#!/bin/bash
set -o pipefail
version=2.4.0-rc.7
aid=221100
game="dayz"
workshop="steam://url/CommunityFilePage/"
api="https://api.battlemetrics.com/servers"
sd_res="--width=1280 --height=800"
config_path="$HOME/.config/dztui/"
config_file="${config_path}dztuirc"
tmp=/tmp/dztui.tmp
separator="%%"
git_url="https://github.com/aclist/dztui/issues"
stable_url="https://raw.githubusercontent.com/aclist/dztui/dzgui/dzgui.sh"
testing_url="https://raw.githubusercontent.com/aclist/dztui/testing/dzgui.sh"
help_url="https://aclist.github.io/dzgui/dzgui"
check_config_msg="Check config values and restart."
news_url="https://raw.githubusercontent.com/aclist/dztui/dzgui/news"
update_last_seen(){
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/seen_news=/ {print NR}' ${config_path}dztuirc.old)
seen_news="seen_news=\"$sum\""
awk -v "var=$seen_news" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file
printf "[DZGUI] Updated last seen news item to '$sum'\n"
source $config_file
}
check_news(){
result=$(curl -Ls "$news_url")
sum=$(echo -n "$result" | md5sum | awk '{print $1}')
}
print_news(){
check_news
if [[ $sum == $seen_news || -z $result ]]; then
hchar=""
news=""
else
hchar="─"
news="$result\n$(awk -v var="$hchar" 'BEGIN{for(c=0;c<90;c++) printf var;}')\n"
update_last_seen
fi
}
#TODO: prevent connecting to offline servers
#TODO: abstract zenity title params
declare -A deps
deps=([awk]="5.1.1" [curl]="7.80.0" [jq]="1.6" [tr]="9.0" [zenity]="3.42.1" [steam]="1.0.0")
changelog(){
if [[ $branch == "stable" ]]; then
md="https://raw.githubusercontent.com/aclist/dztui/dzgui/changelog.md"
else
md="https://raw.githubusercontent.com/aclist/dztui/testing/changelog.md"
fi
prefix="This window can be scrolled."
echo $prefix
echo ""
curl -Ls "$md" | awk '/Unreleased/ {flag=1}flag'
}
depcheck(){
for dep in "${!deps[@]}"; do
command -v $dep 2>&1>/dev/null || (printf "Requires %s >=%s\n" $dep ${deps[$dep]}; exit 1)
done
}
init_items(){
#array order determines menu selector; this is destructive
items=(
"Launch server list"
"Quick connect to favorite server"
"Add server by ID"
"Add favorite server"
"Delete server"
"List installed mods"
"Toggle debug mode"
"Report bug (opens in browser)"
"Help file (opens in browser)"
"View changelog"
)
}
exit_and_cleanup(){
#TODO: this is currently unused
rm $tmp
rm $link_file
}
warn_and_exit(){
zenity --info --title="DZGUI" --text="$1" --icon-name="dialog-warning" 2>/dev/null
printf "[DZGUI] %s\n" "$check_config_msg"
exit
}
warn(){
zenity --info --title="DZGUI" --text="$1" --icon-name="dialog-warning" 2>/dev/null
}
info(){
zenity --info --title="DZGUI" --text="$1" 2>/dev/null
}
query_api(){
#TODO: prevent drawing list if null values returned without API error
if [[ $one_shot_launch -eq 1 ]]; then
list_of_ids="$fav"
else
if [[ -n $fav ]]; then
list_of_ids="$whitelist,$fav"
else
list_of_ids="$whitelist"
fi
fi
response=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "sort=-players" \
-d "filter[game]=$game" -d "filter[ids][whitelist]=$list_of_ids")
if [[ "$(jq -r 'keys[]' <<< "$response")" == "errors" ]]; then
code=$(jq -r '.errors[] .status' <<< $response)
#TODO: fix granular api codes
if [[ $code -eq 401 ]]; then
echo "$code" >> outfile
warn_and_exit "Error $code: malformed API key"
elif [[ $code -eq 500 ]]; then
warn_and_exit "Error $code: malformed server list"
fi
fi
if [[ -z $(echo $response | jq '.data[]') ]]; then
warn_and_exit "API returned empty response. Check config file."
