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:nofooter:
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:toc: left
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:stylesheet: custom.css
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= DZGUI documentation
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DayZ official/community server graphical launcher for Linux | Last updated: 2023-05-15
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Click https://aclist.github.io/dzgui/dzgui_dark.html[here] for dark mode
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== What this is
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A GUI version of https://github.com/aclist/dztui[DZTUI] for Linux.
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Used to list official and community server details and quick connect to preferred servers
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by staging mods and concatenating launch options automatically.
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Development on DZTUI (terminal client) has stopped at this time.
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Instead, DZGUI brings numerous functionality and security improvements and is intended to be a more user-friendly,
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turnkey solution for graphical desktop environments, and can also be used on the Steam Deck or similar devices.
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== Setup
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=== Dependencies
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If not already installed, the below can be found in your system's package manager.
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If any dependencies are missing when the application starts, it will warn you, so you need not take any preemptive measures here.
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- `curl`
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- `jq`
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- `zenity`
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- `steam`
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- `wmctrl` or `xdotool`
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=== Preparation
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. **Download DZGUI and make it executable:**
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Automatic method: generic OS (skip to step 3 below when complete)
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```
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curl -s "https://raw.githubusercontent.com/aclist/dztui/main/install.sh" | bash
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```
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Automatic method: nix-based systems (contributed by lelgenio)
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Follow the instructions at https://github.com/lelgenio/dzgui-nix to ingest the package and dependencies
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into your system using flakes.
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Manual method
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```
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git clone https://github.com/aclist/dztui.git
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chmod +x dzgui.sh
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```
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'''
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[start=2]
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. **Update the `vm.max_map_count` value (see https://www.protondb.com/app/221100)**
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**Automatic method:**
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This is handled automatically by DZGUI if you just choose to run the application out of the box.
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You will be prompted for your sudo password in order to check whether the system map count is too small.
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This is a one-time check that will not be triggered again once the map count is updated.
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If you used the automatic method, you can skip to Step 3 below.
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[NOTE]
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The map count check prompts for a sudo password. If you are using a Steam Deck and have never set a sudo password,
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you must enter Desktop Mode, invoke `passwd` from Konsole, and type your desired password twice to set it.
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This process writes the count to the file `/etc/sysctl.d/dayz.conf`.
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If the map count was lower than the threshold, it is updated to 1048576.
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If the system map count was already higher, that value is interpolated into this file as a redundancy check.
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[NOTE]
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If, for reasons unrelated to DayZ, you choose at a later time to raise your system map count higher than it originally was and
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you find that the count is not sticking, check for the presence of the `dayz.conf` file to see if it is taking precedence and delete it accordingly.
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**Ephemeral method:**
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the map count will revert after the system is rebooted.
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```
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sudo sysctl -w vm.max_map_count=1048576
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```
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**Persistent method:**
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```
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echo 'vm.max_map_count=1048576' | sudo tee /etc/sysctl.d/dayz.conf
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```
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[start=3]
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. **Prepare a Steam account with a DayZ license**
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. **Enable a Proton version ≥ `6.8` (or use Experimental) in the `Compatibility` field of the game's right-click options.**
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=== API key & server IDs
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==== BattleMetrics API key
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1. Register for an API key at https://www.battlemetrics.com/account/register?after=%2Fdevelopers[BattleMetrics] (free)
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2. From the **Personal Access Tokens** area, Select **New Token**
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3. Give the token any name in the field at the top
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4. Leave all options **unchecked** and scroll to the bottom, select **Create Token**
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5. Copy the access token for later use (see below). This is the unique token you will use to query servers.
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==== Steam API key
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1. Register for a https://steamcommunity.com/dev/apikey[Steam API key] (free) using your Steam account. You will be asked for a unique URL for your app when registering.
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2. Since this key is for a personal use application and does not actually call back anywhere, set a generic local identifier here like "127.0.0.1" or some other name that is meaningful to you.
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3. Once configured, you can insert this key in the app when launching it for the first time.
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=== First-time launch
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0. It is always advised to have Steam running in the background. DayZ is meant to run "on top of" Steam.
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1. DZGUI can be launched one of two ways.
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**From the terminal:**
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```
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./dzgui.sh
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```
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Launching from the terminal gives more verbose information in the event of a crash,
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and can be a good way of troubleshooting problems.
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**From the shortcut shipped with the application** (if using a desktop environment based on the Freedesktop specification):
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- Located under the "Games" category of your system's applications list.
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- Via the DZGUI desktop shortcut (Steam Deck only)
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[start=2]
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2. Follow the menu prompts given by the app. You will be asked to provide:
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- Player name (a generic handle, required by some servers)
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- BM API key (see above)
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- Steam API key
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==== Steam path discovery
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DZGUI will then attempt to locate your default Steam installation and DayZ path. You *must* have DayZ installed in your Steam library in order to proceed. (It can be installed to any drive of your choosing.)
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If DZGUI cannot find Steam or cannot find DayZ installed at the detected Steam path, it will prompt you to manually specify the path to your Steam installation.
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Specify the top-level entry point to Steam, not DayZ. E.g.,
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`/media/mydrive/Steam`, not `/media/mydrive/Steam/steamapps/common/DayZ`
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If your Steam installation is in a hidden folder but the file picker dialog does not show hidden folders, ensure that your GTK settings are set to show hidden files.
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For GTK 2, edit the file below so that `ShowHidden=true`:
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`~/.config/gtk-2.0/gtkfilechooser.ini`
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For GTK 3, invoke the command:
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`gsettings set org.gtk.Settings.FileChooser show-hidden true`
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=== Steam integration & artwork
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==== Adding to steam
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DZGUI can be added to Steam as a "non-Steam game" in order to facilitate integration with Steam Deck or desktop environments.
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1. Launch Steam in the "Large" view.
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[NOTE]
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Steam Deck: you must switch to "Desktop Mode" and launch Steam from the desktop.
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[start=2]
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2. Select **Add a Game** > **Add a Non-Steam Game** from the lower left-hand corner.
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image::https://github.com/aclist/dztui/raw/testing/images/tutorial/01.png[01,500]
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[start=3]
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3. Navigate to `$HOME/.local/share/applications/` and select `dzgui.desktop`
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4. Select **Add Selected Programs**.
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==== Controller layout
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An official controller layout for Steam Deck is available in the Steam community layouts section. Search for "DZGUI Official Config" to download it. Long-press the View button and Select button (☰) to toggle D-pad navigation. This creates an additional layer that lets you navigate through menus using the D-pad and A/B to respectively confirm selections and go back. Remember to toggle this layer off again after launching your game to revert back to the master layer.
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==== Artwork
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The application also ships with Steam cover artwork. It is located under:
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```
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$HOME/.local/share/dzgui
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```
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The artwork consists of four parts:
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1. Grid: a vertical "box art" grid used on library pages
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2. Hero: a large horizontal banner used on the app's details page
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3. Logo: a transparent icon used to remove Steam's default app text
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4. dzgui: used by freedesktop shortcut to generate a desktop icon; not intended for the user
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Updating the artwork:
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1. Navigate to the app's details page and right-click the blank image header at the top.
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image::https://github.com/aclist/dztui/raw/testing/images/tutorial/03.png[03,700]
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[start=2]
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2. Select **Set Custom Background**
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3. Select to display All Files from the File type dropdown
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4. Navigate to the artwork path described above and select `hero.png`.
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5. Next, right-click the image background and select **Set Custom Logo**.
