#!/bin/bash set -o pipefail version=2.7.0-rc.24 aid=221100 game="dayz" workshop="steam://url/CommunityFilePage/" api="https://api.battlemetrics.com/servers" sd_res="--width=1280 --height=800" config_path="$HOME/.config/dztui/" config_file="${config_path}dztuirc" tmp=/tmp/dzgui.tmp fifo=/tmp/table.tmp separator="%%" check_config_msg="Check config values and restart." issues_url="https://github.com/aclist/dztui/issues" url_prefix="https://raw.githubusercontent.com/aclist/dztui" stable_url="$url_prefix/dzgui" testing_url="$url_prefix/testing" releases_url="https://github.com/aclist/dztui/releases/download/browser" help_url="https://aclist.github.io/dzgui/dzgui" news_url="$testing_url/news" freedesktop_path="$HOME/.local/share/applications" sd_install_path="$HOME/.local/share/dzgui" helpers_path="$sd_install_path/helpers" geo_file="$helpers_path/ips.csv" km_helper="$helpers_path/latlon" sums_path="$helpers_path/sums.md5" km_helper_url="$releases_url/latlon" db_file="$releases_url/ips.csv.gz" sums_url="$testing_url/helpers/sums.md5" update_last_seen(){ mv $config_file ${config_path}dztuirc.old nr=$(awk '/seen_news=/ {print NR}' ${config_path}dztuirc.old) seen_news="seen_news=\"$sum\"" awk -v "var=$seen_news" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file printf "[DZGUI] Updated last seen news item to '$sum'\n" source $config_file } check_news(){ result=$(curl -Ls "$news_url") sum=$(echo -n "$result" | md5sum | awk '{print $1}') } print_news(){ check_news if [[ $sum == $seen_news || -z $result ]]; then hchar="" news="" else hchar="─" news="$result\n$(awk -v var="$hchar" 'BEGIN{for(c=0;c<90;c++) printf var;}')\n" update_last_seen fi } #TODO: prevent connecting to offline servers #TODO: abstract zenity title params and dimensions declare -A deps deps=([awk]="5.1.1" [curl]="7.80.0" [jq]="1.6" [tr]="9.0" [zenity]="3.42.1" [steam]="1.0.0") changelog(){ if [[ $branch == "stable" ]]; then md="https://raw.githubusercontent.com/aclist/dztui/dzgui/changelog.md" else md="https://raw.githubusercontent.com/aclist/dztui/testing/changelog.md" fi prefix="This window can be scrolled." echo $prefix echo "" curl -Ls "$md" | awk '/Unreleased/ {flag=1}flag' } depcheck(){ for dep in "${!deps[@]}"; do command -v $dep 2>&1>/dev/null || (printf "Requires %s >=%s\n" $dep ${deps[$dep]}; exit 1) done } init_items(){ #array order determines menu selector; this is destructive items=( "[Connect]" " NEW: Server browser" " My servers" " Quick connect to favorite server" "[Manage servers]" " Connect by IP" " Add server by ID" " Add favorite server" " Delete server" "[Options]" " List installed mods" " Toggle debug mode" " Report bug (opens in browser)" " Help file (opens in browser)" " View changelog" ) } warn_and_exit(){ zenity --info --title="DZGUI" --text="$1" --icon-name="dialog-warning" 2>/dev/null printf "[DZGUI] %s\n" "$check_config_msg" exit } warn(){ zenity --info --title="DZGUI" --text="$1" --icon-name="dialog-warning" 2>/dev/null } info(){ zenity --info --title="DZGUI" --text="$1" 2>/dev/null } set_api_params(){ response=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "sort=-players" \ -d "filter[game]=$game" -d "filter[ids][whitelist]=$list_of_ids") list_response=$response first_entry=1 } query_api(){ #TODO: prevent drawing list if null values returned without API error if [[ $one_shot_launch -eq 1 ]]; then list_of_ids="$fav" else if [[ -n $fav ]]; then list_of_ids="$whitelist,$fav" else list_of_ids="$whitelist" fi fi set_api_params if [[ "$(jq -r 'keys[]' <<< "$response")" == "errors" ]]; then code=$(jq -r '.errors[] .status' <<< $response) #TODO: fix granular api codes if [[ $code -eq 401 ]]; then warn "Error $code: malformed API key" return elif [[ $code -eq 500 ]]; then warn "Error $code: malformed server list" return fi fi if [[ -z $(echo $response | jq '.data[]') ]]; then warn "95: API returned empty response. Check config file." return fi } write_config(){ cat <<-END #Path to DayZ installation steam_path="$steam_path" #Your unique API key api_key="$api_key" #Comma-separated list of server IDs whitelist="$whitelist" #Favorite server to fast-connect to (limit one) fav="$fav" #Custom player name (optional, required by some servers) name="$name" #Set to 1 to perform dry-run and print launch options debug="$debug" #Toggle stable/testing branch branch="$branch" #Last seen news item seen_news="$seen_news" #Steam API key steam_api="$steam_api" END } write_desktop_file(){ cat <<-END [Desktop Entry] Version=1.0 Type=Application Terminal=false Exec=$sd_install_path/dzgui.sh Name=DZGUI Comment=dzgui Icon=$sd_install_path/dzgui Categories=Game END } freedesktop_dirs(){ mkdir -p "$sd_install_path" mkdir -p "$freedesktop_path" #TODO: update