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https://github.com/aclist/dztui.git
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Add thousands separator
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parent
09cb67134b
commit
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2 changed files with 13 additions and 73 deletions
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@ -5,6 +5,12 @@
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- Custom query API
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- Standardize dialogs
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## [3.1.0-rc.18] 2022-12-01
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### Added
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- Thousands separator to player counts
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### Dropped
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- Removed deprecated functions
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## [3.1.0-rc.17] 2022-11-28
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### Changed
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- Explicitly check Python version
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80
dzgui.sh
80
dzgui.sh
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@ -1,7 +1,7 @@
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#!/bin/bash
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set -o pipefail
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version=3.1.0-rc.17
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version=3.1.0-rc.18
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aid=221100
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game="dayz"
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@ -116,11 +116,6 @@ items=(
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" Forum ⧉"
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)
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}
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warn_and_exit(){
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zenity --info --title="DZGUI" --text="$1" --width=500 --icon-name="dialog-warning" 2>/dev/null
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printf "[DZGUI] %s\n" "$check_config_msg"
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exit
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}
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warn(){
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zenity --info --title="DZGUI" --text="$1" --width=500 --icon-name="dialog-warning" 2>/dev/null
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}
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@ -291,9 +286,7 @@ varcheck(){
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[[ ! -d "$game_dir" ]] && (err "Malformed game path")
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}
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run_depcheck(){
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if [[ -z $(depcheck) ]]; then
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:
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else
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if [[ -n $(depcheck) ]]; then
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echo "100"
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zenity --warning --ok-label="Exit" --title="DZGUI" --text="$(depcheck)"
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exit
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@ -310,11 +303,8 @@ run_varcheck(){
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source $config_file
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workshop_dir="$steam_path/steamapps/workshop/content/$aid"
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game_dir="$steam_path/steamapps/common/DayZ"
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if [[ -z $(varcheck) ]]; then
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:
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else
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if [[ -n $(varcheck) ]]; then
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zenity --warning --width 500 --text="$(varcheck)" 2>/dev/null
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printf "[DZGUI] %s\n" "$check_config_msg"
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zenity --question --cancel-label="Exit" --text="Malformed config file. This is probably user error.\nStart first-time setup process again?" --width=500 2>/dev/null
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code=$?
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if [[ $code -eq 1 ]]; then
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@ -330,7 +320,7 @@ config(){
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#echo "100"
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zenity --width 500 --info --text="Config file not found. Click OK to proceed to first-time setup." 2>/dev/null
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code=$?
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#prevent progress if user hits ESC
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#TODO: prevent progress if user hits ESC
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if [[ $code -eq 1 ]]; then
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exit
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else
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@ -340,21 +330,6 @@ config(){
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source $config_file
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fi
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}
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open_mod_links(){
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link_file=$(mktemp)
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echo "<html>" > $link_file
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echo "<title>DZGUI</title>" >> $link_file
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echo "<h1>DZGUI</h1>" >> $link_file
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echo "<p>Open these links and subscribe to them on the Steam Workshop, then continue with the application prompts.<br><b>Note:</b> it may take some time for mods to synchronize before DZGUI can see them.<br>It can help to have Steam in an adjacent window so that you can see the downloads completing.</p>" >> $link_file
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n=1
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for i in $diff; do
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echo "$n. <a href=\"${workshop}$i\">${workshop}$i</a><br>"
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let n++
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done >> $link_file
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echo "</html>" >> $link_file
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browser "$link_file" 2>/dev/null &
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}
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steam_deck_mods(){
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until [[ -z $diff ]]; do
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@ -605,6 +580,7 @@ connect(){
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[[ $auto_install -eq 2 ]] && merge_modlists
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if [[ -n $diff ]]; then
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[[ -z $(is_steam_running) ]] && { zenity --info --text "Steam must be running on the current desktop to use this feature."; return; }
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#TODO: headless is deprecated
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if [[ $auto_install -eq 1 ]]; then
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headless_mod_install "$diff"
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rc=$?
