mirror of
https://github.com/aclist/dztui.git
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feat: support kdialog
This commit is contained in:
parent
6beca3a6d0
commit
b5502f9675
1 changed files with 52 additions and 38 deletions
90
dzgui.sh
90
dzgui.sh
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@ -375,7 +375,11 @@ steam_deck_mods(){
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}
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test_display_mode(){
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pgrep -a gamescope | grep -q "generate-drm-mode"
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[[ $? -eq 0 ]] && gamemode=1
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if [[ $? -eq 0 ]]; then
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echo gm
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else
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echo dm
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fi
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}
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foreground(){
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if [[ $(command -v wmctrl) ]]; then
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@ -389,11 +393,6 @@ manual_mod_install(){
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local ip="$1"
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local gameport="$2"
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[[ $is_steam_deck -eq 1 ]] && test_display_mode
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if [[ $gamemode -eq 1 ]]; then
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popup 1400
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return
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fi
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local ex="/tmp/dzc.tmp"
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[[ -f $ex ]] && rm $ex
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watcher(){
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@ -605,6 +604,10 @@ connect(){
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compare
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[[ $auto_install -eq 2 ]] && merge_modlists > >(pdialog)
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if [[ -n $diff ]]; then
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if [[ $is_steam_deck -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
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popup 1400
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return 1
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fi
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case $auto_install in
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1|2) auto_mod_install "$ip" "$gameport" ;;
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*) manual_mod_install "$ip" "$gameport" ;;
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@ -662,10 +665,9 @@ fetch_ip_metadata(){
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curl -Ls "$url"
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}
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#TODO: local servers
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#local_ip(){
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#(^127\.)|(^10\.)|(^172\.1[6-9]\.)|(^172\.2[0-9]\.)|(^172\.3[0-1]\.)|(^192\.168\.)
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#}
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validate_local_ip(){
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<<< "$1" grep -qP '(^127.\d+.\d+.\d+:\d+$)|(^10\.\d+.\d+.\d+:\d+$)|(^172\.1[6-9]\.\d+.\d+:\d+$)|(^172\.2[0-9]\.\d+.\d+:\d+$)|(^172\.3[0-1]\.\d+.\d+:\d+$)|(^192\.168\.\d+.\d+:\d+$)'
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}
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test_steam_api(){
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local url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=10&key=$steam_api"
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local code=$(curl -ILs "$url" | grep -E "^HTTP")
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@ -731,35 +733,50 @@ connect_by_ip(){
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connect "$ip" "$gameport" "$qport"
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}
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parse_ips(){
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local res
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source $config_file
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check_steam_api
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[[ $? -eq 1 ]] && return
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while true; do
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local ip
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ip=$($steamsafe_zenity --entry --text="Enter server IP (omit port)" --title="DZGUI" 2>/dev/null)
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ip=$(edialog "Enter server IP (for LAN servers, include query port in IP:PORT format)")
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[[ $? -eq 1 ]] && return 1
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[[ $ip =~ ':' ]] && continue
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if validate_ip "$ip"; then
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local res
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res=$(fetch_ip_metadata "$ip")
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if [[ ! $? -eq 0 ]] || [[ $(<<< $res jq '.response|length') -eq 0 ]]; then
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warn "Failed to retrieve IP metadata. Check IP or API key and try again."
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return 1
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if [[ $ip =~ ':' ]]; then
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if ! validate_local_ip "$ip"; then
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warn "Invalid local IP. Check IP:PORT combination and try again."
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continue
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fi
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local ct=$(<<< "$res" jq '.response.servers|length')
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if [[ $ct -eq 1 ]]; then
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local name=$(<<< $res jq -r '.response.servers[].name')
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local address=$(<<< $res jq -r '.response.servers[].addr')
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local ip=$(<<< "$address" awk -F: '{print $1}')
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local qport=$(<<< "$address" awk -F: '{print $2}')
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local gameport=$(<<< $res jq -r '.response.servers[].gameport')
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echo "${name}%%${ip}:${gameport}%%${qport}"
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return 0
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local lan_ip=$(<<< $ip awk -F: '{print $1}')
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local lan_qport=$(<<< $ip awk -F: '{print $2}')
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res=$(a2s $lan_ip $lan_qport info)
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if [[ ! $? -eq 0 ]] || [[ $(<<< $res jq '.response|length') -eq 0 ]]; then
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warn "Failed to retrieve server metadata. Check IP:PORT combination and try again."
