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Merge hotfixes from stable
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commit
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2 changed files with 56 additions and 42 deletions
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@ -5,6 +5,10 @@
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- Custom query API
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- Standardize dialogs
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## [2.7.0-rc.22] 2022-10-02
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### Fixed
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- Merge stable branch hotfixes
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## [2.7.0-rc.21] 2022-10-01
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### Fixed
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- Clarify some menu messages and behavior
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94
dzgui.sh
94
dzgui.sh
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@ -1,7 +1,7 @@
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#!/bin/bash
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set -o pipefail
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version=2.7.0-rc.21
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version=2.7.0-rc.22
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aid=221100
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game="dayz"
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@ -684,7 +684,13 @@ delete_or_connect(){
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delete_by_id $server_id
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fi
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else
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connect $sel
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#hotfix for bug #36
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local lookup_ip=$(echo "$sel" | awk -F%% '{print $1}')
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local lookup_id="$(echo "$sel" | awk -F%% '{print $2}')"
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local qport=$(echo "$response" | jq --arg id $lookup_id '.data[]|select(.id==$id).attributes.portQuery')
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qport_list="$lookup_ip%%$qport"
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connect "$sel" "ip"
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fi
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}
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populate(){
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@ -729,7 +735,7 @@ connect_to_fav(){
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query_api
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fetch_query_ports
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echo "[DZGUI] Attempting connection to $fav_label"
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connect "$qport_list"
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connect "$qport_list" "ip"
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one_shot_launch=0
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else
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warn "93: No fav server configured"
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@ -1003,13 +1009,40 @@ munge_servers(){
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echo $sel
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fi
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}
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debug_servers(){
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[[ -f $debug_log ]] && rm $debug_log
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if [[ -n $steam_api ]]; then
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exists=true
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else
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exists=false
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fi
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key_len=${#steam_api}
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first_char=${steam_api:0:1}
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last_char=${steam_api:0-1}
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debug_res=$(curl -Ls "https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=10&key=$steam_api")
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debug_len=$(echo "$debug_res" | jq '[.response.servers[]]|length')
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[[ -z $debug_len ]] && debug_len=0
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cat <<-DOC > $debug_log
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======START DEBUG======
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Key exists: $exists
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First char: $first_char
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Last char: $last_char
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Key length: $key_len
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======Short query======
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Expected: 10
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Found: $debug_len
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Response follows---->
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$debug_res
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======END DEBUG=======
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DOC
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}
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server_browser(){
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check_steam_api
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unset ret
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file=$(mktemp)
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local limit=20000
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local url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=$limit&key=$steam_api"
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check_geo_file #> >(zenity --pulsate --progress --auto-close 2>/dev/null)
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check_geo_file
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local_latlon
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choose_filters
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[[ -z $sels ]] && return
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@ -1023,46 +1056,23 @@ server_browser(){
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response=$(< $file jq -r '.response.servers')
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total_servers=$(echo "$response" | jq 'length')
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players_online=$(echo "$response" | jq '.[].players' | awk '{s+=$1}END{print s}')
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#DEBUG
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debug_log="$HOME/.local/share/dzgui/DEBUG.log"
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rm $debug_log
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echo "======START DEBUG======" >> $debug_log
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if [[ -n $steam_api ]]; then
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exists=true
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else
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exists=false
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debug_servers
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local sel=$(munge_servers)
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if [[ -z $sel ]]; then
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unset filters
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unset search
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ret=98
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return
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fi
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local sel_ip=$(echo "$sel" | awk -F%% '{print $1}')
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local sel_port=$(echo "$sel" | awk -F%% '{print $2}')
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qport_list="$sel_ip%%$sel_port"
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if [[ -n "$sel_ip" ]]; then
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connect "$sel_ip" "ip"
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else
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return
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fi
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echo "Key exists: $exists" >> $debug_log
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key_len=$(echo -n "$steam_api" | wc -m)
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first_char=$(echo -n ${steam_api:0:1})
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last_char=$(echo -n ${steam_api:0-1})
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echo "First char: $first_char" >> $debug_log
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echo "Last char: $last_char" >> $debug_log
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echo "Key length: $key_len" >> $debug_log
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echo "======Short query======" >> $debug_log
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debug_res=$(curl -Ls "https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=10&key=$steam_api")
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debug_len=$(echo "$debug_res" | jq '[.response.servers[]]|length')
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[[ -z $debug_len ]] && debug_len=0
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echo "Expected: 10" >> $debug_log
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echo "Found: $debug_len" >> $debug_log
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echo "Response follows---->" >> $debug_log
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echo "$debug_res" >> $debug_log
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echo "======END DEBUG======" >> $debug_log
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local sel=$(munge_servers)
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if [[ -z $sel ]]; then
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unset filters
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unset search
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ret=98
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return
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fi
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local sel_ip=$(echo "$sel" | awk -F%% '{print $1}')
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local sel_port=$(echo "$sel" | awk -F%% '{print $2}')
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qport_list="$sel_ip%%$sel_port"
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if [[ -n "$sel_ip" ]]; then
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connect "$sel_ip" "ip"
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else
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return
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fi
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}
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mods_disk_size(){
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