mirror of
https://github.com/aclist/dztui.git
synced 2024-12-28 05:12:36 +01:00
feat: GTK bindings
This commit is contained in:
parent
b16e613094
commit
ebe54d812c
6 changed files with 3843 additions and 2016 deletions
26
CHANGELOG.md
26
CHANGELOG.md
|
@ -1,5 +1,31 @@
|
|||
# Changelog
|
||||
|
||||
## [5.0.0] 2024-01-31
|
||||
### Added
|
||||
- Context switching: navigate to different pages using side buttons
|
||||
- Dynamic statusbar: updates metadata and server distance when selecting rows
|
||||
- Show server-side modlist and allow jumping to Steam Workshop pages to browse, and list whether mod is currently installed
|
||||
- Print debug logs in-app (Help > Show debug log)
|
||||
- Functionality to change API keys in-app (used when revoking old API keys)
|
||||
- Print atomic mod sizes when listing installed mods
|
||||
- Dialogs show direct links to API key management URLs when changing API keys
|
||||
- Toggle dry-run mode directly from server browser
|
||||
- Extensive keybindings for fully controlling the application without the mouse
|
||||
- Extensive pre-boot sanity checks
|
||||
- Keybinding help dialog in main menu
|
||||
- Right-click context menus in server browsers/mod list: add/remove from favorites, show server-side mods, delete mod, copy server IP to clipboard
|
||||
|
||||
### Changed
|
||||
- Utilize GTK bindings and MVC paradigm for UI creation and data flow
|
||||
- Filter servers dynamically from within server browser
|
||||
- Performance and security improvements to DZGUI helper files
|
||||
|
||||
### Fixed
|
||||
- First-time setup dialogs respawning repeatedly in certain scenarios
|
||||
- Issues with Steam client switching to the wrong page when using auto-mod install
|
||||
- Set text input module correctly when launching on Steam Deck
|
||||
- Separate current/total player count and use proper integer sort method in table
|
||||
|
||||
## [4.1.1] 2023-12-18
|
||||
### Fixed
|
||||
|
||||
|
|
1355
helpers/funcs
Executable file
1355
helpers/funcs
Executable file
File diff suppressed because it is too large
Load diff
75
helpers/query_v2.py
Normal file
75
helpers/query_v2.py
Normal file
|
@ -0,0 +1,75 @@
|
|||
import sys
|
||||
import a2s
|
||||
import math
|
||||
import json
|
||||
from a2s import dayzquery
|
||||
sys.path.append('a2s')
|
||||
|
||||
def get_info(ip, qport):
|
||||
try:
|
||||
info = a2s.info((ip, int(qport)))
|
||||
|
||||
name = info.server_name
|
||||
map = info.map_name
|
||||
address = ip + ":" + qport
|
||||
gameport = str(info.port)
|
||||
players = info.player_count
|
||||
max_players = info.max_players
|
||||
keywords = info.keywords
|
||||
ping = (info.ping*1000)
|
||||
ping = math.floor(ping)
|
||||
|
||||
res = {}
|
||||
|
||||
res['name'] = name
|
||||
res['map'] = map
|
||||
res['gametype'] = keywords
|
||||
res['players'] = players
|
||||
res['max_players'] = max_players
|
||||
res['addr'] = address
|
||||
res['gameport'] = gameport
|
||||
res['stat'] = "online"
|
||||
res['qport'] = qport
|
||||
res['ping'] = str(ping) + "ms"
|
||||
|
||||
j = json.dumps([res])
|
||||
|
||||
print(j)
|
||||
except:
|
||||
sys.exit(1)
|
||||
|
||||
def get_rules(ip, qport):
|
||||
try:
|
||||
mods = dayzquery.dayz_rules((ip, int(qport))).mods
|
||||
for k in mods:
|
||||
print(k.workshop_id)
|
||||
except:
|
||||
sys.exit(1)
|
||||
|
||||
def get_names(ip, qport):
|
||||
try:
|
||||
mods = dayzquery.dayz_rules((ip, int(qport))).mods
|
||||
ids = []
|
||||
names = []
|
||||
for mod in mods:
|
||||
names.append(mod.name)
|
||||
ids.append(mod.workshop_id)
|
||||
res = {}
|
||||
res['names'] = names
|
||||
res['ids'] = ids
|
||||
j = json.dumps(res)
|
||||
print(j)
|
||||
except:
|
||||
sys.exit(1)
|
||||
|
||||
ip = sys.argv[1]
|
||||
qport = sys.argv[2]
|
||||
mode = sys.argv[3]
|
||||
|
||||
match mode:
|
||||
case "info":
|
||||
get_info(ip, qport)
|
||||
case "rules":
|
||||
get_rules(ip, qport)
|
||||
case "names":
|
||||
get_names(ip, qport)
|
1665
helpers/ui.py
Normal file
1665
helpers/ui.py
Normal file
File diff suppressed because it is too large
Load diff
0
news
0
news
Loading…
Reference in a new issue