mirror of
https://github.com/aclist/dztui.git
synced 2024-12-28 13:22:35 +01:00
1722 lines
51 KiB
Bash
Executable file
1722 lines
51 KiB
Bash
Executable file
#!/usr/bin/env bash
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set -o pipefail
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version=5.6.0
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#CONSTANTS
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aid=221100
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game="dayz"
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app_name="dzgui"
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app_name_upper="DZGUI"
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workshop="steam://url/CommunityFilePage/"
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sd_res="--width=1280 --height=800"
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steamsafe_zenity="/usr/bin/zenity"
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separator="␞"
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##CONFIG
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config_path="$HOME/.config/dztui"
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config_file="$config_path/dztuirc"
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source $config_file
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#PATHS
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state_path="$HOME/.local/state/$app_name"
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cache_path="$HOME/.cache/$app_name"
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share_path="$HOME/.local/share/$app_name"
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script_path="$share_path/dzgui.sh"
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helpers_path="$share_path/helpers"
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prefix="dzg"
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#LOGS
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log_path="$state_path/logs"
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debug_log="$log_path/DZGUI_DEBUG.log"
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system_log="$log_path/DZGUI_SYSTEM.log"
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mod_log="$log_path/DZGUI_MODIDS.log"
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meta_log="$log_path/DZGUI_META.log"
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#STATE FILES
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history_file="$state_path/$prefix.history"
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versions_file="$state_path/$prefix.versions"
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lock_file="$state_path/$prefix.lock"
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#CACHE
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cache_dir="$HOME/.cache/$app_name"
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_cache_servers="$cache_dir/$prefix.servers"
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_cache_mods_temp="$cache_dir/$prefix.mods_temp"
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_cache_stale_mods_temp="$cache_dir/$prefix.stale_mods_temp"
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_cache_temp="$cache_dir/$prefix.temp"
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_cache_my_servers="$cache_dir/$prefix.my_servers"
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_cache_history="$cache_dir/$prefix.history"
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_cache_launch="$cache_dir/$prefix.launch_mods"
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_cache_address="$cache_dir/$prefix.launch_address"
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_cache_coords="$cache_path/$prefix.coords"
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_cache_cooldown="$cache_path/$prefix.cooldown"
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_cache_lan="$cache_path/$prefix.lan"
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#XDG
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freedesktop_path="$HOME/.local/share/applications"
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#HELPERS
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ui_helper="$helpers_path/ui.py"
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geo_file="$helpers_path/ips.csv"
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km_helper="$helpers_path/latlon"
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sums_path="$helpers_path/sums.md5"
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query_helper="$helpers_path/query_v2.py"
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func_helper="$helpers_path/funcs"
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lan_helper="$helpers_path/lan"
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#STEAM PATHS
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workshop_path="$steam_path/steamapps/workshop"
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workshop_dir="$workshop_path/content/$aid"
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downloads_dir="$workshop_path/downloads/$aid"
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game_dir="$steam_path/steamapps/common/DayZ"
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#URLS
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author="aclist"
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repo="dztui"
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gh_prefix="https://github.com"
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issues_url="$gh_prefix/$author/$repo/issues"
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url_prefix="https://raw.githubusercontent.com/$author/$repo"
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stable_url="$url_prefix/dzgui"
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testing_url="$url_prefix/testing"
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releases_url="$gh_prefix/$author/$repo/releases/download/browser"
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help_url="https://$author.github.io/dzgui/dzgui"
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forum_url="$gh_prefix/$author/$repo/discussions"
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sponsor_url="$gh_prefix/sponsors/$author"
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battlemetrics_server_url="https://www.battlemetrics.com/servers/dayz"
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steam_api_url="https://steamcommunity.com/dev/apikey"
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#TODO: update link in docs
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battlemetrics_api_url="https://www.battlemetrics.com/developers"
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bm_api="https://api.battlemetrics.com/servers"
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if [[ $preferred_client == "steam" ]]; then
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steam_cmd="steam"
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else
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steam_cmd="flatpak run com.valvesoftware.Steam"
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fi
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declare -A funcs=(
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["Highlight stale"]="find_stale_mods"
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["My servers"]="dump_servers"
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["Change player name"]="update_config_val"
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["Change Steam API key"]="update_config_val"
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["Change Battlemetrics API key"]="update_config_val"
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["Change favorite server"]="add_record"
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["Quick-connect to favorite server"]="quick_connect"
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["Add server by IP"]="add_record"
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["Add server by ID"]="add_record"
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["Connect by IP"]="validate_and_connect"
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["Connect by ID"]="validate_and_connect"
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["Connect from table"]="connect_from_table"
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["find_id"]="find_id"
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["toggle"]="toggle"
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["Open link"]="open_link"
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["filter"]="dump_servers"
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["dump_servers"]="dump_servers"
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["get_unique_maps"]="get_unique_maps"
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["get_dist"]="get_dist"
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["test_cooldown"]="test_cooldown"
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["query_config"]="query_config"
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["start_cooldown"]="start_cooldown"
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["List installed mods"]="list_mods"
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["Delete selected mods"]="delete_local_mod"
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["align_local"]="align_versions_file"
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["show_server_modlist"]="show_server_modlist"
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["test_ping"]="test_ping"
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["is_in_favs"]="is_in_favs"
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["show_log"]="show_log"
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["Output system info to log file"]="generate_log"
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["open_user_workshop"]="open_user_workshop"
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["open_workshop_page"]="open_workshop_page"
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["Add to my servers"]="update_favs_from_table"
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["Remove from my servers"]="update_favs_from_table"
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["Remove from history"]="remove_from_history"
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["Force update local mods"]="force_update"
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["Handshake"]="final_handshake"
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["get_player_count"]="get_player_count"
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["lan_scan"]="lan_scan"
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["update_symlinks"]="update_symlinks"
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)
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lan_scan(){
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local port="$1"
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local res
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res=$("$lan_helper" "$port")
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if [[ -z $res ]]; then
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printf "\n"
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else
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printf "%s\n" "$res"
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fi
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}
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find_stale_mods(){
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local res
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local mods=()
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> $_cache_stale_mods_temp
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for i in "${ip_list[@]}"; do
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local ip=$(<<< "$i" awk -F: '{print $1}')
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local qport=$(<<< "$i" awk -F: '{print $3}')
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res=$(a2s $ip $qport rules)
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if [[ -n $res ]]; then
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printf "%s\n" "$res" >> $_cache_stale_mods_temp
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fi
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done
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printf ""
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return 99
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}
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get_player_count(){
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shift
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local res
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local ip="$1"
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local qport="$2"
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res=$(a2s $ip $qport info)
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[[ ! $? -eq 0 ]] && return 1
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local players="$(<<< $res jq -r '.[].players')"
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local queue="$(<<< $res jq -r '.[].gametype|split("lqs")[1]|split(",")[0]')"
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printf "%s\n%s" "$players" "$queue"
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}
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validate_and_connect(){
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local context="$1"
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local addr="$2"
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local record
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case "$context" in
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"Connect by ID")
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if [[ -z "$api_key" ]]; then
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printf "No Battlemetrics API key set"
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return 4
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fi
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record=$(map_id_to_ip "$addr")
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if [[ $? -eq 1 ]]; then
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logger WARN "Not a valid record: '$addr'"
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printf "Not a valid ID"
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return 2
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fi
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logger INFO "Battlemetrics ID resolved to IP $record"
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;;
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"Connect by IP")
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if [[ $(validate_ip "$addr") -eq 1 ]]; then
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printf "Not a valid IP format. Supply IP:Queryport"
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return 2
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fi
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local ip=$(<<< $addr awk -F: '{print $1}')
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local qport=$(<<< $addr awk -F: '{print $2}')
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local res
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res=$(a2s $ip $qport info)
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if [[ ! $? -eq 0 ]]; then
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printf "Timed out when querying the server. Is this a valid server?"
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return 2
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fi
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local gameport="$(<<< $res jq -r '.[].gameport')"
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record="${ip}:${gameport}:${qport}"
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logger INFO "Record resolved to $record"
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esac
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try_connect "$record"
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}
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map_id_to_ip(){
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local id="$1"
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local res=$(curl -s "$bm_api" -H "Authorization: Bearer "$api_key"" \
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-G -d "sort=-players" \
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-d "filter[game]=$game" \
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-d "filter[ids][whitelist]=$id")
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local len=$(<<< "$res" jq '.data|length')
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[[ $len -eq 0 ]] && return 1
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local record=$(<<< "$res" jq -r '.data[].attributes|"\(.ip):\(.port):\(.portQuery)"')
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echo "$record"
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}
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add_record(){
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local context="$1"
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local addr="$2"
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local record
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if [[ $context != "Add server by ID" ]] && [[ $(validate_ip "$addr") -eq 1 ]]; then
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printf "Not a valid IP format. Supply IP:Queryport"
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return 2
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fi
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local ip=$(<<< $addr awk -F: '{print $1}')
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local qport=$(<<< $addr awk -F: '{print $2}')
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local res
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res=$(a2s $ip $qport info)
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if [[ ! $? -eq 0 ]]; then
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printf "Timed out when querying the server. Is this a valid server?"