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image::https://github.com/aclist/dztui/raw/testing/images/tutorial/04.png[04,700]
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[start=5]
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5. Navigate to the same path and select `logo.png`. Notice that this removes the redundant app name that occluded the image.
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image::https://github.com/aclist/dztui/raw/testing/images/tutorial/05.png[05,700]
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[start=6]
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6. Next, navigate to your Library index (looks like a bookshelf of cover art) and find the DZGUI app.
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[start=7]
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7. Right-click its cover and select **Manage** > **Set custom artwork**.
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image::https://github.com/aclist/dztui/raw/testing/images/tutorial/06.png[06,700]
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[start=8]
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8. Navigate to the same path and select `grid.png`. The final result:
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image::https://github.com/aclist/dztui/raw/testing/images/tutorial/07.png[07,700]
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=== Updating the app
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If DZGUI detects a new upstream version, it will prompt you to download it automatically.
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It backs up the original version before fetching the new one, then updates your config file with your existing values. Once finished, it will ask you to relaunch the app.
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If you decline to upgrade to the new version, DZGUI will continue to the main menu with the current version.
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[NOTE]
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New versions may include changes to bugs that could prevent you from playing on certain servers.
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Upgrading is always advised.
|
||||||
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||||||
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If you experience a problem or need to restore the prior version of DZGUI and/or your configs,
|
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it is enough to simply replace the new version with the old one and relaunch the app.
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The files can be found at:
|
||||||
|
|
||||||
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Script:
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||||||
|
```
|
||||||
|
<path to script><script name>.old
|
||||||
|
```
|
||||||
|
E.g., if DZGUI is named `dzgui`, in the path `$HOME/bin`, it will be located at
|
||||||
|
```
|
||||||
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$HOME/bin/dzgui.old
|
||||||
|
```
|
||||||
|
If launching DZGUI via its system shortcut, the backup file (similarly for log files) will be located under:
|
||||||
|
|
||||||
|
```
|
||||||
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$HOME/.local/share/dzgui
|
||||||
|
```
|
||||||
|
|
||||||
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Backup config file:
|
||||||
|
```
|
||||||
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$HOME/.config/dztui/dztuirc.old
|
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|
|
||||||
|
```
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== Usage
|
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Select from among the <<Menu options>> below.
|
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||||||
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Connecting to a server consists of fetching metadata for the server IDs you have previously saved/are searching for.
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||||||
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DZGUI will check the server's modset against your local mods. If you are missing any,
|
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it will prompt you to download them through the Steam Workshop and open a window in the background in the system browser.
|
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|
||||||
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Open each link and click Subscribe to schedule these for download.
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[NOTE]
|
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You must be logged into Steam for mod changes to take effect.
|
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It can take some time for the subscribed mods to download and update.
|
||||||
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||||||
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Once all of the mods are downloaded and staged, DZGUI will notify you that it is ready to connect.
|
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The app hands the launch parameters to Steam and exits.
|
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== Menu options
|
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==== Server browser
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The server browser retrieves and lists all publicly broadcasting servers (including official ones) in a table.
|
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These servers can be filtered by various parameters in order to display a more granular result.
|
||||||
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|
||||||
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After a server is selected from the list, the application continues to the mod validation step.
|
||||||
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||||||
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[NOTE]
|
||||||
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It is not currently possible to save servers from the full server browser.
|
||||||
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||||||
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===== Filters
|
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[%autowidth]
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The server browser exposes the following filters. These options can be combined.
|
||||||
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|
||||||
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Untick filters to exclude those matches from the returned results. The "All maps" and "Keyword search" filters have special behavior (see below).
|
||||||
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You must have a minimum of one filter active to return any results.
|
||||||
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||||||
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|===
|
||||||
|
|Filter|Usage
|
||||||
|
|
||||||
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|All maps|Return all available map types being served.
|
||||||
|
Note: unticking this filter will present a list from which you can select one specific map type (e.g., namalsk)
|
||||||
|
|Daytime|Include servers with gametime between 0600 and 1659
|
||||||
|
|Nighttime|Include servers with gametime between 1700 and 0559
|
||||||
|
|Empty|Include servers with 0 current players
|
||||||
|
|Full|Include servers at maximum capacity
|
||||||
|
|Low population|Include servers with fewer than 10 players online
|
||||||
|
|Non-ASCII titles|Include servers with special symbols, Unicode, or text in the title.
|
||||||
|
Note: unticking this filter will also exclude CJK languages, Cyrillic, and other special character sets.
|
||||||
|
|Keyword|Select this option to filter by server titles matching a specific word or phrase (case insensitive)
|
||||||
|
|===
|
||||||
|
|
||||||
|
===== Table details
|
||||||
|
After retrieval, the browser presents a table of results with the following parameters.
|
||||||
|
Due to the density of information, the table will try to render at a minimum of 1920x1080
|
||||||
|
on a desktop or at fullscreen on a Steam Deck.
|
||||||
|
|
||||||
|
- Total matches/total servers queried
|
||||||
|
- Total players online on all servers
|
||||||
|
- Map name
|
||||||
|
- Server title
|
||||||
|
- Gametime: the in-game time
|
||||||
|
- Players: this is zero-padded for sorting purposes
|
||||||
|
- Max players: this is zero-padded for sorting purposes
|
||||||
|
- Distance: the physical distance to the server in kilometers, calculated by geolocation
|
||||||
|
- IP: the IP address and port
|
||||||
|
- Qport: the query port used to retrieve metadata and rules
|
||||||
|
|
||||||
|
==== My servers
|
||||||
|
Fetches detailed server information on the list of servers saved by <<Add server by ID>>.
|
||||||
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Outside of the server browser, this is the main place you interact with DZGUI when choosing a server from your list. These details are:
|
||||||
|
|
||||||
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- **Server**: name of the server, truncated to 50 chars
|
||||||
|
- **IP/port**: IP address and port in the format `ip:port`
|
||||||
|
- **Players**: online players, in the format `current/max`
|
||||||
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- **Gametime**: in-game time on the 24-hour clock
|
||||||
|
- **Status**: whether the server is online or not
|
||||||
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- **ID**: numerical ID from BattleMetrics, used as a reference when troubleshooting or sharing servers
|
||||||
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- **Ping**: round-trip response time from the server
|
||||||
|
|
||||||
|
In the event that a server has multiple maps behind different ports, these will all be displayed
|
||||||
|
after selecting the initial server.
|
||||||
|
|
||||||
|
==== Quick connect to favorite server
|
||||||
|
Bypasses the server list and quick-connects to a single favorite server specified in advance using the <<Add favorite server>> option.
|
||||||
|
|
||||||
|
==== Connect by IP
|
||||||
|
Instead of relying on server IDs, returns the list of maps behind a given IP.
|
||||||
|
Provide only the IP; no port is necessary. This returns the server metadata for you to verify before connecting.
|
||||||
|
|
||||||
|
If there are multiple maps hosted behind an IP (e.g. different maps on varying ports), the application will list all of them.
|
||||||
|
|
||||||
|
==== Recent servers
|
||||||
|
This feature queries the history file for the last 10 servers connected to by any means
|
||||||
|
(server browser, favorite servers, connect-by-IP, etc.).
|
||||||
|
|
||||||
|
==== Add server by ID
|
||||||
|
Use the https://www.battlemetrics.com/servers/dayz[BattleMetrics site] to find servers of interest (proximity, player count, rules, etc.)
|
||||||
|
|
||||||
|
Each server has a unique ID. This is the string of numbers at the end of the URL. Copy these IDs.
