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feat: support kdialog

This commit is contained in:
aclist 2023-12-02 22:37:37 +09:00
parent 6beca3a6d0
commit b5502f9675

View file

@ -375,7 +375,11 @@ steam_deck_mods(){
}
test_display_mode(){
pgrep -a gamescope | grep -q "generate-drm-mode"
[[ $? -eq 0 ]] && gamemode=1
if [[ $? -eq 0 ]]; then
echo gm
else
echo dm
fi
}
foreground(){
if [[ $(command -v wmctrl) ]]; then
@ -389,11 +393,6 @@ manual_mod_install(){
local ip="$1"
local gameport="$2"
[[ $is_steam_deck -eq 1 ]] && test_display_mode
if [[ $gamemode -eq 1 ]]; then
popup 1400
return
fi
local ex="/tmp/dzc.tmp"
[[ -f $ex ]] && rm $ex
watcher(){
@ -605,6 +604,10 @@ connect(){
compare
[[ $auto_install -eq 2 ]] && merge_modlists > >(pdialog)
if [[ -n $diff ]]; then
if [[ $is_steam_deck -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
popup 1400
return 1
fi
case $auto_install in
1|2) auto_mod_install "$ip" "$gameport" ;;
*) manual_mod_install "$ip" "$gameport" ;;
@ -662,10 +665,9 @@ fetch_ip_metadata(){
curl -Ls "$url"
}
#TODO: local servers
#local_ip(){
#(^127\.)|(^10\.)|(^172\.1[6-9]\.)|(^172\.2[0-9]\.)|(^172\.3[0-1]\.)|(^192\.168\.)
#}
validate_local_ip(){
<<< "$1" grep -qP '(^127.\d+.\d+.\d+:\d+$)|(^10\.\d+.\d+.\d+:\d+$)|(^172\.1[6-9]\.\d+.\d+:\d+$)|(^172\.2[0-9]\.\d+.\d+:\d+$)|(^172\.3[0-1]\.\d+.\d+:\d+$)|(^192\.168\.\d+.\d+:\d+$)'
}
test_steam_api(){
local url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=10&key=$steam_api"
local code=$(curl -ILs "$url" | grep -E "^HTTP")
@ -731,35 +733,50 @@ connect_by_ip(){
connect "$ip" "$gameport" "$qport"
}
parse_ips(){
local res
source $config_file
check_steam_api
[[ $? -eq 1 ]] && return
while true; do
local ip
ip=$($steamsafe_zenity --entry --text="Enter server IP (omit port)" --title="DZGUI" 2>/dev/null)
ip=$(edialog "Enter server IP (for LAN servers, include query port in IP:PORT format)")
[[ $? -eq 1 ]] && return 1
[[ $ip =~ ':' ]] && continue
if validate_ip "$ip"; then
local res
res=$(fetch_ip_metadata "$ip")
if [[ ! $? -eq 0 ]] || [[ $(<<< $res jq '.response|length') -eq 0 ]]; then
warn "Failed to retrieve IP metadata. Check IP or API key and try again."
return 1
if [[ $ip =~ ':' ]]; then
if ! validate_local_ip "$ip"; then
warn "Invalid local IP. Check IP:PORT combination and try again."
continue
fi
local ct=$(<<< "$res" jq '.response.servers|length')
if [[ $ct -eq 1 ]]; then
local name=$(<<< $res jq -r '.response.servers[].name')
local address=$(<<< $res jq -r '.response.servers[].addr')
local ip=$(<<< "$address" awk -F: '{print $1}')
local qport=$(<<< "$address" awk -F: '{print $2}')
local gameport=$(<<< $res jq -r '.response.servers[].gameport')
echo "${name}%%${ip}:${gameport}%%${qport}"
return 0
local lan_ip=$(<<< $ip awk -F: '{print $1}')
local lan_qport=$(<<< $ip awk -F: '{print $2}')
res=$(a2s $lan_ip $lan_qport info)
if [[ ! $? -eq 0 ]] || [[ $(<<< $res jq '.response|length') -eq 0 ]]; then
warn "Failed to retrieve server metadata. Check IP:PORT combination and try again."
return 1
fi
ip_table "$res"
return 0
else
warn "Invalid IP"
if validate_ip "$ip"; then
res=$(fetch_ip_metadata "$ip")
if [[ ! $? -eq 0 ]] || [[ $(<<< $res jq '.response|length') -eq 0 ]]; then
warn "Failed to retrieve server metadata. Check IP or API key and try again."
return 1
fi
local ct=$(<<< "$res" jq '.response.servers|length')
if [[ $ct -eq 1 ]]; then
local name=$(<<< $res jq -r '.response.servers[].name')
local address=$(<<< $res jq -r '.response.servers[].addr')
local ip=$(<<< "$address" awk -F: '{print $1}')
local qport=$(<<< "$address" awk -F: '{print $2}')
local gameport=$(<<< $res jq -r '.response.servers[].gameport')
echo "${name}%%${ip}:${gameport}%%${qport}"
return 0
fi
ip_table "$res"
return 0
else
warn "Invalid IP"
fi
fi
done
}
@ -953,8 +970,6 @@ list_mods(){
fi
}
connect_to_fav(){
#TODO: test with broken/bogus fav
#TODO: test backing out of connection dialogs
logger INFO "${FUNCNAME[0]}"
local fav="$1"
@ -1126,7 +1141,7 @@ popup(){
1100) pop "No results found." ;;
1200) pop "Timed out. Server may be temporarily offline or not responding to queries." ;;
1300) pop "No favorite server configured." ;;
1400) pop "DZGUI must be run in Desktop Mode on Steam Deck, preferably via the desktop shortcut." ;;
1400) pop "To install missing mods, run DZGUI via Desktop Mode on Steam Deck, preferably via the desktop shortcut." ;;
esac
}
toggle_console_dl(){
@ -1431,7 +1446,7 @@ choose_filters(){
if [[ $sels =~ Keyword ]]; then
local search
while true; do
search=$($steamsafe_zenity --entry --text="Search (case insensitive)" --width=500 --title="DZGUI" 2>/dev/null | awk '{print tolower($0)}')
search=$(edialog "Search (case insensitive)" | awk '{print tolower($0)}')
[[ $? -eq 1 ]] && return 1
[[ -z $search ]] && warn "Cannot submit an empty keyword"
[[ -n $search ]] && break
@ -1749,11 +1764,6 @@ check_architecture(){
if [[ -n "$cpu" ]]; then
is_steam_deck=1
logger INFO "Setting architecture to 'Steam Deck'"
[[ $is_steam_deck -eq 1 ]] && test_display_mode
if [[ $gamemode -eq 1 ]]; then
popup 1400 &&
exit 1
fi
else
is_steam_deck=0
logger INFO "Setting architecture to 'desktop'"
@ -1839,7 +1849,11 @@ pdialog(){
$steamsafe_zenity --progress --pulsate --auto-close --title="DZGUI" --width=500 2>/dev/null
}
edialog(){
$steamsafe_zenity --entry --text="$1" --width=500 --title="DZGUI" 2>/dev/null
if [[ $is_steam_deck -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
kdialog --inputbox "$1" --title "DZGUI" --geometry 500 2>/dev/null
else
$steamsafe_zenity --entry --text="$1" --width=500 --title="DZGUI" 2>/dev/null
fi
}
tdialog(){
$steamsafe_zenity --info --text="$1" --width=500 --title="DZGUI" 2>/dev/null