# Changelog ## [Unreleased] - Clean up logging - Custom query API - Standardize dialogs ## [2.7.0-rc.19] 2022-09-26 ### Fixed - Strip text from "all maps" option in header ## [2.7.0-rc.18] 2022-09-26 ### Changed - Move lockfile check earlier in pipeline - Reword "All maps" filter option ### Fixed - Store player and server count sooner ## [2.7.0-rc.16-17] 2022-09-26 ### Changed - Clean up error logging and progress bars ## [2.7.0-rc.15] 2022-09-25 ### Fixed - Return selection from server function ## [2.7.0-rc.14] 2022-09-25 ### Fixed - Suppress progress dialog when new version available ## [2.7.0-rc.13] 2022-09-25 ### Fixed - Restore broken headers ### Added - More verbose logging ## [2.7.0-rc.12] 2022-09-24 ### Changed - More verbose logging, error codes ## [2.7.0-rc.11] 2022-09-24 ### Added - Add debug code to troubleshoot API responses ## [2.7.0-rc.10] 2022-09-23 ### Fixed - Server list not appearing when launching script through Steam ## [2.7.0-rc.9] 2022-09-22 ### Added - Add alternative IP query method ## [2.7.0-rc.8] 2022-09-15 ### Fixed - Drop Python dependency ## [2.7.0-rc.7] 2022-09-14 ### Added - Verify IP table checksums when starting ### Changed - Switch to C for helper logic ### Fixed - Error handling for obscure servers returning no modlist ## [2.7.0-rc.6] 2022-09-13 ### Added - Add number of maps found to map select menu ### Fixed - Strip Unicode spaces in server titles ## [2.7.0-rc.5] 2022-09-13 ### Changed - Improve server distance algorithm ### Fixed - Strip Unicode spaces in server titles ## [2.7.0-rc.2 to 4] 2022-09-13 ### Changed - Retooling data in header ## [2.7.0-rc.1] 2022-09-12 ### Added - Initial server browser prototype ## [2.6.0-rc.5] 2022-09-03 ### Fixed - Make variable local ## [2.6.0-rc.4] 2022-09-03 ### Fixed - Use alternate API for direct IP queries ## [2.6.0-rc.3] 2022-09-03 ### Changed - Revert to legacy API method ## [2.6.0-rc.2] 2022-08-31 ### Added - Validate Steam API key ## [2.6.0-rc.1] 2022-08-16 ### Added - Connect to server by IP ## [2.5.0-rc.2] 2022-08-14 ### Fixed - Hotfix for server list responses with no next page cursor breaking table ## [2.5.0-rc.1] 2022-08-14 ### Changed - More performant path discovery, skip extraneous prompts ## [2.4.2-rc.5] 2022-08-13 ### Fixed - Cleaned typos and removed debug code ## [2.4.2-rc.4] 2022-08-13 ### Fixed - Clean up legacy symlinks ## [2.4.2-rc.3] 2022-08-13 ### Fixed - Alternate symlink method to prevent collisions in IDs ## [2.4.2-rc.2] 2022-08-10 ### Fixed - Pass correct query ports to modlist function ## [2.4.2-rc.1] 2022-08-10 ### Fixed - Page though API results to list >10 servers ## [2.4.1-testing] 2022-08-09 ### Fixed - Hotfix for progress bar breaking table when >9 servers in list ## [2.4.0-rc.10 - 2.4.0-rc.14] 2022-08-05 ### Fixed - Miscellaneous backend changes to test deployment of shortcuts to Steam Deck ## [2.4.0-rc.9] 2022-08-05 ### Added - Steam Deck artwork ## [2.4.0-rc.8] 2022-08-04 ### Fixed - Prevent word splitting of CPU result - Correct path for writing .desktop files ## [2.4.0-rc.7] 2022-08-04 ### Fixed - Prevent user from entering invalid entries on first-time setup - Prompt to re-run first-time setup if config is malformed - Better handling of field output from table ### Added - Prototype .desktop file for Steam Deck - Generate bug report logs summarizing local settings ### Dropped - Deprecated functions ## [2.4.0-rc.5] 2022-07-31 ### Changed - Drop download prompt for branch toggle ## [2.4.0-rc.4] 2022-07-31 ### Fixed - Source seen_news and debug values when writing new config file ## [2.4.0-rc.3] 2022-07-31 ### Fixed - Populate branch value correctly when staging config file ## [2.4.0-rc.2] 2022-07-31 ### Fixed - Enforce download when