|
||||||
|
For example, in the URL https://www.battlemetrics.com/servers/dayz/8039514, the ID is `8039514`.
|
||||||
|
|
||||||
|
An indefinite number of servers can be added. These will be listed when using the <<My servers>> option.
|
||||||
|
|
||||||
|
==== Add (change) favorite server
|
||||||
|
Prompts you to add/change a favorite server to the config file by ID. The name of the server will be updated in the header of the app. This server is used when selecting the <<Quick connect to favorite server>> option. If a favorite server is already enabled, this option switches to "Change favorite server."
|
||||||
|
|
||||||
|
==== Delete server
|
||||||
|
Prints a list of human-readable servers currently saved, and lets you delete them by selecting one from the list.
|
||||||
|
|
||||||
|
==== List installed mods
|
||||||
|
Prints a scrollable dialog containing all locally-installed mods and their corresponding symlink IDs and directory names.
|
||||||
|
|
||||||
|
==== View changelog
|
||||||
|
Prints the entire changelog up to the current version in-app.
|
||||||
|
|
||||||
|
==== Advanced options
|
||||||
|
If enabled, this menu contains a sub-menu with various advanced features, enumerated below.
|
||||||
|
|
||||||
|
===== Toggle branch
|
||||||
|
Used to toggle the branch to fetch DZGUI from between `stable` and `testing`.
|
||||||
|
The app ships with the stable branch enabled, with the testing branch being used to elaborate various experimental features.
|
||||||
|
|
||||||
|
===== Toggle debug mode
|
||||||
|
Toggles debug mode, which is used to perform dry-runs and output what parameters would have been used to connect to a server.
|
||||||
|
|
||||||
|
===== Generate debug log
|
||||||
|
Writes a list of your current settings to a local file that can be pasted into bug reports.
|
||||||
|
|
||||||
|
===== Toggle auto mod install
|
||||||
|
This feature is experimental. It attempts to queue the mods requested for download
|
||||||
|
automatically, rather than prompting the user to subscribe to each one.
|
||||||
|
|
||||||
|
Both `wmctrl` and `xdotool` must be installed to use this feature.
|
||||||
|
|
||||||
|
[NOTE]
|
||||||
|
When using auto mod installation, the mods will not appear as subscribed to in the Steam Workshop.
|
||||||
|
DZGUI tracks their version internally and will trigger an update if necessary the next time you
|
||||||
|
attempt to connect.
|
||||||
|
|
||||||
|
===== Force update local mods
|
||||||
|
A convenience function that attempts to redownload all local mods. Can be used in the event of corruption
|
||||||
|
or file integrity issues. In conjunction with the <<Toggle auto mod install>> feature, this feature is experimental.
|
||||||
|
|
||||||
|
==== Help file
|
||||||
|
Uses xdg-open to open this documentation in the system browser.
|
||||||
|
|
||||||
|
==== Report bug
|
||||||
|
Uses xdg-open to open the https://github.com/aclist/dztui/issues[bug tracker] in the system browser.
|
||||||
|
|
||||||
|
==== Forum
|
||||||
|
Uses xdg-open to open the https://github.com/aclist/dztui/discussions[discussion forum] in the system browser.
|
||||||
|
|
||||||
|
== Config file key/value pairs
|
||||||
|
Under normal usage, these values are populated and toggled automatically in-app. This config file is partially compatible with DZTUI.
|
||||||
|
|
||||||
|
|
||||||
|
[%autowidth]
|
||||||
|
|===
|
||||||
|
|Key|Value
|
||||||
|
|
||||||
|
|`api_key`|the API key generated at BattleMetrics. See <<Setup>>
|
||||||
|
|`whitelist`|comma-separated list of server IDs from BattleMetrics; integer-values only
|
||||||
|
|`fav`|server to display in the `Fav` field and to quick-connect to (must be one only); integer-values only
|
||||||
|
|`name`|an arbitrary "handle" name used to identify the player on a server (required by some servers)
|
||||||
|
|`debug`|by default, set to 0; set to `1` to print launch options that would have been run, instead of actually connecting (used for troubleshooting and submitting bug reports)
|
||||||
|
|`branch`|by default, set to `stable`; set to `testing` to fetch the testing branch
|
||||||
|
|`seen_news`|stores a hash of the news item last seen by the client. This is used to suppress news messages until a new one is posted
|
||||||
|
|`term`|the preferred terminal emulator. This key is deprecated.
|
||||||
|
|`auto_install`|permissible values are 0, 1, and 2. These are set internally depending on if the user enabled auto mod installation
|
||||||
|
|`staging_dir`|a directory used to stage mods while downloading. This feature is deprecated and is no longer user-configurable
|
||||||
|
|`default_steam_path`|the path to the default Steam client installation
|
||||||
|
|`preferred_client`|whether the user prefers native Steam or Flatpak. This value is only set if concurrent installations are found on the system
|
||||||
|
|===
|
||||||
|
|
||||||
|
== Troubleshooting/FAQ
|
||||||
|
|
||||||
|
.Mods take a long time to synchronize when subscribing from Workshop
|
||||||
|
Steam schedules the downloads in the background and processes them as they are subscribed to.
|
||||||
|
This process is not instantaneous and can take some time.
|
||||||
|
|
||||||
|
.Game does not launch through Steam
|
||||||
|
Check the logs emitted by Steam in the terminal, or in `<steam path>/error.log`.
|
||||||
|
|
||||||
|
.Game launches, but throws a "mod missing/check PBO file" error when connecting
|
||||||
|
In rare cases, the server may be using misconfigured, malformed, or obsolete mods.
|
||||||
|
This depends on server operators checking their mods for integrity.
|
||||||
|
|
||||||
|
.Game and server launches, but when joining the game world, an error occurs
|
||||||
|
A mod is corrupted or the issue lies with the server. Replace the mods in question and reconnect.
|
||||||
|
|
||||||
|
.The game is slow or prone to crashing
|
||||||
|
DayZ does not manipulate the game itself and does not contribute to/degrade its performance.
|
||||||
|
If you are experiencing performance degradation, it can be caused by too many mods installed or
|
||||||
|
by a server-side problem (underpowered server, misconfiguration, etc.) Contract the server administrator
|
||||||
|
for assistance.
|
||||||
|
|
||||||
|
== Hall of fame
|
||||||
|
|
||||||
|
This section recognizes users who have gone above and beyond in submitting useful bug reports that helped in tracking down critical issues
|
||||||
|
or resulted in the elaboration of important features. This list is not exhaustive, and any missing parties are errors of omission, but this does
|
||||||
|
not diminish the gratitude I have for their contributions.
|
||||||
|
|
||||||
|
.bongjutsu
|
||||||
|
|
||||||
|
Consistently one of the first to report emergent bugs and provides clear, detailed ways of replicating the issue.
|
||||||
|
|
||||||
|
.dj3hac
|
||||||
|
Provided extensive debug information that was instrumental in solving issues with Flatpak Steam.
|
||||||
|
|
||||||
|
.jiriks74
|
||||||
|
Gives highly relevant information about edge cases, particularly as they concern the Steam beta client, Wayland, desktop environments, and experimental features.
|
||||||
|
|
||||||
|
.MatheusLasserr
|
||||||
|
Consistently provides constructive, straightforward suggestions about UI and readability improvements.
|
||||||
|
|
||||||
|
.scandalouss
|
||||||
|
Tracked down several highly obscure but key bugs in the early development of the application that were breaking discovery of mods.
