1
0
Fork 0
mirror of https://github.com/aclist/dztui.git synced 2024-12-29 13:52:03 +01:00
dztui/helpers/ui.py

2642 lines
90 KiB
Python

import csv
import gi
import json
import locale
import logging
import math
import multiprocessing
import os
import re
import signal
import subprocess
import sys
import textwrap
import threading
locale.setlocale(locale.LC_ALL, '')
gi.require_version("Gtk", "3.0")
from gi.repository import Gtk, GLib, Gdk, GObject, Pango
from enum import Enum
# 5.6.0
app_name = "DZGUI"
cache = {}
config_vals = []
stored_keys = []
toggled_checks = []
server_filters = []
delimiter = ""
selected_map = ["Map=All maps"]
keyword_filter = ["Keyword%s" %(delimiter)]
checks = list()
map_store = Gtk.ListStore(str)
row_store = Gtk.ListStore(str)
modlist_store = Gtk.ListStore(str, str, str)
#cf. mod_cols, last column holds hex color
mod_store = Gtk.ListStore(str, str, str, float, str)
#cf. log_cols
log_store = Gtk.ListStore(str, str, str, str)
#cf. browser_cols
server_store = Gtk.ListStore(str, str, str, str, int, int, int, str, int)
default_tooltip = "Select a row to see its detailed description"
server_tooltip = [None, None]
user_path = os.path.expanduser('~')
cache_path = '%s/.cache/dzgui' %(user_path)
state_path = '%s/.local/state/dzgui' %(user_path)
helpers_path = '%s/.local/share/dzgui/helpers' %(user_path)
log_path = '%s/logs' %(state_path)
changelog_path = '%s/CHANGELOG.md' %(state_path)
geometry_path = '%s/dzg.cols.json' %(state_path)
funcs = '%s/funcs' %(helpers_path)
mods_temp_file = '%s/dzg.mods_temp' %(cache_path)
stale_mods_temp_file = '%s/dzg.stale_mods_temp' %(cache_path)
logger = logging.getLogger(__name__)
log_file = '%s/DZGUI_DEBUG.log' %(log_path)
system_log = '%s/DZGUI_SYSTEM.log' %(log_path)
FORMAT = "%(asctime)s%(levelname)s%(filename)s::%(funcName)s::%(lineno)s%(message)s"
logging.basicConfig(filename=log_file,
format=FORMAT,
level=logging.DEBUG)
browser_cols = [
"Name",
"Map",
"Perspective",
"Gametime",
"Players",
"Maximum",
"Queue",
"IP",
"Qport",
]
mod_cols = [
"Mod",
"Symlink",
"Dir",
"Size (MiB)",
"Color"
]
log_cols = [
"Timestamp",
"Flag",
"Traceback",
"Message"
]
filters = {
"1PP": True,
"3PP": True,
"Day": True,
"Night": True,
"Empty": False,
"Full": False,
"Low pop": True,
"Non-ASCII": False,
"Duplicate": False
}
class EnumWithAttrs(Enum):
def __new__(cls, *args, **kwds):
value = len(cls.__members__) + 1
obj = object.__new__(cls)
obj._value_ = value
return obj
def __init__(self, a):
self.dict = a
class RowType(EnumWithAttrs):
@classmethod
def str2rowtype(cls, str):
for member in cls:
if str == member.dict["label"]:
return member
return RowType.DYNAMIC
DYNAMIC = {
"label": None,
"tooltip": None,
}
HIGHLIGHT = {
"label": "Highlight stale",
"tooltip": None,
"wait_msg": "Looking for stale mods"
}
HANDSHAKE = {
"label": "Handshake",
"tooltip": None,
"wait_msg": "Waiting for DayZ"
}
DELETE_SELECTED = {
"label": "Delete selected mods",
"tooltip": None,
"wait_msg": "Deleting mods"
}
SERVER_BROWSER = {
"label": "Server browser",
"tooltip": "Used to browse the global server list",
}
SAVED_SERVERS = {
"label": "My saved servers",
"tooltip": "Browse your saved servers. Unreachable/offline servers will be excluded",
}
QUICK_CONNECT = {
"label": "Quick-connect to favorite server",
"tooltip": "Connect to your favorite server",
"wait_msg": "Working",
"default": "unset",
"alt": None,
"val": "fav_label"
}
RECENT_SERVERS = {
"label": "Recent servers",
"tooltip": "Shows the last to servers you connected to (includes attempts)",
}
CONN_BY_IP = {
"label": "Connect by IP",
"tooltip": "Connect to a server by IP",
"prompt": "Enter IP in IP:Queryport format (e.g. 192.168.1.1:27016)",
"link_label": None,
}
CONN_BY_ID = {
"label": "Connect by ID",
"tooltip": "Connect to a server by Battlemetrics ID",
"prompt": "Enter server ID",
"link_label": "Open Battlemetrics",
}
SCAN_LAN = {
"label": "Scan LAN servers",
"tooltip": "Search for servers on your local network"
}
ADD_BY_IP = {
"label": "Add server by IP",
"tooltip": "Add a server by IP",
"prompt": "Enter IP in IP:Queryport format (e.g. 192.168.1.1:27016)",
