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fix: check architecture
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parent
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commit
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3 changed files with 14 additions and 6 deletions
6
dzgui.sh
6
dzgui.sh
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@ -1,7 +1,7 @@
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#!/usr/bin/env bash
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set -o pipefail
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version=5.0.0.rc-43
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version=5.0.0.rc-44
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#CONSTANTS
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aid=221100
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@ -548,10 +548,10 @@ fetch_dzq(){
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fetch_helpers_by_sum(){
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declare -A sums
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sums=(
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["ui.py"]="2828ecfd733c3ebc7024fbe5c8349cb5"
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["ui.py"]="9411e901a8572568ab129a4fe472a0a3"
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["query_v2.py"]="1822bd1769ce7d7cb0d686a60f9fa197"
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["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397"
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["funcs"]="5f9f7af1fae725e295de08a95f14ba6d"
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["funcs"]="722834d7fa7aa60a2cf7f5b7350c5675"
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)
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local author="aclist"
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local repo="dztui"
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@ -1,6 +1,6 @@
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#!/usr/bin/env bash
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set -o pipefail
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version=5.0.0.rc-43
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version=5.0.0.rc-44
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#CONSTANTS
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aid=221100
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@ -1024,7 +1024,7 @@ try_connect(){
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diff=$(merge_modlists "$diff")
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fi
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if [[ -n $diff ]]; then
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if [[ $is_steam_deck -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
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if [[ $(check_architecture) -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
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printf "Use Desktop Mode to download mods on Steam Deck"
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return 1
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fi
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@ -1036,6 +1036,14 @@ try_connect(){
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launch "$ip" "$gameport" "$sanitized_mods"
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fi
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}
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check_architecture(){
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local cpu=$(< /proc/cpuinfo grep "AMD Custom APU 0405")
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if [[ -n "$cpu" ]]; then
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echo 1
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else
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echo 0
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fi
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}
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focus_beta_client(){
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_wid(){
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wmctrl -ilx |\
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@ -16,7 +16,7 @@ locale.setlocale(locale.LC_ALL, '')
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gi.require_version("Gtk", "3.0")
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from gi.repository import Gtk, GLib, Gdk, GObject, Pango
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# 5.0.0-rc.43
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# 5.0.0-rc.44
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app_name = "DZGUI"
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cache = {}
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