fi
}
write_config(){
cat <<-END
#Path to DayZ installation
steam_path="$steam_path"
#Your unique API key
api_key="$api_key"
#Comma-separated list of server IDs
whitelist="$whitelist"
#Favorite server to fast-connect to (limit one)
fav="$fav"
#Custom player name (optional, required by some servers)
name="$name"
#Set to 1 to perform dry-run and print launch options
debug="$debug"
#Toggle stable/testing branch
branch="$branch"
#Last seen news item
seen_news="$seen_news"
END
}
write_desktop_file(){
cat <<-END
[Desktop Entry]
Version=1.0
Type=Application
Terminal=false
Exec=/home/deck/Downloads/dzgui.sh
Name=DZGUI
Comment=dzgui
Icon=dzgui.png
END
}
guess_path(){
if [[ $is_steam_deck -eq 1 ]]; then
curl -s "https://github.com/aclist/dztui/raw/testing/dzgui.png" > "$HOME/.local/share/applications"
write_desktop_file > "$HOME/.local/share/applications"
steam_path="/home/deck/.local/share/Steam"
else
echo "# Checking for default DayZ path"
path=$(find $HOME -path "*.local/share/Steam/steamapps/common/DayZ" | wc -c)
if [[ ! $path -eq 0 ]]; then
steam_path="$HOME/.local/share/Steam"
else
echo "# Searching for alternate DayZ path"
path=$(find / -path "*/steamapps/common/DayZ" 2>/dev/null)
if [[ $(echo "$path" | wc -l) -gt 1 ]]; then
path_sel=$(echo -e "$path" | zenity --list --title="DZGUI" --text="Multiple paths found. Select correct DayZ path" --column="Paths" --width 1200 --height 800)
clean_path=$(echo -e "$path_sel" | awk -F"/steamapps" '{print $1}')
steam_path="$clean_path"
elif [[ ! $(echo $path | wc -c) -eq 0 ]]; then
clean_path=$(echo -e "$path" | awk -F"/steamapps" '{print $1}')
steam_path="$clean_path"
else
steam_path=""
fi
fi
fi
echo "[DZGUI] Set Steam path to $steam_path"
}
create_config(){
while true; do
player_input="$(zenity --forms --add-entry="Player name (required for some servers)" --add-entry="API key" --add-entry="Server 1 (you can add more later)" --title=DZGUI --text=DZGUI --add-entry="Server 2" --add-entry="Server 3" --add-entry="Server 4" $sd_res --separator="│")"
#explicitly setting IFS crashes zenity in loop
#and mapfile does not support high ascii delimiters
#so split fields with newline
readarray -t args < <(echo "$player_input" | sed 's/│/\n/g')
name="${args[0]}"
api_key="${args[1]}"
server_1="${args[2]}"
server_2="${args[3]}"
server_3="${args[4]}"
server_4="${args[5]}"
[[ -z $player_input ]] && exit
if [[ -z $api_key ]]; then
warn "API key: invalid value"
elif [[ ! $server_1 =~ ^[0-9]+$ ]]; then
warn "Server 1: invalid server ID"
elif [[ -n $server_2 ]] && [[ ! $server_2 =~ ^[0-9]+$ ]]; then
warn "Server 2: invalid server ID"
elif [[ -n $server_3 ]] && [[ ! $server_3 =~ ^[0-9]+$ ]]; then
warn "Server 3: invalid server ID"
elif [[ -n $server_4 ]] && [[ ! $server_3 =~ ^[0-9]+$ ]]; then
warn "Server 4: invalid server ID"
else
whitelist=$(echo "$player_input" | awk -F"│" '{OFS=","}{print $3,$4,$5,$6}' | sed 's/,*$//g' | sed 's/^,*//g')
guess_path > >(zenity --progress --auto-close --pulsate)
mkdir -p $config_path; write_config > $config_file
info "Config file created at $config_file."