"link_label": None,
}
ADD_BY_ID = {
"label": "Add server by ID",
"tooltip": "Add a server by Battlemetrics ID",
"prompt": "Enter server ID",
"link_label": "Open Battlemetrics",
}
CHNG_FAV = {
"label": "Change favorite server",
"tooltip": "Update your quick-connect server",
"prompt": "Enter IP in IP:Queryport format (e.g. 192.168.1.1:27016)",
"link_label": None,
"alt": None,
"default": "unset",
"val": "fav_label"
}
LIST_MODS = {
"label": "List installed mods",
"tooltip": "Browse a list of locally-installed mods",
"quad_label": "Mods"
}
TGL_BRANCH = {
"label": "Toggle release branch",
"tooltip": "Switch between stable and testing branches",
"default": None,
"val": "branch"
}
TGL_INSTALL = {
"label": "Toggle mod install mode",
"tooltip": "Switch between manual and auto mod installation",
"default": "manual",
"alt": "auto",
"val": "auto_install"
}
TGL_STEAM = {
"label": "Toggle Steam/Flatpak",
"tooltip": "Switch the preferred client to use for launching DayZ",
"alt": None,
"default": None,
"val": "preferred_client"
}
TGL_FULLSCREEN = {
"label": "Toggle DZGUI fullscreen boot",
"tooltip": "Whether to start DZGUI as a maximized window (desktop only)",
"alt": "true",
"default": "false",
"val": "fullscreen"
}
CHNG_PLAYER = {
"label": "Change player name",
"tooltip": "Update your in-game name (required by some servers)",
"prompt": "Enter new nickname",
"link_label": None,
"alt": None,
"default": None,
"val": "name"
}
CHNG_STEAM_API = {
"label": "Change Steam API key",
"tooltip": "Can be used if you revoked an old API key",
"prompt": "Enter new API key",
"link_label": "Open Steam API page",
}
CHNG_BM_API = {
"label": "Change Battlemetrics API key",
"tooltip": "Can be used if you revoked an old API key",
"link_label": "Open Battlemetrics API page",
"prompt": "Enter new API key",
}
FORCE_UPDATE = {
"label": "Force update local mods",
"tooltip": "Synchronize the signatures of all local mods with remote versions (experimental)",
"wait_msg": "Updating mods"
}
DUMP_LOG = {
"label": "Output system info to log file",
"tooltip": "Dump diagnostic data for troubleshooting",
"wait_msg": "Generating log"
}
CHANGELOG = {
"label": "View changelog",
"tooltip": "Opens the DZGUI changelog in a dialog window"
}
SHOW_LOG = {
"label": "Show debug log",
"tooltip": "Read the DZGUI log generated since startup",
"quad_label": "Debug log"
}
DOCS = {
"label": "Help file ⧉",
"tooltip": "Opens the DZGUI documentation in a browser"
}
BUGS = {
"label": "Report a bug ⧉",
"tooltip": "Opens the DZGUI issue tracker in a browser"
}
FORUM = {
"label": "Forum ⧉",
"tooltip": "Opens the DZGUI discussion forum in a browser"
}
SPONSOR = {
"label": "Sponsor ⧉",
"tooltip": "Sponsor the developer of DZGUI"
}
HOF = {
"label": "Hall of fame ⧉",
"tooltip": "A list of significant contributors and testers"
}
class WindowContext(EnumWithAttrs):
@classmethod
def row2con(cls, row):
m = None
for member in cls:
if row in member.dict["rows"]:
m = member
elif row in member.dict["called_by"]:
m = member
else:
continue
return m
MAIN_MENU = {
"label": "",
"rows": [
RowType.SERVER_BROWSER,
RowType.SAVED_SERVERS,
RowType.QUICK_CONNECT,
RowType.RECENT_SERVERS,
RowType.CONN_BY_IP,
RowType.CONN_BY_ID,
RowType.SCAN_LAN
],
"called_by": []
}
MANAGE = {
"label": "Manage",
"rows": [
RowType.ADD_BY_IP,
RowType.ADD_BY_ID,
RowType.CHNG_FAV
],
"called_by": []
}
OPTIONS = {
"label": "Options",
"rows":[
RowType.LIST_MODS,
RowType.TGL_BRANCH,
RowType.TGL_INSTALL,
RowType.TGL_STEAM,
RowType.TGL_FULLSCREEN,
RowType.CHNG_PLAYER,
RowType.CHNG_STEAM_API,
RowType.CHNG_BM_API,
RowType.FORCE_UPDATE,
RowType.DUMP_LOG
],
"called_by": []
}
HELP = {
"label": "Help",
"rows":[
RowType.CHANGELOG,
RowType.SHOW_LOG,
RowType.DOCS,
RowType.BUGS,
RowType.FORUM,
RowType.SPONSOR,
RowType.HOF
],
"called_by": []
}
# inner server contexts
TABLE_API = {
"label": "",
"rows": [],
"called_by": [
RowType.SERVER_BROWSER
],
}
TABLE_SERVER = {
"label": "",
"rows": [],
"called_by": [
RowType.SAVED_SERVERS,
RowType.RECENT_SERVERS,
RowType.SCAN_LAN
],
}
TABLE_MODS = {
"label": "",
"rows": [],
"called_by": [