url curl -s "$version_url" > "$sd_install_path/dzgui.sh" chmod +x "$sd_install_path/dzgui.sh" img_url="https://raw.githubusercontent.com/aclist/dztui/testing/images" for i in dzgui grid.png hero.png logo.png; do curl -s "$img_url/$i" > "$sd_install_path/$i" done write_desktop_file > "$freedesktop_path/dzgui.desktop" if [[ $is_steam_deck -eq 1 ]]; then write_desktop_file > "$HOME/Desktop/dzgui.desktop" fi } file_picker(){ #TODO: unimplemented while true; do local path=$(zenity --file-selection --directory 2>/dev/null) if [[ -z "$path" ]] || [[ ! -d "$path" ]] || [[ ! "$path" =~ steamapps/common/DayZ ]]; then continue else echo "[DZGUI]" Set path to $path clean_path=$(echo -e "$path" | awk -F"/steamapps" '{print $1}') steam_path="$clean_path" return fi done } guess_path(){ echo "# Checking for default DayZ path" path=$(find $HOME -type d -regex ".*/steamapps/common/DayZ$" -print -quit) if [[ -n "$path" ]]; then clean_path=$(echo -e "$path" | awk -F"/steamapps" '{print $1}') steam_path="$clean_path" else echo "# Searching for alternate DayZ path. This may take some time." path=$(find / -type d \( -path "/proc" -o -path "*/timeshift" -o -path "/tmp" -o -path "/usr" -o -path "/boot" -o -path "/proc" -o -path "/root" -o -path "/run" -o -path "/sys" -o -path "/etc" -o -path "/var" -o -path "/run" -o -path "/lost+found" \) -prune -o -regex ".*/steamapps/common/DayZ$" -print -quit 2>/dev/null) clean_path=$(echo -e "$path" | awk -F"/steamapps" '{print $1}') steam_path="$clean_path" fi } create_config(){ while true; do player_input="$(zenity --forms --add-entry="Player name (required for some servers)" --add-entry="API key" --add-entry="Server 1 (you can add more later)" --title="DZGUI" --text="DZGUI" --add-entry="Server 2" --add-entry="Server 3" --add-entry="Server 4" $sd_res --separator="│" 2>/dev/null)" #explicitly setting IFS crashes zenity in loop #and mapfile does not support high ascii delimiters #so split fields with newline readarray -t args < <(echo "$player_input" | sed 's/│/\n/g') name="${args[0]}" api_key="${args[1]}" server_1="${args[2]}" server_2="${args[3]}" server_3="${args[4]}" server_4="${args[5]}" [[ -z $player_input ]] && exit if [[ -z $api_key ]]; then warn "API key: invalid value" elif [[ -z $server_1 ]]; then warn "Server 1: cannot be empty" elif [[ ! $server_1 =~ ^[0-9]+$ ]]; then warn "Server 1: only numeric IDs" elif [[ -n $server_2 ]] && [[ ! $server_2 =~ ^[0-9]+$ ]]; then warn "Server 2: only numeric IDs" elif [[ -n $server_3 ]] && [[ ! $server_3 =~ ^[0-9]+$ ]]; then warn "Server 3: only numeric IDs" elif [[ -n $server_4 ]] && [[ ! $server_3 =~ ^[0-9]+$ ]]; then warn "Server 4: only numeric IDs" else whitelist=$(echo "$player_input" | awk -F"│" '{OFS=","}{print $3,$4,$5,$6}' | sed 's/,*$//g' | sed 's/^,*//g') guess_path > >(zenity --width 500 --progress --auto-close --pulsate 2>/dev/null) && echo "[DZGUI] Set path to $steam_path" #FIXME: tech debt: gracefully exit if user cancels search process mkdir -p $config_path; write_config > $config_file info "Config file created at $config_file." return fi done } err(){ printf "[ERROR] %s\n" "$1" } varcheck(){ [[ -z $api_key ]] && (err "Error in key: 'api_key'") [[ -z $whitelist ]] && (err "Error in key: 'whitelist'") [[ ! -d "$game_dir" ]] && (err "Malformed game path") [[ $whitelist =~ [[:space:]] ]] && (err "Separate whitelist values with commas") } run_depcheck(){ if [[ -z $(depcheck) ]]; then : else zenity --warning --ok-label="Exit" --title="DZGUI" --text="$(depcheck)" exit fi } run_varcheck(){ source $config_file workshop_dir="$steam_path/steamapps/workshop/content/$aid" game_dir="$steam_path/steamapps/common/DayZ" if [[ -z $(varcheck) ]]; then : else zenity --warning --width 500 --text="$(varcheck)" 2>/dev/null printf "[DZGUI] %s\n" "$check_config_msg" zenity --question --cancel-label="Exit" --text="Malformed config file. This is probably user error.\nStart first-time setup process again?" 2>/dev/null code=$? if [[ $code -eq 1 ]]; then exit else echo "100" create_config fi fi } config(){ if [[ ! -f $config_file ]]; then zenity --width 500 --info --text="Config file not found. Click OK to proceed to first-time setup." 2>/dev/null code=$? #prevent progress if user hits ESC if [[ $code -eq 1 ]]; then exit else create_config fi else source $config_file fi } open_mod_links(){ link_file=$(mktemp) echo "" > $link_file echo "DZGUI" >> $link_file echo "

DZGUI

" >> $link_file echo "

Open these links and subscribe to them on the Steam Workshop, then continue with the application prompts.
Note: it may take some time for mods to synchronize before DZGUI can see them.
It can help to have Steam in an adjacent window so that you can see the downloads completing.

