#!/usr/bin/env bash set -o pipefail version=3.4.0-rc.1 aid=221100 game="dayz" workshop="steam://url/CommunityFilePage/" api="https://api.battlemetrics.com/servers" sd_res="--width=1280 --height=800" config_path="$HOME/.config/dztui/" config_file="${config_path}dztuirc" hist_file="${config_path}/history" tmp=/tmp/dzgui.tmp fifo=/tmp/table.tmp separator="%%" check_config_msg="Check config values and restart." issues_url="https://github.com/aclist/dztui/issues" url_prefix="https://raw.githubusercontent.com/aclist/dztui" stable_url="$url_prefix/dzgui" testing_url="$url_prefix/testing" releases_url="https://github.com/aclist/dztui/releases/download/browser" help_url="https://aclist.github.io/dzgui/dzgui" freedesktop_path="$HOME/.local/share/applications" sd_install_path="$HOME/.local/share/dzgui" helpers_path="$sd_install_path/helpers" geo_file="$helpers_path/ips.csv" km_helper="$helpers_path/latlon" sums_path="$helpers_path/sums.md5" scmd_file="$helpers_path/scmd.sh" km_helper_url="$releases_url/latlon" db_file="$releases_url/ips.csv.gz" sums_url="$testing_url/helpers/sums.md5" scmd_url="$testing_url/helpers/scmd.sh" vdf2json_url="$testing_url/helpers/vdf2json.py" notify_url="$testing_url/helpers/d.html" notify_img_url="$testing_url/helpers/d.webp" forum_url="https://old.reddit.com/r/dzgui" version_file="$config_path/versions" steamsafe_zenity="/usr/bin/zenity" #TODO: prevent connecting to offline servers #TODO: abstract zenity title params and dimensions update_last_seen(){ mv $config_file ${config_path}dztuirc.old nr=$(awk '/seen_news=/ {print NR}' ${config_path}dztuirc.old) seen_news="seen_news=\"$sum\"" awk -v "var=$seen_news" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file printf "[DZGUI] Updated last seen news item to '$sum'\n" source $config_file } check_news(){ echo "# Checking news" [[ $branch == "stable" ]] && news_url="$stable_url/news" [[ $branch == "testing" ]] && news_url="$testing_url/news" result=$(curl -Ls "$news_url") sum=$(echo -n "$result" | md5sum | awk '{print $1}') } print_news(){ if [[ $sum == $seen_news || -z $result ]]; then hchar="" news="" else hchar="─" news="$result\n$(awk -v var="$hchar" 'BEGIN{for(c=0;c<90;c++) printf var;}')\n" update_last_seen fi } declare -A deps deps=([awk]="5.1.1" [curl]="7.80.0" [jq]="1.6" [tr]="9.0" [$steamsafe_zenity]="3.42.1") changelog(){ if [[ $branch == "stable" ]]; then md="https://raw.githubusercontent.com/aclist/dztui/dzgui/changelog.md" else md="https://raw.githubusercontent.com/aclist/dztui/testing/changelog.md" fi prefix="This window can be scrolled." echo $prefix echo "" curl -Ls "$md" | awk '/Unreleased/ {flag=1}flag' } depcheck(){ for dep in "${!deps[@]}"; do command -v "$dep" 2>&1>/dev/null || (printf "Requires %s >=%s\n" "$dep" ${deps[$dep]}; exit 1) done } watcher_deps(){ if [[ ! $(command -v wmctrl) ]] || [[ ! $(command -v xdotool) ]]; then echo "100" warn "Missing dependency: requires 'wmctrl' and 'xdotool'.\nInstall from your system's package manager." exit 1 fi } init_items(){ #array order determines menu selector; this is destructive items=( "[Connect]" " Server browser" " My servers" " Quick connect to favorite server" " Connect by IP" " Recent servers (last 10)" "[Manage servers]" " Add server by ID" " Add favorite server" " Delete server" "[Options]" " List installed mods" " View changelog" " Advanced options" "[Help]" " Help file ⧉" " Report bug ⧉" " Forum ⧉" ) } warn(){ $steamsafe_zenity --info --title="DZGUI" --text="$1" --width=500 --icon-name="dialog-warning" 2>/dev/null } info(){ $steamsafe_zenity --info --title="DZGUI" --text="$1" --width=500 2>/dev/null } set_api_params(){ response=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "sort=-players" \ -d "filter[game]=$game" -d "filter[ids][whitelist]=$list_of_ids") list_response=$response first_entry=1 } query_api(){ echo "# Querying API" #TODO: prevent drawing list if null values returned without API error if [[ $one_shot_launch -eq 1 ]]; then list_of_ids="$fav" else list_of_ids="$whitelist" fi set_api_params if [[ "$(jq -r 'keys[]' <<< "$response")" == "errors" ]]; then code=$(jq -r '.errors[] .status' <<< $response) #TODO: fix granular api codes if [[ $code -eq 401 ]]; then warn "Error $code: malformed API key" return elif [[ $code -eq 500 ]]; then warn "Error $code: malformed server list" return fi fi if [[ -z $(echo $response | jq '.data[]') ]]; then warn "95: API returned empty response. Check config file." return fi } write_config(){ cat <<-END #Path to DayZ installation steam_path="$steam_path" #Your unique API key api_key="$api_key" #Comma-separated list of server IDs whitelist="$whitelist" #Favorite server to fast-connect to (limit one) fav="$fav" #Custom player name (optional, required by some servers) name="$name" #Set to 1 to perform dry-run and print launch options debug="$debug" #Toggle stable/testing branch branch="$branch" #Last seen news item seen_news="$seen_news" #Steam API key steam_api="$steam_api" #Terminal emulator term="$term" #Auto-install mods auto_install="$auto_install" #Automod staging directory staging_dir="$staging_dir" #Path to default Steam client default_steam_path="$default_steam_path" #Preferred Steam launch command (for Flatpak support) preferred_client="$preferred_client" END } write_desktop_file(){ cat <<-END [Desktop Entry] Version=1.0 Type=Application Terminal=false Exec=$sd_install_path/dzgui.sh Name=DZGUI Comment=dzgui Icon=$sd_install_path/dzgui Categories=Game END } freedesktop_dirs(){ mkdir -p "$sd_install_path" mkdir -p "$freedesktop_path" #TODO: update url curl -s "$version_url" > "$sd_install_path/dzgui.sh" chmod +x "$sd_install_path/dzgui.sh" img_url="$testing_url/images" for i in dzgui grid.png hero.png logo.png; do curl -s "$img_url/$i" > "$sd_install_path/$i" done write_desktop_file > "$freedesktop_path/dzgui.desktop" if [[ $is_steam_deck -eq 1 ]]; then write_desktop_file > "$HOME/Desktop/dzgui.desktop" fi } find_library_folder(){ echo "ENTERED: ${FUNCNAME[0]}" >> /tmp/dzdebug.log echo "RECEIVED ARG: $1" >> /tmp/dzdebug.log steam_path="$(python3 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" | jq -r '.libraryfolders[]|select(.apps|has("221100")).path')" echo "STEAM PATH RESOLVED TO: $steam_path" >> /tmp/dzdebug.log } file_picker(){ echo "${FUNCNAME[0]}" >> /tmp/dzdebug.log local path=$($steamsafe_zenity --file-selection --directory 2>/dev/null) echo "FILE PICKER PATH RESOLVED TO: $path" >> /tmp/dzdebug.log if [[ -z "$path" ]]; then echo "PATH WAS EMPTY" >> /tmp/dzdebug.log return else default_steam_path="$path" find_library_folder "$default_steam_path" fi } create_config(){ debug "ENTERED ${FUNCNAME[0]}" check_pyver write_to_config(){ mkdir -p $config_path write_config > $config_file info "Config file created at $config_file." source $config_file return } while true; do player_input="$($steamsafe_zenity --forms --add-entry="Player name (required for some servers)" --add-entry="BattleMetrics API key" --add-entry="Steam API key" --title="DZGUI" --text="DZGUI" $sd_res --separator="@" 2>/dev/null)" #explicitly setting IFS crashes $steamsafe_zenity in loop #and mapfile does not support high ascii delimiters #so split fields with newline