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return 2
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fi
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local gameport="$(<<< $res jq -r '.[].gameport')"
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record="${ip}:${gameport}:${qport}"
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case "$context" in
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"Add server by IP")
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if [[ ${ip_list[*]} =~ $record ]]; then
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printf "Already in favorites list"
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return 1
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fi
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add_to_favs "$record"
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;;
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"Change favorite server")
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fav_label=$(<<< "$res" jq -r '.[].name')
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fav_server="$record"
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update_config
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echo "Updated favorite server to '$fav_server' ($fav_label)"
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return 90
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;;
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"Add server by ID")
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if [[ -z "$api_key" ]]; then
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printf "No Battlemetrics API key set"
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return 4
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fi
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record=$(map_id_to_ip "$addr")
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if [[ $? -eq 1 ]]; then
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logger WARN "Not a valid record: '$addr'"
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printf "Not a valid ID"
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return 2
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fi
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logger INFO "Battlemetrics ID resolved to IP $record"
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if [[ ${ip_list[*]} =~ $record ]]; then
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printf "Already in favorites list"
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return 1
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fi
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add_to_favs "$record"
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;;
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esac
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}
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connect_by_id(){
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if [[ $(validate_ip "$addr") -eq 1 ]]; then
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printf "Not a valid IP format. Supply IP:Queryport"
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return 2
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fi
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local ip=$(<<< $addr awk -F: '{print $1}')
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local qport=$(<<< $addr awk -F: '{print $2}')
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local res
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res=$(a2s $ip $qport info)
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if [[ ! $? -eq 0 ]]; then
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printf "Timed out when querying the server. Is this a valid server?"
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return 2
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fi
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#res contains modlist
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}
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start_cooldown(){
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logger WARN "API response empty. Started 60s cooldown at $(date +%s)"
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date +%s > $_cache_cooldown
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}
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initialize_remote_servers(){
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local file="$_cache_servers"
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[[ -f $file ]] && rm "$file"
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local res
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res=$(get_remote_servers)
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parse_server_json "$res" >> "$file"
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}
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is_dlc(){
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local dlc
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local ip="$1"
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local gport="$2"
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local res="$(curl -Ls "https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\gameaddr\\${ip}:${gport}\appid\221100&key=$steam_api")"
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dlc=$(<<< "$res" jq '.response.servers[].gametype|contains("isDLC")')
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printf "%s\n" "$dlc"
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}
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a2s(){
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local ip="$1"
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local qport="$2"
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local mode="$3"
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logger INFO "Querying '$ip:$qport' with mode '$mode'"
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local res
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res=$(python3 "$query_helper" "$ip" "$qport" "$mode")
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if [[ $? -eq 1 ]]; then
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res=$(try_fallback "$ip" "$qport" "$mode")
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if [[ $? -eq 1 ]]; then
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return 1
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fi
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fi
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printf "%s\n" "$res"
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}
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is_in_favs(){
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shift
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local record="$1"
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for (( i = 0; i < ${#ip_list[@]}; i++ )); do
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if [[ ${ip_list[$i]} == "$record" ]]; then
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logger INFO "'$record' is in favorites list"
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return 0
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fi
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done
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return 1
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}
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find_id(){
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local file="$default_steam_path/config/loginusers.vdf"
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[[ ! -f $file ]] && return 1
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local res=$(python3 "$helpers_path/vdf2json.py" \
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-i "$file" \
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| jq -r '.users
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|to_entries[]
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|select(.value.MostRecent=="1")
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|.key'
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)
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[[ -z $res ]] && return 1
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printf "%s" "$res"
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return 0
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}
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list_mods(){
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local symlink
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local sep
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local name
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local base_dir
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local size
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local mods
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if [[ -z $(installed_mods) ]] || [[ -z $(find $workshop_dir -maxdepth 2 -name "*.cpp" | grep .cpp) ]]; then
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printf "No mods currently installed or incorrect path set."
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logger WARN "Found no locally installed mods"
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return 1
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else
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mods=$(for dir in $(find $game_dir/* -maxdepth 1 -type l); do
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symlink=$(basename $dir)
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sep="␞"
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name=$(awk -F\" '/name/ {print $2}' "${dir}/meta.cpp")
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base_dir=$(basename $(readlink -f $game_dir/$symlink))
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size=$(du -s "$(readlink -f "$game_dir/$symlink")" | awk '{print $1}')
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size=$(python3 -c "n=($size/1024) +.005; print(round(n,4))")
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LC_NUMERIC=C printf "%s$sep%s$sep%s$sep%3.3f\n" "$name" "$symlink" "$base_dir" "$size"
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done | sort -k1)
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# user may have manually pruned mods out-of-band
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# handle directory detritus but no actual mods
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if [[ -z $mods ]]; then
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printf "No mods currently installed or incorrect path set."
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return 1
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fi
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echo "$mods"
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fi
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}
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installed_mods(){
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find "$workshop_dir" -maxdepth 1 -mindepth 1 -printf "%f\n"
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}
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local_latlon(){
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local url="http://ip-api.com/json/$local_ip"
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local local_ip
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if [[ -z $(command -v dig) ]]; then
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local_ip=$(curl -Ls "https://ipecho.net/plain")
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else
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local_ip=$(dig -4 +short myip.opendns.com @resolver1.opendns.com)
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fi
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curl -Ls "$url" | jq -r '"\(.lat)\n\(.lon)"'
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}
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get_dist(){
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shift
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local given_ip="$1"
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readarray -t coords < "$_cache_coords"
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readarray -t n < <(<<< "$given_ip" awk 'BEGIN{RS="."}{$1=$1}1')
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local local_lat="${coords[0]}"
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local local_lon="${coords[1]}"
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local network="^${n[0]}.${n[1]}\."
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local three="${n[2]}"
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local host="${n[3]}"
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local binary=$(grep -E "$network" $geo_file)
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local res=$(<<< "$binary" awk -F[.,] -v three=$three -v host=$host '
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$3 <=three && $7 >= three{if($3>three || ($3==three && $4 > host) || $7 < three || ($7==three && $8 < host)){next}{print}}' \
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| awk -F, '{print $7,$8}')
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local remote_lat=$(<<< "$res" awk '{print $1}')
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local remote_lon=$(<<< "$res" awk '{print $2}')
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if [[ -z $remote_lat ]]; then
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logger WARN "Failed to find geolocation candidate in IP database"
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local dist="Unknown"
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printf "Unknown"
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else
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logger INFO "Resolved remote server geolocation to '$remote_lat, $remote_lon'"
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local dist=$($km_helper "$local_lat" "$local_lon" "$remote_lat" "$remote_lon")
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LC_NUMERIC=C printf "%d" "$dist"
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logger INFO "Distance: $dist km"
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fi
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}
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get_remote_servers(){
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params=(
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"\\nor\1\map\chernarusplus\\nor\1\map\sakhal"
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"\map\chernarusplus\empty\1"
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"\map\chernarusplus\noplayers\1"
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"\map\\sakhal"
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)
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local limit=10000
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local url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?"