return
fi
done
}
err(){
printf "[ERROR] %s\n" "$1"
}
varcheck(){
[[ -z $api_key ]] && (err "Error in key: 'api_key'")
[[ -z $whitelist ]] && (err "Error in key: 'whitelist'")
[[ ! -d $game_dir ]] && (err "Malformed game path")
[[ $whitelist =~ [[:space:]] ]] && (err "Separate whitelist values with commas")
}
run_depcheck() {
if [[ -z $(depcheck) ]]; then
:
else
zenity --warning --ok-label="Exit" --title="DZGUI" --text="$(depcheck)"
exit
fi
}
run_varcheck(){
source $config_file
workshop_dir="$steam_path/steamapps/workshop/content/$aid"
game_dir="$steam_path/steamapps/common/DayZ"
if [[ -z $(varcheck) ]]; then
:
else
zenity --warning --ok-label="Exit" --text="$(varcheck)" 2>/dev/null
printf "[DZGUI] %s\n" "$check_config_msg"
exit
fi
}
config(){
if [[ ! -f $config_file ]]; then
zenity --question --cancel-label="Exit" --text="Config file not found. Should DZGUI create one for you?" 2>/dev/null
code=$?
if [[ $code -eq 1 ]]; then
exit
else
create_config
fi
else
source $config_file
fi
}
open_mod_links(){
link_file=$(mktemp)
echo "" > $link_file
echo "
DZGUI" >> $link_file
echo "DZGUI
" >> $link_file
echo "Open these links and subscribe to them on the Steam Workshop, then continue with the application prompts.
Note: it may take some time for mods to synchronize before DZGUI can see them.
It can help to have Steam in an adjacent window so that you can see the downloads completing.
" >> $link_file
n=1
for i in $diff; do
echo "$n. ${workshop}$i
"
let n++
done >> $link_file
echo "" >> $link_file
browser "$link_file" &
}
steam_deck_mods(){
until [[ -z $diff ]]; do
next=$(echo -e "$diff" | head -n1)
zenity --question --ok-label="Open" --cancel-label="Cancel" --title="DZGUI" --text="Missing mods. Click [Open] to open mod $next in Steam Workshop and subscribe to it by clicking the green Subscribe button. After the mod is downloaded, return to this menu to continue validation." 2>/dev/null
rc=$?
if [[ $rc -eq 0 ]]; then
echo "[DZGUI] Opening ${workshop}$next"
steam steam://url/CommunityFilePage/$next 2>/dev/null &
zenity --info --title="DZGUI" --ok-label="Next" --text="Click [Next] to continue mod check." 2>/dev/null
else
return
fi
compare
done
}
manual_mod_install(){
l=0
if [[ $is_steam_deck -eq 0 ]]; then
open_mod_links
until [[ -z $diff ]]; do
zenity --question --title="DZGUI" --ok-label="Next" --cancel-label="Cancel" --text="Opened mod links in browser. Click [Next] when all mods have been subscribed to. This dialog may reappear if clicking [Next] too soon before mods are synchronized in the background." 2>/dev/null
rc=$?