" >> $link_file n=1 for i in $diff; do echo "$n. ${workshop}$i
" let n++ done >> $link_file echo "" >> $link_file browser "$link_file" 2>/dev/null & } steam_deck_mods(){ until [[ -z $diff ]]; do next=$(echo -e "$diff" | head -n1) zenity --question --ok-label="Open" --cancel-label="Cancel" --title="DZGUI" --text="Missing mods. Click [Open] to open mod $next in Steam Workshop and subscribe to it by clicking the green Subscribe button. After the mod is downloaded, return to this menu to continue validation." --width=500 2>/dev/null rc=$? if [[ $rc -eq 0 ]]; then echo "[DZGUI] Opening ${workshop}$next" steam steam://url/CommunityFilePage/$next 2>/dev/null & zenity --info --title="DZGUI" --ok-label="Next" --text="Click [Next] to continue mod check." --width=500 2>/dev/null else return fi compare done } manual_mod_install(){ l=0 if [[ $is_steam_deck -eq 0 ]]; then open_mod_links until [[ -z $diff ]]; do zenity --question --title="DZGUI" --ok-label="Next" --cancel-label="Cancel" --text="Opened mod links in browser.\nClick [Next] when all mods have been subscribed to.\nThis dialog may reappear if clicking [Next] too soon\nbefore mods are synchronized in the background." --width=500 2>/dev/null rc=$? if [[ $rc -eq 0 ]]; then compare open_mod_links else return fi done else steam_deck_mods fi passed_mod_check > >(zenity --pulsate --progress --auto-close --width=500 2>/dev/null) } encode(){ echo "$1" | md5sum | cut -c -8 } stale_symlinks(){ for l in $(find "$game_dir" -xtype l); do unlink $l done } legacy_symlinks(){ for d in "$game_dir"/*; do if [[ $d =~ @[0-9]+-.+ ]]; then unlink "$d" fi done for d in "$workshop_dir"/*; do local id=$(awk -F"= " '/publishedid/ {print $2}' "$d"/meta.cpp | awk -F\; '{print $1}') local encoded_id=$(echo "$id" | awk '{printf("%c",$1)}' | base64 | sed 's/\//_/g; s/=//g; s/+/]/g') if [[ -h "$game_dir/@$encoded_id" ]]; then unlink "$game_dir/@$encoded_id" fi done } symlinks(){ for d in "$workshop_dir"/*; do id=$(awk -F"= " '/publishedid/ {print $2}' "$d"/meta.cpp | awk -F\; '{print $1}') encoded_id=$(encode "$id") mod=$(awk -F\" '/name/ {print $2}' "$d"/meta.cpp | sed -E 's/[^[:alpha:]0-9]+/_/g; s/^_|_$//g') link="@$encoded_id" if [[ -h "$game_dir/$link" ]]; then : else printf "[DZGUI] Creating symlink for $mod\n" ln -fs "$d" "$game_dir/$link" fi done } passed_mod_check(){ echo "[DZGUI] Passed mod check" echo "# Preparing symlinks" stale_symlinks legacy_symlinks symlinks echo "100" launch } connect(){ #TODO: sanitize/validate input readarray -t qport_arr <<< "$qport_list" if [[ -z ${qport_arr[@]} ]]; then err "98: Failed to obtain query ports" return fi ip=$(echo "$1" | awk -F"$separator" '{print $1}') bid=$(echo "$1" | awk -F"$separator" '{print $2}') if [[ $2 == "ip" ]]; then fetch_mods_sa "$ip" > >(zenity --pulsate --progress --auto-close --no-cancel --width=500 2>/dev/null) else fetch_mods "$bid" fi if [[ $ret -eq 96 ]]; then unset ret return fi validate_mods rc=$? [[ $rc -eq 1 ]] && return compare if [[ -n $diff ]]; then manual_mod_install else passed_mod_check > >(zenity --pulsate --progress --auto-close --width=500 2>/dev/null) fi } fetch_mods(){ remote_mods=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d filter[ids][whitelist]="$1" -d "sort=-players" \ | jq -r '.data[] .attributes .details .modIds[]') } fetch_mods_sa(){ sa_ip=$(echo "$1" | awk -F: '{print $1}') for i in ${qport_arr[@]}; do if [[ -n $(echo "$i" | awk -v ip=$ip '$0 ~ ip') ]]; then sa_port=$(echo $i | awk -v ip=$ip -F$separator '$0 ~ ip {print $2}') fi done echo "[DZGUI] Querying modlist on ${sa_ip}:${sa_port}" echo "# Querying modlist on ${sa_ip}:${sa_port}" local response=$(curl -Ls "https://dayzsalauncher.com/api/v1/query/$sa_ip/$sa_port") local status=$(echo "$response" | jq '.status') if [[ $status -eq 1 ]]; then echo "100" err "97: Failed to fetch modlist" zenity --error --title="DZGUI" --width=500 --text="[ERROR] 97: Failed to fetch modlist" 2>/dev/null && ret=96 return fi remote_mods=$(echo "$response" | jq -r '.result.mods[].steamWorkshopId') qport_arr=() } prepare_ip_list(){ ct=$(< "$1" jq '[.response.servers[]]|length') for((i=0;i<$ct;i++));do name=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].name') addr=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].addr') ip=$(echo "$addr" | awk -F: '{print $1}') players=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].players') max_players=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].max_players') gameport=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].gameport') ip_port=$(echo "$ip:$gameport") time=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].gametype' | grep -oP '(?/dev/null) if [[ $? -eq 1 ]]; then return_from_table=1 return fi if [[ -z $sel ]]; then echo "No selection" else local gameport="$(echo "$sel" | awk -F: '{print $2}')" local ip="$(echo "$sel" | awk -F: '{print $1}')" local addr=$(< $json jq -r --arg gameport $gameport '.servers[]|select(.gameport == ($gameport|tonumber)).addr') local qport=$(echo "$addr" | awk -F: '{print $2}') local sa_ip=$(echo "$ip:$gameport%%$qport") qport_list="$sa_ip" connect "$sel" "ip" fi done } fetch_ip_metadata(){ local meta_file=$(mktemp) source $config_file url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100\gameaddr\\$ip&key=$steam_api" curl -Ls "$url" > $meta_file json=$(mktemp) < $meta_file jq '.response' > $json res=$(< $meta_file jq -er '.response.servers[]' 2>/dev/null) if [[ ! $? -eq 0 ]]; then warn "[ERROR] 96: Failed to retrieve IP metadata. Check IP or API key and try again." echo "[DZGUI] 96: Failed to retrieve IP metadata" else ip_table fi } #TODO: local servers #local_ip(){ #(^127\.)