|
||||||
|
|
||||||
|
.StevelDusa
|
||||||
|
Played a critical role in the elaboration of many of the features we now take for granted by being an early beta tester who not only reported bugs, but
|
||||||
|
helped workshop and brainstorm various ideas that turned into QOL features.
|
476
docs/dzgui_dark.adoc
Normal file
476
docs/dzgui_dark.adoc
Normal file
|
@ -0,0 +1,476 @@
|
||||||
|
:nofooter:
|
||||||
|
:toc: left
|
||||||
|
:stylesheet: dark.css
|
||||||
|
|
||||||
|
= DZGUI documentation
|
||||||
|
DayZ official/community server graphical launcher for Linux | Last updated: 2023-05-15
|
||||||
|
|
||||||
|
Click https://aclist.github.io/dzgui/dzgui.html[here] for light mode
|
||||||
|
|
||||||
|
== What this is
|
||||||
|
A GUI version of https://github.com/aclist/dztui[DZTUI] for Linux.
|
||||||
|
Used to list official and community server details and quick connect to preferred servers
|
||||||
|
by staging mods and concatenating launch options automatically.
|
||||||
|
|
||||||
|
Development on DZTUI (terminal client) has stopped at this time.
|
||||||
|
Instead, DZGUI brings numerous functionality and security improvements and is intended to be a more user-friendly,
|
||||||
|
turnkey solution for graphical desktop environments, and can also be used on the Steam Deck or similar devices.
|
||||||
|
|
||||||
|
== Setup
|
||||||
|
=== Dependencies
|
||||||
|
If not already installed, the below can be found in your system's package manager.
|
||||||
|
|
||||||
|
If any dependencies are missing when the application starts, it will warn you, so you need not take any preemptive measures here.
|
||||||
|
|
||||||
|
- `curl`
|
||||||
|
- `jq`
|
||||||
|
- `zenity`
|
||||||
|
- `steam`
|
||||||
|
- `wmctrl` or `xdotool`
|
||||||
|
|
||||||
|
=== Preparation
|
||||||
|
. **Download DZGUI and make it executable:**
|
||||||
|
|
||||||
|
Automatic method: generic OS (skip to step 3 below when complete)
|
||||||
|
|
||||||
|
```
|
||||||
|
curl -s "https://raw.githubusercontent.com/aclist/dztui/main/install.sh" | bash
|
||||||
|
```
|
||||||
|
|
||||||
|
Automatic method: nix-based systems (contributed by lelgenio)
|
||||||
|
|
||||||
|
Follow the instructions at https://github.com/lelgenio/dzgui-nix to ingest the package and dependencies
|
||||||
|
into your system using flakes.
|
||||||
|
|
||||||
|
Manual method
|
||||||
|
|
||||||
|
```
|
||||||
|
git clone https://github.com/aclist/dztui.git
|
||||||
|
chmod +x dzgui.sh
|
||||||
|
```
|
||||||
|
|
||||||
|
'''
|
||||||
|
[start=2]
|
||||||
|
. **Update the `vm.max_map_count` value (see https://www.protondb.com/app/221100)**
|
||||||
|
|
||||||
|
**Automatic method:**
|
||||||
|
|
||||||
|
This is handled automatically by DZGUI if you just choose to run the application out of the box.
|
||||||
|
You will be prompted for your sudo password in order to check whether the system map count is too small.
|
||||||
|
This is a one-time check that will not be triggered again once the map count is updated.
|
||||||
|
If you used the automatic method, you can skip to Step 3 below.
|
||||||
|
|
||||||
|
[NOTE]
|
||||||
|
The map count check prompts for a sudo password. If you are using a Steam Deck and have never set a sudo password,
|
||||||
|
you must enter Desktop Mode, invoke `passwd` from Konsole, and type your desired password twice to set it.
|
||||||
|
|
||||||
|
This process writes the count to the file `/etc/sysctl.d/dayz.conf`.
|
||||||
|
|
||||||
|
If the map count was lower than the threshold, it is updated to 1048576.
|
||||||
|
If the system map count was already higher, that value is interpolated into this file as a redundancy check.
|
||||||
|
|
||||||
|
[NOTE]
|
||||||
|
If, for reasons unrelated to DayZ, you choose at a later time to raise your system map count higher than it originally was and
|
||||||
|
you find that the count is not sticking, check for the presence of the `dayz.conf` file to see if it is taking precedence and delete it accordingly.
|
||||||
|
|
||||||
|
**Ephemeral method:**
|
||||||
|
the map count will revert after the system is rebooted.
|
||||||
|
|
||||||
|
```
|
||||||
|
sudo sysctl -w vm.max_map_count=1048576
|
||||||
|
```
|
||||||
|
|
||||||
|
**Persistent method:**
|
||||||
|
```
|
||||||
|
echo 'vm.max_map_count=1048576' | sudo tee /etc/sysctl.d/dayz.conf
|
||||||
|
```
|
||||||
|
|
||||||
|
[start=3]
|
||||||
|
. **Prepare a Steam account with a DayZ license**
|
||||||
|
. **Enable a Proton version ≥ `6.8` (or use Experimental) in the `Compatibility` field of the game's right-click options.**
|
||||||
|
|
||||||
|
=== API key & server IDs
|
||||||
|
==== BattleMetrics API key
|
||||||
|
1. Register for an API key at https://www.battlemetrics.com/account/register?after=%2Fdevelopers[BattleMetrics] (free)
|
||||||
|
2. From the **Personal Access Tokens** area, Select **New Token**
|
||||||
|
3. Give the token any name in the field at the top
|
||||||
|
4. Leave all options **unchecked** and scroll to the bottom, select **Create Token**
|
||||||
|
5. Copy the access token for later use (see below). This is the unique token you will use to query servers.
|
||||||
|
|
||||||
|
==== Steam API key
|
||||||
|
1. Register for a https://steamcommunity.com/dev/apikey[Steam API key] (free) using your Steam account. You will be asked for a unique URL for your app when registering.
|
||||||
|
2. Since this key is for a personal use application and does not actually call back anywhere, set a generic local identifier here like "127.0.0.1" or some other name that is meaningful to you.
|
||||||
|
3. Once configured, you can insert this key in the app when launching it for the first time.
|
||||||
|
|
||||||
|
=== First-time launch
|
||||||
|
|
||||||
|
0. It is always advised to have Steam running in the background. DayZ is meant to run "on top of" Steam.
|
||||||
|
|
||||||
|
1. DZGUI can be launched one of two ways.
|
||||||
|
|
||||||
|
**From the terminal:**
|
||||||
|
|
||||||
|
```
|
||||||
|
./dzgui.sh
|
||||||
|
```
|
||||||
|
|
||||||
|
Launching from the terminal gives more verbose information in the event of a crash,
|
||||||
|
and can be a good way of troubleshooting problems.
|
||||||
|
|
||||||
|
**From the shortcut shipped with the application** (if using a desktop environment based on the Freedesktop specification):
|
||||||
|
|
||||||
|
- Located under the "Games" category of your system's applications list.
|
||||||
|
- Via the DZGUI desktop shortcut (Steam Deck only)
|
||||||
|
|
||||||
|
[start=2]
|
||||||
|
2. Follow the menu prompts given by the app. You will be asked to provide:
|
||||||
|
|
||||||
|
- Player name (a generic handle, required by some servers)
|
||||||
|
- BM API key (see above)
|
||||||
|
- Steam API key
|
||||||
|
|
||||||
|
==== Steam path discovery
|
||||||
|
|
||||||
|
DZGUI will then attempt to locate your default Steam installation and DayZ path. You *must* have DayZ installed in your Steam library in order to proceed. (It can be installed to any drive of your choosing.)