if [[ $rc -eq 0 ]]; then
compare
open_mod_links
else
return
fi
done
else
steam_deck_mods
fi
passed_mod_check
}
encode(){
echo "$1" | awk '{printf("%c",$1)}' | base64 | sed 's/\//_/g; s/=//g; s/+/]/g'
}
stale_symlinks(){
for l in $(find "$game_dir" -xtype l); do
unlink $l
done
}
legacy_symlinks(){
for d in "$game_dir"/*; do
if [[ $d =~ @[0-9]+-.+ ]]; then
unlink "$d"
fi
done
}
symlinks(){
for d in "$workshop_dir"/*; do
id=$(awk -F"= " '/publishedid/ {print $2}' "$d"/meta.cpp | awk -F\; '{print $1}')
encoded_id=$(encode "$id")
mod=$(awk -F\" '/name/ {print $2}' "$d"/meta.cpp | sed -E 's/[^[:alpha:]0-9]+/_/g; s/^_|_$//g')
link="@$encoded_id"
if [[ -h "$game_dir/$link" ]]; then
:
else
printf "[DZGUI] Creating symlink for $mod\n"
ln -fs "$d" "$game_dir/$link"
fi
done
}
passed_mod_check(){
echo "[DZGUI] Passed mod check"
stale_symlinks
legacy_symlinks
symlinks
launch
}
connect(){
#TODO: sanitize/validate input
readarray -t qport_arr <<< "$qport_list"
if [[ -z ${qport_arr[@]} ]]; then
err "Failed to process favorite server"
return
fi
ip=$(echo "$1" | awk -F"$separator" '{print $1}')
#TODO: deprecated (for now)
bid=$(echo "$1" | awk -F"$separator" '{print $2}')
fetch_mods_sa "$ip"
validate_mods
rc=$?
[[ $rc -eq 1 ]] && return
compare
if [[ -n $diff ]]; then
manual_mod_install
else
passed_mod_check
fi
}
fetch_mods_sa(){
sa_ip=$(echo $ip | awk -F: '{print $1}')
for i in ${qport_arr[@]}; do
if [[ -n $(echo "$i" | awk -v ip=$ip '$0 ~ ip') ]]; then
sa_port=$(echo $i | awk -v ip=$ip -F$separator '$0 ~ ip {print $2}')
fi
done
echo "[DZGUI] Querying modlist on ${sa_ip}:${sa_port}"
remote_mods=$(curl -Ls "https://dayzsalauncher.com/api/v1/query/$sa_ip/$sa_port" | jq -r '.result.mods[].steamWorkshopId')
rc=$?
if [[ $rc -eq 1 ]]; then
err "Failed to fetch modlist"
return
fi
}
fetch_mods(){
remote_mods=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d filter[ids][whitelist]="$1" -d "sort=-players" \
| jq -r '.data[] .attributes .details .modIds[]')
}
query_defunct(){
max=${#modlist[@]}
concat(){
for ((i=0;i<$max;i++)); do
echo "publishedfileids[$i]=${modlist[$i]}&"
done | awk '{print}' ORS=''
}
payload(){
echo -e "itemcount=${max}&$(concat)"
}
post(){
curl -s -X POST -H "Content-Type:application/x-www-form-urlencoded" -d "$(payload)" 'https://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v1/?format=json'
}
readarray -t newlist <<< $(post | jq -r '.[].publishedfiledetails[] | select(.result==1) .publishedfileid')
}
validate_mods(){
url="https://steamcommunity.com/sharedfiles/filedetails/?id="
newlist=()
readarray -t modlist <<< $remote_mods
query_defunct
}
server_modlist(){
for i in "${newlist[@]}"; do
printf "$i\n"
done
}
compare(){
diff=$(comm -23 <(server_modlist | sort) <(installed_mods | sort))
}
installed_mods(){
ls -1 "$workshop_dir"
}
concat_mods(){
if [[ -z ${remote_mods[@]} ]]; then
return 1
else
readarray -t serv <<< "$(server_modlist)"
