
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hr=$(echo $(numfmt --to=iec --format "%.2f" $totalmodsize $disk_bytewise) | sed 's/ /\//')
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[[ ${#ids[@]} -gt 1 ]] && s=s
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if [[ $disk_bytewise -lt $totalmodsize ]]; then
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fail "Required/actual: $hr. Installation will quit after /tmp reaches capacity."
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else
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pass "Required/actual: $hr"
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fi
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}
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[[ -f $PWD/SCMD.log ]] && rm SCMD.log
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if [[ -z $1 ]] || [[ -z $2 ]]; then
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fail "Missing mod arguments"
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ret=1
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return_to_dzg
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fi
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totalmodsize="$1"
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shift
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for i in $@; do
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ids+=("$i")
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done
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main(){
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echo ""
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echo "────────DZGUI automod helper────────"
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log "Preparing environment"
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check_disks
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check_dist
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if [[ $? -eq 1 ]]; then
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ret=1
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return_to_dzg
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else
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pass "All OK. Starting mod auto install process"
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auto_mod_download
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rc=$?
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||||
[[ $rc -eq 1 ]] && ret=1
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return_to_dzg
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fi
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}
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trap cleanup EXIT
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trap abort SIGINT
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main | tee -a $helpers_path/SCMD.log
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cleanup
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63
helpers/vdf2json.py
Normal file
63
helpers/vdf2json.py
Normal file
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@ -0,0 +1,63 @@
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#!/usr/bin/env python
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from shlex import shlex
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|
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def vdf2json(stream):
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|
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"""
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Read a Steam vdf file and return a string in json format
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"""
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|
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def _istr(ident, string):
|
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return (ident * ' ') + string
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||||
|
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jbuf = '{\n'
|
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lex = shlex(stream)
|
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indent = 1
|
||||
|
||||
while True:
|
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tok = lex.get_token()
|
||||
if not tok:
|
||||
return jbuf + '}\n'
|
||||
if tok == '}':
|
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indent -= 1
|
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jbuf += _istr(indent, '}')
|
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ntok = lex.get_token()
|
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lex.push_token(ntok)
|
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if ntok and ntok != '}':
|
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jbuf += ','
|
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jbuf += '\n'
|
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else:
|
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ntok = lex.get_token()
|
||||
if ntok == '{':
|
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jbuf += _istr(indent, tok + ': {\n')
|
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indent += 1
|
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else:
|
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jbuf += _istr(indent, tok + ': ' + ntok)
|
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ntok = lex.get_token()
|
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lex.push_token(ntok)
|
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if ntok != '}':
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jbuf += ','
|
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jbuf += '\n'
|
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def main():
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"""
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||||
Read Steam vdf and write json compatible conversion
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"""
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import sys
|
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import argparse
|
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|
||||
parser = argparse.ArgumentParser(prog='vdf2json', description=main.__doc__)
|
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parser.add_argument('-i', '--input',
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default=sys.stdin,
|
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type=argparse.FileType('r'),
|
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help='input vdf file (stdin if not specified)')
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parser.add_argument('-o', '--output',
|
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default=sys.stdout,
|
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type=argparse.FileType('w'),
|
||||
help='output json file (stdout if not specified)')
|
||||
|
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args = parser.parse_args()
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args.output.write(vdf2json(args.input))
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|
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if __name__ == '__main__':
|
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main()
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2
news
2
news
|
@ -1 +1 @@
|
|||
NEWS: Streamlined manual mod subscription. Automatic mod installation enters testing.
|
||||
NEWS: Simple auto mod installation under Advanced Options.
|
||||
|
|
Loading…
Reference in a new issue