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docs: update changelog

This commit is contained in:
aclist 2024-08-28 06:56:17 +09:00
parent 4bd7f684c2
commit e1c3855d72
3 changed files with 13 additions and 3 deletions

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@ -1,5 +1,15 @@
# Changelog
## [5.3.3-beta.5] 2024-08-27
### Added
- Freedesktop application icons for system taskbar, tray, and other dialogs
## [5.3.3-beta.4] 2024-08-21
### Added
- Emit CPU model name when exporting system debug log
### Fixed
- Detect Steam Deck OLED APU variant during initial setup
## [5.3.3-beta.3] 2024-08-04
### Added
- Scan local area network for DayZ servers

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@ -562,7 +562,7 @@ fetch_helpers_by_sum(){
[[ -f "$config_file" ]] && source "$config_file"
declare -A sums
sums=(
["ui.py"]="b5e27858e4aaf966067d452f7e44b9eb"
["ui.py"]="9dcc0ffd25b54d1b446c23220bee589c"
["query_v2.py"]="55d339ba02512ac69de288eb3be41067"
["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397"
["funcs"]="44eca80b207057423c2d298cc7cf1e29"
@ -629,8 +629,7 @@ fetch_helpers(){
fetch_geo_file
fetch_helpers_by_sum
[[ ! -f $share_path/icon.png ]] && freedesktop_dirs
#TODO: integration test
#fetch_icons
fetch_icons
}
raise_error_and_quit(){
local msg="$1"

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@ -1812,6 +1812,7 @@ class App(Gtk.Application):
is_game_mode = False
self.win = OuterWindow(is_steam_deck, is_game_mode)
self.win.set_icon_name("dzgui")
accel = Gtk.AccelGroup()
accel.connect(Gdk.KEY_q, Gdk.ModifierType.CONTROL_MASK, Gtk.AccelFlags.VISIBLE, self._halt_window_subprocess)