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_fetch(){
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local param="$1"
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curl -LsG "$url" \
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-d filter="\appid\221100${param}" \
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-d limit=$limit \
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-d key=$steam_api \
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| jq -M -r '.response.servers'
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}
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for ((i=0; i <${#params[@]}; i++ )); do
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_fetch "${params[$i]}" > $_cache_temp.${i}
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done
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jq -n '[ [inputs]|add ].[]' $_cache_temp.* && rm $_cache_temp.*
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}
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get_unique_maps(){
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shift
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local context="$1"
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local filter_file
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case "$context" in
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"My saved servers")
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filter_file="$_cache_my_servers"
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;;
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"Server browser")
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filter_file="$_cache_servers"
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;;
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"Recent servers")
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filter_file="$_cache_history"
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esac
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logger INFO "Map filter context is: '$context', using cached file at '$filter_file'"
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< "$filter_file" awk -F$separator '{print $2}' | sort -u
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}
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query_config(){
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[[ -n $2 ]] && local key=$2
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keys=(
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"branch"
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"debug"
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"auto_install"
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"name"
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"fav_label"
|
|
"preferred_client"
|
|
"fullscreen"
|
|
)
|
|
if [[ -n $key ]]; then
|
|
if [[ -n ${!key} ]]; then
|
|
echo "${!key}"
|
|
return 0
|
|
else
|
|
echo ""
|
|
return 1
|
|
fi
|
|
fi
|
|
for i in "${keys[@]}"; do
|
|
echo "${!i}"
|
|
done
|
|
}
|
|
filter_servers(){
|
|
local filtered="$(< "$1")"
|
|
shift
|
|
readarray -t filters < <(printf "%s\n" "$@")
|
|
|
|
for ((i=0; i< ${#filters[@]}; ++i)); do
|
|
if [[ ${filters[$i]} =~ Keyword ]]; then
|
|
keyword=$(<<< ${filters[$i]} awk -F␞ '{print $2}')
|
|
elif [[ ${filters[$i]} =~ Map ]]; then
|
|
map=$(<<< ${filters[$i]} awk -F= '{print $2}')
|
|
fi
|
|
done
|
|
|
|
filter_ascii(){
|
|
if [[ ${filters[*]} =~ Non ]]; then
|
|
echo -n "$filtered"
|
|
else
|
|
<<< "$filtered" sed 's/␞/@@DZGUI_PLACEHOLDER@@/g' | grep -v -P '[^[:ascii:]]' | sed 's/@@DZGUI_PLACEHOLDER@@/␞/g'
|
|
fi
|
|
}
|
|
filter_time(){
|
|
if [[ ${filters[*]} =~ Day ]] && [[ ${filters[*]} =~ Night ]]; then
|
|
echo -n "$filtered"
|
|
elif [[ ${filters[*]} =~ Day ]]; then
|
|
<<< "$filtered" awk -F$separator '$4~/^([0][6-9]:|[1][0-6])/'
|
|
elif [[ ${filters[*]} =~ Night ]]; then
|
|
<<< "$filtered" awk -F$separator '$4~/^([1][7-9]:|[2][0-3]:|[0][0-5])/'
|
|
else
|
|
echo -n ""
|
|
fi
|
|
}
|
|
filter_perspective(){
|
|
if [[ ${filters[*]} =~ 1PP ]] && [[ ${filters[*]} =~ 3PP ]]; then
|
|
echo -n "$filtered"
|
|
elif [[ ${filters[*]} =~ 1PP ]]; then
|
|
<<< "$filtered" awk '!/3PP/'
|
|
elif [[ ${filters[*]} =~ 3PP ]]; then
|
|
<<< "$filtered" awk '!/1PP/'
|
|
else
|
|
echo -n ""
|
|
fi
|
|
}
|
|
filter_lowpop(){
|
|
if [[ ${filters[*]} =~ Low ]]; then
|
|
echo -n "$filtered"
|
|
else
|
|
<<< "$filtered" awk -F$separator '{if (($5 > 0) && ($5/$6)*100 >=30){print $0}}'
|
|
fi
|
|
}
|
|
filter_full(){
|
|
if [[ ${filters[*]} =~ Full ]]; then
|
|
echo -n "$filtered"
|
|
else
|
|
<<< "$filtered" awk -F$separator '$5 != $6'
|
|
fi
|
|
}
|
|
filter_empty(){
|
|
if [[ ${filters[*]} =~ Empty ]]; then
|
|
echo -n "$filtered"
|
|
else
|
|
<<< "$filtered" awk -F$separator '$5 != "0"'
|
|
fi
|
|
}
|
|
filter_map(){
|
|
if [[ $map == "All maps" ]]; then
|
|
echo "$filtered"
|
|
else
|
|
<<< "$filtered" awk -v var="$map" -F$separator '$2 == var'
|
|
fi
|
|
}
|
|
filter_keyword(){
|
|
keyword=$(sanitize "$keyword")
|
|
<<< "$filtered" awk -F$separator -v keyword="$keyword" 'tolower($0) ~ tolower(keyword)'
|
|
}
|
|
filter_duplicates(){
|
|
if [[ ${filters[*]} =~ Duplicate ]]; then
|
|
echo -n "$filtered"
|
|
else
|
|
<<< "$filtered" awk -F$separator '!seen[$1]++'
|
|
fi
|
|
}
|
|
|
|
filtered=$(filter_perspective)
|
|
filtered=$(filter_full)
|
|
filtered=$(filter_empty)
|
|
filtered=$(filter_time)
|
|
filtered=$(filter_map)
|
|
filtered=$(filter_lowpop)
|
|
filtered=$(filter_ascii)
|
|
filtered=$(filter_duplicates)
|
|
filtered=$(filter_keyword)
|
|
|
|
if [[ -z "$filtered" ]]; then
|
|
logger WARN "Filter result is empty"
|
|
echo -n ""
|
|
return
|
|
fi
|
|
|
|
logger INFO "Returning sorted server list back to UI"
|
|
printf "%s\n" "$filtered" | sort -k1
|
|
}
|
|
sanitize(){
|
|
echo "$1" | sed \
|
|
-e 's/\//\\\//g' \
|
|
-e 's/\$/\\$/g' \
|
|
-e 's/\[/\\[/g' \
|
|
-e 's/\]/\\]/g' \
|
|
-e 's/\#/\\#/g' \
|
|
-e 's/\./\\./g' \
|
|
-e 's/\^/\\^/g' \
|
|
-e 's/\=/\\=/g' \
|
|
-e 's/|/\\|/g' \
|
|
-e 's/\+/\\+/g' \
|
|
-e 's/(/\\(/g' \
|
|
-e 's/)/\\)/g'
|
|
}
|
|
parse_server_json(){
|
|
local response="$1"
|
|
# some servers pad SOH in name
|
|
<<< "$response" sed 's/\\u0001//g' | jq -r '
|
|
.[]|"\(.name)␞" +
|
|
"\(.map|if type == "string" then ascii_downcase else "null" end)␞" +
|
|
"\(if .gametype == null then "null" else (.gametype|split(",")|if any(. == "no3rd") then "1PP" else "3PP" end) end)␞" +
|
|
"\(if .gametype == null then "null" else (.gametype as $time|$time|test("[0-9]{2}:[0-9]{2}$") as $match|(if $match == true then ($time|scan("[0-9]{2}:[0-9]{2}$")) else "XXXX" end)) end)␞" +
|
|
"\(.players)␞" +
|
|
"\(.max_players)␞" +
|
|
"\(if .gametype == null then "0" elif .gametype|split("lqs")[1] == null then "0" else .gametype|split("lqs")[1]|split(",")[0] end)␞" +
|
|
"\(.addr|split(":")[0]):\(if .gameport == null then "XXXX" else .gameport end)␞" +
|
|
"\(.addr|split(":")[1])"
|
|
' | sort -k1
|
|
}
|
|
align_versions_file(){
|
|
shift
|
|
local mod="$1"
|
|
