mirror of
https://github.com/aclist/dztui.git
synced 2024-12-28 05:12:36 +01:00
776 lines
23 KiB
Bash
776 lines
23 KiB
Bash
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#!/bin/bash
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set -o pipefail
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version=2.3.3
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aid=221100
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game="dayz"
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workshop="steam://url/CommunityFilePage/"
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api="https://api.battlemetrics.com/servers"
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sd_res="--width=1280 --height=800"
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config_path="$HOME/.config/dztui/"
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config_file="${config_path}dztuirc"
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tmp=/tmp/dztui.tmp
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separator="%%"
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git_url="https://github.com/aclist/dztui/issues/new/choose"
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stable_url="https://raw.githubusercontent.com/aclist/dztui/dzgui/dzgui.sh"
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testing_url="https://raw.githubusercontent.com/aclist/dztui/testing/dzgui.sh"
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help_url="https://aclist.github.io/dzgui/dzgui"
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check_config_msg="Check config file for errors."
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#TODO: prevent connecting to offline servers
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#TODO: concat large mod links
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#TODO: check map count and warn
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#sysctl -q vm.max_map_count
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#prompt password
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#TODO: abstract zenity title params
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declare -A deps
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deps=([awk]="5.1.1" [curl]="7.80.0" [jq]="1.6" [tr]="9.0" [zenity]="3.42.1")
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changelog(){
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md="https://raw.githubusercontent.com/aclist/dztui/dzgui/changelog.md"
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prefix="This window can be scrolled."
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echo $prefix
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echo ""
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curl -Ls "$md" | awk '/Unreleased/ {flag=1}flag'
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}
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depcheck(){
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for dep in "${!deps[@]}"; do
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command -v $dep 2>&1>/dev/null || (printf "[ERROR] Requires %s >= %s\nCheck your system package manager." $dep ${deps[$dep]}; exit 1)
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done
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}
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init_items(){
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#array order determines menu selector; this is destructive
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items=(
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"Launch server list"
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"Quick connect to favorite server"
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"Add server by ID"
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"Add favorite server"
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"List installed mods"
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"Toggle debug mode"
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"Report bug (opens in browser)"
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"Help file (opens in browser)"
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"View changelog"
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)
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}
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exit_and_cleanup(){
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#TODO: this is currently unused
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rm $tmp
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rm $link_file
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}
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warn_and_exit(){
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zenity --info --title="DZGUI" --text="$1" --icon-name="dialog-warning" 2>/dev/null
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printf "[DZGUI] %s\n" "$check_config_msg"
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exit
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}
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warn(){
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zenity --info --title="DZGUI" --text="$1" --icon-name="dialog-warning" 2>/dev/null
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}
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info(){
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zenity --info --title="DZGUI" --text="$1" 2>/dev/null
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}
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query_api(){
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#TODO: prevent drawing list if null values returned without API error
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if [[ $one_shot_launch -eq 1 ]]; then
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list_of_ids="$fav"
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else
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if [[ -n $fav ]]; then
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list_of_ids="$whitelist,$fav"
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else
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list_of_ids="$whitelist"
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fi
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fi
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response=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "sort=-players" \
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-d "filter[game]=$game" -d "filter[ids][whitelist]=$list_of_ids")
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if [[ "$(jq -r 'keys[]' <<< "$response")" == "errors" ]]; then
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code=$(jq -r '.errors[] .status' <<< $response)
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#TODO: fix granular api codes
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if [[ $code -eq 401 ]]; then
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echo "$code" >> outfile
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warn_and_exit "Error $code: malformed API key"
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elif [[ $code -eq 500 ]]; then
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warn_and_exit "Error $code: malformed server list"
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fi
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fi
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if [[ -z $(echo $response | jq '.data[]') ]]; then
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warn_and_exit "API returned empty response. Check config file."
