import sys import a2s import math import json from a2s import dayzquery sys.path.append('a2s') def get_info(ip, qport): try: info = a2s.info((ip, int(qport))) name = info.server_name map = info.map_name address = ip + ":" + qport gameport = str(info.port) players = info.player_count max_players = info.max_players keywords = info.keywords ping = (info.ping*1000) ping = math.floor(ping) res = {} res['name'] = name res['map'] = map res['gametype'] = keywords res['players'] = players res['max_players'] = max_players res['addr'] = address res['gameport'] = gameport res['stat'] = "online" res['qport'] = qport res['ping'] = str(ping) + "ms" j = json.dumps([res]) print(j) except: sys.exit(1) def get_rules(ip, qport): try: mods = dayzquery.dayz_rules((ip, int(qport))).mods for k in mods: print(k.workshop_id) except: sys.exit(1) def get_names(ip, qport): try: mods = dayzquery.dayz_rules((ip, int(qport))).mods ids = [] names = [] for mod in mods: names.append(mod.name) ids.append(mod.workshop_id) res = {} res['names'] = names res['ids'] = ids j = json.dumps(res) print(j) except: sys.exit(1) ip = sys.argv[1] qport = sys.argv[2] mode = sys.argv[3] match mode: case "info": get_info(ip, qport) case "rules": get_rules(ip, qport) case "names": get_names(ip, qport)