[[ ! -f $versions_file ]] && return
|
|
< "$versions_file" awk -F, -v var="$mod" '$1 != var' > $versions_file.new &&
|
|
mv $versions_file.new $versions_file
|
|
logger INFO "Removed local signatures for the mod '$mod'"
|
|
}
|
|
pluralize(){
|
|
local plural="$1"
|
|
local count="$2"
|
|
local mod
|
|
local suffix
|
|
local base
|
|
local ct
|
|
local s
|
|
|
|
if [[ "${plural: -2}" == "es" ]]; then
|
|
base="${plural::-2}"
|
|
suffix="${plural: -2}"
|
|
ct=$((count^2))
|
|
[[ $ct -ne 3 ]] && s="$suffix"
|
|
else
|
|
base="${plural::-1}"
|
|
suffix="${plural: -1}"
|
|
ct=$((count^1))
|
|
[[ $ct -gt 0 ]] && s="$suffix"
|
|
fi
|
|
|
|
printf "%s%s" "$base" "$s"
|
|
}
|
|
delete_local_mod(){
|
|
shift
|
|
readarray -t symlinks < <(awk '{print $1}' $_cache_mods_temp)
|
|
readarray -t ids < <(awk '{print $2}' $_cache_mods_temp)
|
|
rm "$_cache_mods_temp"
|
|
for ((i=0; i<${#symlinks[@]}; i++)); do
|
|
[[ ! -d $workshop_dir/${ids[$i]} ]] && return 1
|
|
[[ ! -L $game_dir/${symlinks[$i]} ]] && return 1
|
|
#SC2115
|
|
rm -rf "${workshop_dir:?}/${ids[$i]}" && unlink "$game_dir/${symlinks[$i]}" || return 1
|
|
align_versions_file "align" "${ids[$i]}"
|
|
done
|
|
printf "Successfully deleted %s %s." "${#symlinks[@]}" "$(pluralize "mods" ${#symlinks[@]})"
|
|
return 95
|
|
}
|
|
test_cooldown(){
|
|
[[ ! -f $_cache_cooldown ]] && return 0
|
|
local old_time=$(< $_cache_cooldown)
|
|
local cur_time=$(date +%s)
|
|
local delta=$(($cur_time - $old_time))
|
|
if [[ $delta -lt 60 ]]; then
|
|
local remains=$((60 - $delta))
|
|
local suffix=$(pluralize "seconds" $remains)
|
|
printf "Global API cooldown in effect. Please wait %s %s." "$remains" "$suffix"
|
|
exit 1
|
|
fi
|
|
}
|
|
dump_servers(){
|
|
local context="$1"
|
|
local subcontext="$2"
|
|
local ip
|
|
local qport
|
|
local res
|
|
_iterate(){
|
|
local file="$1"
|
|
shift
|
|
for server in "$@"; do
|
|
ip=$(<<< $server awk -F: '{print $1}')
|
|
qport=$(<<< $server awk -F: '{print $3}')
|
|
res=$(a2s "$ip" "$qport" info)
|
|
if [[ ! $? -eq 0 ]]; then
|
|
continue
|
|
fi
|
|
parse_server_json "$res" >> "$file"
|
|
done
|
|
}
|
|
case "$subcontext" in
|
|
*Server[[:space:]]browser*)
|
|
local file="$_cache_servers"
|
|
if [[ ! $subcontext =~ Name ]]; then
|
|
initialize_remote_servers
|
|
fi
|
|
;;
|
|
*My[[:space:]]saved[[:space:]]servers*)
|
|
local file="$_cache_my_servers"
|
|
if [[ ! $subcontext =~ Name ]]; then
|
|
[[ -f $file ]] && rm $file
|
|
_iterate "$file" "${ip_list[@]}"
|
|
fi
|
|
;;
|
|
*Recent[[:space:]]servers*)
|
|
local file="$_cache_history"
|
|
if [[ ! $subcontext =~ Name ]]; then
|
|
[[ -f $file ]] && rm $file
|
|
readarray -t iters < <(cat $history_file)
|
|
_iterate "$file" "${iters[@]}"
|
|
fi
|
|
;;
|
|
*Scan[[:space:]]LAN[[:space:]]servers*)
|
|
local port=$(<<< "$subcontext" awk -F: '{print $2}')
|
|
local file="$_cache_lan"
|
|
if [[ ! $subcontext =~ Name ]]; then
|
|
[[ -f $file ]] && rm $file
|
|
local lan=$(lan_scan $port)
|
|
readarray -t iters <<< "$lan"
|
|
_iterate "$file" "${iters[@]}"
|
|
fi
|
|
;;
|
|
esac
|
|
shift
|
|
logger INFO "Server context is '$subcontext', reading from file '$file'"
|
|
filter_servers "$file" "$@"
|
|
}
|
|
logger(){
|
|
local date="$(date "+%F %T,%3N")"
|
|
local tag="$1"
|
|
local string="$2"
|
|
local self="${BASH_SOURCE[0]}"
|
|
local caller="${FUNCNAME[1]}"
|
|
local line="${BASH_LINENO[0]}"
|
|
self="$(<<< "$self" sed 's@\(/[^/]*/\)\([^/]*\)\(.*\)@\1REDACTED\3@g')"
|
|
printf "%s␞%s␞%s::%s()::%s␞%s\n" "$date" "$tag" "$self" "$caller" "$line" "$string" >> "$debug_log"
|
|
}
|
|
test_ping(){
|
|
shift
|
|
local ip="$1"
|
|
local qport="$2"
|
|
local res
|
|
res=$(ping -c1 -4 -W0.5 $1 | grep time= | awk -F= '{print $4}')
|
|
[[ ! $? -eq 0 ]] && res="Timed out"
|
|
printf "%s" "$res"
|
|
}
|
|
show_server_modlist(){
|
|
shift
|
|
local ip="$1"
|
|
local qport="$2"
|
|
local res=$(a2s $ip $qport names)
|
|
[[ -z $res ]] && return 1
|
|
[[ $(<<< $res jq '.ids|length') -lt 1 ]] && return 1
|
|
local names=$(<<< "$res" jq -r '.names[]')
|
|
local ids=$(<<< "$res" jq -r '.ids[]')
|
|
local icon
|
|
local flag
|
|
local label
|
|
readarray -t names <<< "$names"
|
|
readarray -t ids <<< "$ids"
|
|
readarray -t mods < <(installed_mods)
|
|
for ((i=0; i<${#ids[@]}; ++i)); do
|
|
icon=
|
|
flag="WARN"
|
|
label="MISSING"
|
|
for j in "${mods[@]}"; do
|
|
if [[ $j == "${ids[$i]}" ]]; then
|
|
icon=✓
|
|
flag="INFO"
|
|
label="installed"
|
|
break
|
|
fi
|
|
done
|
|
logger $flag "Mod '${names[$i]}' is $label"
|
|
printf "%s␞%s␞%s\n" "${names[$i]}" "${ids[i]}" "$icon"
|
|
done | sort -k1
|
|
}
|
|
print_ip_list(){
|
|
[[ ${#ip_list[@]} -eq 0 ]] && return 1
|
|
printf "\t\"%s\"\n" "${ip_list[@]}"
|
|
}
|
|
write_config(){
|
|
cat <<-END
|
|
#Path to DayZ installation
|
|
steam_path="$steam_path"
|
|
|
|
#Battlemetrics API key
|
|
api_key="$api_key"
|
|
|
|
#Favorited server IP:PORT array
|
|
ip_list=(
|
|
$(print_ip_list)
|
|
)
|
|
|
|
#Favorite server to fast-connect to (limit one)
|
|
fav_server="$fav_server"
|
|
|
|
#Favorite server label (human readable)
|
|
fav_label="$fav_label"
|
|
|
|
#Custom player name (optional, required by some servers)
|
|
name="$name"
|
|
|
|
#Set to 1 to perform dry-run and print launch options
|
|
debug="$debug"
|
|
|
|
#Toggle stable/testing branch
|
|
branch="$branch"
|
|
|
|
#Start in fullscreen
|
|
fullscreen="$fullscreen"
|
|
|
|
#Steam API key
|
|
steam_api="$steam_api"
|
|
|
|
#Auto-install mods
|
|
auto_install="$auto_install"
|
|
|
|
#Automod staging directory
|
|
staging_dir="$staging_dir"
|
|
|
|
#Path to default Steam client
|
|
default_steam_path="$default_steam_path"
|
|
|
|
#Preferred Steam launch command (for Flatpak support)
|
|
preferred_client="$preferred_client"
|
|
|
|
#DZGUI source path
|
|
src_path="$src_path"
|
|
END
|
|
}
|
|
format_version_url(){
|
|
case "$branch" in
|
|
"stable")
|
|
version_url="$stable_url/dzgui.sh"
|
|
;;
|
|
"testing")
|
|
version_url="$testing_url/dzgui.sh"
|
|
;;
|
|
esac
|
|
echo "$version_url"
|
|
}
|
|
get_response_code(){
|
|
local url="$1"
|
|
curl -Ls -I -o /dev/null -w "%{http_code}" "$url"
|
|
}
|
|
test_connection(){
|
|
source "$config_file"
|
|
declare -A hr
|
|
local res1
|
|
local res2
|
|
local str="No connection could be established to the remote server"
|
|
hr=(
|
|
["github.com"]="https://github.com/$author"
|
|
["codeberg.org"]="https://codeberg.org/$author"
|
|
)
|
|
res=$(get_response_code "${hr["github.com"]}")
|
|
if [[ $res -ne 200 ]]; then
|
|
logger WARN "Remote host '${hr["github.com"]}' unreachable', trying fallback"
|
|
remote_host=cb
|
|
logger INFO "Set remote host to '${hr["codeberg.org"]}'"
|
|
res=$(get_response_code "${hr["codeberg.org"]}")
|
|
if [[ $res -ne 200 ]]; then
|
|
return 1
|
|
fi
|
|
fi
|
|
if [[ $remote_host == "cb" ]]; then
|
|
url_prefix="https://codeberg.org/$author/$repo/raw/branch"
|
|
releases_url="https://codeberg.org/$author/$repo/releases/download/browser"
|
|
stable_url="$url_prefix/dzgui"
|
|
testing_url="$url_prefix/testing"
|
|
fi
|
|
}
|
|
download_new_version(){
|
|
test_connection
|
|
rc=$?
