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fix: wrong query port being returned

This commit is contained in:
aclist 2023-02-22 15:57:04 +09:00
parent f1c1d65c28
commit ac57770d87

View file

@ -682,7 +682,7 @@ history_table(){
ip_table(){ ip_table(){
while true; do while true; do
sel=$(prepare_ip_list "$meta_file" | $steamsafe_zenity --width 1200 --height 800 --list --column=Name --column=IP --column=Players --column=Gametime --print-column=2 --separator=%% 2>/dev/null) sel=$(prepare_ip_list "$meta_file" | $steamsafe_zenity --width 1200 --height 800 --text="Multiple maps found at this server. Select map from the list below" --title="DZGUI" --list --column=Name --column=IP --column=Players --column=Gametime --column=Qport --print-column=2 --separator=%% 2>/dev/null)
if [[ $? -eq 1 ]]; then if [[ $? -eq 1 ]]; then
return_from_table=1 return_from_table=1
return return
@ -701,20 +701,13 @@ ip_table(){
done done
} }
fetch_ip_metadata(){ fetch_ip_metadata(){
local meta_file=$(mktemp) meta_file=$(mktemp)
source $config_file source $config_file
url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100\gameaddr\\$ip&key=$steam_api" url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100\gameaddr\\$ip&key=$steam_api"
curl -Ls "$url" > $meta_file curl -Ls "$url" > $meta_file
json=$(mktemp) json=$(mktemp)
< $meta_file jq '.response' > $json < $meta_file jq '.response' > $json
res=$(< $meta_file jq -er '.response.servers[]' 2>/dev/null) res=$(< $meta_file jq -er '.response.servers[]' 2>/dev/null)
if [[ ! $? -eq 0 ]]; then
warn "[ERROR] 96: Failed to retrieve IP metadata. Check IP or API key and try again."
echo "[DZGUI] 96: Failed to retrieve IP metadata"
else
ip_table
fi
} }
#TODO: local servers #TODO: local servers
@ -773,6 +766,12 @@ connect_by_ip(){
[[ $? -eq 1 ]] && return [[ $? -eq 1 ]] && return
if validate_ip "$ip"; then if validate_ip "$ip"; then
fetch_ip_metadata fetch_ip_metadata
if [[ ! $? -eq 0 ]]; then
warn "[ERROR] 96: Failed to retrieve IP metadata. Check IP or API key and try again."
echo "[DZGUI] 96: Failed to retrieve IP metadata"
else
ip_table
fi
else else
continue continue
fi fi
@ -901,27 +900,37 @@ delete_by_id(){
source $config_file source $config_file
} }
delete_or_connect(){ delete_or_connect(){
if [[ $delete -eq 1 ]]; then if [[ $delete -eq 1 ]]; then
server_name=$(echo "$sel" | awk -F"%%" '{print $1}') server_name=$(echo "$sel" | awk -F"%%" '{print $1}')
server_id=$(echo "$sel" | awk -F"%%" '{print $2}') server_id=$(echo "$sel" | awk -F"%%" '{print $2}')
$steamsafe_zenity --question --text="Delete this server? \n$server_name" --title=DZGUI --width=500 2>/dev/null $steamsafe_zenity --question --text="Delete this server? \n$server_name" --title=DZGUI --width=500 2>/dev/null
if [[ $? -eq 0 ]]; then if [[ $? -eq 0 ]]; then
delete_by_id $server_id delete_by_id $server_id
fi
source $config_file
unset delete
else
#hotfix for bug #36
local lookup_ip=$(echo "$sel" | awk -F%% '{print $1}')
local lookup_port=$(echo "$lookup_ip" | awk -F: '{print $2}')
source $config_file
url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100\gameaddr\\$lookup_ip&key=$steam_api"
local qport_res=$(curl -Ls "$url" | jq -r --arg port $lookup_port '.response.servers[]|select(.gameport==($port|tonumber)).addr')
local qport=$(echo "$qport_res" | awk -F: '{print $2}')
qport_list="$lookup_ip%%$qport"
connect "$qport_list" "ip"
fi fi
source $config_file
unset delete
else
local lookup_ip=$(echo "$sel" | awk -F: '{print $1}')
ip=$lookup_ip
fetch_ip_metadata
if [[ ! $? -eq 0 ]]; then
warn "[ERROR] 96: Failed to retrieve IP metadata. Check IP or API key and try again."
echo "[DZGUI] 96: Failed to retrieve IP metadata"
else
local jad=$(echo "$res" | jq -r '.addr')
if [[ $(<<< "$jad" wc -l ) -gt 1 ]]; then
ip_table
elif [[ $(<<< "$jad" wc -l ) -eq 1 ]]; then
local gameport="$(echo "$res" | jq -r '.gameport')"
local ip="$(echo "$jad" | awk -F: '{print $1}')"
local qport=$(echo "$jad" | awk -F: '{print $2}')
local sa_ip=$(echo "$ip:$gameport%%$qport")
qport_list="$sa_ip"
local sel="$ip:$gameport%%$qport"
connect "$sel" "ip"
fi
fi
fi
} }
populate(){ populate(){
while true; do while true; do
@ -1444,9 +1453,6 @@ mods_disk_size(){
main_menu(){ main_menu(){
print_news print_news
set_mode set_mode
# if [[ -n $fav ]]; then
# items[8]=" Change favorite server"
# fi
while true; do while true; do
set_header ${FUNCNAME[0]} set_header ${FUNCNAME[0]}
rc=$? rc=$?