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https://github.com/aclist/dztui.git
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initial GUI version
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243
dzgui.sh
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243
dzgui.sh
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#!/bin/bash
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set -eo pipefail
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version=0.1.0
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aid=221100
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game="dayz"
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workshop="https://steamcommunity.com/sharedfiles/filedetails/?id="
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api="https://api.battlemetrics.com/servers"
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#BEGIN CONFIG================
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steam_path=""
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workshop_dir="$steam_path/steamapps/workshop/content/$aid"
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game_dir="$steam_path/steamapps/common/DayZ"
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key=""
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whitelist=""
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fav=""
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name="player"
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separator="│"
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#TODO: ping flag is unimplemented. Table creation requires rigid number of arguments. Add binary switch when constructing table
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#ping=1
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debug=0
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#END CONFIG==================
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export dzpipe=/tmp/dzfifo
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export tmp=tmp/dz.tmp
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[[ -p $dzpipe ]] && rm $dzpipe
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mkfifo $dzpipe
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exec 3<> $dzpipe
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trap cleanup EXIT INT
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declare -A deps
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deps=([awk]="5.1.1" [curl]="7.80.0" [jq]="1.6" [tr]="9.0" [yad]="12.0")
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depcheck(){
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for dep in "${!deps[@]}"; do
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command -v $dep 2>&1>/dev/null || (printf "[ERROR] Requires %s >= %s\n" $dep ${deps[$dep]} ; exit 1)
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done
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}
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logger(){
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printf "[DZGUI] %s\n" "$1"
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}
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query_api(){
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logger "Querying BattleMetrics"
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response=$(curl -s "$api" -H "Authorization: Bearer "$key"" -G -d "sort=-players" \
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-d "filter[game]=$game" -d "filter[ids][whitelist]=$whitelist")
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if [[ "$(jq -r 'keys[]' <<< "$response")" == "errors" ]]; then
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code=$(jq -r '.errors[] .status' <<< $response)
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refresh_yad
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#TODO: fix granular api codes
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err "Error $code: malformed API key"
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fi
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# elif [[ -z "$(jq -r '.data[]' <<< "$response")" ]]; then
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# refresh_yad
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# echo "Malformed server IDs" > $dzpipe
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# return 1
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# fi
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}
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concat_mods(){
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readarray -t serv <<< "$remote_mods"
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for i in "${serv[@]}"; do
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id=$(awk -F"= " '/publishedid/ {print $2}' "$workshop_dir"/$i/meta.cpp | awk -F\; '{print $1}')
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mod=$(awk -F\" '/name/ {print $2}' "$workshop_dir"/$i/meta.cpp | sed -E 's/[^[:alpha:]0-9]+/_/g; s/^_|_$//g')
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link="@$id-$mod;"
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echo -e "$link"
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done | tr -d '\n' | perl -ple 'chop'
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}
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launch(){
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mods=$(concat_mods)
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if [[ $debug -eq 1 ]]; then
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printf "[DZGUI] [DEBUG] steam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro \"-mod=$mods\"\n"
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else
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steam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro -name=$name \"-mod=$mods\"
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exit
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fi
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}
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fetch_mods(){
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remote_mods=$(curl -s "$api" -H "Authorization: Bearer "$key"" -G -d filter[ids][whitelist]="$1" -d "sort=-players" \
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| jq -r '.data[] .attributes .details .modIds[]')
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}
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#TODO: unimplemented
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#symlinks(){
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# for d in "$workshop_dir"/*; do
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# id=$(awk -F"= " '/publishedid/ {print $2}' "$d"/meta.cpp | awk -F\; '{print $1}')
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# mod=$(awk -F\" '/name/ {print $2}' "$d"/meta.cpp | sed -E 's/[^[:alpha:]0-9]+/_/g; s/^_|_$//g')
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# link="@$id-$mod"
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# [[ -h "$game_dir/$link" ]] && : ||
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# printf "[INFO] Creating symlink for $mod\n"
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# ln -fs "$d" "$game_dir/$link"
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# done
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#}
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check_ping(){
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ping_ip=$(echo "$1" | awk -F'\t' '{print $2}' | awk -F: '{print $1}')
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ms=$(ping -c 1 "$ping_ip" | awk -Ftime= '/time=/ {print $2}')
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[[ -z $ms ]] && echo "Timeout" || echo "$ms"
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}
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create_array(){
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list=$(cat $tmp)
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#TODO: improve error handling for null values
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logger "Formatting output"
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while read line; do
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name=$(echo "$line" | awk -F'\t' '{print $1}')
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if [[ $(echo "$name" | wc -m) -gt 30 ]]; then
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name="$(echo $name | awk '{print substr($0,1,30) "..."}')"
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else
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:
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fi
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ip=$(echo "$line" | awk -F'\t' '{print $2}')
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players=$(echo "$line" | awk -F'\t' '{print $3}')