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fi
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}
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write_config(){
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cat <<-END
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#Path to DayZ installation
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steam_path="$steam_path"
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#Your unique API key
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api_key="$api_key"
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#Comma-separated list of server IDs
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whitelist="$whitelist"
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#Favorite server to fast-connect to (limit one)
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fav="$fav"
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#Custom player name (optional, required by some servers)
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name="$name"
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#Set to 1 to perform dry-run and print launch options
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debug="$debug"
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#Toggle stable/testing branch
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branch="$branch"
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END
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}
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guess_path(){
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if [[ $is_steam_deck -eq 1 ]]; then
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steam_path="/home/deck/.local/share/Steam"
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else
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echo "# Checking for default DayZ path"
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path=$(find $HOME -path "*.local/share/Steam/steamapps/common/DayZ" | wc -c)
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if [[ ! $path -eq 0 ]]; then
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steam_path="$HOME/.local/share/Steam"
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else
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echo "# Searching for alternate DayZ path"
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path=$(find / -path "*/steamapps/common/DayZ" 2>/dev/null)
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if [[ $(echo "$path" | wc -l) -gt 1 ]]; then
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path_sel=$(echo -e "$path" | zenity --list --title="DZGUI" --text="Multiple paths found. Select correct DayZ path" --column="Paths" --width 1200 --height 800)
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clean_path=$(echo -e "$path_sel" | awk -F"/steamapps" '{print $1}')
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steam_path="$clean_path"
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elif [[ ! $(echo $path | wc -c) -eq 0 ]]; then
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clean_path=$(echo -e "$path" | awk -F"/steamapps" '{print $1}')
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steam_path="$clean_path"
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else
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steam_path=""
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fi
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fi
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fi
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echo "[DZGUI] Set Steam path to $steam_path"
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}
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create_config(){
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while true; do
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player_input="$(zenity --forms --add-entry="Player name (required for some servers)" --add-entry="API key" --add-entry="Server 1 (you can add more later)" --title=DZGUI --text=DZGUI --add-entry="Server 2" --add-entry="Server 3" --add-entry="Server 4" $sd_res --separator="│")"
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#explicitly setting IFS crashes zenity in loop
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#and mapfile does not support high ascii delimiters
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#so split fields with newline
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readarray -t args < <(echo "$player_input" | sed 's/│/\n/g')
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name="${args[0]}"
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api_key="${args[1]}"
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server_1="${args[2]}"
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server_2="${args[3]}"
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server_3="${args[4]}"
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server_4="${args[5]}"
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[[ -z $player_input ]] && exit
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if [[ -z $api_key ]]; then
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warn "API key: invalid value"
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elif [[ -z $server_1 ]]; then
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warn "Server 1: cannot be empty"
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elif [[ ! $server_1 =~ ^[0-9]+$ ]]; then
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warn "Server 1: only numeric IDs"
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elif [[ -n $server_2 ]] && [[ ! $server_2 =~ ^[0-9]+$ ]]; then
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warn "Server 2: only numeric IDs"
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elif [[ -n $server_3 ]] && [[ ! $server_3 =~ ^[0-9]+$ ]]; then
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warn "Server 3: only numeric IDs"
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elif [[ -n $server_4 ]] && [[ ! $server_3 =~ ^[0-9]+$ ]]; then
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warn "Server 4: only numeric IDs"
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else
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whitelist=$(echo "$player_input" | awk -F"│" '{OFS=","}{print $3,$4,$5,$6}' | sed 's/,*$//g' | sed 's/^,*//g')
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guess_path > >(zenity --progress --auto-close --pulsate)
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mkdir -p $config_path; write_config > $config_file
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info "Config file created at $config_file."