|
|
if [[ $rc -eq 1 ]]; then
|
|
printf "Remote resource unavailable. Aborting"
|
|
logger WARN "Remote resource unavailable"
|
|
return 1
|
|
fi
|
|
local version_url="$(format_version_url)"
|
|
mv "$src_path" "$src_path.old"
|
|
curl -Ls "$version_url" > "$src_path"
|
|
rc=$?
|
|
if [[ $rc -eq 0 ]]; then
|
|
dl_changelog
|
|
logger INFO "Wrote new version to $src_path"
|
|
chmod +x "$src_path"
|
|
touch "${config_path}.unmerged"
|
|
printf "New version downloaded. Please exit to apply changes"
|
|
logger INFO "User exited after version upgrade"
|
|
return 255
|
|
else
|
|
mv "$src_path.old" "$src_path"
|
|
printf "Failed to fetch new version. Rolling back"
|
|
logger WARN "curl failed to fetch new version. Rolling back"
|
|
return 1
|
|
fi
|
|
}
|
|
dl_changelog(){
|
|
local mdbranch
|
|
local file="CHANGELOG.md"
|
|
[[ $branch == "stable" ]] && mdbranch="dzgui"
|
|
[[ $branch == "testing" ]] && mdbranch="testing"
|
|
local md="$url_prefix/${mdbranch}/$file"
|
|
curl -Ls "$md" > "$state_path/$file"
|
|
}
|
|
toggle(){
|
|
shift
|
|
local context="$1"
|
|
case "$context" in
|
|
Toggle[[:space:]]release[[:space:]]branch)
|
|
if [[ $branch == "stable" ]]; then
|
|
branch="testing"
|
|
else
|
|
branch="stable"
|
|
fi
|
|
update_config
|
|
download_new_version
|
|
[[ $? -eq 1 ]] && return 1
|
|
return 255
|
|
;;
|
|
Toggle[[:space:]]mod[[:space:]]install[[:space:]]mode)
|
|
if [[ -z $auto_install ]]; then
|
|
staging_dir="/tmp"
|
|
auto_install="1"
|
|
else
|
|
auto_install=""
|
|
fi
|
|
;;
|
|
Toggle[[:space:]]debug[[:space:]]mode)
|
|
if [[ -z $debug ]]; then
|
|
debug="1"
|
|
else
|
|
debug=""
|
|
fi
|
|
;;
|
|
Toggle[[:space:]]Steam/Flatpak)
|
|
if [[ $preferred_client == "steam" ]]; then
|
|
preferred_client="flatpak"
|
|
else
|
|
preferred_client="steam"
|
|
fi
|
|
;;
|
|
Toggle[[:space:]]DZGUI[[:space:]]fullscreen[[:space:]]boot)
|
|
if [[ $fullscreen == "true" ]]; then
|
|
fullscreen="false"
|
|
else
|
|
fullscreen="true"
|
|
fi
|
|
;;
|
|
esac
|
|
update_config
|
|
return 90
|
|
|
|
}
|
|
add_to_favs(){
|
|
local record="$1"
|
|
ip_list+=("$record")
|
|
update_config
|
|
logger INFO "Added the record $record to saved servers"
|
|
printf "Added %s to saved servers" $record
|
|
return 90
|
|
}
|
|
remove_from_history(){
|
|
shift
|
|
local record="$1"
|
|
# remove ip from history file
|
|
local hist_cache=$(< "$history_file")
|
|
<<< "$hist_cache" grep -v "$record" > "$history_file"
|
|
# update cache
|
|
local cache=$(< "$_cache_history")
|
|
local r=$(<<< "$record" awk -F: '{print $1":"$2"␞"$3}')
|
|
<<< "$cache" grep -v -P "$r$" > "$_cache_history"
|
|
}
|
|
remove_from_favs(){
|
|
local record="$1"
|
|
for (( i=0; i<${#ip_list[@]}; ++i )); do
|
|
if [[ ${ip_list[$i]} == "$record" ]]; then
|
|
unset ip_list[$i]
|
|
break
|
|
fi
|
|
done
|
|
if [[ ${#ip_list[@]} -gt 0 ]]; then
|
|
readarray -t ip_list < <(printf "%s\n" "${ip_list[@]}")
|
|
fi
|
|
update_config
|
|
local r=$(<<< "$record" awk -F: '{print $1":"$2"␞"$3}')
|
|
local cache="$(< "$_cache_my_servers")"
|
|
<<< "$cache" grep -v -P "$r$" > $_cache_my_servers
|
|
logger INFO "Removed the record $record from saved servers"
|
|
echo "Removed $record from saved servers"
|
|
return 90
|
|
}
|
|
update_favs_from_table(){
|
|
local context="$1"
|
|
local record="$2"
|
|
if [[ $context =~ Remove ]]; then
|
|
remove_from_favs "$record"
|
|
echo "Removed $record from saved servers"
|
|
else
|
|
add_to_favs "$record"
|
|
fi
|
|
return 0
|
|
}
|
|
update_config(){
|
|
# handling for legacy files
|
|
[[ -z $branch ]] && branch="stable"
|
|
mv $config_file ${config_file}.old
|
|
write_config > $config_file
|
|
logger INFO "Updated config file at '$config_file'"
|
|
}
|
|
validate_ip(){
|
|
local ip="$1"
|
|
local res
|
|
<<< "$ip" grep -qP '^((25[0-5]|(2[0-4]|1\d|[1-9]|)\d)\.?\b){4}:[0-9]+$' && echo 0 || echo 1
|
|
}
|
|
test_steam_api(){
|
|
local key="$1"
|
|
[[ -z $key ]] && return 1
|
|
local url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100&limit=10&key=$key"
|
|
local code=$(curl -ILs "$url" | grep -E "^HTTP")
|
|
[[ $code =~ 403 ]] && echo 1
|
|
[[ $code =~ 200 ]] && echo 0
|
|
}
|
|
test_bm_api(){
|
|
local key="$1"
|
|
if [[ ! $key =~ ^[0-9]+$ ]]; then
|
|
return
|
|
fi
|
|
[[ -z $key ]] && return 1
|
|
local code=$(curl -ILs "$bm_api" \
|
|
-H "Authorization: Bearer "$key"" -G \
|
|
-d "filter[game]=$game" \
|
|
| grep -E "^HTTP")
|
|
[[ $code =~ 401 ]] && echo 1
|
|
[[ $code =~ 200 ]] && echo 0
|
|
}
|
|
update_config_val(){
|
|
local context="$1"
|
|
local value="$2"
|
|
case $1 in
|
|
"Change player name")
|
|
key="name"
|
|
;;
|
|
"Change Steam API key")
|
|
key="steam_api"
|
|
if [[ ${#value} -lt 32 ]] || [[ $(test_steam_api "$value") -eq 1 ]]; then
|
|
printf "Invalid API key"
|
|
return 2
|
|
fi
|
|
;;
|
|
"Change Battlemetrics API key")
|
|
key="api_key"
|
|
if [[ $(test_bm_api "$value") -eq 1 ]]; then
|
|
printf "Invalid API key"
|
|
return 2
|
|
fi
|
|
;;
|
|
esac
|
|
declare -n nr=$key
|
|
nr="$value"
|
|
update_config
|
|
echo "Updated the key '$key' to '$value'"
|
|
return 90
|
|
}
|
|
show_log(){
|
|
< "$debug_log" sed 's/Keyword␞/Keyword/'
|
|
}
|
|
open_user_workshop(){
|
|
shift
|
|
local id="$1"
|
|
url="https://steamcommunity.com/profiles/$id/myworkshopfiles/?appid=$aid&browsefilter=mysubscriptions"
|
|
$steam_cmd steam://openurl/$url &
|
|
}
|
|
open_workshop_page(){
|
|
shift
|
|
local id="$1"
|
|