|(^10\.)|(^172\.1[6-9]\.)|(^172\.2[0-9]\.)|(^172\.3[0-1]\.)|(^192\.168\.) #} test_steam_api(){ local code=$(curl -ILs "https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=10&key=$steam_api" \ | grep -E "^HTTP") [[ $code =~ 403 ]] && { echo 403 >> logs; return 1; } } add_steam_api(){ [[ ! $(test_steam_api) ]] && return 1 mv $config_file ${config_path}dztuirc.old nr=$(awk '/steam_api=/ {print NR}' ${config_path}dztuirc.old) steam_api="steam_api=\"$steam_api\"" awk -v "var=$steam_api" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc echo "[DZGUI] Added Steam API key" zenity --info --title="DZGUI" --text="Added Steam API key to:\n\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null source $config_file } check_steam_api(){ if [[ -z $steam_api ]]; then steam_api=$(zenity --entry --text="Key 'steam_api' not present in config file. Enter Steam API key:" --title="DZGUI" 2>/dev/null) if [[ $? -eq 1 ]] ; then return elif [[ ${#steam_api} -lt 32 ]] || [[ ! $(test_steam_api) ]]; then zenity --warning --title="DZGUI" --text="Check API key and try again." 2>/dev/null return 1 else add_steam_api fi fi } validate_ip(){ echo "$1" | grep -qP '^((25[0-5]|(2[0-4]|1\d|[1-9]|)\d)\.?\b){4}$' } connect_by_ip(){ source $config_file check_steam_api [[ $? -eq 1 ]] && return while true; do if [[ $return_from_table -eq 1 ]]; then return_from_table=0 return fi ip=$(zenity --entry --text="Enter server IP (omit port)" --title="DZGUI" 2>/dev/null) [[ $? -eq 1 ]] && return if validate_ip "$ip"; then fetch_ip_metadata else continue fi done } fetch_mods(){ remote_mods=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d filter[ids][whitelist]="$1" -d "sort=-players" \ | jq -r '.data[] .attributes .details .modIds[]') } query_defunct(){ max=${#modlist[@]} concat(){ for ((i=0;i<$max;i++)); do echo "publishedfileids[$i]=${modlist[$i]}&" done | awk '{print}' ORS='' } payload(){ echo -e "itemcount=${max}&$(concat)" } post(){ curl -s -X POST -H "Content-Type:application/x-www-form-urlencoded" -d "$(payload)" 'https://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v1/?format=json' } readarray -t newlist <<< $(post | jq -r '.[].publishedfiledetails[] | select(.result==1) .publishedfileid') } validate_mods(){ url="https://steamcommunity.com/sharedfiles/filedetails/?id=" newlist=() readarray -t modlist <<< $remote_mods query_defunct } server_modlist(){ for i in "${newlist[@]}"; do printf "$i\n" done } compare(){ diff=$(comm -23 <(server_modlist | sort) <(installed_mods | sort)) } installed_mods(){ ls -1 "$workshop_dir" } concat_mods(){ if [[ -z ${remote_mods[@]} ]]; then return 1 else readarray -t serv <<< "$(server_modlist)" for i in "${serv[@]}"; do id=$(awk -F"= " '/publishedid/ {print $2}' "$workshop_dir"/$i/meta.cpp | awk -F\; '{print $1}') encoded_id=$(encode $id) link="@$encoded_id;" echo -e "$link" done | tr -d '\n' | perl -ple 'chop' fi } launch(){ mods=$(concat_mods) if [[ $debug -eq 1 ]]; then launch_options="steam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro \"-mod=$mods\"" print_launch_options="$(printf "This is a dry run.\nThese options would have been used to launch the game:\n\n$launch_options\n" | fold -w 60)" zenity --question --title="DZGUI" --ok-label="Write to file" --cancel-label="Back"\ --text="$print_launch_options" 2>/dev/null if [[ $? -eq 0 ]]; then source_script=$(realpath "$0") source_dir=$(dirname "$source_script") echo "$launch_options" > "$source_dir"/options.log echo "[DZGUI] Wrote launch options to $source_dir/options.log" zenity --info --width 500 --title="DZGUI" --text="Wrote launch options to \n$source_dir/options.log" 2>/dev/null fi else echo "[DZGUI] All OK. Launching DayZ" zenity --width 500 --title="DZGUI" --info --text="Launch conditions satisfied.\nDayZ will now launch after clicking [OK]." 2>/dev/null steam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro -name=$name \"-mod=$mods\" exit fi one_shot_launch=0 } browser(){ if [[ -n "$BROWSER" ]]; then "$BROWSER" "$1" 2>/dev/null else xdg-open "$1" 2>/dev/null fi } report_bug(){ echo "[DZGUI] Opening issues page in browser" if [[ $is_steam_deck -eq 1 ]]; then steam steam://openurl/"$issues_url" 2>/dev/null elif [[ $is_steam_deck -eq 0 ]]; then browser "$issues_url" 2>/dev/null & fi } help_file(){ echo "[DZGUI] Opening help file in browser" if [[ $is_steam_deck -eq 1 ]]; then steam steam://openurl/"$help_url" 2>/dev/null elif [[ $is_steam_deck -eq 0 ]]; then browser "$help_url" 2>/dev/null & fi } set_mode(){ if [[ $debug -eq 1 ]]; then mode=debug else mode=normal fi } delete_by_id(){ new_whitelist="whitelist=\"$(echo "$whitelist" | sed "s/,$server_id$//;s/^$server_id,//;s/,$server_id,/,/")\"" mv $config_file ${config_path}dztuirc.old nr=$(awk '/whitelist=/ {print NR}' ${config_path}dztuirc.old) awk -v "var=$new_whitelist" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc echo "[DZGUI] Removed $server_id from key 'whitelist'" zenity --info --title="DZGUI" --text="Removed "$server_id" from:\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null source $config_file } delete_or_connect(){ if [[ $delete -eq 1 ]]; then server_name=$(echo "$sel" | awk -F"%%" '{print $1}') server_id=$(echo "$sel" | awk -F"%%" '{print $2}') zenity --question --text="Delete this server? \n$server_name" if [[ $? -eq 0 ]]; then delete_by_id $server_id fi else #hotfix for bug #36 local lookup_ip=$(echo "$sel" | awk -F%% '{print $1}') local lookup_id="$(echo "$sel" | awk -F%% '{print $2}')" local qport=$(echo "$response" | jq --arg id $lookup_id '.data[]|select(.id==$id).attributes.portQuery') qport_list="$lookup_ip%%$qport" connect "$sel" "ip" fi } populate(){ while true; do if [[ $delete -eq 1 ]]; then cols="--column="Server" --column="ID"" set_header "delete" else cols="--column="Server" --column="IP" --column="Players" --column="Gametime" --column="Status" --column="ID" --column="Ping"" set_header ${FUNCNAME[0]} fi rc=$? if [[ $rc -eq 0 ]]; then if [[ -z $sel ]]; then warn "No item was selected." else delete_or_connect return fi else delete=0 return fi done } list_mods(){ if [[ -z $(installed_mods) ]] || [[ -z $(find $workshop_dir -maxdepth 2 -name "*.cpp" | grep .cpp) ]]; then zenity --info --text="94: No mods currently installed or incorrect path given" $sd_res 2>/dev/null else for d in $(find $game_dir/* -maxdepth 1 -type l); do dir=$(basename $d) awk -v d=$dir -F\" '/name/ {printf "%s\t%s\n", $2,d}' "$gamedir"/$d/meta.cpp done | sort fi } fetch_query_ports(){ qport_list=$(echo "$response" | jq -r '.data[] .attributes | "\(.ip):\(.port)%%\(.portQuery)"') } connect_to_fav(){ if [[ -n $fav ]]; then one_shot_launch=1 query_api fetch_query_ports echo "[DZGUI] Attempting connection to $fav_label" connect "$qport_list" "ip" one_shot_launch=0 else warn "93: No fav server configured" fi } set_header(){ if [[ $1 == "delete" ]]; then sel=$(cat $tmp | zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \ --separator="$separator" --print-column=1,2 --ok-label="Delete" 2>/dev/null) elif [[ $1 == "populate" ]]; then sel=$(cat $tmp | zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \ --separator="$separator" --print-column=2,6 2>/dev/null) elif [[ $1 == "main_menu" ]]; then sel=$(zenity $sd_res --list --title="DZGUI" --text="${news}DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \ --cancel-label="Exit" --ok-label="Select" --column="Select launch option" --hide-header "${items[@]}" 2>/dev/null) fi } toggle_branch(){ mv $config_file ${config_path}dztuirc.old nr=$(awk '/branch=/ {print NR}' ${config_path}dztuirc.old) if [[ $branch == "stable" ]]; then branch="testing" else branch="stable" fi flip_branch="branch=\"$branch\"" awk -v "var=$flip_branch" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file printf "[DZGUI] Toggled branch to '$branch'\n" source $config_file } generate_log(){ cat <<-DOC Version: $version Branch: $branch Whitelist: $whitelist Path: $steam_path Linux: $(uname -mrs) Mods: $(list_mods) DOC } debug_menu(){ debug_list=( "Toggle branch" "Generate debug log" ) debug_sel=$(zenity --list --width=1280 --height=800 --column="Options" --title="DZGUI" --hide-header "${debug_list[@]}" 2>/dev/null) if [[ $debug_sel == "${debug_list[0]}" ]]; then enforce_dl=1 toggle_branch && check_version elif [[ $debug_sel == "${debug_list[1]}" ]]; then source_script=$(realpath "$0") source_dir=$(dirname "$source_script") generate_log > "$source_dir/log" printf "[DZGUI] Wrote log file to %s/log\n" "$source_dir" zenity --info --width 500 --title="DZGUI" --text="Wrote log file to \n$source_dir/log" 2>/dev/null fi } query_and_connect(){ query_api parse_json #TODO: create logger function if [[ ! $delete -eq 1 ]]; then echo "[DZGUI] Checking response time of servers" create_array | zenity --width 500 --progress --pulsate --title="DZGUI" --auto-close 2>/dev/null else create_array fi rc=$? if [[ $rc -eq 1 ]]; then : else populate fi } exclude_full(){ response=$(echo "$response" | jq '[.[]|select(.players!=.max_players)]') } exclude_empty(){ response=$(echo "$response" | jq '[.[]|select(.players!=0)]') } filter_maps(){ echo "# Filtering maps" [[ $ret -eq 98 ]] && return local maps=$(echo "$response" | jq -r '.[].map//empty|ascii_downcase' | sort -u) local map_ct=$(echo "$maps" | wc -l) local map_sel=$(echo "$maps" | zenity --list --column="Check" --width=1200 --height=800 2>/dev/null --title="DZGUI" --text="Found $map_ct map types") echo "[DZGUI] Selected '$map_sel'" if [[ -z $map_sel ]]; then ret=97 return fi echo "100" response=$(echo "$response" | jq --arg map "$map_sel" '[.[]|select(.map)//empty|select(.map|ascii_downcase == $map)]') } exclude_daytime(){ response=$(echo "$response" | jq '[.[]|select(.gametype|test(",[0][6-9]:|,[1][0-6]:")|not)]') } exclude_nighttime(){ response=$(echo "$response" | jq '[.[]|select(.gametype|test(",[1][7-9]:|,[2][0-4]:|[0][0-5]:")|not)]') } keyword_filter(){ response=$(echo "$response" | jq --arg search "$search" '[.[]|select(.name|ascii_downcase | contains($search))]') } exclude_lowpop(){ response=$(echo "$response" | jq '[.[]|select(.players > 9)]') } exclude_nonascii(){ response=$(echo "$response" | jq -r '[.[]|select(.name|test("^([[:ascii:]])*$"))]') } strip_null(){ response=$(echo "$response" | jq -r '[.