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return
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fi
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done
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}
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err(){
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printf "[ERROR] %s\n" "$1"
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}
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varcheck(){
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[[ -z $api_key ]] && (err "Error in key: 'api_key'")
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[[ -z $whitelist ]] && (err "Error in key: 'whitelist'")
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[[ ! -d $game_dir ]] && (err "Malformed game path")
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[[ $whitelist =~ [[:space:]] ]] && (err "Separate whitelist values with commas")
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}
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run_depcheck() {
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if [[ -z $(depcheck) ]]; then
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:
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else
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zenity --warning --ok-label="Exit" --text="$(depcheck)"
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exit
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fi
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}
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run_varcheck(){
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source $config_file
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workshop_dir="$steam_path/steamapps/workshop/content/$aid"
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game_dir="$steam_path/steamapps/common/DayZ"
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if [[ -z $(varcheck) ]]; then
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:
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else
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zenity --warning --text="$(varcheck)" 2>/dev/null
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printf "[DZGUI] %s\n" "$check_config_msg"
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zenity --question --cancel-label="Exit" --text="Malformed config file. This is probably user error.\nStart first-time setup process again?" 2>/dev/null
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code=$?
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if [[ $code -eq 1 ]]; then
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exit
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else
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create_config
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fi
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fi
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}
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config(){
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if [[ ! -f $config_file ]]; then
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zenity --question --cancel-label="Exit" --text="Config file not found. Should DZGUI create one for you?" 2>/dev/null
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code=$?
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if [[ $code -eq 1 ]]; then
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exit
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else
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create_config
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fi
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else
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source $config_file
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fi
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}
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open_mod_links(){
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link_file=$(mktemp)
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echo "<html>" > $link_file
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echo "<title>DZGUI</title>" >> $link_file
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echo "<h1>DZGUI</h1>" >> $link_file
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echo "<p>Open these links and subscribe to them on the Steam Workshop, then continue with the application prompts.<br><b>Note:</b> it may take some time for mods to synchronize before DZGUI can see them.<br>It can help to have Steam in an adjacent window so that you can see the downloads completing.</p>" >> $link_file
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n=1
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for i in $diff; do
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echo "$n. <a href=\"${workshop}$i\">${workshop}$i</a><br>"
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let n++
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done >> $link_file
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echo "</html>" >> $link_file
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browser "$link_file" &
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}
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manual_mod_install(){
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l=0
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if [[ $is_steam_deck -eq 0 ]]; then
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open_mod_links
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until [[ -z $diff ]]; do
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zenity --question --title="DZGUI" --ok-label="Next" --cancel-label="Cancel" --text="Opened mod links in browser. Click [Next] when all mods have been subscribed to. This dialog may reappear if clicking [Next] too soon before mods are synchronized in the background." 2>/dev/null
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rc=$?
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if [[ $rc -eq 0 ]]; then
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compare
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open_mod_links
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else
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return
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fi
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done
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else
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until [[ -z $diff ]]; do
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next=$(echo -e "$diff" | head -n1)
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zenity --question --ok-label="Open" --cancel-label="Cancel" --title="DZGUI" --text="Missing mods. Click [Open] to open mod $next in Steam Workshop and subscribe to it by clicking the green Subscribe button. After the mod is downloaded, return to this menu to continue validation." 2>/dev/null
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rc=$?
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if [[ $rc -eq 0 ]]; then
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echo "[DZGUI] Opening ${workshop}$next"
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steam steam://url/CommunityFilePage/$next 2>/dev/null &
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zenity --info --title="DZGUI" --ok-label="Next" --text="Click [Next] to continue mod check." 2>/dev/null
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else
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return
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fi
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compare
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done
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fi
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passed_mod_check
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}
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symlinks(){
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for d in "$workshop_dir"/*; do
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id=$(awk -F"= " '/publishedid/ {print $2}' "$d"/meta.cpp | awk -F\; '{print $1}')
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mod=$(awk -F\" '/name/ {print $2}' "$d"/meta.cpp | sed -E 's/[^[:alpha:]0-9]+/_/g; s/^_|_$//g')
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link="@$id-$mod"
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if [[ -h "$game_dir/$link" ]]; then
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:
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else
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printf "[DZGUI] Creating symlink for $mod\n"
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ln -fs "$d" "$game_dir/$link"
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fi
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done
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}
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passed_mod_check(){
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echo "[DZGUI] Passed mod check"
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symlinks
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launch
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}
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connect(){
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#TODO: sanitize/validate input
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readarray -t qport_arr <<< "$qport_list"
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if [[ -z ${qport_arr[@]} ]]; then
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err "Failed to process favorite server"
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return
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fi
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ip=$(echo "$1" | awk -F"$separator" '{print $1}')
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#TODO: deprecated (for now)
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bid=$(echo "$1" | awk -F"$separator" '{print $2}')
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fetch_mods_sa "$ip"
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validate_mods
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rc=$?