readarray -t args < <(echo "$player_input" | sed 's/@/\n/g') name="${args[0]}" api_key="${args[1]}" steam_api="${args[2]}" [[ -z $player_input ]] && exit if [[ -z $api_key ]] || [[ -z $steam_api ]]; then warn "API key cannot be empty" #TODO: test BM key elif [[ $(test_steam_api) -eq 1 ]]; then warn "Invalid Steam API key" elif [[ $(test_bm_api) -eq 1 ]]; then warn "Invalid BM API key" else while true; do debug "STEAMSAFEZENITY: $steamsafe_zenity" [[ -n $steam_path ]] && { write_to_config; return; } find_default_path find_library_folder "$default_steam_path" if [[ -z $steam_path ]]; then debug "STEAM PATH WAS EMPTY" zenity --question --text="DayZ not found or not installed at the chosen path." --ok-label="Choose path manually" --cancel-label="Exit" if [[ $? -eq 0 ]]; then debug "USER SELECTED FILE PICKER" file_picker else exit fi else write_to_config fi done fi done } err(){ printf "[ERROR] %s\n" "$1" } varcheck(){ if [[ -z $api_key ]] || [[ ! -d $steam_path ]] || [[ ! -d $game_dir ]]; then echo 1 fi } run_depcheck(){ if [[ -n $(depcheck) ]]; then echo "100" $steamsafe_zenity --warning --ok-label="Exit" --title="DZGUI" --text="$(depcheck)" exit fi } debug(){ echo "$*" >> /tmp/dzdebug.log } check_pyver(){ debug "ENTERED ${FUNCNAME[0]}" pyver=$(python3 --version | awk '{print $2}') debug "PYVER is $pyver" if [[ -z $pyver ]] || [[ ${pyver:0:1} -lt 3 ]]; then warn "Requires python >=3.0" && exit fi } run_varcheck(){ source $config_file workshop_dir="$steam_path/steamapps/workshop/content/$aid" game_dir="$steam_path/steamapps/common/DayZ" if [[ $(varcheck) -eq 1 ]]; then $steamsafe_zenity --question --cancel-label="Exit" --text="Malformed config file. This is probably user error.\nStart first-time setup process again?" --width=500 2>/dev/null code=$? if [[ $code -eq 1 ]]; then exit else create_config fi fi } config(){ debug "ENTERED ${FUNCNAME[0]}" if [[ ! -f $config_file ]]; then debug "CONFIG FILE MISSING" debug "STEAMSAFEZENITY is $steamsafe_zenity" $steamsafe_zenity --width 500 --info --text="Config file not found. Click OK to proceed to first-time setup." 2>/dev/null code=$? debug "RETURN CODE WAS $code" #TODO: prevent progress if user hits ESC if [[ $code -eq 1 ]]; then debug "RECEIVED EXIT CODE 1" exit else debug "CREATING CONFIG" create_config fi else source $config_file fi } steam_deck_mods(){ until [[ -z $diff ]]; do next=$(echo -e "$diff" | head -n1) $steamsafe_zenity --question --ok-label="Open" --cancel-label="Cancel" --title="DZGUI" --text="Missing mods. Click [Open] to open mod $next in Steam Workshop and subscribe to it by clicking the green Subscribe button. After the mod is downloaded, return to this menu to continue validation." --width=500 2>/dev/null rc=$? if [[ $rc -eq 0 ]]; then echo "[DZGUI] Opening ${workshop}$next" $steam_cmd steam://url/CommunityFilePage/$next 2>/dev/null & $steamsafe_zenity --info --title="DZGUI" --ok-label="Next" --text="Click [Next] to continue mod check." --width=500 2>/dev/null else return 1 fi compare done } calc_mod_sizes(){ for i in "$diff"; do local mods+=$(grep -w "$i" /tmp/modsizes | awk '{print $1}') done totalmodsize=$(echo -e "${mods[@]}" | awk '{s+=$1}END{print s}') } test_display_mode(){ pgrep -a gamescope | grep -q "generate-drm-mode" [[ $? -eq 0 ]] && gamemode=1 } foreground(){ if [[ $(command -v wmctrl) ]]; then wmctrl -a "DZG Watcher" else local window_id=$(xdotool search --name "DZG Watcher") xdotool windowactivate $window_id fi } manual_mod_install(){ [[ $is_steam_deck -eq 1 ]] && test_display_mode if [[ $gamemode -eq 1 ]]; then steam_deck_mods else local ex="/tmp/dzc.tmp" [[ -f $ex ]] && rm $ex watcher(){ readarray -t stage_mods <<< "$diff" for((i=0;i<${#stage_mods[@]};i++)); do [[ -f $ex ]] && return 1 local downloads_dir="$steam_path/steamapps/workshop/downloads/$aid" local workshop_dir="$steam_path/steamapps/workshop/content/$aid" $steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}" echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress after subscribing, try unsubscribing and resubscribing again until the download commences." sleep 1s foreground until [[ -d $downloads_dir/${stage_mods[$i]} ]]; do [[ -f $ex ]] && return 1 sleep 0.1s if [[ -d $workshop_dir/${stage_mods[$i]} ]]; then break fi done foreground echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]})" until [[ -d $workshop_dir/${stage_mods[$i]} ]]; do [[ -f $ex ]] && return 1 sleep 0.1s done foreground echo "# ${stage_mods[$i]} moved to mods dir" done echo "100" } watcher > >($steamsafe_zenity --pulsate --progress --auto-close --title="DZG Watcher" --width=500 2>/dev/null; rc=$?; [[ $rc -eq 1 ]] && touch $ex) compare if [[ -z $diff ]]; then passed_mod_check > >($steamsafe_zenity --pulsate --progress --auto-close --width=500 2>/dev/null) launch else return 1 fi fi } encode(){ echo "$1" | md5sum | cut -c -8 } stale_symlinks(){ for l in $(find "$game_dir" -xtype l); do unlink $l done } legacy_symlinks(){ for d in "$game_dir"/*; do if [[ $d =~ @[0-9]+-.+ ]]; then unlink "$d" fi done for d in "$workshop_dir"/*; do local id=$(awk -F"= " '/publishedid/ {print $2}' "$d"/meta.cpp | awk -F\; '{print $1}') local encoded_id=$(echo "$id" | awk '{printf("%c",$1)}' | base64 | sed 's/\//_/g; s/=//g; s/+/]/g') if [[ -h "$game_dir/@$encoded_id" ]]; then unlink "$game_dir/@$encoded_id" fi done } symlinks(){ for d in "$workshop_dir"/*; do id=$(awk -F"= " '/publishedid/ {print $2}' "$d"/meta.cpp | awk -F\; '{print $1}') encoded_id=$(encode "$id") mod=$(awk -F\" '/name/ {print $2}' "$d"/meta.cpp | sed -E 's/[^[:alpha:]0-9]+/_/g; s/^_|_$//g') link="@$encoded_id" if [[ -h "$game_dir/$link" ]]; then : else printf "[DZGUI] Creating symlink for $mod\n" ln -fs "$d" "$game_dir/$link" fi done } passed_mod_check(){ echo "[DZGUI] Passed mod check" echo "# Preparing symlinks" legacy_symlinks symlinks echo "100" } auto_mod_install(){ [[ -z $(is_steam_running) ]] && { $steamsafe_zenity --info --text "Steam must be running to use this feature."; return; } popup 300 rc=$? if [[ $rc -eq 0 ]]; then calc_mod_sizes local total_size=$(numfmt --to=iec $totalmodsize) log="$default_steam_path/logs/content_log.txt" [[ -f "/tmp/dz.status" ]] && rm "/tmp/dz.status" touch "/tmp/dz.status" console_dl "$diff" && $steam_cmd steam://open/downloads && 2>/dev/null 1>&2 win=$(xdotool search --name "DZG Watcher") xdotool windowactivate $win until [[ -z $(comm -23 <(printf "%s\n" "${modids[@]}" | sort) <(ls -1 $workshop_dir | sort)) ]]; do local missing=$(comm -23 <(printf "%s\n" "${modids[@]}" | sort) <(ls -1 $workshop_dir | sort) | wc -l) echo "# Downloaded $((${#modids[@]}-missing)) of ${#modids[@]} mods. ESC cancels" done | $steamsafe_zenity --pulsate --progress --title="DZG Watcher" --auto-close --no-cancel --width=500 2>/dev/null compare [[ $force_update -eq 1 ]] && { unset force_update; return; } if [[ -z $diff ]]; then check_timestamps passed_mod_check > >($steamsafe_zenity --pulsate --progress --title="DZGUI" --auto-close --width=500 2>/dev/null) launch else manual_mod_install fi else manual_mod_install fi } get_local_stamps(){ concat(){ for ((i=0;i<$max;i++)); do echo "publishedfileids[$i]=${local_modlist[$i]}&" done | awk '{print}' ORS='' } payload(){ echo -e "itemcount=${max}&$(concat)" } post(){ curl -s -X POST -H "Content-Type:application/x-www-form-urlencoded" \ -d "$(payload)" 'https://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v1/?format=json' } post } update_stamps(){ for((i=0;i<${#local_modlist[@]};i++)); do mod=${local_modlist[$i]} stamp=${stamps[$i]} printf "%s\t%s\n" "$mod" "$stamp" >> $version_file done } check_timestamps(){ readarray -t local_modlist < <(ls -1 $workshop_dir) max=${#local_modlist[@]} [[ $max -eq 0 ]] && return readarray -t stamps < <(get_local_stamps | jq -r '.response.publishedfiledetails[].time_updated') if [[ ! -f $version_file ]]; then update_stamps return else needs_update=() for((i=0;i<${#local_modlist[@]};i++)); do mod=${local_modlist[$i]} stamp=${stamps[$i]} if [[ ! $(awk -v var=$mod '$1 == var' $version_file) ]]; then echo -e "$mod\t$stamp" >> $version_file elif [[ $(awk -v var=$mod -v var2=$stamp '$1 == var && $2 == var2' $version_file) ]]; then : else awk -v var=$mod -v var2=$stamp '$1 == var {$2=var2;print $1"\t"$2; next;};{print}' $version_file > $version_file.new mv $version_file.new $version_file needs_update+=($mod) fi done fi } merge_modlists(){ [[ $force_update -eq 1 ]] && echo "# Checking mod versions" check_timestamps if [[ -z "$diff" ]] && [[ ${#needs_update[@]} -gt 0 ]]; then diff=$(printf "%s\n" "${needs_update[@]}") elif [[ -z "$diff" ]] && [[ ${#needs_update[@]} -eq 0 ]]; then diff= elif [[ -n "$diff" ]] && [[ ${#needs_update[@]} -eq 0 ]]; then : else diff="$(printf "%s\n%s\n" "$diff" "${needs_update[@]}")" fi [[ $force_update -eq 1 ]] && echo "100" } update_history(){ [[ -n $(grep "$ip" $hist_file) ]] && return if [[ -f $hist_file ]]; then old=$(tail -n9 "$hist_file") old="$old\n" fi echo -e "${old}${ip}" > "$hist_file" } is_steam_running(){ wmctrl -ilx | awk 'tolower($3) == "steam.steam"' } connect(){ #TODO: sanitize/validate input readarray -t qport_arr <<< "$qport_list" if [[ -z ${qport_arr[@]} ]]; then err "98: Failed to obtain query ports" return fi ip=$(echo "$1" | awk -F"$separator" '{print $1}') bid=$(echo "$1" | awk -F"$separator" '{print $2}') if [[ $2 == "ip" ]]; then fetch_mods_sa "$ip" > >($steamsafe_zenity --pulsate --progress --auto-close --no-cancel --width=500 2>/dev/null) else fetch_mods "$bid" fi if [[ $ret -eq 96 ]]; then unset ret return fi validate_mods rc=$? [[ $rc -eq 1 ]] && return compare [[ $auto_install -eq 2 ]] && merge_modlists if [[ -n $diff ]]; then case $auto_install in 1|2) auto_mod_install ;; *) manual_mod_install ;; esac else passed_mod_check > >($steamsafe_zenity --pulsate --progress --auto-close --width=500 2>/dev/null) update_history launch fi } fetch_mods(){ remote_mods=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d filter[ids][whitelist]="$1" -d "sort=-players" \ | jq -r '.data[] .attributes .details .modIds[]') } fetch_mods_sa(){ sa_ip=$(echo "$1" | awk -F: '{print $1}') for i in ${qport_arr[@]}; do if [[ -n $(echo "$i" | awk -v ip=$ip '$0 ~ ip') ]]; then sa_port=$(echo $i | awk -v ip=$ip -F$separator '$0 ~ ip {print $2}') fi done echo "[DZGUI] Querying modlist on ${sa_ip}:${sa_port}" echo "# Querying modlist on ${sa_ip}:${sa_port}" local response=$(curl -Ls "https://dayzsalauncher.com/api/v1/query/$sa_ip/$sa_port") local status=$(echo "$response" | jq '.status') if [[ $status -eq 1 ]]; then echo "100" err "97: Failed to fetch modlist" $steamsafe_zenity --error --title="DZGUI" --width=500 --text="[ERROR] 97: Failed to fetch modlist" 2>/dev/null && ret=96 return fi remote_mods=$(echo "$response" | jq -r '.result.mods[].steamWorkshopId') qport_arr=() } prepare_ip_list(){ ct=$(< "$1" jq '[.response.servers[]]|length' 2>/dev/null) #old servers may become stale and return nothing if [[ -n $ct ]]; then for((i=0;i<$ct;i++));do name=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].name') addr=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].addr') ip=$(echo "$addr" | awk -F: '{print $1}') local qport=$(awk -F: '{print $2}' <<< $addr) players=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].players') max_players=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].max_players') gameport=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].gameport') ip_port=$(echo "$ip:$gameport") time=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].gametype' | grep -oP '(? $meta_file json=$(mktemp) < $meta_file jq '.response' > $json res=$(< $meta_file jq -er '.response.servers[]' 2>/dev/null) prepare_ip_list "$meta_file" >> /tmp/dz.hist sleep 0.5s done | $steamsafe_zenity --pulsate --progress --auto-close --title="DZGUI" --width=500 --no-cancel 2>/dev/null [[ $? -eq 1 ]] && return while true; do sel=$(cat /tmp/dz.hist | $steamsafe_zenity --width 1200 --height 800 --title="DZGUI" --text="Recent servers" --list --column=Name --column=IP --column=Players --column=Gametime --column=Qport --print-column=2,5 --separator=%% 2>/dev/null) if [[ $? -eq 1 ]]; then return_from_table=1 rm /tmp/dz.hist return fi if [[ -z $sel ]]; then echo "No selection" else local addr="$(echo "$sel" | awk -F"%%" '{print $1}')" local qport="$(echo "$sel" | awk -F"%%" '{print $2}')" local ip=$(awk -F: '{print $1}' <<< $addr) local gameport=$(awk -F: '{print $2}' <<< $addr) local sa_ip=$(echo "$ip:$gameport%%$qport") qport_list="$sa_ip" connect "$sel" "ip" fi done rm /tmp/dz.hist } ip_table(){ while true; do sel=$(prepare_ip_list "$meta_file" | $steamsafe_zenity --width 1200 --height 800 --text="Multiple maps found at this server. Select map from the list below" --title="DZGUI" --list --column=Name --column=IP --column=Players --column=Gametime --column=Qport --print-column=2 --separator=%% 2>/dev/null) if [[ $? -eq 1 ]]; then return_from_table=1 return fi if [[ -z $sel ]]; then echo "No selection" else local gameport="$(echo "$sel" | awk -F: '{print $2}')" local ip="$(echo "$sel" | awk -F: '{print $1}')" local addr=$(< $json jq -r --arg gameport $gameport '.servers[]|select(.gameport == ($gameport|tonumber)).addr') local qport=$(echo "$addr" | awk -F: '{print $2}') local sa_ip=$(echo "$ip:$gameport%%$qport") qport_list="$sa_ip" connect "$sel" "ip" fi done } fetch_ip_metadata(){ meta_file=$(mktemp) source $config_file url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100\gameaddr\\$ip&key=$steam_api" curl -Ls "$url" > $meta_file json=$(mktemp) < $meta_file jq '.response' > $json res=$(< $meta_file jq -er '.response.servers[]' 2>/dev/null) } #TODO: local servers #local_ip(){ #(^127\.)|(^10\.)|(^172\.1[6-9]\.)|(^172\.2[0-9]\.)|(^172\.3[0-1]\.)|(^192\.168\.) #} test_steam_api(){ local code=$(curl -ILs "https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=10&key=$steam_api" \ | grep -E "^HTTP") [[ $code =~ 403 ]] && echo 1 [[ $code =~ 200 ]] && echo 0 } test_bm_api(){ local code=$(curl -ILs "$api" -H "Authorization: Bearer "$api_key"" -G \ -d "filter[game]=$game" | grep -E "^HTTP") [[ $code =~ 401 ]] && echo 1 [[ $code =~ 200 ]] && echo 0 } add_steam_api(){ [[ $(test_steam_api) -eq 1 ]] && return 1 mv $config_file ${config_path}dztuirc.old nr=$(awk '/steam_api=/ {print NR}' ${config_path}dztuirc.old) steam_api="steam_api=\"$steam_api\"" awk -v "var=$steam_api" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc echo "[DZGUI] Added Steam API key" $steamsafe_zenity --info --title="DZGUI" --text="Added Steam API key to:\n\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" --width=500 2>/dev/null source $config_file } check_steam_api(){ if [[ -z $steam_api ]]; then steam_api=$($steamsafe_zenity --entry --text="Key 'steam_api' not present in config file. Enter Steam API key:" --title="DZGUI" 2>/dev/null) if [[ $? -eq 1 ]] ; then return elif [[ ${#steam_api} -lt 32 ]] || [[ $(test_steam_api) -eq 1 ]]; then $steamsafe_zenity --warning --title="DZGUI" --text="Check API key and try again." 