[]|select(.map//empty)]') } local_latlon(){ if [[ -z $(command -v dig) ]]; then local local_ip=$(curl -Ls "https://ipecho.net/plain") else local local_ip=$(dig +short myip.opendns.com @resolver1.opendns.com) fi local url="http://ip-api.com/json/$local_ip" local res=$(curl -Ls "$url" | jq -r '"\(.lat),\(.lon)"') local_lat=$(echo "$res" | awk -F, '{print $1}') local_lon=$(echo "$res" | awk -F, '{print $2}') } disabled(){ if [[ -z ${disabled[@]} ]]; then printf "%s" "-" else for((i=0;i<${#disabled[@]};i++)); do if [[ $i < $((${#disabled[@]}-1)) ]]; then printf "%s, " "${disabled[$i]}" else printf "%s" "${disabled[$i]}" fi done fi } pagination(){ if [[ ${#qport[@]} -eq 1 ]]; then entry=server else entry=servers fi printf "DZGUI %s | " "$version" printf "Mode: %s |" "$mode" printf "Fav: %s " "$fav_label" printf "\nIncluded: %s | " "$filters" printf "Excluded: %s " "$(disabled)" if [[ -n $search ]]; then printf "| Keyword: %s " "$search" fi printf "\nReturned: %s %s of %s | " "${#qport[@]}" "$entry" "$total_servers" printf "Players online: %s" "$players_online" } check_geo_file(){ local gzip="$helpers_path/ips.csv.gz" curl -Ls "$sums_url" > "$sums_path" cd "$helpers_path" md5sum -c "$sums_path" 2>/dev/null 1>&2 local res=$? if [[ $res -eq 1 ]]; then run(){ mkdir -p "$helpers_path" echo "# Fetching new geolocation DB" curl -Ls "$db_file" > "$gzip" echo "# Extracting coordinates" #force overwrite gunzip -f "$gzip" echo "# Preparing helper file" curl -Ls "$km_helper_url" > "$km_helper" chmod +x $km_helper echo "100" } run > >(zenity --pulsate --progress --auto-close --width=500 2>/dev/null) fi } choose_filters(){ if [[ $is_steam_deck -eq 0 ]]; then sd_res="--width=1920 --height=1080" fi sels=$(zenity --title="DZGUI" --text="Server search" --list --checklist --column "Check" --column "Option" --hide-header TRUE "All maps (untick to select from map list)" TRUE "Daytime" TRUE "Nighttime" False "Empty" False "Full" False "Low population" FALSE "Non-ASCII titles" FALSE "Keyword search" $sd_res 2>/dev/null) if [[ $sels =~ Keyword ]]; then search=$(zenity --entry --text="Search (case insensitive)" --width=500 --title="DZGUI" 2>/dev/null | awk '{print tolower($0)}') [[ -z $search ]] && { ret=97; return; } fi [[ -z $sels ]] && return filters=$(echo "$sels" | sed 's/|/, /g;s/ (untick to select from map list)//') echo "[DZGUI] Filters: $filters" } get_dist(){ local given_ip="$1" local network="$(echo "$given_ip" | awk -F. '{OFS="."}{print $1"."$2}')" local binary=$(grep -E "^$network\." $geo_file) local three=$(echo $given_ip | awk -F. '{print $3}') local host=$(echo $given_ip | awk -F. '{print $4}') local res=$(echo "$binary" | awk -F[.,] -v three=$three -v host=$host '$3 <=three && $7 >= three{if($3>three || ($3==three && $4 > host) || $7 < three || ($7==three && $8 < host)){next}{print}}' | awk -F, '{print $7,$8}') local remote_lat=$(echo "$res" | awk '{print $1}') local remote_lon=$(echo "$res" | awk '{print $2}') if [[ -z $remote_lat ]]; then local dist="Unknown" echo "$dist" else local dist=$($km_helper "$local_lat" "$local_lon" "$remote_lat" "$remote_lon") printf "%05.0f %s" "$dist" "km" fi } prepare_filters(){ echo "# Filtering list" [[ ! "$sels" =~ "Full" ]] && { exclude_full; disabled+=("Full") ; } [[ ! "$sels" =~ "Empty" ]] && { exclude_empty; disabled+=("Empty") ; } [[ ! "$sels" =~ "Daytime" ]] && { exclude_daytime; disabled+=("Daytime") ; } [[ ! "$sels" =~ "Nighttime" ]] && { exclude_nighttime; disabled+=("Nighttime") ; } [[ ! "$sels" =~ "Low population" ]] && { exclude_lowpop; disabled+=("Low-pop") ; } [[ ! "$sels" =~ "Non-ASCII titles" ]] && { exclude_nonascii; disabled+=("Non-ASCII") ; } [[ -n "$search" ]] && keyword_filter strip_null echo "100" } write_fifo(){ [[ -p $fifo ]] && rm $fifo mkfifo $fifo for((i=0;i<${#qport[@]};i++)); do printf "%s\n%s\n%s\n%03d\n%03d\n%s\n%s:%s\n%s\n" "${map[$i]}" "${name[$i]}" "${gametime[$i]}" \ "${players[$i]}" "${max[$i]}" "$(get_dist ${addr[$i]})" "${addr[$i]}" "${gameport[$i]}" "${qport[$i]}" >> $fifo done } munge_servers(){ if [[ ! "$sels" =~ "All maps" ]]; then filter_maps > >(zenity --pulsate --progress --auto-close --width=500 2>/dev/null) disabled+=("All maps") fi [[ $ret -eq 97 ]] && return prepare_filters > >(zenity --pulsate --progress --auto-close --width=500 2>/dev/null) if [[ $(echo "$response" | jq 'length') -eq 0 ]]; then zenity --error --text="No matching servers" 2>/dev/null return fi local addr=$(echo "$response" | jq -r '.[].addr' | awk -F: '{print $1}') local gameport=$(echo "$response" | jq -r '.[].gameport') local qport=$(echo "$response" | jq -r '.[].addr' | awk -F: '{print $2}') #jq bug #1788, raw output cannot be used with ASCII local name=$(echo "$response" | jq -a '.[].name' | sed 's/\\u[0-9a-z]\{4\}//g;s/^"//;s/"$//') local players=$(echo "$response" | jq -r '.[].players') local max=$(echo "$response" | jq -r '.[].max_players') local map=$(echo "$response" | jq -r '.[].map|ascii_downcase') local gametime=$(echo "$response" | jq -r '.[].gametype' | grep -oE '[0-9]{2}:[0-9]{2}$') readarray -t qport <<< $qport readarray -t gameport <<< $gameport readarray -t addr <<< $addr readarray -t name <<< $name readarray -t players <<< $players readarray -t map <<< $map readarray -t max <<< $max readarray -t gametime <<< $gametime if [[ $is_steam_deck -eq 0 ]]; then sd_res="--width=1920 --height=1080" fi write_fifo & pid=$! local sel=$(zenity --text="$(pagination)" --title="DZGUI" --list --column=Map --column=Name --column=Gametime --column=Players --column=Max --column=Distance --column=IP --column=Qport $sd_res --print-column=7,8 --separator=%% 2>/dev/null < <(while true; do cat $fifo; done)) if [[ -z $sel ]]; then rm $fifo kill -9 $pid else rm $fifo kill -9 $pid echo $sel fi } debug_servers(){ [[ -f $debug_log ]] && rm $debug_log if [[ -n $steam_api ]]; then exists=true else exists=false fi key_len=${#steam_api} first_char=${steam_api:0:1} last_char=${steam_api:0-1} debug_res=$(curl -Ls "https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=10&key=$steam_api") debug_len=$(echo "$debug_res" | jq '[.response.servers[]]|length') [[ -z $debug_len ]] && debug_len=0 cat <<-DOC > $debug_log ======START DEBUG====== Key exists: $exists First char: $first_char Last char: $last_char Key length: $key_len ======Short query====== Expected: 10 Found: $debug_len Response follows----> $debug_res ======END DEBUG======= DOC } server_browser(){ check_steam_api [[ $? -eq 1 ]] && return unset ret file=$(mktemp) local limit=20000 local url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=$limit&key=$steam_api" check_geo_file local_latlon choose_filters [[ -z $sels ]] && return [[ $ret -eq 97 ]] && return #TODO: some error handling here fetch(){ echo "# Getting server list" curl -Ls "$url" > $file } fetch > >(zenity --pulsate --progress --auto-close --width=500 2>/dev/null) response=$(< $file jq -r '.response.servers') total_servers=$(echo "$response" | jq 'length') players_online=$(echo "$response" | jq '.