for i in "${serv[@]}"; do
id=$(awk -F"= " '/publishedid/ {print $2}' "$workshop_dir"/$i/meta.cpp | awk -F\; '{print $1}')
encoded_id=$(encode $id)
link="@$encoded_id;"
echo -e "$link"
done | tr -d '\n' | perl -ple 'chop'
fi
}
launch(){
mods=$(concat_mods)
if [[ $debug -eq 1 ]]; then
launch_options="steam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro \"-mod=$mods\""
print_launch_options="$(printf "[DEBUG] This is a dry run. These options would have been used to launch the game:\n\n$launch_options\n" | fold -w 60)"
zenity --question --title="DZGUI" --ok-label="Write to file" --cancel-label="Back"\
--text="$print_launch_options" 2>/dev/null
if [[ $? -eq 0 ]]; then
source_script=$(realpath "$0")
source_dir=$(dirname "$source_script")
echo "$launch_options" > "$source_dir"/options.log
echo "[DZGUI] Wrote 'options.log' to $source_dir"
fi
else
echo "[DZGUI] All OK. Launching DayZ"
zenity --title="DZGUI" --info --text="Launch conditions satisfied.\nDayZ will now launch after clicking [OK]." 2>/dev/null
steam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro -name=$name \"-mod=$mods\"
exit
fi
one_shot_launch=0
}
browser(){
if [[ -n "$BROWSER" ]]; then
"$BROWSER" "$1" 2>/dev/null
else
xdg-open "$1" 2>/dev/null
fi
}
report_bug(){
echo "[DZGUI] Opening issues page in browser"
if [[ $is_steam_deck -eq 1 ]]; then
steam steam://openurl/"$git_url" 2>/dev/null
elif [[ $is_steam_deck -eq 0 ]]; then
browser "$git_url" 2>/dev/null &
fi
}
help_file(){
echo "[DZGUI] Opening help file in browser"
if [[ $is_steam_deck -eq 1 ]]; then
steam steam://openurl/"$help_url" 2>/dev/null
elif [[ $is_steam_deck -eq 0 ]]; then
browser "$help_url" 2>/dev/null &
fi
}
set_mode(){
if [[ $debug -eq 1 ]]; then
mode=debug
else
mode=normal
fi
}
delete_by_id(){
new_whitelist="whitelist=\"$(echo "$whitelist" | sed "s/,$server_id$//;s/^$server_id,//;s/,$server_id,/,/")\""
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/whitelist=/ {print NR}' ${config_path}dztuirc.old)
awk -v "var=$new_whitelist" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc
echo "[DZGUI] Removed $server_id from key 'whitelist'"
zenity --info --title="DZGUI" --text="Removed "$server_id" from:\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
source $config_file
}
delete_or_connect(){
if [[ $delete -eq 1 ]]; then
server_name=$(echo "$sel" | awk -F"%%" '{print $1}')
server_id=$(echo "$sel" | awk -F"%%" '{print $2}')
zenity --question --text="Delete this server? \n$server_name"
if [[ $? -eq 0 ]]; then
delete_by_id $server_id
fi
else
connect $sel
fi
}
populate(){
while true; do
if [[ $delete -eq 1 ]]; then
cols="--column="Server" --column="ID""
set_header "delete"
else
cols="--column="Server" --column="IP" --column="Players" --column="Gametime" --column="Status" --column="ID" --column="Ping""
set_header ${FUNCNAME[0]}
fi
rc=$?
if [[ $rc -eq 0 ]]; then
if [[ -z $sel ]]; then
warn "No item was selected."
