# Changelog ## [Unreleased] Fields marked with [Testing] are live in Testing branch - Clean up logging - Concatenate long mod launch params [Testing] - Port DZTUI method of handling legacy symlinks [Testing] - Delete server [Testing] - Better SD handling [Testing] - Write log to file for bug reports [Testing] - Prompt to increase map count size [Testing] ## [2.3.2] 2022-08-04 ### Fixed Set branch flag to 'stable' if no config file present ## [2.3.1] 2022-08-04 ### Fixed - Improved error handling of first-time setup fields - Interpolate config file values for debug, branch when writing file ### Changed - Prompt user to restart first-time setup if broken config is found ## [2.3.0] 2022-07-18 ### Added - Numbered mod links in browser - Admonition to upgrade versions for bug fixes - Toggle branch between stable/testing ### Fixed - Hotfix for fav server select on main menu ## [2.2.1] 2022-07-17 ### Fixed - Hotfix for upstream API returning malformed modlists - Handle servers with no mods - Fix dialog window depending on browser exit - Remove stray newlines in config file ## [2.2.0] 2022-06-22 ### Added - Toggle debug mode in-app ## [2.1.0] 2022-06-19 ### Changed - Updated link to new documentation ## [2.0.3] 2022-06-17 ### Fixed - Safer expansion of originating script path ## [2.0.2] 2022-06-16 ### Fixed - Remove enforced runtime check of workshop path ## [2.0.2] 2022-06-16 ### Fixed - Expansion of Steam path prefix when default path was found ## [2.0.1] 2022-06-16 ### Fixed - Regenerate mod links file in browser when clicking dialog - Reset whitelist when canceling one-shot (fav) mode ## [2.0.0] 2022-06-15 ### Added - Attempt to find DayZ path and write to config on first launch - Merge existing config values into new config format when upgrading version - Dynamically detect Steam Deck and set launch parameters - Add "gametime" column to server list - One-shot mode to open mod links in browser if using desktop - Add favorite server from main menu - Update favorite server changes in real time - Add link to help pages from main menu - Add link to changelog from main menu ### Changed - Don't require duplication of fav server in whitelist - More permissive truncation of long server names (50 char limit) - Render mod list as a scrollable menu - Reword errors for greater verbosity - Initial support of granular error handling for API response codes - Move extended path variables out of user config ### Fixed - Check if mod dir is sane before listing mods - Prevent favorite server launch if none set - Reset server list to entire whitelist if canceling out of fav connect - Do not load table on empty API response and warn user - Suppress stderr cruft in logs and use logger instead ## [1.2.1] 2022-06-12 ### Fixed - Print the entire changelog - Add confirmation dialog before run ## [1.2.0] 2022-06-12 ### Changed - Mod validation process now uses faster, single-pass API query - Improved logger output when setting fav server ### Added - In-app changelog ## [1.1.2] 2022-06-08 ### Fixed - Fix array used for mod concatenation; fetch post-sanitized list of mods ## [1.1.1] 2022-06-05 ### Fixed - Stricter regex to parse upstream version number ## [1.1.0] 2022-06-05 ### Added - Main menu: fav server label on header - Main menu: add servers by ID directly into config file - Main menu: link to report a bug - Main menu: quick connect to fav server - Connect: mod compatibility check - Connect: mod download prompt - Connect: mod auto symlinks - New version download prompt - Additional visualization of progress/menus ### Fixed - Menu recursion when navigating backwards ### Changed - Reduced ping timeout interval