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[[ $rc -eq 1 ]] && return
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compare
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if [[ -n $diff ]]; then
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manual_mod_install
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else
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passed_mod_check
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fi
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}
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fetch_mods_sa(){
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sa_ip=$(echo $ip | awk -F: '{print $1}')
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for i in ${qport_arr[@]}; do
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if [[ -n $(echo "$i" | awk -v ip=$ip '$0 ~ ip') ]]; then
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sa_port=$(echo $i | awk -v ip=$ip -F$separator '$0 ~ ip {print $2}')
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fi
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done
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echo "[DZGUI] Querying modlist on ${sa_ip}:${sa_port}"
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remote_mods=$(curl -Ls "https://dayzsalauncher.com/api/v1/query/$sa_ip/$sa_port" | jq -r '.result.mods[].steamWorkshopId')
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rc=$?
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if [[ $rc -eq 1 ]]; then
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err "Failed to fetch modlist"
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return
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fi
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}
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fetch_mods(){
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#TODO: broken upstream
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remote_mods=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d filter[ids][whitelist]="$1" -d "sort=-players" \
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| jq -r '.data[] .attributes .details .modIds[]')
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}
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check_workshop(){
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#TODO: legacy method is defunct
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curl -Ls "$url${modlist[$i]}" | grep data-appid | awk -F\" '{print $8}'
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}
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query_defunct(){
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max=${#modlist[@]}
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concat(){
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for ((i=0;i<$max;i++)); do
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echo "publishedfileids[$i]=${modlist[$i]}&"
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done | awk '{print}' ORS=''
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}
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payload(){
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echo -e "itemcount=${max}&$(concat)"
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}
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post(){
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curl -s -X POST -H "Content-Type:application/x-www-form-urlencoded" -d "$(payload)" 'https://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v1/?format=json'
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}
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readarray -t newlist <<< $(post | jq -r '.[].publishedfiledetails[] | select(.result==1) .publishedfileid')
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}
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validate_mods(){
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url="https://steamcommunity.com/sharedfiles/filedetails/?id="
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newlist=()
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readarray -t modlist <<< $remote_mods
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query_defunct
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}
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server_modlist(){
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for i in "${newlist[@]}"; do
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printf "$i\n"
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done
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}
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compare(){
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diff=$(comm -23 <(server_modlist | sort) <(installed_mods | sort))
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}
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installed_mods(){
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ls -1 "$workshop_dir"
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}
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concat_mods(){
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if [[ -z ${remote_mods[@]} ]]; then
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return 1
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else
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readarray -t serv <<< "$(server_modlist)"
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for i in "${serv[@]}"; do
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id=$(awk -F"= " '/publishedid/ {print $2}' "$workshop_dir"/$i/meta.cpp | awk -F\; '{print $1}')
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mod=$(awk -F\" '/name/ {print $2}' "$workshop_dir"/$i/meta.cpp | sed -E 's/[^[:alpha:]0-9]+/_/g; s/^_|_$//g')
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link="@$id-$mod;"
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echo -e "$link"
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done | tr -d '\n' | perl -ple 'chop'
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fi
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}
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launch(){
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mods=$(concat_mods)
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if [[ $debug -eq 1 ]]; then
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zenity --warning --title="DZGUI" \
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--text="$(printf "[DEBUG] This is a dry run. These options would have been used to launch the game:\n\nsteam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro \"-mod=$mods\"\n")" 2>/dev/null