else
delete_or_connect
return
fi
else
delete=0
return
fi
done
}
list_mods(){
if [[ -z $(installed_mods) || -z $(find $workshop_dir -maxdepth 2 -name "*.cpp" | grep .cpp) ]]; then
zenity --info --text="No mods currently installed or incorrect path given" $sd_res 2>/dev/null
else
for d in $(find $game_dir/* -maxdepth 1 -type l); do
dir=$(basename $d)
awk -v d=$dir -F\" '/name/ {printf "%s\t%s\n", $2,d}' "$gamedir"/$d/meta.cpp
done | sort
fi
}
fetch_query_ports(){
qport_list=$(echo "$response" | jq -r '.data[] .attributes | "\(.ip):\(.port)%%\(.portQuery)"')
}
connect_to_fav(){
if [[ -n $fav ]]; then
one_shot_launch=1
query_api
fetch_query_ports
echo "[DZGUI] Attempting connection to $fav_label"
connect "$qport_list"
one_shot_launch=0
else
warn "No fav server configured"
fi
}
set_header(){
if [[ $1 == "delete" ]]; then
sel=$(cat $tmp | zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \
--separator="$separator" --print-column=1,2 --ok-label="Delete" 2>/dev/null)
elif [[ $1 == "populate" ]]; then
sel=$(cat $tmp | zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \
--separator="$separator" --print-column=2,6 2>/dev/null)
elif [[ $1 == "main_menu" ]]; then
sel=$(zenity $sd_res --list --title="DZGUI" --text="${news}DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \
--cancel-label="Exit" --ok-label="Select" --column="Select launch option" --hide-header "${items[@]}" 2>/dev/null)
fi
}
toggle_branch(){
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/branch=/ {print NR}' ${config_path}dztuirc.old)
if [[ $branch == "stable" ]]; then
branch="testing"
else
branch="stable"
fi
flip_branch="branch=\"$branch\""
awk -v "var=$flip_branch" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file
printf "[DZGUI] Toggled branch to '$branch'\n"
source $config_file
}
generate_log(){
cat <<-DOC
Version: $version
Branch: $branch
Whitelist: $whitelist
Path: $steam_path
Linux: $(uname -mrs)
Mods:
$(list_mods)
DOC
}
debug_menu(){
debug_list=(
"Toggle branch"
"Generate debug log"
)
debug_sel=$(zenity --list --width=1280 --height=800 --column="Options" --title="DZGUI" --hide-header "${debug_list[@]}" 2>/dev/null)
if [[ $debug_sel == "${debug_list[0]}" ]]; then
enforce_dl=1
toggle_branch &&
check_version
elif [[ $debug_sel == "${debug_list[1]}" ]]; then
source_script=$(realpath "$0")
source_dir=$(dirname "$source_script")
generate_log > "$source_dir"
exit
fi
}
query_and_connect(){
query_api
parse_json <<< "$response"
#TODO: create logger function
echo "[DZGUI] Checking response time of servers"
create_array | zenity --progress --pulsate --title="DZGUI" --auto-close 2>/dev/null
rc=$?
if [[ $rc -eq 1 ]]; then
:
else
populate
fi
}
main_menu(){
print_news
set_mode
if [[ $debug -eq 1 ]]; then
items+=("Debug options")
fi
if [[ -n $fav ]]; then
items[3]="Change favorite server"
fi
while true; do
set_header ${FUNCNAME[0]}
rc=$?
if [[ $rc -eq 0 ]]; then
if [[ -z $sel ]]; then
warn "No item was selected."
elif [[ $sel == "${items[0]}" ]]; then
query_and_connect
elif [[ $sel == "${items[1]}" ]]; then
connect_to_fav
elif [[ $sel == "${items[2]}" ]]; then
add_by_id
elif [[ $sel == "${items[3]}" ]]; then
add_by_fav
elif [[ $sel == "${items[4]}" ]]; then
delete=1
query_and_connect
elif [[ $sel == "${items[5]}" ]]; then
list_mods | sed 's/\t/\n/g' | zenity --list --column="Mod" --column="Symlink" --title="DZGUI" $sd_res --print-column="" 2>/dev/null
elif [[ $sel == "${items[6]}" ]]; then
toggle_debug
main_menu
return
elif [[ $sel == "${items[7]}" ]]; then
report_bug
elif [[ $sel == "${items[8]}" ]]; then
help_file
elif [[ $sel == "${items[9]}" ]]; then
changelog | zenity --text-info $sd_res --title="DZGUI" 2>/dev/null
elif [[ $sel == "${items[10]}" ]]; then
debug_menu
else
warn "This feature is not yet implemented."