local workshop_uri="steam://url/CommunityFilePage/$id"
|
|
$steam_cmd "$workshop_uri" $id &
|
|
}
|
|
open_link(){
|
|
shift
|
|
local destination="$1"
|
|
local url
|
|
case "$destination" in
|
|
"Open Battlemetrics")
|
|
url="$battlemetrics_server_url"
|
|
;;
|
|
"Open Steam API page")
|
|
url="$steam_api_url"
|
|
;;
|
|
"Open Battlemetrics API page")
|
|
url="$battlemetrics_api_url"
|
|
;;
|
|
"Help file ⧉")
|
|
url="$help_url"
|
|
;;
|
|
"Report a bug ⧉")
|
|
url="$issues_url"
|
|
;;
|
|
"Forum ⧉")
|
|
url="$forum_url"
|
|
;;
|
|
"Sponsor ⧉")
|
|
url="$sponsor_url"
|
|
;;
|
|
"Hall of fame ⧉")
|
|
url="${help_url}#_hall_of_fame"
|
|
;;
|
|
esac
|
|
|
|
#if [[ $is_steam_deck -eq 1 ]]; then
|
|
#$steam_cmd steam://openurl/"$1" 2>/dev/null
|
|
if [[ -n "$BROWSER" ]]; then
|
|
logger INFO "Opening '$url' in '$BROWSER'"
|
|
"$BROWSER" "$url"
|
|
else
|
|
logger INFO "Opening '$url' with xdg-open"
|
|
xdg-open "$url"
|
|
fi
|
|
}
|
|
|
|
quick_connect(){
|
|
if [[ -z $fav_server ]]; then
|
|
printf "No favorite server currently set"
|
|
return 1
|
|
fi
|
|
try_connect "$fav_server"
|
|
}
|
|
connect_from_table(){
|
|
shift
|
|
local record="$1"
|
|
try_connect "$record"
|
|
}
|
|
pretty_print(){
|
|
while read -r line; do
|
|
printf "\t%s\n" "$line"
|
|
done < "$@"
|
|
}
|
|
generate_log(){
|
|
source $config_file
|
|
cat <<-DOC > $system_log
|
|
Distro: $(< /etc/os-release grep -w NAME | awk -F\" '{print $2}')
|
|
Kernel: $(uname -mrs)
|
|
CPU: $(< /proc/cpuinfo awk -F": " '/model name/ {print $2; exit}')
|
|
Version: $version
|
|
Branch: $branch
|
|
Mode: $(if [[ -z $debug ]]; then echo normal; else echo debug; fi)
|
|
Auto: $(if [[ -z $auto_install ]]; then echo normal; else echo auto; fi)
|
|
Steam path: $steam_path
|
|
Workshop path: $workshop_dir
|
|
Game path: $game_dir
|
|
Servers:
|
|
$(print_ip_list | sed 's/"//g')
|
|
Mods:
|
|
$(list_mods | sed 's/^/\t/g')
|
|
DOC
|
|
#2024-12-13
|
|
find $workshop_dir -mindepth 1 -maxdepth 1 -type d | awk -F/ '{print $NF}' | sort > "$mod_log"
|
|
find $workshop_dir -mindepth 1 -name meta.cpp | while read -r line; do
|
|
cat "$line" | awk '/publishedid/ {print $3}' | sed 's/;//g;s/\r//g'
|
|
done | sort > "$meta_log"
|
|
#END
|
|
printf "Wrote system log to %s" "$system_log"
|
|
return 0
|
|
}
|
|
query_defunct(){
|
|
readarray -t modlist <<< "$@"
|
|
local max=${#modlist[@]}
|
|
concat(){
|
|
for ((i=0;i<$max;i++)); do
|
|
echo "publishedfileids[$i]=${modlist[$i]}&"
|
|
done | awk '{print}' ORS=''
|
|
}
|
|
payload(){
|
|
echo -e "itemcount=${max}&$(concat)"
|
|
}
|
|
post(){
|
|
curl -s \
|
|
-X POST \
|
|
-H "Content-Type:application/x-www-form-urlencoded"\
|
|
-d "$(payload)" 'https://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v1/?format=json'
|
|
}
|
|
local result=$(post | jq -r '
|
|
.[].publishedfiledetails[]
|
|
| select(.result==1)
|
|
| select(.filename|contains("screenshot")|not)
|
|
| "\(.file_size) \(.publishedfileid)"')
|
|
<<< "$result" awk '{print $2}'
|
|
}
|
|
encode(){
|
|
echo "$1" | md5sum | cut -c -8
|
|
}
|
|
compare(){
|
|
local modlist="$@"
|
|
diff=$(comm -23 <(<<< "$modlist" sort -u) <(installed_mods | sort))
|
|
echo "$diff"
|
|
}
|
|
legacy_symlinks(){
|
|
logger INFO "Removing legacy symlinks"
|
|
|
|
readarray -t stale_mod_dirs1 < <(find "$workshop_dir" -maxdepth 1 -mindepth 1 -type l -name '@?*-*')
|
|
logger INFO "Read local mods into array 1 with length: ${#stale_mod_dirs[@]}"
|
|
if [[ ${#stale_mod_dirs1} -ne 0 ]]; then
|
|
for d in "${stale_mod_dirs1[@]}"; do
|
|
unlink "$game_dir/$d"
|
|
done
|
|
fi
|
|
|
|
readarray -t stale_mod_dirs2 < <(find "$workshop_dir" -maxdepth 1 -mindepth 1 -type l -name '@??')
|
|
logger INFO "Read local mods into array 2 with length: ${#stale_mod_dirs[@]}"
|
|
if [[ ${#stale_mod_dirs2} -eq 0 ]]; then
|
|
for d in "${stale_mod_dirs2[@]}"; do
|
|
unlink "$game_dir/$d"
|
|
done
|
|
fi
|
|
}
|
|
symlinks(){
|
|
_merge(){
|
|
comm -23 <(printf "%s\n" "${mods[@]}" | sort) <(printf "%s\n" "${targets[@]}" | sort)
|
|
}
|
|
_pulse(){
|
|
zenity --pulsate --progress --auto-close --no-cancel --title="DZGUI"
|
|
}
|
|
_create_links(){
|
|
local arr=("$@")
|
|
local encoded_id
|
|
local link
|
|
local mod
|
|
for ((i=0; i<${#arr[@]}; i++)); do
|
|
encoded_id=$(encode "${arr[$i]}")
|
|
link="@$encoded_id"
|
|
mod="${arr[$i]}"
|
|
logger INFO "Creating link '$game_dir/$link' for '$workshop_dir/$mod'"
|
|
[[ $STEAM_LAUNCH -eq 1 ]] && echo "# Creating mod link $((i+1))/${#arr[@]}"
|
|
ln -s "$workshop_dir/$mod" "$game_dir/$link"
|
|
done
|
|
}
|
|
|
|
readarray -t mods < <(find $workshop_dir -mindepth 1 -name meta.cpp | awk -F/ 'NF=NF-1{print $NF}')
|
|
readarray -t links < <(find $game_dir -type l)
|
|
|
|
if [[ ${#mods[@]} -eq 0 ]]; then
|
|
logger INFO "No mods present, aborting"
|
|
return
|
|
fi
|
|
|
|
if [[ ${#links[@]} -eq 0 ]]; then
|
|
logger INFO "No symlinks present in '$game_dir', creating them"
|
|
if [[ $STEAM_LAUNCH -eq 1 ]]; then
|
|
_create_links "${mods[@]}" > >(_pulse)
|
|
else
|
|
_create_links "${mods[@]}"
|
|
fi
|
|
return
|
|
fi
|
|
|
|
readarray -t targets < <(printf "%s\n" "${links[@]}" | xargs readlink -f | awk -F/ '{print $NF}')
|
|
readarray -t hits < <(_merge)
|
|
|
|
if [[ ${#hits[@]} -eq 0 ]]; then
|
|
logger INFO "Symlinks are up to date, skipping"
|
|
return
|
|
fi
|
|
|
|
# update missing targets
|
|
logger INFO "Found ${#hits[@]} unlinked mods"
|
|
if [[ $STEAM_LAUNCH -eq 1 ]]; then
