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fix: wrong query port being returned

This commit is contained in:
aclist 2023-02-22 16:00:31 +09:00
parent a916228cca
commit b070fd8b91
2 changed files with 45 additions and 50 deletions

View file

@ -5,6 +5,10 @@
- Custom query API
- Standardize dialogs
## [3.3.0-rc.15] 2023-02-22
### Fixed
- BM API returning stale query port and preventing fetching modlist
## [3.3.0-rc.12] 2023-01-19
### Fixed
- Don't check mod version timestamps if no mods installed

View file

@ -1,7 +1,7 @@
#!/bin/bash
set -o pipefail
version=3.3.0-rc.14
version=3.3.0-rc.15
aid=221100
game="dayz"
@ -682,7 +682,7 @@ history_table(){
ip_table(){
while true; do
sel=$(prepare_ip_list "$meta_file" | $steamsafe_zenity --width 1200 --height 800 --list --column=Name --column=IP --column=Players --column=Gametime --print-column=2 --separator=%% 2>/dev/null)
sel=$(prepare_ip_list "$meta_file" | $steamsafe_zenity --width 1200 --height 800 --text="Multiple maps found at this server. Select map from the list below" --title="DZGUI" --list --column=Name --column=IP --column=Players --column=Gametime --column=Qport --print-column=2 --separator=%% 2>/dev/null)
if [[ $? -eq 1 ]]; then
return_from_table=1
return
@ -701,20 +701,13 @@ ip_table(){
done
}
fetch_ip_metadata(){
local meta_file=$(mktemp)
meta_file=$(mktemp)
source $config_file
url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100\gameaddr\\$ip&key=$steam_api"
curl -Ls "$url" > $meta_file
json=$(mktemp)
< $meta_file jq '.response' > $json
res=$(< $meta_file jq -er '.response.servers[]' 2>/dev/null)
if [[ ! $? -eq 0 ]]; then
warn "[ERROR] 96: Failed to retrieve IP metadata. Check IP or API key and try again."
echo "[DZGUI] 96: Failed to retrieve IP metadata"
else
ip_table
fi
}
#TODO: local servers
@ -773,6 +766,12 @@ connect_by_ip(){
[[ $? -eq 1 ]] && return
if validate_ip "$ip"; then
fetch_ip_metadata
if [[ ! $? -eq 0 ]]; then
warn "[ERROR] 96: Failed to retrieve IP metadata. Check IP or API key and try again."
echo "[DZGUI] 96: Failed to retrieve IP metadata"
else
ip_table
fi
else
continue
fi
@ -901,27 +900,37 @@ delete_by_id(){
source $config_file
}
delete_or_connect(){
if [[ $delete -eq 1 ]]; then
server_name=$(echo "$sel" | awk -F"%%" '{print $1}')
server_id=$(echo "$sel" | awk -F"%%" '{print $2}')
$steamsafe_zenity --question --text="Delete this server? \n$server_name" --title=DZGUI --width=500 2>/dev/null
if [[ $? -eq 0 ]]; then
delete_by_id $server_id
fi
source $config_file
unset delete
else
#hotfix for bug #36
local lookup_ip=$(echo "$sel" | awk -F%% '{print $1}')
local lookup_port=$(echo "$lookup_ip" | awk -F: '{print $2}')
source $config_file
url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100\gameaddr\\$lookup_ip&key=$steam_api"
local qport_res=$(curl -Ls "$url" | jq -r --arg port $lookup_port '.response.servers[]|select(.gameport==($port|tonumber)).addr')
local qport=$(echo "$qport_res" | awk -F: '{print $2}')
qport_list="$lookup_ip%%$qport"
connect "$qport_list" "ip"
if [[ $delete -eq 1 ]]; then
server_name=$(echo "$sel" | awk -F"%%" '{print $1}')
server_id=$(echo "$sel" | awk -F"%%" '{print $2}')
$steamsafe_zenity --question --text="Delete this server? \n$server_name" --title=DZGUI --width=500 2>/dev/null
if [[ $? -eq 0 ]]; then
delete_by_id $server_id
fi
source $config_file
unset delete
else
local lookup_ip=$(echo "$sel" | awk -F: '{print $1}')
ip=$lookup_ip
fetch_ip_metadata
if [[ ! $? -eq 0 ]]; then
warn "[ERROR] 96: Failed to retrieve IP metadata. Check IP or API key and try again."
echo "[DZGUI] 96: Failed to retrieve IP metadata"
else
local jad=$(echo "$res" | jq -r '.addr')
if [[ $(<<< "$jad" wc -l ) -gt 1 ]]; then
ip_table
elif [[ $(<<< "$jad" wc -l ) -eq 1 ]]; then
local gameport="$(echo "$res" | jq -r '.gameport')"
local ip="$(echo "$jad" | awk -F: '{print $1}')"
local qport=$(echo "$jad" | awk -F: '{print $2}')
local sa_ip=$(echo "$ip:$gameport%%$qport")
qport_list="$sa_ip"
local sel="$ip:$gameport%%$qport"
connect "$sel" "ip"
fi
fi
fi
}
populate(){
while true; do
@ -983,19 +992,8 @@ set_header(){
sel=$(cat $tmp | $steamsafe_zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Mods: $install_mode | Fav: $fav_label" \
--separator="$separator" --print-column=2,6 2>/dev/null)
elif [[ $1 == "main_menu" ]]; then
dbl "ARG: $1" >> /tmp/dzgui.log
dbl "SSZ: $steamsafe_zenity" >> /tmp/dzgui.log
dbl "SDR: $sd_res" >> /tmp/dzgui.log
dbl "NEWS: $news" >> /tmp/dzgui.log
dbl "VER: $version" >> /tmp/dzgui.log
dbl "MOD: $mode" >> /tmp/dzgui.log
dbl "BR: $branch" >> /tmp/dzgui.log
dbl "INS: $install_mode" >> /tmp/dzgui.log
dbl "FAV: $fav_label" >> /tmp/dzgui.log
echo "${items[@]}" >> /tmp/dzgui.log
dbl "$($steamsafe_zenity --version)" >> /tmp/dzgui.log
sel=$($steamsafe_zenity --width=1280 --height=800 --list --title="DZGUI" --text="${news}DZGUI $version | Mode: $mode | Branch: $branch | Mods: $install_mode | Fav: $fav_label" \
--cancel-label="Exit" --ok-label="Select" --column="Select launch option" --hide-header "${items[@]}" 2>>/tmp/dzgui.log)
sel=$($steamsafe_zenity $sd_res --list --title="DZGUI" --text="${news}DZGUI $version | Mode: $mode | Branch: $branch | Mods: $install_mode | Fav: $fav_label" \
--cancel-label="Exit" --ok-label="Select" --column="Select launch option" --hide-header "${items[@]}" 2>/dev/null)
fi
}
toggle_branch(){
@ -1455,9 +1453,6 @@ mods_disk_size(){
main_menu(){
print_news
set_mode
# if [[ -n $fav ]]; then
# items[8]=" Change favorite server"
# fi
while true; do
set_header ${FUNCNAME[0]}
rc=$?
@ -1809,10 +1804,6 @@ steam_deps(){
steam_cmd="flatpak run com.valvesoftware.Steam"
fi
}
dbl(){
t=$(date "+%F %T")
printf "[%s] %s\n" "$t" "$1"
}
initial_setup(){
echo "# Initial setup"
run_depcheck