fi
else
return
fi
done
}
parse_json(){
list=$(jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.details.time)\t\(.status)\t\(.id)"')
fetch_query_ports
#qport_list=$(echo "$response" | jq -r '.data[] .attributes | "\(.ip):\(.port)%%\(.portQuery)"')
echo -e "$list" > $tmp
}
check_ping(){
ping_ip=$(echo "$1" | awk -F'\t' '{print $2}' | awk -F: '{print $1}')
ms=$(ping -c 1 -W 1 "$ping_ip" | awk -Ftime= '/time=/ {print $2}')
if [[ -z $ms ]]; then
echo "Timeout"
else
echo "$ms"
fi
}
create_array(){
list=$(cat $tmp)
#TODO: improve error handling for null values
lc=1
while read line; do
name=$(echo "$line" | awk -F'\t' '{print $1}')
#truncate names
if [[ $(echo "$name" | wc -m) -gt 50 ]]; then
name="$(echo $name | awk '{print substr($0,1,50) "..."}')"
else
:
fi
ip=$(echo "$line" | awk -F'\t' '{print $2}')
players=$(echo "$line" | awk -F'\t' '{print $3}')
time=$(echo "$line" | awk -F'\t' '{print $4}')
stat=$(echo "$line" | awk -F'\t' '{print $5}')
#yad only
#[[ $stat == "online" ]] && stat="online" || :
#TODO: probe offline return codes
id=$(echo "$line" | awk -F'\t' '{print $6}')
tc=$(awk 'END{print NR}' $tmp)
if [[ $delete -eq 1 ]]; then
declare -g -a rows=("${rows[@]}" "$name" "$id")
else
echo "$lc/$tc"
echo "# Checking ping: $lc/$tc"
ping=$(check_ping "$line")
declare -g -a rows=("${rows[@]}" "$name" "$ip" "$players" "$time" "$stat" "$id" "$ping")
fi
let lc++
done <<< "$list"
for i in "${rows[@]}"; do echo -e "$i"; done > $tmp
}
set_fav(){
#TODO: test API key here and return errors
query_api
fav_label=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "filter[game]=$game" -d "filter[ids][whitelist]=$fav" \
| jq -r '.data[] .attributes .name')
if [[ -z $fav_label ]]; then
fav_label=null
fi
echo "[DZGUI] Setting favorite server to '$fav_label'"
}
check_unmerged(){
if [[ -f ${config_path}.unmerged ]]; then
printf "[DZGUI] Found new config format, merging changes\n"
merge_config
rm ${config_path}.unmerged
fi
}
merge_config(){
source $config_file
mv $config_file ${config_path}dztuirc.old
write_config > $config_file
printf "[DZGUI] Wrote new config file to %sdztuirc\n" $config_path
zenity --info --title="DZGUI" --text="Wrote new config format to \n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
}
download_new_version(){
source_script=$(realpath "$0")
source_dir=$(dirname "$source_script")
mv $source_script $source_script.old
curl -Ls "$version_url" > $source_script
rc=$?
if [[ $rc -eq 0 ]]; then
echo "[DZGUI] Wrote $upstream to $source_script"
chmod +x $source_script
touch ${config_path}.unmerged
zenity --question --title="DZGUI" --text "DZGUI $upstream successfully downloaded.\nTo view the changelog, select Changelog.\nTo use the new version, select Exit and restart." --ok-label="Changelog" --cancel-label="Exit" 2>/dev/null
code=$?
if [[ $code -eq 0 ]]; then
changelog | zenity --text-info $sd_res --title="DZGUI" 2>/dev/null
exit
elif [[ $code -eq 1 ]]; then
exit
fi
else
mv $source_script.old $source_script
zenity --info --title="DZGUI" --text "Failed to download new version." 2>/dev/null
return
fi
}
check_branch(){
if [[ $branch == "stable" ]]; then
version_url="$stable_url"
elif [[ $branch == "testing" ]]; then
version_url="$testing_url"
fi
upstream=$(curl -Ls "$version_url" | awk -F= '/^version=/ {print $2}')
}
enforce_dl(){
download_new_version
}
prompt_dl(){
zenity --question --title="DZGUI" --text "Version conflict.\n\nYour branch:\t\t\t$branch\nYour version:\t\t\t$version\nUpstream version:\t\t$upstream\n\nVersion updates introduce important bug fixes and are encouraged.\n\nAttempt to download latest version?" --width=500 --ok-label="Yes" --cancel-label="No" 2>/dev/null
rc=$?