|
||||||
|
If DZGUI cannot find Steam or cannot find DayZ installed at the detected Steam path, it will prompt you to manually specify the path to your Steam installation.
|
||||||
|
|
||||||
|
Specify the top-level entry point to Steam, not DayZ. E.g.,
|
||||||
|
|
||||||
|
`/media/mydrive/Steam`, not `/media/mydrive/Steam/steamapps/common/DayZ`
|
||||||
|
|
||||||
|
If your Steam installation is in a hidden folder but the file picker dialog does not show hidden folders, ensure that your GTK settings are set to show hidden files.
|
||||||
|
|
||||||
|
For GTK 2, edit the file below so that `ShowHidden=true`:
|
||||||
|
|
||||||
|
`~/.config/gtk-2.0/gtkfilechooser.ini`
|
||||||
|
|
||||||
|
For GTK 3, invoke the command:
|
||||||
|
|
||||||
|
`gsettings set org.gtk.Settings.FileChooser show-hidden true`
|
||||||
|
|
||||||
|
=== Steam integration & artwork
|
||||||
|
|
||||||
|
==== Adding to steam
|
||||||
|
|
||||||
|
DZGUI can be added to Steam as a "non-Steam game" in order to facilitate integration with Steam Deck or desktop environments.
|
||||||
|
|
||||||
|
1. Launch Steam in the "Large" view.
|
||||||
|
|
||||||
|
[NOTE]
|
||||||
|
Steam Deck: you must switch to "Desktop Mode" and launch Steam from the desktop.
|
||||||
|
|
||||||
|
[start=2]
|
||||||
|
2. Select **Add a Game** > **Add a Non-Steam Game** from the lower left-hand corner.
|
||||||
|
|
||||||
|
image::https://github.com/aclist/dztui/raw/testing/images/tutorial/01.png[01,500]
|
||||||
|
|
||||||
|
[start=3]
|
||||||
|
3. Navigate to `$HOME/.local/share/applications/` and select `dzgui.desktop`
|
||||||
|
4. Select **Add Selected Programs**.
|
||||||
|
|
||||||
|
==== Controller layout
|
||||||
|
|
||||||
|
An official controller layout for Steam Deck is available in the Steam community layouts section. Search for "DZGUI Official Config" to download it. Long-press the View button and Select button (☰) to toggle D-pad navigation. This creates an additional layer that lets you navigate through menus using the D-pad and A/B to respectively confirm selections and go back. Remember to toggle this layer off again after launching your game to revert back to the master layer.
|
||||||
|
|
||||||
|
==== Artwork
|
||||||
|
|
||||||
|
The application also ships with Steam cover artwork. It is located under:
|
||||||
|
|
||||||
|
```
|
||||||
|
$HOME/.local/share/dzgui
|
||||||
|
```
|
||||||
|
|
||||||
|
The artwork consists of four parts:
|
||||||
|
|
||||||
|
1. Grid: a vertical "box art" grid used on library pages
|
||||||
|
2. Hero: a large horizontal banner used on the app's details page
|
||||||
|
3. Logo: a transparent icon used to remove Steam's default app text
|
||||||
|
4. dzgui: used by freedesktop shortcut to generate a desktop icon; not intended for the user
|
||||||
|
|
||||||
|
Updating the artwork:
|
||||||
|
|
||||||
|
1. Navigate to the app's details page and right-click the blank image header at the top.
|
||||||
|
|
||||||
|
image::https://github.com/aclist/dztui/raw/testing/images/tutorial/03.png[03,700]
|
||||||
|
|
||||||
|
[start=2]
|
||||||
|
2. Select **Set Custom Background**
|
||||||
|
3. Select to display All Files from the File type dropdown
|
||||||
|
4. Navigate to the artwork path described above and select `hero.png`.
|
||||||
|
5. Next, right-click the image background and select **Set Custom Logo**.
|
||||||
|
|
||||||
|
image::https://github.com/aclist/dztui/raw/testing/images/tutorial/04.png[04,700]
|
||||||
|
|
||||||
|
[start=5]
|
||||||
|
5. Navigate to the same path and select `logo.png`. Notice that this removes the redundant app name that occluded the image.
|
||||||
|
|
||||||
|
image::https://github.com/aclist/dztui/raw/testing/images/tutorial/05.png[05,700]
|
||||||
|
|
||||||
|
[start=6]
|
||||||
|
6. Next, navigate to your Library index (looks like a bookshelf of cover art) and find the DZGUI app.
|
||||||
|
|
||||||
|
[start=7]
|
||||||
|
7. Right-click its cover and select **Manage** > **Set custom artwork**.
|
||||||
|
|
||||||
|
image::https://github.com/aclist/dztui/raw/testing/images/tutorial/06.png[06,700]
|
||||||
|
|
||||||
|
[start=8]
|
||||||
|
8. Navigate to the same path and select `grid.png`. The final result:
|
||||||
|
|
||||||
|
image::https://github.com/aclist/dztui/raw/testing/images/tutorial/07.png[07,700]
|
||||||
|
|
||||||
|
|
||||||
|
=== Updating the app
|
||||||
|
If DZGUI detects a new upstream version, it will prompt you to download it automatically.
|
||||||
|
It backs up the original version before fetching the new one, then updates your config file with your existing values. Once finished, it will ask you to relaunch the app.
|
||||||
|
|
||||||
|
If you decline to upgrade to the new version, DZGUI will continue to the main menu with the current version.
|
||||||
|
|
||||||
|
[NOTE]
|
||||||
|
New versions may include changes to bugs that could prevent you from playing on certain servers.
|
||||||
|
Upgrading is always advised.
|
||||||
|
|
||||||
|
If you experience a problem or need to restore the prior version of DZGUI and/or your configs,
|
||||||
|
it is enough to simply replace the new version with the old one and relaunch the app.
|
||||||
|
The files can be found at:
|
||||||
|
|
||||||
|
Script:
|
||||||
|
```
|
||||||
|
<path to script><script name>.old
|
||||||
|
```
|
||||||
|
E.g., if DZGUI is named `dzgui`, in the path `$HOME/bin`, it will be located at
|
||||||
|
```
|
||||||
|
$HOME/bin/dzgui.old
|
||||||
|
```
|
||||||
|
If launching DZGUI via its system shortcut, the backup file (similarly for log files) will be located under:
|
||||||
|
|
||||||
|
```
|
||||||
|
$HOME/.local/share/dzgui
|
||||||
|
```
|
||||||
|
|
||||||
|
Backup config file:
|
||||||
|
```
|
||||||
|
$HOME/.config/dztui/dztuirc.old
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
== Usage
|
||||||
|
Select from among the <<Menu options>> below.
|
||||||
|
|
||||||
|
Connecting to a server consists of fetching metadata for the server IDs you have previously saved/are searching for.
|
||||||
|
|
||||||
|
DZGUI will check the server's modset against your local mods. If you are missing any,
|
||||||
|
it will prompt you to download them through the Steam Workshop and open a window in the background in the system browser.
|
||||||
|
|
||||||
|
Open each link and click Subscribe to schedule these for download.
|
||||||
|
[NOTE]
|
||||||
|
You must be logged into Steam for mod changes to take effect.
|
||||||
|
It can take some time for the subscribed mods to download and update.
|
||||||
|
|
||||||
|
Once all of the mods are downloaded and staged, DZGUI will notify you that it is ready to connect.
|
||||||
|
The app hands the launch parameters to Steam and exits.