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else
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echo "[DZGUI] All OK. Launching DayZ"
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zenity --title="DZGUI" --info --text="Launch conditions satisfied.\nDayZ will now launch after clicking [OK]." 2>/dev/null
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steam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro -name=$name \"-mod=$mods\"
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exit
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fi
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one_shot_launch=0
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}
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browser(){
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if [[ -n "$BROWSER" ]]; then
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"$BROWSER" "$1" 2>/dev/null
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else
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xdg-open "$1" 2>/dev/null
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fi
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}
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report_bug(){
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echo "[DZGUI] Opening issues page in browser"
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if [[ $is_steam_deck -eq 1 ]]; then
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steam steam://openurl/"$git_url" 2>/dev/null
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elif [[ $is_steam_deck -eq 0 ]]; then
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browser "$git_url" 2>/dev/null
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fi
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}
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help_file(){
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echo "[DZGUI] Opening help file in browser"
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if [[ $is_steam_deck -eq 1 ]]; then
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steam steam://openurl/"$help_url" 2>/dev/null
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elif [[ $is_steam_deck -eq 0 ]]; then
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browser "$help_url" 2>/dev/null
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fi
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}
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set_mode(){
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if [[ $debug -eq 1 ]]; then
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mode=debug
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else
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mode=normal
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fi
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}
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populate(){
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while true; do
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#TODO: add boolean statement for ping flag; affects all column ordinal output
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cols="--column="Server" --column="IP" --column="Players" --column="Gametime" --column="Status" --column="ID" --column="Ping""
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set_header ${FUNCNAME[0]}
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rc=$?
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if [[ $rc -eq 0 ]]; then
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if [[ -z $sel ]]; then
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warn "No item was selected."
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else
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connect $sel
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fi
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else
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return
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fi
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done
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}
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list_mods(){
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if [[ -z $(installed_mods) || -z $(find $workshop_dir -maxdepth 2 -name "*.cpp" | grep .cpp) ]]; then
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zenity --info --text="No mods currently installed or incorrect path given" $sd_res 2>/dev/null
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else
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for d in $(installed_mods); do
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awk -F\" '/name/ {print $2}' "$workshop_dir"/$d/meta.cpp
|
|
done | sort | zenity --text-info --title="DZGUI" $sd_res 2>/dev/null
|
|
fi
|
|
}
|
|
connect_to_fav(){
|
|
if [[ -n $fav ]]; then
|
|
one_shot_launch=1
|
|
query_api
|
|
qport_list=$(echo "$response" | jq -r '.data[] .attributes | "\(.ip):\(.port)%%\(.portQuery)"')
|
|
echo "[DZGUI] Attempting connection to $fav_label"
|
|
connect "$qport_list"
|
|
one_shot_launch=0
|
|
else
|
|
warn "No fav server configured"
|
|
fi
|
|
|
|
}
|
|
set_header(){
|
|
if [[ $1 == "populate" ]]; then
|
|
sel=$(cat $tmp | zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \
|
|
--separator="$separator" --print-column=2,6 2>/dev/null)
|
|
elif [[ $1 == "main_menu" ]]; then
|
|
sel=$(zenity --width=1280 --height=800 --list --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \
|
|
--cancel-label="Exit" --ok-label="Select" --column="Select launch option" "${items[@]}" 2>/dev/null)
|
|
fi
|
|
}
|
|
toggle_branch(){
|
|
mv $config_file ${config_path}dztuirc.old
|
|
nr=$(awk '/branch=/ {print NR}' ${config_path}dztuirc.old)
|
|
if [[ $branch == "stable" ]]; then
|
|
branch="testing"
|
|
else
|
|
branch="stable"
|
|
fi
|
|
flip_branch="branch=\"$branch\""
|
|
awk -v "var=$flip_branch" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file
|
|
printf "[DZGUI] Toggled branch to '$branch'\n"
|
|
source $config_file
|
|
}
|
|
debug_menu(){
|
|
debug_list=(
|
|
"Toggle branch"
|
|
)
|
|
debug_sel=$(zenity --list --width=1280 --height=800 --column="Options" --title="DZGUI" "${debug_list[@]}" 2>/dev/null)
|
|
if [[ $debug_sel == "${debug_list[0]}" ]]; then
|
|
toggle_branch
|
|
check_version
|
|
fi
|
|
}
|
|
main_menu(){
|
|
if [[ $debug -eq 1 ]]; then
|
|
items+=("Debug options")
|
|
fi
|
|
set_mode
|
|
if [[ -n $fav ]]; then
|
|
items[3]="Change favorite server"
|
|
fi
|
|
while true; do
|
|
set_header ${FUNCNAME[0]}
|
|
rc=$?