|
|
_create_links "${hits[@]}" > >(_pulse)
|
|
else
|
|
_create_links "${hits[@]}"
|
|
fi
|
|
}
|
|
update_history(){
|
|
local record="$1"
|
|
local old
|
|
[[ -n $(grep "$record" $history_file) ]] && return
|
|
if [[ -f $history_file ]]; then
|
|
old=$(tail -n9 "$history_file")
|
|
rm $history_file
|
|
echo "$old" > "$history_file"
|
|
fi
|
|
echo "$record" >> "$history_file"
|
|
}
|
|
update_symlinks(){
|
|
legacy_symlinks
|
|
symlinks
|
|
}
|
|
try_fallback(){
|
|
local ip="$1"
|
|
local qport="$2"
|
|
local mode="$3"
|
|
if [[ $mode != "rules" ]] && [[ $mode != "names" ]]; then
|
|
logger WARN "Fallback query API called with an invalid mode: '$mode'"
|
|
return 1
|
|
fi
|
|
[[ -z $api_key ]] && return 1
|
|
logger INFO "Using fallback query API on '$ip:$qport' with mode: '$mode'"
|
|
local res=$(curl -s "$bm_api" -H "Authorization: Bearer "$api_key"" \
|
|
-G -d "filter[game]=$game" \
|
|
-d "filter[search]=%22${ip}:${qport}%22")
|
|
[[ -z $res ]] && return 1
|
|
local len=$(<<< "$res" jq '.data|length')
|
|
[[ $len -eq 0 ]] && return 1
|
|
|
|
# cull defunct entries
|
|
local record=$(<<< "$res" jq -r '
|
|
.data[].attributes
|
|
|select(.status != "removed")')
|
|
|
|
# reverse lookup gport
|
|
local dlc
|
|
local gport=$(<<< "$record" jq -r '.port')
|
|
dlc=$(is_dlc "$ip" "$gport")
|
|
if [[ $dlc == "true" ]]; then
|
|
logger FAIL "Fallback query API called on DLC-enabled server"
|
|
return 1
|
|
fi
|
|
|
|
case "$mode" in
|
|
"rules")
|
|
<<< "$record" jq '.details.modIds[]'
|
|
;;
|
|
"names")
|
|
<<< "$record" jq '
|
|
.details|[.modNames, .modIds] as [$n, $i]
|
|
| {names: $n, ids: $i}'
|
|
;;
|
|
esac
|
|
}
|
|
try_connect(){
|
|
local record="$1"
|
|
local ip=$(<<< $record awk -F: '{print $1}')
|
|
local gameport=$(<<< $record awk -F: '{print $2}')
|
|
local qport=$(<<< $record awk -F: '{print $3}')
|
|
local remote_mods
|
|
remote_mods=$(a2s $ip $qport rules)
|
|
if [[ $? -eq 1 ]]; then
|
|
printf "Failed to fetch server modlist, possibly timed out"
|
|
return 1
|
|
fi
|
|
logger INFO "Server returned modlist: $(<<< $remote_mods tr '\n' ' ')"
|
|
local sanitized_mods=$(query_defunct "$remote_mods")
|
|
local diff=$(compare "$sanitized_mods")
|
|
|
|
logger INFO "Connection attempt for $ip:$qport"
|
|
update_history "$record"
|
|
|
|
if [[ -n $auto_install ]]; then
|
|
logger INFO "Merging modlists"
|
|
diff=$(merge_modlists "$diff")
|
|
diff=$(query_defunct "$diff")
|
|
fi
|
|
if [[ -n $diff ]]; then
|
|
if [[ $(check_architecture) -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
|
|
printf "Use Desktop Mode to download mods on Steam Deck"
|
|
return 1
|
|
fi
|
|
case $auto_install in
|
|
"") manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods";;
|
|
1|2) manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods" "auto" ;;
|
|
esac
|
|
else
|
|
launch "$ip" "$gameport" "$sanitized_mods"
|
|
fi
|
|
}
|
|
check_architecture(){
|
|
local cpu=$(< /proc/cpuinfo grep "AMD Custom APU 0405")
|
|
if [[ -n "$cpu" ]]; then
|
|
echo 1
|
|
else
|
|
echo 0
|
|
fi
|
|
}
|
|
focus_beta_client(){
|
|
_wid(){
|
|
wmctrl -ilx |\
|
|
awk 'tolower($3) == "steamwebhelper.steam"' |\
|
|
awk '$5 ~ /^Steam|Steam Games List/' |\
|
|
awk '{print $1}'
|
|
}
|
|
$steam_cmd steam://open/library 2>/dev/null 1>&2 &&
|
|
$steam_cmd steam://open/console 2>/dev/null 1>&2 &&
|
|
sleep 1s
|
|
until [[ -n $(_wid) ]]; do
|
|
sleep 0.1s
|
|
done
|
|
wmctrl -ia $(_wid)
|
|
sleep 0.1s
|
|
|
|
local wid=$(xdotool getactivewindow)
|
|
local geo=$(xdotool getwindowgeometry $wid)
|
|
local pos=$(<<< "$geo" awk 'NR==2 {print $2}' | sed 's/,/ /')
|
|
local dim=$(<<< "$geo" awk 'NR==3 {print $2}' | sed 's/x/ /')
|
|
local pos1=$(<<< "$pos" awk '{print $1}')
|
|
local pos2=$(<<< "$pos" awk '{print $2}')
|
|
local dim1=$(<<< "$dim" awk '{print $1}')
|
|
local dim2=$(<<< "$dim" awk '{print $2}')
|
|
local dim1=$(((dim1/2)+pos1))
|
|
local dim2=$(((dim2/2)+pos2))
|
|
|
|
xdotool mousemove $dim1 $dim2
|
|
xdotool click 1
|
|
$steam_cmd steam://open/library 2>/dev/null 1>&2 &&
|
|
$steam_cmd steam://open/console 2>/dev/null 1>&2
|
|
}
|
|
auto_mod_install(){
|
|
# currently unused, merged with manual method
|
|
local ip="$1"
|
|
local gameport="$2"
|
|
local diff="$3"
|
|
local sanitized_mods="$4"
|
|
|
|
console_dl "$diff" &&
|
|
$steam_cmd steam://open/downloads
|
|
|
|
local total=$(<<< "$diff" wc -l)
|
|
until [[ -z $(compare "$diff") ]]; do
|
|
local missing=$(compare "$diff" | wc -l)
|
|
echo "# Downloaded $(($total-missing)) of $total mods. ESC cancels"
|
|
done | $steamsafe_zenity --pulsate --progress --title="DZG Watcher" --auto-close --no-cancel --width=500 2>/dev/null
|
|
if [[ ! $? -eq 0 ]]; then
|
|
echo "User aborted connect process. Steam may have mods pending for download."
|
|
exit 1
|
|
fi
|
|
|
|
local diff=$(compare "$sanitized_mods")
|
|
|
|
if [[ -z $diff ]]; then
|
|
#wipe old version file and replace with latest stamps
|
|
rm "$versions_file"
|
|
check_timestamps
|
|
logger INFO "Local modlist matches remote, initiating launch request"
|
|
launch "$ip" "$gameport" "$sanitized_mods"
|
|
fi
|
|
}
|
|
force_update(){
|
|
if [[ ! $auto_install -eq 1 ]]; then
|
|
printf "Only available when mod auto-install is ON"
|
|
return 1
|
|
fi
|
|
rm "$versions_file"
|
|
local update=$(check_timestamps)
|
|
manual_mod_install "null" "null" "$update" "null" "force"
|
|
echo "Finished requesting mod updates."