|
||||||
|
|
||||||
|
== Menu options
|
||||||
|
|
||||||
|
==== Server browser
|
||||||
|
The server browser retrieves and lists all publicly broadcasting servers (including official ones) in a table.
|
||||||
|
These servers can be filtered by various parameters in order to display a more granular result.
|
||||||
|
|
||||||
|
After a server is selected from the list, the application continues to the mod validation step.
|
||||||
|
|
||||||
|
[NOTE]
|
||||||
|
It is not currently possible to save servers from the full server browser.
|
||||||
|
|
||||||
|
===== Filters
|
||||||
|
|
||||||
|
[%autowidth]
|
||||||
|
The server browser exposes the following filters. These options can be combined.
|
||||||
|
|
||||||
|
Untick filters to exclude those matches from the returned results. The "All maps" and "Keyword search" filters have special behavior (see below).
|
||||||
|
You must have a minimum of one filter active to return any results.
|
||||||
|
|
||||||
|
|===
|
||||||
|
|Filter|Usage
|
||||||
|
|
||||||
|
|All maps|Return all available map types being served.
|
||||||
|
Note: unticking this filter will present a list from which you can select one specific map type (e.g., namalsk)
|
||||||
|
|Daytime|Include servers with gametime between 0600 and 1659
|
||||||
|
|Nighttime|Include servers with gametime between 1700 and 0559
|
||||||
|
|Empty|Include servers with 0 current players
|
||||||
|
|Full|Include servers at maximum capacity
|
||||||
|
|Low population|Include servers with fewer than 10 players online
|
||||||
|
|Non-ASCII titles|Include servers with special symbols, Unicode, or text in the title.
|
||||||
|
Note: unticking this filter will also exclude CJK languages, Cyrillic, and other special character sets.
|
||||||
|
|Keyword|Select this option to filter by server titles matching a specific word or phrase (case insensitive)
|
||||||
|
|===
|
||||||
|
|
||||||
|
===== Table details
|
||||||
|
After retrieval, the browser presents a table of results with the following parameters.
|
||||||
|
Due to the density of information, the table will try to render at a minimum of 1920x1080
|
||||||
|
on a desktop or at fullscreen on a Steam Deck.
|
||||||
|
|
||||||
|
- Total matches/total servers queried
|
||||||
|
- Total players online on all servers
|
||||||
|
- Map name
|
||||||
|
- Server title
|
||||||
|
- Gametime: the in-game time
|
||||||
|
- Players: this is zero-padded for sorting purposes
|
||||||
|
- Max players: this is zero-padded for sorting purposes
|
||||||
|
- Distance: the physical distance to the server in kilometers, calculated by geolocation
|
||||||
|
- IP: the IP address and port
|
||||||
|
- Qport: the query port used to retrieve metadata and rules
|
||||||
|
|
||||||
|
==== My servers
|
||||||
|
Fetches detailed server information on the list of servers saved by <<Add server by ID>>.
|
||||||
|
Outside of the server browser, this is the main place you interact with DZGUI when choosing a server from your list. These details are:
|
||||||
|
|
||||||
|
- **Server**: name of the server, truncated to 50 chars
|
||||||
|
- **IP/port**: IP address and port in the format `ip:port`
|
||||||
|
- **Players**: online players, in the format `current/max`
|
||||||
|
- **Gametime**: in-game time on the 24-hour clock
|
||||||
|
- **Status**: whether the server is online or not
|
||||||
|
- **ID**: numerical ID from BattleMetrics, used as a reference when troubleshooting or sharing servers
|
||||||
|
- **Ping**: round-trip response time from the server
|
||||||
|
|
||||||
|
In the event that a server has multiple maps behind different ports, these will all be displayed
|
||||||
|
after selecting the initial server.
|
||||||
|
|
||||||
|
==== Quick connect to favorite server
|
||||||
|
Bypasses the server list and quick-connects to a single favorite server specified in advance using the <<Add favorite server>> option.
|
||||||
|
|
||||||
|
==== Connect by IP
|
||||||
|
Instead of relying on server IDs, returns the list of maps behind a given IP.
|
||||||
|
Provide only the IP; no port is necessary. This returns the server metadata for you to verify before connecting.
|
||||||
|
|
||||||
|
If there are multiple maps hosted behind an IP (e.g. different maps on varying ports), the application will list all of them.
|
||||||
|
|
||||||
|
==== Recent servers
|
||||||
|
This feature queries the history file for the last 10 servers connected to by any means
|
||||||
|
(server browser, favorite servers, connect-by-IP, etc.).
|
||||||
|
|
||||||
|
==== Add server by ID
|
||||||
|
Use the https://www.battlemetrics.com/servers/dayz[BattleMetrics site] to find servers of interest (proximity, player count, rules, etc.)
|
||||||
|
|
||||||
|
Each server has a unique ID. This is the string of numbers at the end of the URL. Copy these IDs.
|
||||||
|
For example, in the URL https://www.battlemetrics.com/servers/dayz/8039514, the ID is `8039514`.
|
||||||
|
|
||||||
|
An indefinite number of servers can be added. These will be listed when using the <<My servers>> option.
|
||||||
|
|
||||||
|
==== Add (change) favorite server
|
||||||
|
Prompts you to add/change a favorite server to the config file by ID. The name of the server will be updated in the header of the app. This server is used when selecting the <<Quick connect to favorite server>> option. If a favorite server is already enabled, this option switches to "Change favorite server."
|
||||||
|
|
||||||
|
==== Delete server
|
||||||
|
Prints a list of human-readable servers currently saved, and lets you delete them by selecting one from the list.
|
||||||
|
|
||||||
|
==== List installed mods
|
||||||
|
Prints a scrollable dialog containing all locally-installed mods and their corresponding symlink IDs and directory names.
|
||||||
|
|
||||||
|
==== View changelog
|
||||||
|
Prints the entire changelog up to the current version in-app.
|
||||||
|
|
||||||
|
==== Advanced options
|
||||||
|
If enabled, this menu contains a sub-menu with various advanced features, enumerated below.
|
||||||
|
|
||||||
|
===== Toggle branch
|
||||||
|
Used to toggle the branch to fetch DZGUI from between `stable` and `testing`.
|
||||||
|
The app ships with the stable branch enabled, with the testing branch being used to elaborate various experimental features.
|
||||||
|
|
||||||
|
===== Toggle debug mode
|
||||||
|
Toggles debug mode, which is used to perform dry-runs and output what parameters would have been used to connect to a server.
|
||||||
|
|
||||||
|
===== Generate debug log
|
||||||
|
Writes a list of your current settings to a local file that can be pasted into bug reports.
|
||||||
|
|
||||||
|
===== Toggle auto mod install
|
||||||
|
This feature is experimental. It attempts to queue the mods requested for download
|
||||||
|
automatically, rather than prompting the user to subscribe to each one.
|
||||||
|
|
||||||
|
Both `wmctrl` and `xdotool` must be installed to use this feature.
|
||||||
|
|
||||||
|
[NOTE]
|
||||||
|
When using auto mod installation, the mods will not appear as subscribed to in the Steam Workshop.
|
||||||
|
DZGUI tracks their version internally and will trigger an update if necessary the next time you
|
||||||
|
attempt to connect.
|
||||||
|
|
||||||
|
===== Force update local mods
|
||||||
|
A convenience function that attempts to redownload all local mods. Can be used in the event of corruption
|
||||||
|
or file integrity issues. In conjunction with the <<Toggle auto mod install>> feature, this feature is experimental.