|
|
if [[ $rc -eq 0 ]]; then
|
|
if [[ -z $sel ]]; then
|
|
warn "No item was selected."
|
|
elif [[ $sel == "${items[0]}" ]]; then
|
|
query_api
|
|
parse_json <<< "$response"
|
|
#TODO: create logger function
|
|
echo "[DZGUI] Checking response time of servers"
|
|
create_array | zenity --progress --pulsate --title="DZGUI" --auto-close 2>/dev/null
|
|
rc=$?
|
|
if [[ $rc -eq 1 ]]; then
|
|
:
|
|
else
|
|
populate
|
|
fi
|
|
elif [[ $sel == "${items[1]}" ]]; then
|
|
connect_to_fav
|
|
elif [[ $sel == "${items[2]}" ]]; then
|
|
add_by_id
|
|
elif [[ $sel == "${items[3]}" ]]; then
|
|
add_by_fav
|
|
elif [[ $sel == "${items[4]}" ]]; then
|
|
list_mods
|
|
elif [[ $sel == "${items[5]}" ]]; then
|
|
toggle_debug
|
|
main_menu
|
|
return
|
|
elif [[ $sel == "${items[6]}" ]]; then
|
|
report_bug
|
|
elif [[ $sel == "${items[7]}" ]]; then
|
|
help_file
|
|
elif [[ $sel == "${items[8]}" ]]; then
|
|
changelog | zenity --text-info $sd_res --title="DZGUI" 2>/dev/null
|
|
elif [[ $sel == "${items[9]}" ]]; then
|
|
debug_menu
|
|
else
|
|
warn "This feature is not yet implemented."
|
|
fi
|
|
else
|
|
return
|
|
fi
|
|
done
|
|
}
|
|
parse_json(){
|
|
list=$(jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.details.time)\t\(.status)\t\(.id)"')
|
|
qport_list=$(echo "$response" | jq -r '.data[] .attributes | "\(.ip):\(.port)%%\(.portQuery)"')
|
|
echo -e "$list" > $tmp
|
|
}
|
|
check_ping(){
|
|
ping_ip=$(echo "$1" | awk -F'\t' '{print $2}' | awk -F: '{print $1}')
|
|
ms=$(ping -c 1 -W 1 "$ping_ip" | awk -Ftime= '/time=/ {print $2}')
|
|
if [[ -z $ms ]]; then
|
|
echo "Timeout"
|
|
else
|
|
echo "$ms"
|
|
fi
|
|
}
|
|
create_array(){
|
|
list=$(cat $tmp)
|
|
#TODO: improve error handling for null values
|
|
lc=1
|
|
while read line; do
|
|
name=$(echo "$line" | awk -F'\t' '{print $1}')
|
|
#truncate names
|
|
if [[ $(echo "$name" | wc -m) -gt 50 ]]; then
|
|
name="$(echo $name | awk '{print substr($0,1,50) "..."}')"
|
|
else
|
|
:
|
|
fi
|
|
ip=$(echo "$line" | awk -F'\t' '{print $2}')
|
|
players=$(echo "$line" | awk -F'\t' '{print $3}')
|
|
time=$(echo "$line" | awk -F'\t' '{print $4}')
|
|
stat=$(echo "$line" | awk -F'\t' '{print $5}')
|
|
|
|
#yad only
|
|
#[[ $stat == "online" ]] && stat="<span color='#77ff33'>online</span>" || :
|
|
|
|
#TODO: probe offline return codes
|
|
id=$(echo "$line" | awk -F'\t' '{print $6}')
|
|
tc=$(awk 'END{print NR}' $tmp)
|
|
echo "$lc/$tc"
|
|
echo "# Checking ping: $lc/$tc"
|
|
ping=$(check_ping "$line")
|
|
declare -g -a rows=("${rows[@]}" "$name" "$ip" "$players" "$time" "$stat" "$id" "$ping")
|
|
let lc++
|
|
done <<< "$list"
|
|
|
|
for i in "${rows[@]}"; do echo -e "$i"; done > $tmp
|
|
}
|
|
