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feat: enhance logging
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parent
589c150084
commit
adda3767c2
1 changed files with 12 additions and 1 deletions
13
dzgui.sh
13
dzgui.sh
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@ -1,7 +1,7 @@
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#!/bin/bash
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set -o pipefail
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version=3.2.11
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version=3.2.12
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aid=221100
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game="dayz"
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@ -228,11 +228,17 @@ freedesktop_dirs(){
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fi
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}
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find_library_folder(){
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echo "${FUNCNAME[0]}" >> $config_path/debug.log
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echo "RECEIVED ARG $1" >> $config_path/debug.log
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steam_path=$(python3 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" | jq -r '.libraryfolders[]|select(.apps|has("221100")).path')
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echo "STEAM PATH RESOLVED TO: $steam_path" >> $config_path/debug.log
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}
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file_picker(){
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echo "${FUNCNAME[0]}" >> $config_path/debug.log
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local path=$($steamsafe_zenity --file-selection --directory 2>/dev/null)
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echo "FILE PICKER PATH RESOLVED TO: $path" >> $config_path/debug.log
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if [[ -z "$path" ]]; then
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echo "PATH WAS EMPTY" >> $config_path/debug.log
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return
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else
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default_steam_path="$path"
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@ -261,11 +267,14 @@ create_config(){
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warn "Invalid BM API key"
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else
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while true; do
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echo "STEAMSAFEZENITY: $steamsafe_zenity" >> $config_path/debug.log
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find_default_path
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find_library_folder "$default_steam_path"
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if [[ -z $steam_path ]]; then
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echo "STEAM PATH WAS EMPTY" >> $config_path/debug.log
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zenity --question --text="DayZ not found or not installed at the chosen path." --ok-label="Choose path manually" --cancel-label="Exit"
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if [[ $? -eq 0 ]]; then
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echo "USER SELECTED FILE PICKER" >> $config_path/debug.log
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file_picker
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else
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exit
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@ -1055,6 +1064,7 @@ find_default_path(){
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default_steam_path="$HOME/.steam/steam"
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else
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local res=$(echo -e "Let DZGUI auto-discover Steam path (accurate, slower)\nSelect the Steam path manually (less accurate, faster)" | $steamsafe_zenity --list --column="Choice" --title=DZGUI --hide-header --text="Steam is not installed in a standard location." $sd_res)
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echo "USER CHOSE $res" >> $config_path/debug.log
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case "$res" in
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*auto*) discover ;;
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*manual*)
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@ -1062,6 +1072,7 @@ find_default_path(){
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file_picker ;;
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esac
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fi
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echo "FOUND DEFAULT PATH AT $default_steam_path" >> $config_path/debug.log
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fi
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}
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popup(){
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