2>/dev/null return 1 else add_steam_api fi fi } validate_ip(){ echo "$1" | grep -qP '^((25[0-5]|(2[0-4]|1\d|[1-9]|)\d)\.?\b){4}$' } connect_by_ip(){ source $config_file check_steam_api [[ $? -eq 1 ]] && return while true; do if [[ $return_from_table -eq 1 ]]; then return_from_table=0 return fi ip=$($steamsafe_zenity --entry --text="Enter server IP (omit port)" --title="DZGUI" 2>/dev/null) [[ $? -eq 1 ]] && return if validate_ip "$ip"; then fetch_ip_metadata if [[ ! $? -eq 0 ]]; then warn "[ERROR] 96: Failed to retrieve IP metadata. Check IP or API key and try again." echo "[DZGUI] 96: Failed to retrieve IP metadata" else ip_table fi else continue fi done } fetch_mods(){ remote_mods=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d filter[ids][whitelist]="$1" -d "sort=-players" \ | jq -r '.data[] .attributes .details .modIds[]') } query_defunct(){ max=${#modlist[@]} concat(){ for ((i=0;i<$max;i++)); do echo "publishedfileids[$i]=${modlist[$i]}&" done | awk '{print}' ORS='' } payload(){ echo -e "itemcount=${max}&$(concat)" } post(){ curl -s -X POST -H "Content-Type:application/x-www-form-urlencoded" -d "$(payload)" 'https://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v1/?format=json' } result=$(post | jq -r '.[].publishedfiledetails[] | select(.result==1) | "\(.file_size) \(.publishedfileid)"') echo "$result" > /tmp/modsizes readarray -t newlist <<< $(echo -e "$result" | awk '{print $2}') } validate_mods(){ url="https://steamcommunity.com/sharedfiles/filedetails/?id=" newlist=() readarray -t modlist <<< $remote_mods query_defunct } server_modlist(){ for i in "${newlist[@]}"; do printf "$i\n" done } compare(){ diff=$(comm -23 <(server_modlist | sort -u) <(installed_mods | sort)) } installed_mods(){ ls -1 "$workshop_dir" } concat_mods(){ if [[ -z ${remote_mods[@]} ]]; then return 1 else readarray -t serv <<< "$(server_modlist)" for i in "${serv[@]}"; do id=$(awk -F"= " '/publishedid/ {print $2}' "$workshop_dir"/$i/meta.cpp | awk -F\; '{print $1}') encoded_id=$(encode $id) link="@$encoded_id;" echo -e "$link" done | tr -d '\n' | perl -ple 'chop' fi } launch(){ mods=$(concat_mods) if [[ $debug -eq 1 ]]; then launch_options="$steam_cmd -applaunch $aid -connect=$ip -nolauncher -nosplash -name=$name -skipintro \"-mod=$mods\"" print_launch_options="$(printf "This is a dry run.\nThese options would have been used to launch the game:\n\n$launch_options\n" | fold -w 60)" $steamsafe_zenity --question --title="DZGUI" --ok-label="Write to file" --cancel-label="Back"\ --text="$print_launch_options" 2>/dev/null if [[ $? -eq 0 ]]; then source_script=$(realpath "$0") source_dir=$(dirname "$source_script") echo "$launch_options" > "$source_dir"/options.log echo "[DZGUI] Wrote launch options to $source_dir/options.log" $steamsafe_zenity --info --width 500 --title="DZGUI" --text="Wrote launch options to \n$source_dir/options.log" 2>/dev/null fi else echo "[DZGUI] All OK. Launching DayZ" $steamsafe_zenity --width 500 --title="DZGUI" --info --text="Launch conditions satisfied.\nDayZ will now launch after clicking [OK]." 2>/dev/null $steam_cmd -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro -name=$name \"-mod=$mods\" exit fi one_shot_launch=0 } browser(){ if [[ -n "$BROWSER" ]]; then "$BROWSER" "$1" 2>/dev/null else xdg-open "$1" 2>/dev/null fi } report_bug(){ echo "[DZGUI] Opening issues page in browser" if [[ $is_steam_deck -eq 1 ]]; then steam steam://openurl/"$issues_url" 2>/dev/null elif [[ $is_steam_deck -eq 0 ]]; then browser "$issues_url" 2>/dev/null & fi } forum(){ echo "[DZGUI] Opening forum in browser" if [[ $is_steam_deck -eq 1 ]]; then steam steam://openurl/"$forum_url" 2>/dev/null elif [[ $is_steam_deck -eq 0 ]]; then browser "$forum_url" 2>/dev/null & fi } help_file(){ echo "[DZGUI] Opening help file in browser" if [[ $is_steam_deck -eq 1 ]]; then steam steam://openurl/"$help_url" 2>/dev/null elif [[ $is_steam_deck -eq 0 ]]; then browser "$help_url" 2>/dev/null & fi } set_mode(){ if [[ $debug -eq 1 ]]; then mode=debug else mode=normal fi } delete_by_id(){ new_whitelist="whitelist=\"$(echo "$whitelist" | sed "s/,$server_id$//;s/^$server_id,//;s/,$server_id,/,/;s/^$server_id$//")\"" mv $config_file ${config_path}dztuirc.old nr=$(awk '/whitelist=/ {print NR}' ${config_path}dztuirc.old) awk -v "var=$new_whitelist" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc echo "[DZGUI] Removed $server_id from key 'whitelist'" $steamsafe_zenity --info --title="DZGUI" --text="Removed "$server_id" from:\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" --width=500 2>/dev/null source $config_file } delete_or_connect(){ if [[ $delete -eq 1 ]]; then server_name=$(echo "$sel" | awk -F"%%" '{print $1}') server_id=$(echo "$sel" | awk -F"%%" '{print $2}') $steamsafe_zenity --question --text="Delete this server? \n$server_name" --title="DZGUI" --width=500 2>/dev/null if [[ $? -eq 0 ]]; then delete_by_id $server_id fi source $config_file unset delete else local lookup_ip=$(echo "$sel" | awk -F: '{print $1}') ip=$lookup_ip fetch_ip_metadata if [[ ! $? -eq 0 ]]; then warn "[ERROR] 96: Failed to retrieve IP metadata. Check IP or API key and try again." echo "[DZGUI] 96: Failed to retrieve IP metadata" else local jad=$(echo "$res" | jq -r '.addr') if [[ $(<<< "$jad" wc -l ) -gt 1 ]]; then ip_table elif [[ $(<<< "$jad" wc -l ) -eq 1 ]]; then local gameport="$(echo "$res" | jq -r '.gameport')" local ip="$(echo "$jad" | awk -F: '{print $1}')" local qport=$(echo "$jad" | awk -F: '{print $2}') local sa_ip=$(echo "$ip:$gameport%%$qport") qport_list="$sa_ip" local sel="$ip:$gameport%%$qport" connect "$sel" "ip" fi fi fi } populate(){ while true; do if [[ $delete -eq 1 ]]; then cols="--column="Server" --column="ID"" set_header "delete" else cols="--column="Server" --column="IP" --column="Players" --column="Gametime" --column="Status" --column="ID" --column="Ping"" set_header ${FUNCNAME[0]} fi rc=$? if [[ $rc -eq 0 ]]; then if [[ -z $sel ]]; then warn "No item was selected." else delete_or_connect return fi else delete=0 return fi done } list_mods(){ if [[ -z $(installed_mods) ]] || [[ -z $(find $workshop_dir -maxdepth 2 -name "*.cpp" | grep .cpp) ]]; then $steamsafe_zenity --info --text="94: No mods currently installed or incorrect path given" $sd_res 2>/dev/null else for d in $(find $game_dir/* -maxdepth 1 -type l); do dir=$(basename $d) awk -v d=$dir -F\" '/name/ {printf "%s\t%s\t", $2,d}' "$gamedir"/$d/meta.cpp printf "%s\n" "$(basename $(readlink -f $game_dir/$dir))" done | sort -k1 fi } fetch_query_ports(){ qport_list=$(echo "$response" | jq -r '.data[] .attributes | "\(.ip):\(.port)%%\(.portQuery)"') } connect_to_fav(){ if [[ -n $fav ]]; then one_shot_launch=1 query_api fetch_query_ports echo "[DZGUI] Attempting connection to $fav_label" connect "$qport_list" "ip" one_shot_launch=0 else warn "93: No fav server configured" fi } set_header(){ [[ $auto_install -eq 2 ]] && install_mode="auto" [[ $auto_install -eq 1 ]] && install_mode="headless" [[ $auto_install -eq 0 ]] && install_mode=manual if [[ $1 == "delete" ]]; then sel=$(cat $tmp | $steamsafe_zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Mods: $install_mode | Fav: $fav_label" \ --separator="$separator" --print-column=1,2 --ok-label="Delete" 2>/dev/null) elif [[ $1 == "populate" ]]; then sel=$(cat $tmp | $steamsafe_zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Mods: $install_mode | Fav: $fav_label" \ --separator="$separator" --print-column=2,6 2>/dev/null) elif [[ $1 == "main_menu" ]]; then sel=$($steamsafe_zenity $sd_res --list --title="DZGUI" --text="${news}DZGUI $version | Mode: $mode | Branch: $branch | Mods: $install_mode | Fav: $fav_label" \ --cancel-label="Exit" --ok-label="Select" --column="Select launch option" --hide-header "${items[@]}" 2>/dev/null) fi } toggle_branch(){ mv $config_file ${config_path}dztuirc.old nr=$(awk '/branch=/ {print NR}' ${config_path}dztuirc.old) if [[ $branch == "stable" ]]; then branch="testing" else branch="stable" fi flip_branch="branch=\"$branch\"" awk -v "var=$flip_branch" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file printf "[DZGUI] Toggled branch to '$branch'\n" source $config_file } is_beta(){ local dir="$default_steam_path/package" if [[ -f $dir/beta ]]; then echo 0 else echo 1 fi } focus_beta_client(){ wid(){ wmctrl -ilx | awk 'tolower($3) == "steam.steam"' | grep 'Steam$' | awk '{print $1}' } until [[ -n $(wid) ]]; do : done wmctrl -ia $(wid) sleep 0.1s wid=$(xdotool getactivewindow) local geo=$(xdotool getwindowgeometry $wid) local pos=$(<<< "$geo" awk 'NR==2 {print $2}' | sed 's/,/ /') local dim=$(<<< "$geo" awk 'NR==3 {print $2}' | sed 's/x/ /') local pos1=$(<<< "$pos" awk '{print $1}') local pos2=$(<<< "$pos" awk '{print $2}') local dim1=$(<<< "$dim" awk '{print $1}') local dim2=$(<<< "$dim" awk '{print $2}') local dim1=$(((dim1/2)+pos1)) local dim2=$(((dim2/2)+pos2)) xdotool mousemove $dim1 $dim2 xdotool click 1 sleep 0.5s xdotool key Tab } generate_log(){ cat <<-DOC Linux: $(uname -mrs) Version: $version Branch: $branch Whitelist: $whitelist Steam path: $steam_path Workshop path: $workshop_dir Game path: $game_dir Mods: $(list_mods) DOC } console_dl(){ readarray -t modids <<< "$@" $steam_cmd steam://open/console 2>/dev/null 1>&2 && sleep 1s #https://github.com/jordansissel/xdotool/issues/67 #https://dwm.suckless.org/patches/current_desktop/ sleep 1.5s for i in "${modids[@]}"; do if [[ $(is_beta) -eq 0 ]]; then if [[ ${#modids[@]} -eq 1 ]]; then focus_beta_client fi else wid=0 until [[ $(xdotool getwindowname $wid 2>/dev/null) == "Steam" ]]; do wid=$(xdotool getactivewindow) done xdotool windowfocus $wid xdotool key Tab fi xdotool type --delay 0 "workshop_download_item $aid $i" sleep 0.5s xdotool key Return sleep 0.5s done } find_default_path(){ discover(){ echo "# Searching for Steam" default_steam_path=$(find / -type d \( -path "/proc" -o -path "*/timeshift" -o -path \ "/tmp" -o -path "/usr" -o -path "/boot" -o -path "/proc" -o -path "/root" \ -o -path "/sys" -o -path "/etc" -o -path "/var" -o -path "/lost+found" \) -prune \ -o -regex ".*/Steam/ubuntu12_32$" -print -quit 2>/dev/null | sed 's@/ubuntu12_32@@') } if [[ $is_steam_deck -eq 1 ]]; then default_steam_path="$HOME/.local/share/Steam" else local def_path local ub_path local flat_path def_path="$HOME/.local/share/Steam" ub_path="$HOME/.steam/steam" flat_path="$HOME/.var/app/com.valvesoftware.Steam/data/Steam" if [[ -d "$def_path" ]]; then default_steam_path="$def_path" elif [[ -d "$ub_path" ]]; then default_steam_path="$ub_path" elif [[ -d $flat_path ]]; then default_steam_path="$flat_path" else local res=$(echo -e "Let DZGUI auto-discover Steam path (accurate, slower)\nSelect the Steam path manually (less accurate, faster)" | $steamsafe_zenity --list --column="Choice" --title="DZGUI" --hide-header --text="Steam is not installed in a standard location." $sd_res) case "$res" in *auto*) discover ;; *manual*) zenity --info --text="\nSelect the top-level entry point to the location where Steam (not DayZ)\nis installed and before entering the \"steamapps\" path.\n\nE.g., if Steam is installed at:\n\"/media/mydrive/Steam\"\n\nCorrect:\n- \"/media/mydrive/Steam\"\n\nIncorrect:\n- \"/media/mydrive/Steam/steamapps/common/DayZ\"\n- \"/media/mydrive/\"" --width=500 && file_picker ;; esac fi fi } popup(){ pop(){ $steamsafe_zenity --info --text="$1" --title="DZGUI" --width=500 2>/dev/null } case "$1" in 100) pop "This feature requires xdotool and wmctrl.";; 200) pop "This feature is not supported on Gaming Mode.";; 300) pop "\nThe Steam console will now open and briefly issue commands to\ndownload the workshop files, then return to the download progress page.\n\nEnsure that the Steam console has keyboard and mouse focus\n(keep hands off keyboard) while the commands are being issued.\n\nDepending on the number if mods, it may take some time to queue the downloads,\nbut if a popup or notification window steals focus, it could obstruct\nthe process." ;; 400) pop "Automod install enabled. Auto-downloaded mods will not appear\nin your Steam Workshop subscriptions, but DZGUI will\ntrack the version number of downloaded mods internally\nand trigger an update if necessary." ;; 500) pop "Automod install disabled.\nSwitched to manual mode." ;; 600) pop "No preferred servers set." ;; 700) pop "Toggled to Flatpak Steam." ;; 800) pop "Toggled to native Steam." ;; 900) pop "This feature is not supported on Steam Deck." esac } toggle_console_dl(){ [[ $is_steam_deck -eq 1 ]] && { popup 900; return; } [[ ! $(command -v xdotool) ]] && { popup 100; return; } [[ ! $(command -v wmctrl) ]] && { popup 100; return; } mv $config_file ${config_path}dztuirc.old local nr=$(awk '/auto_install=/ {print NR}' ${config_path}dztuirc.old) if [[ $auto_install == "2" ]]; then auto_install="0" popup 500 else auto_install="2" popup 400 fi local flip_state="auto_install=\"$auto_install\"" awk -v "var=$flip_state" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file printf "[DZGUI] Set mod install to '$auto_install'\n" source $config_file } force_update_mods(){ if [[ -f $version_file ]]; then awk '{OFS="\t"}{$2="000"}1' $version_file > /tmp/versions mv /tmp/versions $version_file fi } toggle_steam_binary(){ case "$steam_cmd" in steam) steam_cmd="flatpak run com.valvesoftware.Steam" update_steam_cmd popup 700 ;; flatpak*) steam_cmd="steam" update_steam_cmd popup 800;; esac } options_menu(){ case "$auto_install" in 0|1|"") auto_hr="OFF"; ;; 2) auto_hr="ON"; ;; esac debug_list=( "Toggle branch" "Toggle debug mode" "Generate debug log" "Toggle auto mod install [$auto_hr]" ) #TODO: tech debt: drop old flags [[ $auto_install -eq 2 ]] || [[ $auto_install -eq 1 ]] && debug_list+=("Force update local mods") case "$steam_cmd" in