set_fav(){
|
|
#TODO: test API key here and return errors
|
|
query_api
|
|
fav_label=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "filter[game]=$game" -d "filter[ids][whitelist]=$fav" \
|
|
| jq -r '.data[] .attributes .name')
|
|
if [[ -z $fav_label ]]; then
|
|
fav_label=null
|
|
fi
|
|
echo "[DZGUI] Setting favorite server to '$fav_label'"
|
|
}
|
|
check_unmerged(){
|
|
if [[ -f ${config_path}.unmerged ]]; then
|
|
printf "[DZGUI] Found new config format, merging changes\n"
|
|
merge_config
|
|
rm ${config_path}.unmerged
|
|
fi
|
|
}
|
|
merge_config(){
|
|
source $config_file
|
|
mv $config_file ${config_path}dztuirc.old
|
|
write_config > $config_file
|
|
printf "[DZGUI] Wrote new config file to %sdztuirc\n" $config_path
|
|
zenity --info --title="DZGUI" --text="Wrote new config format to \n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
|
|
|
|
}
|
|
download_new_version(){
|
|
source_script=$(realpath "$0")
|
|
source_dir=$(dirname "$source_script")
|
|
mv $source_script $source_script.old
|
|
curl -Ls "$version_url" > $source_script
|
|
rc=$?
|
|
if [[ $rc -eq 0 ]]; then
|
|
echo "[DZGUI] Wrote $upstream to $source_script"
|
|
chmod +x $source_script
|
|
touch ${config_path}.unmerged
|
|
zenity --question --title="DZGUI" --text "DZGUI $upstream successfully downloaded.\nTo view the changelog, select Changelog.\nTo use the new version, select Exit and restart." --ok-label="Changelog" --cancel-label="Exit" 2>/dev/null
|
|
code=$?
|
|
if [[ $code -eq 0 ]]; then
|
|
changelog | zenity --text-info $sd_res --title="DZGUI" 2>/dev/null
|
|
exit
|
|
elif [[ $code -eq 1 ]]; then
|
|
exit
|
|
fi
|
|
else
|
|
mv $source_script.old $source_script
|
|
zenity --info --title="DZGUI" --text "Failed to download new version." 2>/dev/null
|
|
return
|
|
fi
|
|
|
|
}
|
|
check_branch(){
|
|
if [[ $branch == "stable" ]]; then
|
|
version_url="$stable_url"
|
|
elif [[ $branch == "testing" ]]; then
|
|
version_url="$testing_url"
|
|
fi
|
|
upstream=$(curl -Ls "$version_url" | awk -F= '/^version=/ {print $2}')
|
|
}
|
|
check_version(){
|
|
if [[ ! -f $config_file ]]; then : ; else source $config_file; fi
|
|
if [[ -z $branch ]]; then
|
|
branch="stable"
|
|
fi
|
|
check_branch
|
|
if [[ $version == $upstream ]]; then
|
|
check_unmerged
|
|
else
|
|
echo "[DZGUI] Upstream ($upstream) is > local ($version)"
|
|
zenity --question --title="DZGUI" --text "Newer version available.\n\nYour branch:\t\t\t$branch\nYour version:\t\t\t$version\nUpstream version:\t\t$upstream\n\nVersion updates introduce important bug fixes and are encouraged.\n\nAttempt to download latest version?" --width=500 --ok-label="Yes" --cancel-label="No" 2>/dev/null
|
|
rc=$?
