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fix: encapsulate player names

This commit is contained in:
aclist 2024-07-16 20:43:22 +09:00
parent 746a562409
commit cc05212e31
3 changed files with 6 additions and 2 deletions

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@ -1,5 +1,9 @@
# Changelog
## [5.3.3] 2024-07-16
### Fixed
- Encapsulate player names correctly so that names with whitespace in them are supported
## [5.3.2] 2024-07-02
### Fixed
- Server list would sometimes be missing some expected servers due to truncation being caused when a server erroneously set an incomplete gametype

View file

@ -538,7 +538,7 @@ fetch_helpers_by_sum(){
["ui.py"]="f14772424461ec438579dec567db0634"
["query_v2.py"]="1822bd1769ce7d7cb0d686a60f9fa197"
["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397"
["funcs"]="718c3060b88041f5b99a1ce52b12642f"
["funcs"]="4a318243c59f6e8ca3aee96cde1f1007"
)
local author="aclist"
local repo="dztui"

View file

@ -1287,7 +1287,7 @@ launch(){
update_symlinks
if [[ $debug -eq 1 ]]; then
local launch_options="$steam_cmd -applaunch $aid -connect=$ip:$gameport -nolauncher -nosplash -name=$name -skipintro \"-mod=$concat\""
local launch_options="$steam_cmd -applaunch $aid -connect=$ip:$gameport -nolauncher -nosplash \"-name=$name\" -skipintro \"-mod=$concat\""
printf "Debug mode: these options would have been used to launch the game: $launch_options"
return 0
fi