steam) steam_hr=Steam ;; flatpak*) steam_hr=Flatpak ;; esac [[ $toggle_steam -eq 1 ]] && debug_list+=("Toggle native Steam or Flatpak [$steam_hr]") debug_sel=$($steamsafe_zenity --list --width=1280 --height=800 --column="Options" --title="DZGUI" --hide-header "${debug_list[@]}" 2>/dev/null) [[ -z $debug_sel ]] && return case "$debug_sel" in "Toggle branch") enforce_dl=1 toggle_branch && check_version ;; "Toggle debug mode") toggle_debug ;; "Generate debug log") source_script=$(realpath "$0") source_dir=$(dirname "$source_script") generate_log > "$source_dir/DZGUI.log" printf "[DZGUI] Wrote log file to %s/log\n" "$source_dir" $steamsafe_zenity --info --width 500 --title="DZGUI" --text="Wrote log file to \n$source_dir/log" 2>/dev/null ;; Toggle[[:space:]]auto*) toggle_console_dl ;; "Force update local mods") force_update=1 force_update_mods merge_modlists > >($steamsafe_zenity --pulsate --progress --no-cancel --auto-close --title="DZGUI" --width=500 2>/dev/null) auto_mod_install ;; Toggle[[:space:]]native*) toggle_steam_binary ;; esac } query_and_connect(){ [[ -z $whitelist ]] && { popup 600; return; } q(){ query_api parse_json create_array } q | $steamsafe_zenity --width 500 --progress --pulsate --title="DZGUI" --auto-close 2>/dev/null rc=$? if [[ $rc -eq 1 ]]; then : else populate fi } exclude_full(){ response=$(echo "$response" | jq '[.[]|select(.players!=.max_players)]') } exclude_empty(){ response=$(echo "$response" | jq '[.[]|select(.players!=0)]') } filter_maps(){ echo "# Filtering maps" [[ $ret -eq 98 ]] && return local maps=$(echo "$response" | jq -r '.[].map//empty|ascii_downcase' | sort -u) local map_ct=$(echo "$maps" | wc -l) local map_sel=$(echo "$maps" | $steamsafe_zenity --list --column="Check" --width=1200 --height=800 2>/dev/null --title="DZGUI" --text="Found $map_ct map types") echo "[DZGUI] Selected '$map_sel'" if [[ -z $map_sel ]]; then ret=97 return fi echo "100" response=$(echo "$response" | jq --arg map "$map_sel" '[.[]|select(.map)//empty|select(.map|ascii_downcase == $map)]') } exclude_daytime(){ response=$(echo "$response" | jq '[.[]|select(.gametype|test(",[0][6-9]:|,[1][0-6]:")|not)]') } exclude_nighttime(){ response=$(echo "$response" | jq '[.[]|select(.gametype|test(",[1][7-9]:|,[2][0-4]:|[0][0-5]:")|not)]') } keyword_filter(){ response=$(echo "$response" | jq --arg search "$search" '[.[]|select(.name|ascii_downcase | contains($search))]') } exclude_lowpop(){ response=$(echo "$response" | jq '[.[]|select(.players > 9)]') } exclude_nonascii(){ response=$(echo "$response" | jq -r '[.[]|select(.name|test("^([[:ascii:]])*$"))]') } strip_null(){ response=$(echo "$response" | jq -r '[.[]|select(.map//empty)]') } local_latlon(){ if [[ -z $(command -v dig) ]]; then local local_ip=$(curl -Ls "https://ipecho.net/plain") else local local_ip=$(dig +short myip.opendns.com @resolver1.opendns.com) fi local url="http://ip-api.com/json/$local_ip" local res=$(curl -Ls "$url" | jq -r '"\(.lat),\(.lon)"') local_lat=$(echo "$res" | awk -F, '{print $1}') local_lon=$(echo "$res" | awk -F, '{print $2}') } disabled(){ if [[ -z ${disabled[@]} ]]; then printf "%s" "-" else for((i=0;i<${#disabled[@]};i++)); do if [[ $i < $((${#disabled[@]}-1)) ]]; then printf "%s, " "${disabled[$i]}" else printf "%s" "${disabled[$i]}" fi done fi } pagination(){ if [[ ${#qport[@]} -eq 1 ]]; then entry=server else entry=servers fi printf "DZGUI %s | " "$version" printf "Mode: %s |" "$mode" printf "Fav: %s " "$fav_label" printf "\nIncluded: %s | " "$filters" printf "Excluded: %s " "$(disabled)" if [[ -n $search ]]; then printf "| Keyword: %s " "$search" fi printf "\nReturned: %s %s of %s | " "${#qport[@]}" "$entry" "$total_servers" printf "Players in-game: %s" "$players_online" } check_geo_file(){ local gzip="$helpers_path/ips.csv.gz" curl -Ls "$sums_url" > "$sums_path" cd "$helpers_path" md5sum -c "$sums_path" 2>/dev/null 1>&2 local res=$? cd $OLDPWD if [[ $res -eq 1 ]]; then run(){ mkdir -p "$helpers_path" echo "# Fetching new geolocation DB" curl -Ls "$db_file" > "$gzip" echo "# Extracting coordinates" #force overwrite gunzip -f "$gzip" echo "# Preparing helper file" curl -Ls "$km_helper_url" > "$km_helper" chmod +x $km_helper echo "100" } run > >($steamsafe_zenity --pulsate --progress --auto-close --width=500 2>/dev/null) fi } choose_filters(){ if [[ $is_steam_deck -eq 0 ]]; then sd_res="--width=1920 --height=1080" fi sels=$($steamsafe_zenity --title="DZGUI" --text="Server search" --list --checklist --column "Check" --column "Option" --hide-header TRUE "All maps (untick to select from map list)" TRUE "Daytime" TRUE "Nighttime" False "Empty" False "Full" TRUE "Low population" FALSE "Non-ASCII titles" FALSE "Keyword search" $sd_res 2>/dev/null) if [[ $sels =~ Keyword ]]; then search=$($steamsafe_zenity --entry --text="Search (case insensitive)" --width=500 --title="DZGUI" 2>/dev/null | awk '{print tolower($0)}') [[ -z $search ]] && { ret=97; return; } fi [[ -z $sels ]] && return filters=$(echo "$sels" | sed 's/|/, /g;s/ (untick to select from map list)//') } get_dist(){ local given_ip="$1" local network="$(echo "$given_ip" | awk -F. '{OFS="."}{print $1"."$2}')" local binary=$(grep -E "^$network\." $geo_file) local three=$(echo $given_ip | awk -F. '{print $3}') local host=$(echo $given_ip | awk -F. '{print $4}') local res=$(echo "$binary" | awk -F[.,] -v three=$three -v host=$host '$3 <=three && $7 >= three{if($3>three || ($3==three && $4 > host) || $7 < three || ($7==three && $8 < host)){next}{print}}' | awk -F, '{print $7,$8}') local remote_lat=$(echo "$res" | awk '{print $1}') local remote_lon=$(echo "$res" | awk '{print $2}') if [[ -z $remote_lat ]]; then local dist="Unknown" echo "$dist" else local dist=$($km_helper "$local_lat" "$local_lon" "$remote_lat" "$remote_lon") printf "%05.0f %s" "$dist" "km" fi } prepare_filters(){ echo "# Filtering list" [[ ! "$sels" =~ "Full" ]] && { exclude_full; disabled+=("Full") ; } [[ ! "$sels" =~ "Empty" ]] && { exclude_empty; disabled+=("Empty") ; } [[ ! "$sels" =~ "Daytime" ]] && { exclude_daytime; disabled+=("Daytime") ; } [[ ! "$sels" =~ "Nighttime" ]] && { exclude_nighttime; disabled+=("Nighttime") ; } [[ ! "$sels" =~ "Low population" ]] && { exclude_lowpop; disabled+=("Low-pop") ; } [[ ! "$sels" =~ "Non-ASCII titles" ]] && { exclude_nonascii; disabled+=("Non-ASCII") ; } [[ -n "$search" ]] && keyword_filter strip_null echo "100" } write_fifo(){ [[ -p $fifo ]] && rm $fifo mkfifo $fifo for((i=0;i<${#qport[@]};i++)); do printf "%s\n%s\n%s\n%03d\n%03d\n%s\n%s:%s\n%s\n" "${map[$i]}" "${name[$i]}" "${gametime[$i]}" \ "${players[$i]}" "${max[$i]}" "$(get_dist ${addr[$i]})" "${addr[$i]}" "${gameport[$i]}" "${qport[$i]}" >> $fifo done } munge_servers(){ if [[ ! "$sels" =~ "All maps" ]]; then filter_maps > >($steamsafe_zenity --pulsate --progress --auto-close --width=500 2>/dev/null) disabled+=("All maps") fi [[ $ret -eq 97 ]] && return prepare_filters > >($steamsafe_zenity --pulsate --progress --auto-close --width=500 2>/dev/null) if [[ $(echo "$response" | jq 'length') -eq 0 ]]; then $steamsafe_zenity --error --text="No matching servers" 2>/dev/null return fi local addr=$(echo "$response" | jq -r '.