[].players' | awk '{s+=$1}END{print s}') debug_log="$HOME/.local/share/dzgui/DEBUG.log" debug_servers local sel=$(munge_servers) if [[ -z $sel ]]; then unset filters unset search ret=98 return fi local sel_ip=$(echo "$sel" | awk -F%% '{print $1}') local sel_port=$(echo "$sel" | awk -F%% '{print $2}') qport_list="$sel_ip%%$sel_port" if [[ -n "$sel_ip" ]]; then connect "$sel_ip" "ip" else return fi } mods_disk_size(){ printf "Total size on disk: %s" $(du -sh "$game_dir" | awk '{print $1}') } main_menu(){ print_news set_mode if [[ $debug -eq 1 ]]; then items+=(" Debug options") fi if [[ -n $fav ]]; then items[7]=" Change favorite server" fi while true; do set_header ${FUNCNAME[0]} rc=$? if [[ $rc -eq 0 ]]; then if [[ -z $sel ]]; then warn "No item was selected." elif [[ $sel == "${items[0]}" ]]; then : elif [[ $sel == "${items[1]}" ]]; then server_browser elif [[ $sel == "${items[2]}" ]]; then query_and_connect elif [[ $sel == "${items[3]}" ]]; then connect_to_fav elif [[ $sel == "${items[4]}" ]]; then : elif [[ $sel == "${items[5]}" ]]; then connect_by_ip elif [[ $sel == "${items[6]}" ]]; then add_by_id elif [[ $sel == "${items[7]}" ]]; then add_by_fav elif [[ $sel == "${items[8]}" ]]; then delete=1 query_and_connect elif [[ $sel == "${items[9]}" ]]; then : elif [[ $sel == "${items[10]}" ]]; then list_mods | sed 's/\t/\n/g' | zenity --list --column="Mod" --column="Symlink" \ --title="DZGUI" $sd_res --text="$(mods_disk_size)" \ --print-column="" 2>/dev/null elif [[ $sel == "${items[11]}" ]]; then toggle_debug main_menu return elif [[ $sel == "${items[12]}" ]]; then report_bug elif [[ $sel == "${items[13]}" ]]; then help_file elif [[ $sel == "${items[14]}" ]]; then changelog | zenity --text-info $sd_res --title="DZGUI" 2>/dev/null elif [[ $sel == "${items[15]}" ]]; then debug_menu else warn "This feature is not yet implemented." fi else return fi done } page_through(){ list_response=$(curl -s "$page") list=$(echo "$list_response" | jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.details.time)\t\(.status)\t\(.id)"') idarr+=("$list") parse_json } parse_json(){ page=$(echo "$list_response" | jq -r '.links.next?') if [[ $first_entry -eq 1 ]]; then list=$(echo "$list_response" | jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.details.time)\t\(.status)\t\(.id)"') idarr+=("$list") first_entry=0 fi if [[ "$page" != "null" ]]; then list=$(echo "$list_response" | jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.details.time)\t\(.status)\t\(.id)"') idarr+=("$list") page_through else printf "%s\n" "${idarr[@]}" > $tmp idarr=() fetch_query_ports fi } check_ping(){ ping_ip=$(echo "$1" | awk -F'\t' '{print $2}' | awk -F: '{print $1}') ms=$(ping -c 1 -W 1 "$ping_ip" | awk -Ftime= '/time=/ {print $2}') if [[ -z $ms ]]; then echo "Timeout" else echo "$ms" fi } create_array(){ list=$(cat $tmp) #TODO: improve error handling for null values lc=1 while read line; do name=$(echo "$line" | awk -F'\t' '{print $1}') #truncate names if [[ $(echo "$name" | wc -m) -gt 50 ]]; then name="$(echo "$name" | awk '{print substr($0,1,50) "..."}')" else : fi ip=$(echo "$line" | awk -F'\t' '{print $2}') players=$(echo "$line" | awk -F'\t' '{print $3}') time=$(echo "$line" | awk -F'\t' '{print $4}') stat=$(echo "$line" | awk -F'\t' '{print $5}') #yad only #[[ $stat == "online" ]] && stat="online" || : #TODO: probe offline return codes id=$(echo "$line" | awk -F'\t' '{print $6}') tc=$(awk 'END{print NR}' $tmp) if [[ $delete -eq 1 ]]; then declare -g -a rows=("${rows[@]}" "$name" "$id") else echo "# Checking ping: $lc/$tc" ping=$(check_ping "$line") declare -g -a rows=("${rows[@]}" "$name" "$ip" "$players" "$time" "$stat" "$id" "$ping") fi let lc++ done <<< "$list" for i in "${rows[@]}"; do echo -e "$i"; done > $tmp } set_fav(){ #TODO: test API key here and return errors echo "[DZGUI] Querying favorite server" query_api fav_label=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "filter[game]=$game" -d "filter[ids][whitelist]=$fav" \ | jq -r '.data[] .attributes .name') if [[ -z $fav_label ]]; then fav_label=null fi echo "[DZGUI] Setting favorite server to '$fav_label'" } check_unmerged(){ if [[ -f ${config_path}.unmerged ]]; then printf "[DZGUI] Found new config format, merging changes\n" merge_config rm ${config_path}.unmerged fi } merge_config(){ source $config_file mv $config_file ${config_path}dztuirc.old write_config > $config_file printf "[DZGUI] Wrote new config file to %sdztuirc\n" $config_path zenity --info --width 500 --title="DZGUI" --text="Wrote new config format to \n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null } download_new_version(){ if [[ $is_steam_deck -eq 1 ]]; then freedesktop_dirs fi source_script=$(realpath "$0") source_dir=$(dirname "$source_script") mv $source_script $source_script.old echo "# Downloading version $upstream" curl -Ls "$version_url" > $source_script rc=$? if [[ $rc -eq 0 ]]; then echo "[DZGUI] Wrote $upstream to $source_script" chmod +x $source_script touch ${config_path}.unmerged echo "100" zenity --question --width 500 --title="DZGUI" --text "DZGUI $upstream successfully downloaded.