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@ -1025,43 +1001,6 @@ generate_log(){
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$(list_mods)
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DOC
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}
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automods_prompt(){
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cat <<- HERE
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Headless installation set to ON.
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READ THIS FIRST:
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With this setting on, DZGUI will attempt to download and prepare mods using Valve's steamcmd tool.
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The first time this process is run, DZGUI will ask you to select a terminal emulator of your preference to spawn the installation routine. If you don't have a preference or don't know, you can pick any.
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Installation will kick off in a separate window and may ask you for input such as your sudo password in order to install system packages and create the steamcmd user.
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steamcmd itself will ask for your Steam credentials. This information is used directly by Valve's steamcmd tool to authenticate your account and let you download mods headlessly. steamcmd is an official program created by Valve and communicates only with their servers.
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NOTE: it can take some time for large mods to download, and steamcmd will not inform you of activity until each one is finished downloading.
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If your distribution is unsupported, you don't have enough disk space to stage all of the mods, or there are other problems, DZGUI will warn you and write a report to $HOME/.local/share/dzgui/helpers/SCMD.log. You can attach this file to a bug report.
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HERE
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}
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toggle_headless(){
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[[ $is_steam_deck -eq 1 ]] && test_display_mode
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[[ $gamemode -eq 1 ]] && { popup 200; return; }
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mv $config_file ${config_path}dztuirc.old
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local nr=$(awk '/auto_install=/ {print NR}' ${config_path}dztuirc.old)
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if [[ $auto_install == "1" ]]; then
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auto_install="0"
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else
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auto_install="1"
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fi
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local flip_state="auto_install=\"$auto_install\""
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awk -v "var=$flip_state" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file
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printf "[DZGUI] Set mod install to '$auto_install'\n"
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source $config_file
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local big_prompt
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[[ $is_steam_deck -eq 1 ]] && big_prompt="--width=800"
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[[ $auto_install == "1" ]] && zenity --info --text="$(automods_prompt)" $big_prompt 2>/dev/null
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}
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console_dl(){
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readarray -t modids <<< "$@"
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steam steam://open/console 2>/dev/null 1>&2 &&
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@ -1116,9 +1055,6 @@ popup(){
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600) pop "No preferred servers set." ;;
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esac
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}
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requires_xdo(){
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zenity --info --text="This feature requires xdotool" --title=DZGUI --width=500
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}
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toggle_console_dl(){
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[[ $is_steam_deck -eq 1 ]] && test_display_mode
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[[ $gamemode -eq 1 ]] && { popup 200; return; }
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@ -1154,8 +1090,6 @@ options_menu(){
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"Toggle debug mode"
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"Generate debug log"
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"Toggle auto mod install [$auto_hr]"
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# "Toggle headless mod install [$headless_hr]"
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# "Set auto-mod staging directory [$staging_dir]"
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)
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[[ $auto_install -eq 2 ]] && debug_list+=("Force update local mods")
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debug_sel=$(zenity --list --width=1280 --height=800 --column="Options" --title="DZGUI" --hide-header "${debug_list[@]}" 2>/dev/null)
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@ -1442,8 +1376,8 @@ server_browser(){
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response=$(curl -Ls "$url" | jq -r '.response.servers')
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}
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fetch > >(zenity --pulsate --progress --auto-close --width=500 2>/dev/null)
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total_servers=$(echo "$response" | jq 'length')
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players_online=$(echo "$response" | jq '.[].players' | awk '{s+=$1}END{print s}')
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total_servers=$(echo "$response" | jq 'length' | numfmt --grouping)
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players_online=$(echo "$response" | jq '.[].players' | awk '{s+=$1}END{print s}' | numfmt --grouping)
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debug_log="$HOME/.local/share/dzgui/DEBUG.log"
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debug_servers
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local sel=$(munge_servers)
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