|
|
if [[ $rc -eq 1 ]]; then
|
|
return
|
|
else
|
|
download_new_version
|
|
fi
|
|
fi
|
|
}
|
|
check_architecture(){
|
|
os_release=$(awk '/SteamOS/' "/etc/os-release")
|
|
if [[ -f "/etc/os-release" ]] && [[ -n $os_releasec ]]; then
|
|
is_steam_deck=1
|
|
echo "[DZGUI] Setting architecture to 'Steam Deck'"
|
|
else
|
|
is_steam_deck=0
|
|
echo "[DZGUI] Setting architecture to 'desktop'"
|
|
fi
|
|
}
|
|
add_by_id(){
|
|
#TODO: prevent redundant creation of existent IDs (for neatness)
|
|
while true; do
|
|
id=$(zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null)
|
|
rc=$?
|
|
if [[ $rc -eq 1 ]]; then
|
|
return
|
|
else
|
|
if [[ ! $id =~ ^[0-9]+$ ]]; then
|
|
zenity --warning --title="DZGUI" --text="Invalid ID" 2>/dev/null
|
|
else
|
|
new_whitelist="whitelist=\"$whitelist,$id\""
|
|
mv $config_file ${config_path}dztuirc.old
|
|
nr=$(awk '/whitelist=/ {print NR}' ${config_path}dztuirc.old)
|
|
awk -v "var=$new_whitelist" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc
|
|
echo "[DZGUI] Added $id to key 'whitelist'"
|
|
zenity --info --title="DZGUI" --text="Added "$id" to:\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
|
|
source $config_file
|
|
return
|
|
fi
|
|
fi
|
|
done
|
|
}
|
|
toggle_debug(){
|
|
mv $config_file ${config_path}dztuirc.old
|
|
nr=$(awk '/debug=/ {print NR}' ${config_path}dztuirc.old)
|
|
if [[ $debug -eq 1 ]]; then
|
|
debug=0
|
|
items=()
|
|
init_items
|
|
else
|
|
debug=1
|
|
fi
|
|
flip_debug="debug=\"$debug\""
|
|
awk -v "var=$flip_debug" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file
|
|
printf "[DZGUI] Toggled debug flag to '$debug'\n"
|
|
source $config_file
|
|
|
|
}
|
|
setup(){
|
|
if [[ -n $fav ]]; then
|
|
set_fav
|
|
items[3]="Change favorite server"
|
|
fi
|
|
}
|
|
add_by_fav(){
|
|
while true; do
|
|
fav_id=$(zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null)
|
|
rc=$?
|
|
if [[ $rc -eq 1 ]]; then
|
|
return
|
|
else
|
|
if [[ ! $fav_id =~ ^[0-9]+$ ]]; then
|
|
zenity --warning --title="DZGUI" --text="Invalid ID"
|
|
else
|
|
new_fav="fav=\"$fav_id\""
|
|
mv $config_file ${config_path}dztuirc.old
|
|
nr=$(awk '/fav=/ {print NR}' ${config_path}dztuirc.old)
|
|
awk -v "var=$new_fav" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc
|
|
echo "[DZGUI] Added $fav_id to key 'fav'"
|
|
zenity --info --title="DZGUI" --text="Added "$fav_id" to:\n${config_path}dztuirc\nIf errors occurred, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
|
|
source $config_file
|
|
set_fav
|
|
items[3]="Change favorite server"
|
|
return
|
|
fi
|
|
fi
|
|
done
|
|
}
|
|
main(){
|
|
run_depcheck
|
|
check_version
|
|
check_architecture
|
|
config
|
|
run_varcheck
|
|
init_items
|
|
setup
|
|
main_menu
|
|
}
|
|
|
|
main
|