\nTo view the changelog, select Changelog.\nTo use the new version, select Exit and restart." --ok-label="Changelog" --cancel-label="Exit" 2>/dev/null code=$? if [[ $code -eq 0 ]]; then changelog | zenity --text-info $sd_res --title="DZGUI" 2>/dev/null exit elif [[ $code -eq 1 ]]; then exit fi else echo "100" mv $source_script.old $source_script zenity --info --title="DZGUI" --text "[ERROR] 99: Failed to download new version." 2>/dev/null return fi } check_branch(){ if [[ $branch == "stable" ]]; then version_url="$stable_url/dzgui.sh" elif [[ $branch == "testing" ]]; then version_url="$testing_url/dzgui.sh" fi upstream=$(curl -Ls "$version_url" | awk -F= '/^version=/ {print $2}') } enforce_dl(){ download_new_version > >(zenity --progress --pulsate --auto-close --no-cancel --width=500) } prompt_dl(){ zenity --question --title="DZGUI" --text "Version conflict.\n\nYour branch:\t\t$branch\nYour version\t\t$version\nUpstream version:\t\t$upstream\n\nVersion updates introduce important bug fixes and are encouraged.\n\nAttempt to download latest version?" --width=500 --ok-label="Yes" --cancel-label="No" 2>/dev/null rc=$? if [[ $rc -eq 1 ]]; then return else echo "100" download_new_version > >(zenity --progress --pulsate --auto-close --no-cancel --width=500) fi } check_version(){ [[ -f $config_file ]] && source $config_file [[ -z $branch ]] && branch="stable" check_branch [[ ! -d "$HOME/dzgui" ]] && freedesktop_dirs if [[ $version == $upstream ]]; then check_unmerged else echo "[DZGUI] Upstream ($upstream) != local ($version)" if [[ $enforce_dl -eq 1 ]]; then enforce_dl else prompt_dl fi fi } check_architecture(){ cpu=$(cat /proc/cpuinfo | grep "AMD Custom APU 0405") if [[ -n "$cpu" ]]; then is_steam_deck=1 echo "[DZGUI] Setting architecture to 'Steam Deck'" else is_steam_deck=0 echo "[DZGUI] Setting architecture to 'desktop'" fi } add_by_id(){ #FIXME: prevent redundant creation of existent IDs (for neatness) while true; do id=$(zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null) rc=$? if [[ $rc -eq 1 ]]; then return else if [[ ! $id =~ ^[0-9]+$ ]]; then zenity --warning --title="DZGUI" --text="Invalid ID" 2>/dev/null else new_whitelist="whitelist=\"$whitelist,$id\"" mv $config_file ${config_path}dztuirc.old nr=$(awk '/whitelist=/ {print NR}' ${config_path}dztuirc.old) awk -v "var=$new_whitelist" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc echo "[DZGUI] Added $id to key 'whitelist'" zenity --info --title="DZGUI" --text="Added "$id" to:\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null source $config_file return fi fi done } toggle_debug(){ mv $config_file ${config_path}dztuirc.old nr=$(awk '/debug=/ {print NR}' ${config_path}dztuirc.old) if [[ $debug -eq 1 ]]; then debug=0 items=() init_items else debug=1 fi flip_debug="debug=\"$debug\"" awk -v "var=$flip_debug" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file printf "[DZGUI] Toggled debug flag to '$debug'\n" source $config_file } setup(){ if [[ -n $fav ]]; then set_fav items[7]=" Change favorite server" fi } check_map_count(){ count=1048576 echo "[DZGUI] Checking system map count" if [[ $(sysctl -q vm.max_map_count | awk -F"= " '{print $2}') -lt $count ]]; then map_warning=$(zenity --question --width 500 --title="DZGUI" --text "System map count must be $count or higher to run DayZ with Wine. Increase map count and make this change permanent? (will prompt for sudo password)" 2>/dev/null) if [[ $? -eq 0 ]]; then pass=$(zenity --password) sudo -S <<< "$pass" sh -c "echo 'vm.max_map_count=1048576' > /etc/sysctl.d/dayz.conf" echo "" fi fi } add_by_fav(){ while true; do fav_id=$(zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null) rc=$? if [[ $rc -eq 1 ]]; then return else if [[ ! $fav_id =~ ^[0-9]+$ ]]; then zenity --warning --title="DZGUI" --text="Invalid ID" else new_fav="fav=\"$fav_id\"" mv $config_file ${config_path}dztuirc.old nr=$(awk '/fav=/ {print NR}' ${config_path}dztuirc.old) awk -v "var=$new_fav" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc echo "[DZGUI] Added $fav_id to key 'fav'" zenity --info --title="DZGUI" --text="Added "$fav_id" to:\n${config_path}dztuirc\nIf errors occurred, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null source $config_file set_fav items[7]=" Change favorite server" return fi fi done } #cleanup(){ # rm $config_path/.lockfile #} lock(){ if [[ ! -f $config_path/.lockfile ]]; then touch $config_path/.lockfile fi pid=$(cat $config_path/.lockfile) ps -p $pid -o pid= >/dev/null 2>&1 res=$? if [[ $res -eq 0 ]]; then echo "[DZGUI] Already running ($pid)" zenity --info --text="DZGUI already running (pid $pid)" --width=500 --title="DZGUI" 2>/dev/null exit elif [[ $pid == $$ ]]; then : else echo $$ > $config_path/.lockfile fi } initial_setup(){ echo "# Initial setup" run_depcheck check_architecture check_version check_map_count config run_varcheck init_items setup echo "100" } main(){ lock initial_setup > >(zenity --pulsate --progress --auto-close --title="DZGUI" --width=500 2>/dev/null) main_menu #cruddy handling for steam forking [[ $? -eq 1 ]] && pkill -f dzgui.sh } main #trap cleanup EXIT