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return 1
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fi
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ip_table "$res"
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return 0
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else
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warn "Invalid IP"
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if validate_ip "$ip"; then
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res=$(fetch_ip_metadata "$ip")
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if [[ ! $? -eq 0 ]] || [[ $(<<< $res jq '.response|length') -eq 0 ]]; then
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warn "Failed to retrieve server metadata. Check IP or API key and try again."
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return 1
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fi
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local ct=$(<<< "$res" jq '.response.servers|length')
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if [[ $ct -eq 1 ]]; then
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local name=$(<<< $res jq -r '.response.servers[].name')
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local address=$(<<< $res jq -r '.response.servers[].addr')
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local ip=$(<<< "$address" awk -F: '{print $1}')
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local qport=$(<<< "$address" awk -F: '{print $2}')
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local gameport=$(<<< $res jq -r '.response.servers[].gameport')
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echo "${name}%%${ip}:${gameport}%%${qport}"
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return 0
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fi
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ip_table "$res"
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return 0
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else
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warn "Invalid IP"
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fi
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fi
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done
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}
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@ -953,8 +970,6 @@ list_mods(){
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fi
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}
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connect_to_fav(){
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#TODO: test with broken/bogus fav
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#TODO: test backing out of connection dialogs
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logger INFO "${FUNCNAME[0]}"
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local fav="$1"
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@ -1126,7 +1141,7 @@ popup(){
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1100) pop "No results found." ;;
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1200) pop "Timed out. Server may be temporarily offline or not responding to queries." ;;
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1300) pop "No favorite server configured." ;;
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1400) pop "DZGUI must be run in Desktop Mode on Steam Deck, preferably via the desktop shortcut." ;;
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1400) pop "To install missing mods, run DZGUI via Desktop Mode on Steam Deck, preferably via the desktop shortcut." ;;
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esac
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}
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toggle_console_dl(){
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@ -1431,7 +1446,7 @@ choose_filters(){
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if [[ $sels =~ Keyword ]]; then
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local search
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while true; do
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search=$($steamsafe_zenity --entry --text="Search (case insensitive)" --width=500 --title="DZGUI" 2>/dev/null | awk '{print tolower($0)}')
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search=$(edialog "Search (case insensitive)" | awk '{print tolower($0)}')
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[[ $? -eq 1 ]] && return 1
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[[ -z $search ]] && warn "Cannot submit an empty keyword"
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[[ -n $search ]] && break
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@ -1749,11 +1764,6 @@ check_architecture(){
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if [[ -n "$cpu" ]]; then
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is_steam_deck=1
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logger INFO "Setting architecture to 'Steam Deck'"
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[[ $is_steam_deck -eq 1 ]] && test_display_mode
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if [[ $gamemode -eq 1 ]]; then
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popup 1400 &&
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exit 1
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fi
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else
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is_steam_deck=0
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logger INFO "Setting architecture to 'desktop'"
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@ -1839,7 +1849,11 @@ pdialog(){
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$steamsafe_zenity --progress --pulsate --auto-close --title="DZGUI" --width=500 2>/dev/null
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}
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edialog(){
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$steamsafe_zenity --entry --text="$1" --width=500 --title="DZGUI" 2>/dev/null
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if [[ $is_steam_deck -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
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kdialog --inputbox "$1" --title "DZGUI" --geometry 500 2>/dev/null
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else
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$steamsafe_zenity --entry --text="$1" --width=500 --title="DZGUI" 2>/dev/null
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fi
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}
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tdialog(){
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$steamsafe_zenity --info --text="$1" --width=500 --title="DZGUI" 2>/dev/null
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