|
||||||
|
|
||||||
|
==== Help file
|
||||||
|
Uses xdg-open to open this documentation in the system browser.
|
||||||
|
|
||||||
|
==== Report bug
|
||||||
|
Uses xdg-open to open the https://github.com/aclist/dztui/issues[bug tracker] in the system browser.
|
||||||
|
|
||||||
|
==== Forum
|
||||||
|
Uses xdg-open to open the https://github.com/aclist/dztui/discussions[discussion forum] in the system browser.
|
||||||
|
|
||||||
|
== Config file key/value pairs
|
||||||
|
Under normal usage, these values are populated and toggled automatically in-app. This config file is partially compatible with DZTUI.
|
||||||
|
|
||||||
|
|
||||||
|
[%autowidth]
|
||||||
|
|===
|
||||||
|
|Key|Value
|
||||||
|
|
||||||
|
|`api_key`|the API key generated at BattleMetrics. See <<Setup>>
|
||||||
|
|`whitelist`|comma-separated list of server IDs from BattleMetrics; integer-values only
|
||||||
|
|`fav`|server to display in the `Fav` field and to quick-connect to (must be one only); integer-values only
|
||||||
|
|`name`|an arbitrary "handle" name used to identify the player on a server (required by some servers)
|
||||||
|
|`debug`|by default, set to 0; set to `1` to print launch options that would have been run, instead of actually connecting (used for troubleshooting and submitting bug reports)
|
||||||
|
|`branch`|by default, set to `stable`; set to `testing` to fetch the testing branch
|
||||||
|
|`seen_news`|stores a hash of the news item last seen by the client. This is used to suppress news messages until a new one is posted
|
||||||
|
|`term`|the preferred terminal emulator. This key is deprecated.
|
||||||
|
|`auto_install`|permissible values are 0, 1, and 2. These are set internally depending on if the user enabled auto mod installation
|
||||||
|
|`staging_dir`|a directory used to stage mods while downloading. This feature is deprecated and is no longer user-configurable
|
||||||
|
|`default_steam_path`|the path to the default Steam client installation
|
||||||
|
|`preferred_client`|whether the user prefers native Steam or Flatpak. This value is only set if concurrent installations are found on the system
|
||||||
|
|===
|
||||||
|
|
||||||
|
== Troubleshooting/FAQ
|
||||||
|
|
||||||
|
.Mods take a long time to synchronize when subscribing from Workshop
|
||||||
|
Steam schedules the downloads in the background and processes them as they are subscribed to.
|
||||||
|
This process is not instantaneous and can take some time.
|
||||||
|
|
||||||
|
.Game does not launch through Steam
|
||||||
|
Check the logs emitted by Steam in the terminal, or in `<steam path>/error.log`.
|
||||||
|
|
||||||
|
.Game launches, but throws a "mod missing/check PBO file" error when connecting
|
||||||
|
In rare cases, the server may be using misconfigured, malformed, or obsolete mods.
|
||||||
|
This depends on server operators checking their mods for integrity.
|
||||||
|
|
||||||
|
.Game and server launches, but when joining the game world, an error occurs
|
||||||
|
A mod is corrupted or the issue lies with the server. Replace the mods in question and reconnect.
|
||||||
|
|
||||||
|
.The game is slow or prone to crashing
|
||||||
|
DayZ does not manipulate the game itself and does not contribute to/degrade its performance.
|
||||||
|
If you are experiencing performance degradation, it can be caused by too many mods installed or
|
||||||
|
by a server-side problem (underpowered server, misconfiguration, etc.) Contract the server administrator
|
||||||
|
for assistance.
|
||||||
|
|
||||||
|
== Hall of fame
|
||||||
|
|
||||||
|
This section recognizes users who have gone above and beyond in submitting useful bug reports that helped in tracking down critical issues
|
||||||
|
or resulted in the elaboration of important features. This list is not exhaustive, and any missing parties are errors of omission, but this does
|
||||||
|
not diminish the gratitude I have for their contributions.
|
||||||
|
|
||||||
|
.bongjutsu
|
||||||
|
|
||||||
|
Consistently one of the first to report emergent bugs and provides clear, detailed ways of replicating the issue.
|
||||||
|
|
||||||
|
.dj3hac
|
||||||
|
Provided extensive debug information that was instrumental in solving issues with Flatpak Steam.
|
||||||
|
|
||||||
|
.jiriks74
|
||||||
|
Gives highly relevant information about edge cases, particularly as they concern the Steam beta client, Wayland, desktop environments, and experimental features.
|
||||||
|
|
||||||
|
.MatheusLasserr
|
||||||
|
Consistently provides constructive, straightforward suggestions about UI and readability improvements.
|
||||||
|
|
||||||
|
.scandalouss
|
||||||
|
Tracked down several highly obscure but key bugs in the early development of the application that were breaking discovery of mods.
|
||||||
|
|
||||||
|
.StevelDusa
|
||||||
|
Played a critical role in the elaboration of many of the features we now take for granted by being an early beta tester who not only reported bugs, but
|
||||||
|
helped workshop and brainstorm various ideas that turned into QOL features.
|
101
dzgui.sh
101
dzgui.sh
|
@ -1,7 +1,7 @@
|
||||||
#!/usr/bin/env bash
|
#!/usr/bin/env bash
|
||||||
|
|
||||||
set -o pipefail
|
set -o pipefail
|
||||||
version=3.3.0
|
version=3.3.1
|
||||||
|
|
||||||
aid=221100
|
aid=221100
|
||||||
game="dayz"
|
game="dayz"
|
||||||
|
@ -21,6 +21,7 @@ stable_url="$url_prefix/dzgui"
|
||||||
testing_url="$url_prefix/testing"
|
testing_url="$url_prefix/testing"
|
||||||
releases_url="https://github.com/aclist/dztui/releases/download/browser"
|
releases_url="https://github.com/aclist/dztui/releases/download/browser"
|
||||||
help_url="https://aclist.github.io/dzgui/dzgui"
|
help_url="https://aclist.github.io/dzgui/dzgui"
|
||||||
|
sponsor_url="https://github.com/sponsors/aclist"
|
||||||
freedesktop_path="$HOME/.local/share/applications"
|
freedesktop_path="$HOME/.local/share/applications"
|
||||||
sd_install_path="$HOME/.local/share/dzgui"
|
sd_install_path="$HOME/.local/share/dzgui"
|
||||||
helpers_path="$sd_install_path/helpers"
|
helpers_path="$sd_install_path/helpers"
|
||||||
|
@ -79,7 +80,7 @@ changelog(){
|
||||||
prefix="This window can be scrolled."
|
prefix="This window can be scrolled."