[].addr' | awk -F: '{print $1}') local gameport=$(echo "$response" | jq -r '.[].gameport') local qport=$(echo "$response" | jq -r '.[].addr' | awk -F: '{print $2}') #jq bug #1788, raw output cannot be used with ASCII local name=$(echo "$response" | jq -a '.[].name' | sed 's/\\u[0-9a-z]\{4\}//g;s/^"//;s/"$//') local players=$(echo "$response" | jq -r '.[].players') local max=$(echo "$response" | jq -r '.[].max_players') local map=$(echo "$response" | jq -r '.[].map|ascii_downcase') local gametime=$(echo "$response" | jq -r '.[].gametype' | grep -oE '[0-9]{2}:[0-9]{2}$') readarray -t qport <<< $qport readarray -t gameport <<< $gameport readarray -t addr <<< $addr readarray -t name <<< $name readarray -t players <<< $players readarray -t map <<< $map readarray -t max <<< $max readarray -t gametime <<< $gametime if [[ $is_steam_deck -eq 0 ]]; then sd_res="--width=1920 --height=1080" fi write_fifo & pid=$! local sel=$($steamsafe_zenity --text="$(pagination)" --title="DZGUI" --list --column=Map --column=Name --column=Gametime --column=Players --column=Max --column=Distance --column=IP --column=Qport $sd_res --print-column=7,8 --separator=%% 2>/dev/null < <(while true; do cat $fifo; done)) if [[ -z $sel ]]; then rm $fifo kill -9 $pid else rm $fifo kill -9 $pid echo $sel fi } debug_servers(){ [[ -f $debug_log ]] && rm $debug_log if [[ -n $steam_api ]]; then exists=true else exists=false fi key_len=${#steam_api} first_char=${steam_api:0:1} last_char=${steam_api:0-1} debug_res=$(curl -Ls "https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=10&key=$steam_api") debug_len=$(echo "$debug_res" | jq '[.response.servers[]]|length') [[ -z $debug_len ]] && debug_len=0 cat <<-DOC > $debug_log ======START DEBUG====== Key exists: $exists First char: $first_char Last char: $last_char Key length: $key_len ======Short query====== Expected: 10 Found: $debug_len Response follows----> $debug_res ======END DEBUG======= DOC } server_browser(){ check_steam_api [[ $? -eq 1 ]] && return unset ret file=$(mktemp) local limit=20000 local url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=$limit&key=$steam_api" check_geo_file local_latlon choose_filters [[ -z $sels ]] && return [[ $ret -eq 97 ]] && return #TODO: some error handling here fetch(){ echo "# Getting server list" response=$(curl -Ls "$url" | jq -r '.response.servers') } fetch > >($steamsafe_zenity --pulsate --progress --auto-close --width=500 2>/dev/null) total_servers=$(echo "$response" | jq 'length' | numfmt --grouping) players_online=$(curl -Ls "https://api.steampowered.com/ISteamUserStats/GetNumberOfCurrentPlayers/v1/?appid=$aid" \ | jq '.response.player_count' | numfmt --grouping) debug_log="$HOME/.local/share/dzgui/DEBUG.log" debug_servers local sel=$(munge_servers) if [[ -z $sel ]]; then unset filters unset search ret=98 sd_res="--width=1280 --height=800" return fi local sel_ip=$(echo "$sel" | awk -F%% '{print $1}') local sel_port=$(echo "$sel" | awk -F%% '{print $2}') qport_list="$sel_ip%%$sel_port" if [[ -n "$sel_ip" ]]; then connect "$sel_ip" "ip" sd_res="--width=1280 --height=800" else sd_res="--width=1280 --height=800" return fi } mods_disk_size(){ printf "Total size on disk: %s | " $(du -sh "$game_dir" | awk '{print $1}') printf "%s mods | " $(ls -1 "$game_dir" | wc -l) printf "Location: %s/steamapps/workshop/content/221100" "$steam_path" } main_menu(){ print_news set_mode while true; do set_header ${FUNCNAME[0]} rc=$? if [[ $rc -eq 0 ]]; then if [[ -z $sel ]]; then warn "No item was selected." elif [[ $sel == "${items[0]}" ]]; then : elif [[ $sel == "${items[1]}" ]]; then server_browser elif [[ $sel == "${items[2]}" ]]; then query_and_connect elif [[ $sel == "${items[3]}" ]]; then connect_to_fav elif [[ $sel == "${items[4]}" ]]; then connect_by_ip elif [[ $sel == "${items[5]}" ]]; then history_table elif [[ $sel == "${items[6]}" ]]; then : elif [[ $sel == "${items[7]}" ]]; then add_by_id elif [[ $sel == "${items[8]}" ]]; then add_by_fav elif [[ $sel == "${items[9]}" ]]; then delete=1 query_and_connect elif [[ $sel == "${items[10]}" ]]; then : elif [[ $sel == "${items[11]}" ]]; then list_mods | sed 's/\t/\n/g' | $steamsafe_zenity --list --column="Mod" --column="Symlink" --column="Dir" \ --title="DZGUI" $sd_res --text="$(mods_disk_size)" \ --print-column="" 2>/dev/null elif [[ $sel == "${items[12]}" ]]; then changelog | $steamsafe_zenity --text-info $sd_res --title="DZGUI" 2>/dev/null elif [[ $sel == "${items[13]}" ]]; then options_menu main_menu return elif [[ $sel == "${items[14]}" ]]; then : elif [[ $sel == "${items[15]}" ]]; then help_file elif [[ $sel == "${items[16]}" ]]; then report_bug elif [[ $sel == "${items[17]}" ]]; then forum else warn "This feature is not yet implemented." fi else return fi done } page_through(){ list_response=$(curl -s "$page") list=$(echo "$list_response" | jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.details.time)\t\(.status)\t\(.id)"') idarr+=("$list") parse_json } parse_json(){ echo "# Parsing servers" page=$(echo "$list_response" | jq -r '.links.next?') if [[ $first_entry -eq 1 ]]; then local list=$(echo "$list_response" | jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.details.time)\t\(.status)\t\(.id)"') idarr+=("$list") first_entry=0 fi if [[ "$page" != "null" ]]; then page_through else printf "%s\n" "${idarr[@]}" > $tmp idarr=() fetch_query_ports fi } check_ping(){ ping_ip=$(echo "$1" | awk -F'\t' '{print $2}' | awk -F: '{print $1}') ms=$(ping -c 1 -W 1 "$ping_ip" | awk -Ftime= '/time=/ {print $2}') if [[ -z $ms ]]; then echo "Timeout" else echo "$ms" fi } create_array(){ rows=() #TODO: improve error handling for null values lc=1 while read line; do name=$(echo "$line" | awk -F'\t' '{print $1}') #truncate names if [[ $(echo "$name" | wc -m) -gt 50 ]]; then name="$(echo "$name" | awk '{print substr($0,1,50) "..."}')" else : fi ip=$(echo "$line" | awk -F'\t' '{print $2}') players=$(echo "$line" | awk -F'\t' '{print $3}') time=$(echo "$line" | awk -F'\t' '{print $4}') stat=$(echo "$line" | awk -F'\t' '{print $5}') #TODO: probe offline return codes id=$(echo "$line" | awk -F'\t' '{print $6}') tc=$(awk 'END{print NR}' $tmp) if [[ $delete -eq 1 ]]; then declare -g -a rows=("${rows[@]}" "$name" "$id") else echo "# Checking ping: $lc/$tc" ping=$(check_ping "$line") declare -g -a rows=("${rows[@]}" "$name" "$ip" "$players" "$time" "$stat" "$id" "$ping") fi let lc++ done < <(cat "$tmp" | sort -k1) for i in "${rows[@]}"; do echo -e "$i"; done > $tmp } set_fav(){ echo "[DZGUI] Querying favorite server" query_api fav_label=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "filter[game]=$game" -d "filter[ids][whitelist]=$fav" \ | jq -r '.data[] .attributes .name') if [[ -z $fav_label ]]; then fav_label=null else fav_label="'$fav_label'" fi } check_unmerged(){ if [[ -f ${config_path}.unmerged ]]; then printf "[DZGUI] Found new config format, merging changes\n" merge_config rm ${config_path}.unmerged fi } merge_config(){ source $config_file mv $config_file ${config_path}dztuirc.old [[ -z $staging_dir ]] && staging_dir="/tmp" write_config > $config_file printf "[DZGUI] Wrote new config file to %sdztuirc\n" $config_path $steamsafe_zenity --info --width 500 --title="DZGUI" --text="Wrote new config format to \n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null } download_new_version(){ if [[ $is_steam_deck -eq 1 ]]; then freedesktop_dirs fi source_script=$(realpath "$0") source_dir=$(dirname "$source_script") mv $source_script $source_script.old echo "# Downloading version $upstream" curl -Ls "$version_url" > $source_script rc=$? if [[ $rc -eq 0 ]]; then echo "[DZGUI] Wrote $upstream to $source_script" chmod +x $source_script touch ${config_path}.unmerged echo "100" $steamsafe_zenity --question --width 500 --title="DZGUI" --text "DZGUI $upstream successfully downloaded.