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Add debug code

This commit is contained in:
aclist 2022-09-24 18:49:01 +09:00
parent aa641d596f
commit d80126ffef
2 changed files with 30 additions and 2 deletions

View file

@ -5,6 +5,14 @@
- Custom query API
- Standardize dialogs
## [2.7.0-rc.11] 2022-09-24
### Added
- Add debug code to troubleshoot API responses
## [2.7.0-rc.10] 2022-09-23
### Fixed
- Server list not appearing when launching script through Steam
## [2.7.0-rc.9] 2022-09-22
### Added
- Add alternative IP query method

View file

@ -1,7 +1,7 @@
#!/bin/bash
set -o pipefail
version=2.7.0-rc.10
version=2.7.0-rc.11
aid=221100
game="dayz"
@ -1004,6 +1004,21 @@ server_browser(){
}
fetch > >(zenity --pulsate --progress --auto-close --width=500 2>/dev/null)
response=$(< $file jq -r '.response.servers')
#DEBUG
debug_log="$HOME/.local/share/dzgui/DEBUG.log"
echo "======START DEBUG======" >> $debug_log
echo "======Test key length======" >> $debug_log
echo -n "$steam_api" | wc -m >> $debug_log
echo "======Short query======" >> $debug_log
debug_res=$(curl -Ls "https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=10&key=$steam_api")
debug_len=$(echo "$debug_res" | jq '[.response.servers[]]|length')
echo "Expected 10 servers, found $debug_len servers" >> $debug_log
echo "Response follows---->" >> $debug_log
echo "$debug_res" | jq >> $debug_log
#echo "======Long query======" >> $debug_log
#debug_res=$(curl -Ls "https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=20000&key=$steam_api")
#echo "$debug_res" | jq >> $HOME/.local/share/dzgui/DEBUG.log
echo "======END DEBUG======" >> $debug_log
local sel=$(munge_servers)
if [[ -z $sel ]]; then
unset filters
@ -1343,7 +1358,8 @@ lock(){
echo $$ > $config_path/.lockfile
fi
}
main(){
initial_setup(){
echo "# Initial setup"
lock
run_depcheck
check_architecture
@ -1353,6 +1369,10 @@ main(){
run_varcheck
init_items
setup
echo "100"
}
main(){
initial_setup > >(zenity --pulsate --progress --auto-close --title=DZGUI --width=500)
main_menu
#cruddy handling for steam forking
[[ $? -eq 1 ]] && pkill -f dzgui.sh