|
||||||
echo $prefix
|
echo $prefix
|
||||||
echo ""
|
echo ""
|
||||||
curl -Ls "$md" | awk '/Unreleased/ {flag=1}flag'
|
curl -Ls "$md"
|
||||||
}
|
}
|
||||||
|
|
||||||
depcheck(){
|
depcheck(){
|
||||||
|
@ -115,6 +116,8 @@ items=(
|
||||||
" Help file ⧉"
|
" Help file ⧉"
|
||||||
" Report bug ⧉"
|
" Report bug ⧉"
|
||||||
" Forum ⧉"
|
" Forum ⧉"
|
||||||
|
" NEW: Sponsor ⧉"
|
||||||
|
" NEW: Hall of fame ⧉"
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
warn(){
|
warn(){
|
||||||
|
@ -876,35 +879,30 @@ launch(){
|
||||||
one_shot_launch=0
|
one_shot_launch=0
|
||||||
}
|
}
|
||||||
browser(){
|
browser(){
|
||||||
|
if [[ $is_steam_deck -eq 1 ]]; then
|
||||||
|
steam steam://openurl/"$1" 2>/dev/null
|
||||||
|
elif [[ $is_steam_deck -eq 0 ]]; then
|
||||||
if [[ -n "$BROWSER" ]]; then
|
if [[ -n "$BROWSER" ]]; then
|
||||||
"$BROWSER" "$1" 2>/dev/null
|
"$BROWSER" "$1" 2>/dev/null
|
||||||
else
|
else
|
||||||
xdg-open "$1" 2>/dev/null
|
xdg-open "$1" 2>/dev/null
|
||||||
fi
|
fi
|
||||||
|
fi
|
||||||
}
|
}
|
||||||
report_bug(){
|
report_bug(){
|
||||||
echo "[DZGUI] Opening issues page in browser"
|
browser "$issues_url"
|
||||||
if [[ $is_steam_deck -eq 1 ]]; then
|
|
||||||
steam steam://openurl/"$issues_url" 2>/dev/null
|
|
||||||
elif [[ $is_steam_deck -eq 0 ]]; then
|
|
||||||
browser "$issues_url" 2>/dev/null &
|
|
||||||
fi
|
|
||||||
}
|
}
|
||||||
forum(){
|
forum(){
|
||||||
echo "[DZGUI] Opening forum in browser"
|
browser "$forum_url"
|
||||||
if [[ $is_steam_deck -eq 1 ]]; then
|
|
||||||
steam steam://openurl/"$forum_url" 2>/dev/null
|
|
||||||
elif [[ $is_steam_deck -eq 0 ]]; then
|
|
||||||
browser "$forum_url" 2>/dev/null &
|
|
||||||
fi
|
|
||||||
}
|
}
|
||||||
help_file(){
|
help_file(){
|
||||||
echo "[DZGUI] Opening help file in browser"
|
browser "$help_url"
|
||||||
if [[ $is_steam_deck -eq 1 ]]; then
|
}
|
||||||
steam steam://openurl/"$help_url" 2>/dev/null
|
sponsor(){
|
||||||
elif [[ $is_steam_deck -eq 0 ]]; then
|
browser "$sponsor_url"
|
||||||
browser "$help_url" 2>/dev/null &
|
}
|
||||||
fi
|
hof(){
|
||||||
|
browser "${help_url}#_hall_of_fame"
|
||||||
}
|
}
|
||||||
set_mode(){
|
set_mode(){
|
||||||
if [[ $debug -eq 1 ]]; then
|
if [[ $debug -eq 1 ]]; then
|
||||||
|
@ -1477,7 +1475,6 @@ server_browser(){
|
||||||
return
|
return
|
||||||
fi
|
fi
|
||||||
}
|
}
|
||||||
|
|
||||||
mods_disk_size(){
|
mods_disk_size(){
|
||||||
printf "Total size on disk: %s | " $(du -sh "$game_dir" | awk '{print $1}')
|
printf "Total size on disk: %s | " $(du -sh "$game_dir" | awk '{print $1}')
|
||||||
printf "%s mods | " $(ls -1 "$game_dir" | wc -l)
|
printf "%s mods | " $(ls -1 "$game_dir" | wc -l)
|
||||||
|
@ -1490,52 +1487,34 @@ main_menu(){
|
||||||
set_header ${FUNCNAME[0]}
|
set_header ${FUNCNAME[0]}
|
||||||
rc=$?
|
rc=$?
|
||||||
if [[ $rc -eq 0 ]]; then
|
if [[ $rc -eq 0 ]]; then
|
||||||
if [[ -z $sel ]]; then
|
case "$sel" in
|
||||||
warn "No item was selected."
|
"") warn "No item was selected." ;;
|
||||||
elif [[ $sel == "${items[0]}" ]]; then
|
" Server browser") server_browser ;;
|
||||||
:
|
" My servers") query_and_connect ;;
|
||||||
elif [[ $sel == "${items[1]}" ]]; then
|
" Quick connect to favorite server") connect_to_fav ;;
|
||||||
server_browser
|
" Connect by IP") connect_by_ip ;;
|
||||||
elif [[ $sel == "${items[2]}" ]]; then
|
" Recent servers (last 10)") history_table ;;
|
||||||
query_and_connect
|
" Add server by ID") add_by_id ;;
|
||||||
elif [[ $sel == "${items[3]}" ]]; then
|
" Add favorite server") add_by_fav ;;
|
||||||
connect_to_fav
|
" Change favorite server") add_by_fav ;;
|
||||||
elif [[ $sel == "${items[4]}" ]]; then
|
" Delete server") delete=1; query_and_connect ;;
|
||||||
connect_by_ip
|
" List installed mods")
|
||||||
elif [[ $sel == "${items[5]}" ]]; then
|
|
||||||
history_table
|
|
||||||
elif [[ $sel == "${items[6]}" ]]; then
|
|
||||||
:
|
|
||||||
elif [[ $sel == "${items[7]}" ]]; then
|
|
||||||
add_by_id
|
|
||||||
elif [[ $sel == "${items[8]}" ]]; then
|
|
||||||
add_by_fav
|
|
||||||
elif [[ $sel == "${items[9]}" ]]; then
|
|
||||||
delete=1
|
|
||||||
query_and_connect
|
|
||||||
elif [[ $sel == "${items[10]}" ]]; then
|
|
||||||
:
|
|
||||||
elif [[ $sel == "${items[11]}" ]]; then
|
|
||||||
list_mods | sed 's/\t/\n/g' | $steamsafe_zenity --list --column="Mod" --column="Symlink" --column="Dir" \
|
list_mods | sed 's/\t/\n/g' | $steamsafe_zenity --list --column="Mod" --column="Symlink" --column="Dir" \
|
||||||
--title="DZGUI" $sd_res --text="$(mods_disk_size)" \
|
--title="DZGUI" $sd_res --text="$(mods_disk_size)" \
|
||||||
--print-column="" 2>/dev/null
|
--print-column="" 2>/dev/null
|
||||||
elif [[ $sel == "${items[12]}" ]]; then
|
;;
|
||||||
changelog | $steamsafe_zenity --text-info $sd_res --title="DZGUI" 2>/dev/null
|
" View changelog") changelog | $steamsafe_zenity --text-info $sd_res --title="DZGUI" 2>/dev/null ;;
|
||||||
elif [[ $sel == "${items[13]}" ]]; then
|
" Advanced options")
|
||||||
options_menu
|
options_menu
|
||||||
main_menu
|
main_menu
|
||||||
return
|
return
|
||||||
elif [[ $sel == "${items[14]}" ]]; then
|
;;
|
||||||
:
|
" Help file ⧉") help_file ;;
|
||||||
elif [[ $sel == "${items[15]}" ]]; then
|
" Report bug ⧉") report_bug ;;
|
||||||
help_file
|
" Forum ⧉") forum ;;
|
||||||
elif [[ $sel == "${items[16]}" ]]; then
|
" NEW: Sponsor ⧉") sponsor ;;
|
||||||
report_bug
|
" NEW: Hall of fame ⧉") hof ;;
|
||||||
elif [[ $sel == "${items[17]}" ]]; then
|
esac
|
||||||
forum
|
|
||||||
else
|
|
||||||
warn "This feature is not yet implemented."
|
|
||||||
fi
|
|
||||||
else
|
else
|
||||||
return
|
return
|
||||||
fi
|
fi
|
||||||
|
|
Loading…
Reference in a new issue