|
|
return 0
|
|
}
|
|
console_dl(){
|
|
readarray -t modids <<< "$@"
|
|
focus_beta_client
|
|
sleep 1.5s
|
|
for i in "${modids[@]}"; do
|
|
xdotool type --delay 0 "workshop_download_item $aid $i"
|
|
sleep 0.5s
|
|
xdotool key Return
|
|
sleep 0.5s
|
|
done
|
|
}
|
|
get_local_stamps(){
|
|
readarray -t modlist < <(printf "%s\n" "$@")
|
|
local max="${#modlist[@]}"
|
|
_concat(){
|
|
for ((i=0;i<$max;i++)); do
|
|
printf "publishedfileids[$i]=${modlist[$i]}&"
|
|
done | awk '{print}' ORS=''
|
|
}
|
|
_payload(){
|
|
echo -e "itemcount=${max}&$(_concat)"
|
|
}
|
|
_post(){
|
|
curl -s -X POST \
|
|
-H "Content-Type:application/x-www-form-urlencoded" \
|
|
-d "$(_payload)" 'https://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v1/?format=json'
|
|
}
|
|
|
|
_post
|
|
}
|
|
update_stamps(){
|
|
readarray -t stamps <<< "$1"
|
|
for((i=0;i<${#stamps[@]};i++)); do
|
|
printf "%s\n" "${stamps[$i]}" >> $versions_file
|
|
done
|
|
}
|
|
check_timestamps(){
|
|
readarray -t local_modlist < <(ls -1 $workshop_dir)
|
|
local max=${#local_modlist[@]}
|
|
logger INFO "Local mod count: $max"
|
|
[[ $max -eq 0 ]] && return 1
|
|
local local_stamps=$(get_local_stamps "${local_modlist[@]}")
|
|
if [[ -z $local_stamps ]]; then
|
|
logger WARN "Timestamp query returned empty response"
|
|
return 1
|
|
fi
|
|
local aligned=$(<<< "$local_stamps" jq -r '.response.publishedfiledetails[]|"\(.publishedfileid),\(.time_updated)"')
|
|
readarray -t remote_ids < <(<<< "$aligned" awk -F, '{print $1}')
|
|
readarray -t remote_times < <(<<< "$aligned" awk -F, '{print $2}')
|
|
readarray -t old_ids < <(< $versions_file awk -F, '{print $1}')
|
|
readarray -t old_times < <(< $versions_file awk -F, '{print $2}')
|
|
|
|
if [[ ! -f $versions_file ]]; then
|
|
logger INFO "No prior versions file found, creating"
|
|
update_stamps "$aligned"
|
|
#force refresh all mods if versions file was missing
|
|
printf "%s\n" "${remote_ids[@]}"
|
|
return 0
|
|
fi
|
|
|
|
declare -A remote_version
|
|
declare -A local_version
|
|
|
|
for((i = 0; i < ${#remote_ids[@]}; ++i)); do
|
|
remote_version[${remote_ids[$i]}]=${remote_times[$i]}
|
|
done
|
|
|
|
needs_update=()
|
|
for((i=0;i<${#old_ids[@]};i++)); do
|
|
local id=${old_ids[$i]}
|
|
local time=${old_times[$i]}
|
|
if [[ $time != ${remote_version[$id]} ]]; then
|
|
logger WARN "Mod '$id' timestamp '$time' != '${remote_version[$id]}'"
|
|
needs_update+=($id)
|
|
fi
|
|
done
|
|
printf "%s\n" "${needs_update[@]}"
|
|
}
|
|
merge_modlists(){
|
|
local diff="$1"
|
|
_sort(){
|
|
printf "%s\n" "$diff"
|
|
printf "%s\n" "${needs_update[@]}"
|
|
}
|
|
readarray -t needs_update < <(check_timestamps)
|
|
if [[ -z ${needs_update[@]} ]]; then
|
|
echo "$diff"
|
|
return 0
|
|
fi
|
|
if [[ -z "$diff" ]] && [[ ${#needs_update[@]} -gt 0 ]]; then
|
|
printf "%s\n" "${needs_update[@]}"
|
|
else
|
|
# remove duplicates
|
|
_sort | sort -u
|
|
fi
|
|
}
|
|
concat_mods(){
|
|
readarray -t concat_arr <<< "$@"
|
|
local id
|
|
local encoded_id
|
|
local link
|
|
for i in "${concat_arr[@]}"; do
|
|
id=$(awk -F"= " '/publishedid/ {print $2}' "$workshop_dir"/$i/meta.cpp | awk -F\; '{print $1}')
|
|
encoded_id=$(encode $id)
|
|
link="@$encoded_id;"
|
|
echo -e "$link"
|
|
done | tr -d '\n' | perl -ple 'chop'
|
|
}
|
|
is_dayz_running(){
|
|
local proc=$(ps aux | grep "DayZ_x64.exe" | grep -v grep)
|
|
if [[ -n $proc ]]; then
|
|
echo 1
|
|
else
|
|
echo 0
|
|
fi
|
|
}
|
|
launch(){
|
|
local ip="$1"
|
|
local gameport="$2"
|
|
local mods="$3"
|
|
local concat
|
|
if [[ -n $mods ]]; then
|
|
concat=$(concat_mods "$mods")
|
|
else
|
|
concat=""
|
|
fi
|
|
|
|
update_symlinks
|
|
if [[ $debug -eq 1 ]]; then
|
|
local launch_options="$steam_cmd -applaunch $aid -connect=$ip:$gameport -nolauncher -nosplash -name=$name -skipintro -mod=$concat"
|
|
printf "Debug mode: these options would have been used to launch the game: $launch_options"
|
|
return 0
|
|
fi
|
|
echo "$concat" > "$_cache_launch"
|
|
echo "$ip:$gameport" > "$_cache_address"
|
|
logger INFO "Saved launch params: '$concat'"
|
|
printf "Launch conditions satisfied. DayZ will now launch after you confirm this dialog."
|
|
return 100
|
|
}
|
|
final_handshake(){
|
|
local saved_mods=$(< "$_cache_launch")
|
|
local saved_address=$(< "$_cache_address")
|
|
local res=$(is_dayz_running)
|
|
if [[ $res -eq 1 ]]; then
|
|
logger WARN "DayZ appears to already be running"
|
|
printf "Is DayZ already running? DZGUI cannot launch DayZ if another process is using it."
|
|
return 1
|
|
fi
|
|
logger INFO "Kicking off Steam launch"
|
|
local params=()
|
|
params+=("-connect=$saved_address")
|
|
params+=("-nolauncher")
|
|
params+=("-nosplash")
|
|
params+=("-skipintro")
|
|
params+=("-name=$name")
|
|
params+=("-mod=$saved_mods")
|
|
$steam_cmd -applaunch $aid "${params[@]}" &
|
|
until [[ $(is_dayz_running) -eq 1 ]]; do
|
|
sleep 0.1s
|
|
done
|
|
logger INFO "Caught DayZ process"
|
|
printf "\n"
|
|
return 6
|
|
}
|
|
manual_mod_install(){
|
|
local ip="$1"
|
|
local gameport="$2"
|
|
local diff="$3"
|
|
local sanitized_mods="$4"
|
|
local mode="$5"
|
|
local ex="$state_path/dzg.watcher"
|
|
|
|
readarray -t stage_mods <<< "$diff"
|
|
[[ -f $ex ]] && rm $ex
|
|
|
|
_watcher(){
|
|
for((i=0;i<${#stage_mods[@]};i++)); do
|
|
[[ -f $ex ]] && return 1
|
|
log ${stage_mods[$i]}
|
|
|
|
if [[ $mode == "auto" ]] || [[ $mode == "force" ]]; then
|
|
$steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}+workshop_download_item $aid ${stage_mods[$i]}"
|
|
echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress, you may be out of disk space."
|
|
else
|
|
$steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}"
|
|
echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress after subscribing, try unsubscribing and resubscribing again until the download commences."
|
|
fi
|
|
sleep 1s
|
|
foreground
|
|
|
|
until [[ -d $downloads_dir/${stage_mods[$i]} ]]; do
|
|
[[ -f $ex ]] && return 1
|
|
sleep 0.1s
|
|
if [[ -d $workshop_dir/${stage_mods[$i]} ]]; then
|
|
break
|
|
fi
|
|
done
|
|
|
|
foreground
|
|
if [[ $mode == "auto" ]] || [[ $mode == "force" ]]; then
|
|
echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]}). You do not need to manually Subscribe."
|
|
else
|
|
echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]})"
|
|
fi
|
|
until [[ -d $workshop_dir/${stage_mods[$i]} ]]; do
|
|
[[ -f $ex ]] && return 1
|
|
sleep 0.1s
|
|
done
|
|
|
|
foreground
|
|
echo "# ${stage_mods[$i]} moved to mods dir"
|
|
done
|
|
echo "100"
|
|
}
|
|
_watcher > >($steamsafe_zenity --pulsate --progress --auto-close --title="DZG Watcher" --width=500 2>/dev/null; rc=$?; [[ $rc -eq 1 ]] && touch $ex)
|
|
|
|
if [[ $mode == "force" ]]; then
|
|
rm "$versions_file"
|
|
check_timestamps
|
|
return 0
|
|
fi
|
|
|
|
local diff=$(compare "$sanitized_mods")
|
|
if [[ -z $diff ]]; then
|
|
if [[ $mode == "auto" ]]; then
|
|
rm "$versions_file"
|
|
check_timestamps
|
|
fi
|
|
launch "$ip" "$gameport" "$sanitized_mods"
|
|
else
|
|
printf "User aborted download process, or some mods may have failed to download. Try connecting again to resync."
|
|
exit 1
|
|
fi
|
|
}
|
|
test_display_mode(){
|
|
pgrep -a gamescope | grep -q "generate-drm-mode"
|
|
if [[ $? -eq 0 ]]; then
|
|
echo gm
|
|
else
|
|
echo dm
|
|
fi
|
|
}
|
|
foreground(){
|
|
if [[ $(command -v wmctrl) ]]; then
|
|
wmctrl -a "DZG Watcher"
|
|
else
|
|
local wid=$(xdotool search --name "DZG Watcher")
|
|
xdotool windowactivate $wid
|
|
fi
|
|
}
|
|
main(){
|
|
local params="$(printf '"%s", ' "$@")"
|
|
logger INFO "Received request from UI constructor with params [${params::-2}]"
|
|
func=${funcs["$1"]}
|
|
[[ -z $func ]] && return 1
|
|
if [[ -z $2 ]]; then
|
|
shift
|
|
$func
|
|
else
|
|
$func "$@"
|
|
fi
|
|
}
|
|
main "$@"
|