if [[ $rc -eq 1 ]]; then
return
else
download_new_version
fi
}
check_version(){
if [[ ! -f $config_file ]]; then : ; else source $config_file; fi
if [[ -z $branch ]]; then
branch="stable"
write_config
fi
check_branch
if [[ $version == $upstream ]]; then
check_unmerged
else
echo "[DZGUI] Upstream ($upstream) != local ($version)"
if [[ $enforce_dl -eq 1 ]]; then
enforce_dl
else
prompt_dl
fi
fi
}
check_architecture(){
cpu=$(cat /proc/cpuinfo | grep "AMD Custom APU 0405")
if [[ -n $cpu ]]; then
is_steam_deck=1
echo "[DZGUI] Setting architecture to 'Steam Deck'"
else
is_steam_deck=0
echo "[DZGUI] Setting architecture to 'desktop'"
fi
}
add_by_id(){
#FIXME: prevent redundant creation of existent IDs (for neatness)
while true; do
id=$(zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null)
rc=$?
if [[ $rc -eq 1 ]]; then
return
else
if [[ ! $id =~ ^[0-9]+$ ]]; then
zenity --warning --title="DZGUI" --text="Invalid ID" 2>/dev/null
else
new_whitelist="whitelist=\"$whitelist,$id\""
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/whitelist=/ {print NR}' ${config_path}dztuirc.old)
awk -v "var=$new_whitelist" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc
echo "[DZGUI] Added $id to key 'whitelist'"
zenity --info --title="DZGUI" --text="Added "$id" to:\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
source $config_file
return
fi
fi
done
}
toggle_debug(){
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/debug=/ {print NR}' ${config_path}dztuirc.old)
if [[ $debug -eq 1 ]]; then
debug=0
items=()
init_items
else
debug=1
fi
flip_debug="debug=\"$debug\""
awk -v "var=$flip_debug" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file
printf "[DZGUI] Toggled debug flag to '$debug'\n"
source $config_file
}
setup(){
if [[ -n $fav ]]; then
set_fav
items[3]="Change favorite server"
fi
}
check_map_count(){
count=1048576
if [[ $(sysctl -q vm.max_map_count | awk -F"= " '{print $2}') -ne $count ]]; then
map_warning=$(zenity --question --title="DZGUI" --text "System map count must be $count or higher to run DayZ with Wine. Increase map count and make this change permanent? (will prompt for sudo password)" 2>/dev/null)
if [[ $? -eq 0 ]]; then
pass=$(zenity --password)
sudo -S <<< "$pass" sh -c "echo 'vm.max_map_count=1048576' > /etc/sysctl.d/dayz.conf"
echo ""
fi
fi
}
add_by_fav(){
while true; do
fav_id=$(zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null)
rc=$?
if [[ $rc -eq 1 ]]; then
return
else
if [[ ! $fav_id =~ ^[0-9]+$ ]]; then
zenity --warning --title="DZGUI" --text="Invalid ID"
else
new_fav="fav=\"$fav_id\""
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/fav=/ {print NR}' ${config_path}dztuirc.old)
awk -v "var=$new_fav" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc
echo "[DZGUI] Added $fav_id to key 'fav'"
zenity --info --title="DZGUI" --text="Added "$fav_id" to:\n${config_path}dztuirc\nIf errors occurred, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
source $config_file
set_fav
items[3]="Change favorite server"
return
fi
fi
done
}
main(){
run_depcheck
check_version
check_architecture
check_map_count
config
run_varcheck
init_items
setup
main_menu
}
main