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chore: update geolocation records
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parent
bb31ccbf5d
commit
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4 changed files with 39 additions and 35 deletions
11
CHANGELOG.md
11
CHANGELOG.md
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@ -1,5 +1,16 @@
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# Changelog
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## [5.2.3] 2024-04-19
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### Added
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- Added Debug Mode button to main menu
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### Changed
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- Reworded debug mode notification dialog
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- Updated geolocation records
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### Dropped
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- Dropped seen_news key from configs
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## [5.2.2] 2024-04-18
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### Added
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- Cover artwork/icons for Steam "Recent Games" and tree view
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12
dzgui.sh
12
dzgui.sh
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@ -1,7 +1,7 @@
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#!/usr/bin/env bash
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set -o pipefail
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version=5.2.2
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version=5.2.3
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#CONSTANTS
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aid=221100
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@ -109,7 +109,6 @@ setup_state_files(){
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print_config_vals(){
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local keys=(
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"branch"
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"seen_news"
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"name"
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"fav_server"
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"fav_label"
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@ -192,9 +191,6 @@ debug="$debug"
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#Toggle stable/testing branch
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branch="$branch"
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#Last seen news item
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seen_news="$seen_news"
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#Steam API key
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steam_api="$steam_api"
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@ -537,10 +533,10 @@ fetch_helpers_by_sum(){
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source "$config_file"
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declare -A sums
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sums=(
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["ui.py"]="7b9dc3cd70c9d388536c03d18d3ba0b5"
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["ui.py"]="1e692d9c658aba4402c1c998263f6184"
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["query_v2.py"]="1822bd1769ce7d7cb0d686a60f9fa197"
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["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397"
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["funcs"]="35db0238f3bb8691107aefd2aee51d0f"
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["funcs"]="47ba5f1b5da5d1e7f42a5a088b29ec9d"
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)
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local author="aclist"
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local repo="dztui"
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@ -583,7 +579,7 @@ fetch_helpers_by_sum(){
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}
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fetch_geo_file(){
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# for binary releases
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local geo_sum="e7f3b25223ac4dfd5e30a0b55bb3ff6c"
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local geo_sum="7b6668eb4535bb432acb42016ba9cc47"
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local km_sum="b038fdb8f655798207bd28de3a004706"
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local gzip="$helpers_path/ips.csv.gz"
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if [[ ! -f $geo_file ]] || [[ $(get_hash $geo_file) != $geo_sum ]]; then
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@ -1,6 +1,6 @@
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#!/usr/bin/env bash
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set -o pipefail
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version=5.2.2
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version=5.2.3
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#CONSTANTS
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aid=221100
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@ -653,9 +653,6 @@ debug="$debug"
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#Toggle stable/testing branch
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branch="$branch"
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#Last seen news item
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seen_news="$seen_news"
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#Steam API key
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steam_api="$steam_api"
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@ -1269,7 +1266,7 @@ launch(){
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update_symlinks
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if [[ $debug -eq 1 ]]; then
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local launch_options="$steam_cmd -applaunch $aid -connect=$ip:$gameport -nolauncher -nosplash -name=$name -skipintro \"-mod=$concat\""
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printf "Dry-run mode: these options would have been used to launch the game: $launch_options"
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printf "Debug mode: these options would have been used to launch the game: $launch_options"
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return 0
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fi
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echo "$concat" > "$_cache_launch"
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@ -18,7 +18,7 @@ locale.setlocale(locale.LC_ALL, '')
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gi.require_version("Gtk", "3.0")
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from gi.repository import Gtk, GLib, Gdk, GObject, Pango
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# 5.2.2
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# 5.2.3
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app_name = "DZGUI"
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start_time = 0
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@ -493,14 +493,29 @@ class RightPanel(Gtk.Box):
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self.pack_start(self.button_vbox, False, False, 0)
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self.pack_start(self.filters_vbox, False, False, 0)
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self.debug_toggle = Gtk.ToggleButton(label="Debug mode")
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if query_config(None, "debug")[0] == '1':
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self.debug_toggle.set_active(True)
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self.debug_toggle.connect("toggled", self._on_button_toggled, "Toggle debug mode")
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set_surrounding_margins(self.debug_toggle, 10)
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self.question_button = Gtk.Button(label="?")
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self.question_button.set_margin_top(10)
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self.question_button.set_margin_start(50)
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self.question_button.set_margin_end(50)
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self.question_button.connect("clicked", self._on_button_clicked)
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self.pack_start(self.debug_toggle, False, True, 0)
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if is_steam_deck is False:
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self.pack_start(self.question_button, False, True, 0)
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def _on_button_toggled(self, button, command):
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grid = self.get_parent()
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transient_parent = grid.get_parent()
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call_out(transient_parent, "toggle", command)
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grid.update_right_statusbar()
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grid.scrollable_treelist.treeview.grab_focus()
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def _on_button_clicked(self, button):
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grid = self.get_parent()
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grid.scrollable_treelist.treeview.spawn_keys_dialog(button)
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@ -838,6 +853,12 @@ class TreeView(Gtk.TreeView):
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window = self.get_outer_window()
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grid = self.get_outer_grid()
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match event.keyval:
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case Gdk.KEY_d:
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debug = grid.right_panel.debug_toggle
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if debug.get_active():
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debug.set_active(False)
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else:
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debug.set_active(True)
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case Gdk.KEY_Right:
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grid.right_panel.focus_button_box()
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case Gdk.KEY_question:
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@ -855,14 +876,6 @@ class TreeView(Gtk.TreeView):
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cur_proc = grid.scrollable_treelist.treeview.current_proc
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if event.state is Gdk.ModifierType.CONTROL_MASK:
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match event.keyval:
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case Gdk.KEY_d:
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if self.get_first_col() == "Mod":
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return
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debug = grid.right_panel.filters_vbox.debug_toggle
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if debug.get_active():
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debug.set_active(False)
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else:
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debug.set_active(True)
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case Gdk.KEY_l:
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self._on_button_release(self, event)
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case Gdk.KEY_r:
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@ -1675,11 +1688,6 @@ class FilterPanel(Gtk.Box):
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self.maps_combo.connect("changed", self._on_map_changed)
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self.maps_combo.connect("key-press-event", self._on_esc_pressed)
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self.debug_toggle = Gtk.ToggleButton(label="Debug mode")
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if query_config(None, "debug")[0] == '1':
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self.debug_toggle.set_active(True)
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self.debug_toggle.connect("toggled", self._on_button_toggled, "Toggle debug mode")
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set_surrounding_margins(self.debug_toggle, 10)
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self.pack_start(self.filters_label, False, False, True)
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self.pack_start(self.keyword_entry, False, False, True)
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@ -1688,14 +1696,6 @@ class FilterPanel(Gtk.Box):
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for i, check in enumerate(checks[0:]):
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self.pack_start(checks[i], False, False, True)
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self.pack_start(self.debug_toggle, False, False, 0)
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def _on_button_toggled(self, button, command):
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transient_parent = self.get_outer_window()
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grid = self.get_outer_grid()
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call_out(transient_parent, "toggle", command)
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grid.update_right_statusbar()
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grid.scrollable_treelist.treeview.grab_focus()
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def grab_keyword_focus(self):
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self.keyword_entry.grab_focus()
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