switching branches ## [2.4.0-rc.1] 2022-07-24 ### Added - Dependency check for Steam - Delete server from list - News backend for critical updates - Prompt to permanently update sysctl map count - Clean up stale symlinks if mods were deleted - Backported DZTUI mod listing method (includes symlinks) - Backported DZTUI method of encoding symlinks when handling large number of mods - Write dry-run launch options to file when in debug mode ### Fixed - Prevent garbage in dependency check messages - Send browser to background when opening links ### Changed - Couple connect to fav and normal connect to same query function for maintainability - Revert to old issues page index - Hide header on unneeded pages - Better detection of Steam Deck ## [2.3.0] 2022-07-18 ### Added - Numbered mod links in browser - Admonition to upgrade versions for bug fixes - Toggle branch between stable/testing ### Fixed - Hotfix for fav server select on main menu ## [2.2.1] 2022-07-17 ### Fixed - Hotfix for upstream API returning malformed modlists - Handle servers with no mods - Fix dialog window depending on browser exit - Remove stray newlines in config file ## [2.2.0] 2022-06-22 ### Added - Toggle debug mode in-app ## [2.1.0] 2022-06-19 ### Changed - Updated link to new documentation ## [2.0.3] 2022-06-17 ### Fixed - Safer expansion of originating script path ## [2.0.2] 2022-06-16 ### Fixed - Remove enforced runtime check of workshop path ## [2.0.2] 2022-06-16 ### Fixed - Expansion of Steam path prefix when default path was found ## [2.0.1] 2022-06-16 ### Fixed - Regenerate mod links file in browser when clicking dialog - Reset whitelist when canceling one-shot (fav) mode ## [2.0.0] 2022-06-15 ### Added - Attempt to find DayZ path and write to config on first launch - Merge existing config values into new config format when upgrading version - Dynamically detect Steam Deck and set launch parameters - Add "gametime" column to server list - One-shot mode to open mod links in browser if using desktop - Add favorite server from main menu - Update favorite server changes in real time - Add link to help pages from main menu - Add link to changelog from main menu ### Changed - Don't require duplication of fav server in whitelist - More permissive truncation of long server names (50 char limit) - Render mod list as a scrollable menu - Reword errors for greater verbosity - Initial support of granular error handling for API response codes - Move extended path variables out of user config ### Fixed - Check if mod dir is sane before listing mods - Prevent favorite server launch if none set - Reset server list to entire whitelist if canceling out of fav connect - Do not load table on empty API response and warn user - Suppress stderr cruft in logs and use logger instead ## [1.2.1] 2022-06-12 ### Fixed - Print the entire changelog - Add confirmation dialog before run ## [1.2.0] 2022-06-12 ### Changed - Mod validation process now uses faster, single-pass API query - Improved logger output when setting fav server ### Added - In-app changelog ## [1.1.2] 2022-06-08 ### Fixed - Fix array used for mod concatenation; fetch post-sanitized list of mods ## [1.1.1] 2022-06-05 ### Fixed - Stricter regex to parse upstream version number ## [1.1.0] 2022-06-05 ### Added - Main menu: fav server label on header - Main menu: add servers by ID directly into config file - Main menu: link to report a bug - Main menu: quick connect to fav server - Connect: mod compatibility check - Connect: mod download prompt - Connect: mod auto symlinks - New version download prompt - Additional visualization of progress/menus ### Fixed - Menu recursion when navigating backwards ### Changed - Reduced ping timeout interval