\nTo view the changelog, select Changelog.\nTo use the new version, select Exit and restart." --ok-label="Changelog" --cancel-label="Exit" 2>/dev/null code=$? if [[ $code -eq 0 ]]; then changelog | $steamsafe_zenity --text-info $sd_res --title="DZGUI" 2>/dev/null exit elif [[ $code -eq 1 ]]; then exit fi else echo "100" mv $source_script.old $source_script $steamsafe_zenity --info --title="DZGUI" --text "[ERROR] 99: Failed to download new version." 2>/dev/null return fi } check_branch(){ if [[ $branch == "stable" ]]; then version_url="$stable_url/dzgui.sh" elif [[ $branch == "testing" ]]; then version_url="$testing_url/dzgui.sh" fi upstream=$(curl -Ls "$version_url" | awk -F= '/^version=/ {print $2}') } enforce_dl(){ download_new_version > >($steamsafe_zenity --progress --pulsate --auto-close --no-cancel --width=500) } prompt_dl(){ $steamsafe_zenity --question --title="DZGUI" --text "Version conflict.\n\nYour branch:\t\t\t$branch\nYour version:\t\t\t$version\nUpstream version:\t\t$upstream\n\nVersion updates introduce important bug fixes and are encouraged.\n\nAttempt to download latest version?" --width=500 --ok-label="Yes" --cancel-label="No" 2>/dev/null rc=$? if [[ $rc -eq 1 ]]; then return else echo "100" download_new_version > >($steamsafe_zenity --progress --pulsate --auto-close --no-cancel --width=500) fi } check_version(){ [[ -f $config_file ]] && source $config_file [[ -z $branch ]] && branch="stable" check_branch [[ ! -f "$freedesktop_path/dzgui.desktop" ]] && freedesktop_dirs if [[ $version == $upstream ]]; then check_unmerged else # echo "100" echo "[DZGUI] Upstream ($upstream) != local ($version)" if [[ $enforce_dl -eq 1 ]]; then enforce_dl else prompt_dl fi fi } check_architecture(){ cpu=$(cat /proc/cpuinfo | grep "AMD Custom APU 0405") if [[ -n "$cpu" ]]; then is_steam_deck=1 echo "[DZGUI] Setting architecture to 'Steam Deck'" else is_steam_deck=0 echo "[DZGUI] Setting architecture to 'desktop'" fi } add_by_id(){ #FIXME: prevent redundant creation of existent IDs (for neatness) while true; do id=$($steamsafe_zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null) rc=$? if [[ $rc -eq 1 ]]; then return else if [[ ! $id =~ ^[0-9]+$ ]]; then $steamsafe_zenity --warning --title="DZGUI" --text="Invalid ID" 2>/dev/null else [[ -z $whitelist ]] && new_whitelist="whitelist=\"$id\"" [[ -n $whitelist ]] && new_whitelist="whitelist=\"$whitelist,$id\"" mv $config_file ${config_path}dztuirc.old nr=$(awk '/whitelist=/ {print NR}' ${config_path}dztuirc.old) awk -v "var=$new_whitelist" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc $steamsafe_zenity --info --title="DZGUI" --text="Added "$id" to:\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" --width=500 2>/dev/null source $config_file return fi fi done } toggle_debug(){ mv $config_file ${config_path}dztuirc.old nr=$(awk '/debug=/ {print NR}' ${config_path}dztuirc.old) if [[ $debug -eq 1 ]]; then debug=0 else debug=1 fi flip_debug="debug=\"$debug\"" awk -v "var=$flip_debug" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file printf "[DZGUI] Toggled debug flag to '$debug'\n" source $config_file } setup(){ if [[ -n $fav ]]; then set_fav items[8]=" Change favorite server" fi } check_map_count(){ local count=1048576 echo "[DZGUI] Checking system map count" if [[ ! -f /etc/sysctl.d/dayz.conf ]]; then $steamsafe_zenity --question --width 500 --title="DZGUI" --cancel-label="Cancel" --ok-label="OK" --text "sudo password required to check system vm map count." 2>/dev/null if [[ $? -eq 0 ]]; then local pass pass=$($steamsafe_zenity --password) [[ $? -eq 1 ]] && exit 1 local ct=$(sudo -S <<< "$pass" sh -c "sysctl -q vm.max_map_count | awk -F'= ' '{print \$2}'") local new_ct [[ $ct -lt $count ]] && ct=$count sudo -S <<< "$pass" sh -c "echo 'vm.max_map_count=$ct' > /etc/sysctl.d/dayz.conf" sudo sysctl -p /etc/sysctl.d/dayz.conf else exit 1 fi fi } add_by_fav(){ while true; do fav_id=$($steamsafe_zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null) rc=$? if [[ $rc -eq 1 ]]; then return else if [[ ! $fav_id =~ ^[0-9]+$ ]]; then $steamsafe_zenity --warning --title="DZGUI" --text="Invalid ID" else new_fav="fav=\"$fav_id\"" mv $config_file ${config_path}dztuirc.old nr=$(awk '/fav=/ {print NR}' ${config_path}dztuirc.old) awk -v "var=$new_fav" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc echo "[DZGUI] Added $fav_id to key 'fav'" $steamsafe_zenity --info --title="DZGUI" --text="Added "$fav_id" to:\n${config_path}dztuirc\nIf errors occurred, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null source $config_file set_fav items[8]=" Change favorite server" return fi fi done } lock(){ [[ ! -d $config_path ]] && return if [[ ! -f ${config_path}.lockfile ]]; then touch ${config_path}.lockfile fi pid=$(cat ${config_path}.lockfile) ps -p $pid -o pid= >/dev/null 2>&1 res=$? if [[ $res -eq 0 ]]; then echo "[DZGUI] Already running ($pid)" $steamsafe_zenity --info --text="DZGUI already running (pid $pid)" --width=500 --title="DZGUI" 2>/dev/null exit elif [[ $pid == $$ ]]; then : else echo $$ > ${config_path}.lockfile fi } fetch_helpers(){ mkdir -p "$helpers_path" [[ ! -f "$helpers_path/vdf2json.py" ]] && curl -Ls "$vdf2json_url" > "$helpers_path/vdf2json.py" } update_steam_cmd(){ local new_cmd preferred_client="$steam_cmd" new_cmd="preferred_client=\"$preferred_client\"" mv $config_file ${config_path}dztuirc.old nr=$(awk '/preferred_client=/ {print NR}' ${config_path}dztuirc.old) awk -v "var=$new_cmd" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc } steam_deps(){ local flatpak steam [[ $(command -v flatpak) ]] && flatpak=$(flatpak list | grep valvesoftware.Steam) steam=$(command -v steam) if [[ -z "$steam" ]] && [[ -z "$flatpak" ]]; then warn "Requires Steam or Flatpak Steam" exit elif [[ -n "$steam" ]] && [[ -n "$flatpak" ]]; then toggle_steam=1 steam_cmd="steam" [[ -n $preferred_client ]] && steam_cmd="$preferred_client" [[ -z $preferred_client ]] && update_steam_cmd elif [[ -n "$steam" ]]; then steam_cmd="steam" else steam_cmd="flatpak run com.valvesoftware.Steam" fi } initial_setup(){ echo "# Initial setup" run_depcheck watcher_deps check_architecture check_version check_map_count fetch_helpers config steam_deps run_varcheck stale_symlinks init_items setup check_news echo "100" } main(){ lock initial_setup > >($steamsafe_zenity --pulsate --progress --auto-close --title="DZGUI" --no-cancel --width=500 2>/dev/null) main_menu #TODO: tech debt: cruddy handling for steam forking [[ $? -eq 1 ]] && pkill -f dzgui.sh } parent=$(cat /proc/$PPID/comm) main