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stat=$(echo "$line" | awk -F'\t' '{print $4}')
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[[ $stat == "online" ]] && stat="<span color='#77ff33'>online</span>" || :
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#TODO: probe offline return codes
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id=$(echo "$line" | awk -F'\t' '{print $5}')
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ping=$(check_ping "$line")
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declare -g -a rows=("${rows[@]}" "$name" "$ip" "$players" "$stat" "$id" "$ping")
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done <<< "$list"
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}
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parse_json(){
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logger "Checking ping"
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list=$(jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.status)\t\(.id)"')
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echo -e "$list" > $tmp
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}
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refresh(){
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refresh_yad
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placeholder
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##
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query_api
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parse_json <<< "$response"
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create_array
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populate
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##
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}
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refresh_yad(){
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echo -e '\f' > $dzpipe
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}
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populate(){
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logger "Writing data to pipe"
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refresh_yad
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echo "${rows[@]}" > $k.tmp
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for f in "${rows[@]}"; do echo -e "$f"; done > $dzpipe
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}
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placeholder(){
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echo "Fetching data..." > $dzpipe
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}
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cleanup(){
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#while kill -0 $pid 2>/dev/null; do
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# :
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#done
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rm -f $dzpipe
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rm -f $tmp
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unset -f check_ping
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unset -f create_array
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unset -f placeholder
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unset -f populate
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unset -f query_api
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unset -f refresh
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unset -f refresh_yad
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#logger "Removing temp files"
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}
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export -f check_ping
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export -f create_array
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export -f placeholder
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export -f populate
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export -f query_api
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export -f refresh
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export -f refresh_yad
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printsel(){
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#TODO: abstract configs
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yad --listen --cycle-read --align=center --separator="" --list --multiple --column="Server":TEXT \
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--column="IP":TEXT --column="Players":TEXT --column="Status":TEXT --column="ID":TEXT --column="Ping":TEXT \
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--buttons-layout=start --button=Cancel:1 --button=Connect:0 --buttons-layout=end --button="Refresh":"bash -c refresh" \
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--text="DZGUI\t$version" --width=1200 --height=500 --separator="$separator" --center --no-escape 2>/dev/null < $dzpipe
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}
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connect(){
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#TODO: validate inputs with standalone function
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if [[ $? -eq 1 ]]; then
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kill $spid
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else
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if [[ -z $1 ]]; then
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logger "Exiting with no selection"
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kill $spid
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else
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ip=$(echo "$1" | awk -F"$separator" '{print $2}')
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bid=$(echo "$1" | awk -F"$separator" '{print $5}')
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logger "Connecting to $bid @ $ip"
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fetch_mods "$bid"
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launch
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#TODO: symlink validation, mod validation
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fi
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fi
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}
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err(){
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printf "[ERROR] %s\n" "$1"
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cleanup
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exit
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}
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varcheck(){
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[[ -z $key ]] && (err "Missing API key")
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[[ -z $whitelist ]] && (err "Missing server IDs")
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[[ ! -d $workshop_dir ]] && (err "Malformed workshop path")
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[[ ! -d $game_dir ]] && (err "Malformed game path")
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[[ $whitelist =~ [[:space:]] ]] && (err "Separate whitelist values with commas")
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IFS=,
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[[ ! "${whitelist[*]}" =~ ${fav} ]] && (err "Fav key value not in whitelist")
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unset IFS
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}
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checks() {
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depcheck
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varcheck
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}
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main(){
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spid=$$
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checks
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refresh_yad
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placeholder
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connect "$(printsel)" &
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pid=$!
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###bundle these
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query_api
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parse_json <<< "$response"
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create_array
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populate
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###end bundle
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wait $pid
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}
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main
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