RowType.LIST_MODS,
],
}
TABLE_LOG = {
"label": "",
"rows": [],
"called_by": [
RowType.SHOW_LOG
],
}
class WidgetType(Enum):
OUTER_WIN = 1
TREEVIEW = 2
GRID = 3
RIGHT_PANEL = 4
MOD_PANEL = 5
FILTER_PANEL = 6
class Port(Enum):
DEFAULT = 1
CUSTOM = 2
class Popup(Enum):
WAIT = 1
NOTIFY = 2
CONFIRM = 3
ENTRY = 4
class ButtonType(EnumWithAttrs):
MAIN_MENU = {"label": "Main menu",
"opens": WindowContext.MAIN_MENU
}
MANAGE = {"label": "Manage",
"opens": WindowContext.MANAGE
}
OPTIONS = {"label": "Options",
"opens": WindowContext.OPTIONS
}
HELP = {"label": "Help",
"opens": WindowContext.HELP
}
EXIT = {"label": "Exit",
"opens": None
}
class EnumeratedButton(Gtk.Button):
@GObject.Property
def button_type(self):
return self._button_type
@button_type.setter
def button_type(self, value):
self._button_type = value
def relative_widget(child):
# returns collection of outer widgets relative to source widget
# chiefly used for transient modals and accessing non-adjacent widget methods
# positions are always relative to grid sub-children
# containers and nested buttons should never need to call this function directly
grid = child.get_parent().get_parent()
treeview = grid.scrollable_treelist.treeview
outer = grid.get_parent()
widgets = {
'grid': grid,
'treeview': treeview,
'outer': outer
}
supported = [
"ModSelectionPanel", # Grid < RightPanel < ModSelectionPanel
"ButtonBox", # Grid < RightPanel < ButtonBox
"TreeView" # Grid < ScrollableTree < TreeView
]
if child.__class__.__name__ not in supported:
raise Exception("Unsupported child widget")
return widgets
def pluralize(plural, count):
suffix = plural[-2:]
if suffix == "es":
base = plural[:-2]
return f"%s{'es'[:2*count^2]}" %(base)
else:
base = plural[:-1]
return f"%s{'s'[:count^1]}" %(base)
def format_ping(ping):
ms = " | Ping: %s" %(ping)
return ms
def format_distance(distance):
if distance == "Unknown":
distance = "| Distance: %s" %(distance)
else:
d = int(distance)
formatted = f'{d:n}'
distance = "| Distance: %s km" %(formatted)
return distance
def set_surrounding_margins(widget, margin):
widget.set_margin_top(margin)
widget.set_margin_start(margin)
widget.set_margin_end(margin)
def parse_modlist_rows(data):
lines = data.stdout.splitlines()
hits = len(lines)
reader = csv.reader(lines, delimiter=delimiter)
try:
rows = [[row[0], row[1], row[2]] for row in reader if row]
except IndexError:
return 1
for row in rows:
modlist_store.append(row)
return hits
def parse_log_rows(data):
lines = data.stdout.splitlines()
reader = csv.reader(lines, delimiter=delimiter)
try:
rows = [[row[0], row[1], row[2], row[3]] for row in reader if row]
except IndexError:
return 1
for row in rows:
log_store.append(row)
def parse_mod_rows(data):
# GTK pads trailing zeroes on floats
# https://stackoverflow.com/questions/26827434/gtk-cellrenderertext-with-format
sum = 0
lines = data.stdout.splitlines()
hits = len(lines)
reader = csv.reader(lines, delimiter=delimiter)
# Nonetype inherits default GTK color
try:
rows = [[row[0], row[1], row[2], locale.atof(row[3], func=float), None] for row in reader if row]
except IndexError:
return 1
for row in rows:
mod_store.append(row)
size = float(row[3])
sum += size
return [sum, hits]
def parse_server_rows(data):
sum = 0
lines = data.stdout.splitlines()
reader = csv.reader(lines, delimiter=delimiter)
hits = len(lines)
try:
rows = [[row[0], row[1], row[2], row[3], int(row[4]), int(row[5]), int(row[6]), row[7], int(row[8])] for row in reader if row]
except IndexError:
return 1
for row in rows:
server_store.append(row)
players = int(row[4])
sum += players
return [sum, hits]
def query_config(widget, key=""):
proc = call_out(widget, "query_config", key)
config = list(proc.stdout.splitlines())
return (config)
def call_out(widget, command, *args):
if widget is not None:
widget_name = widget.get_name()
try:
widget_name = widget_name.split('+')[1]
match widget_name:
case "TreeView":
context = widget.get_first_col()
case "ScrollableTree":
context = widget.treeview.get_first_col()
case "OuterWindow":
context = widget.grid.scrollable_treelist.treeview.get_first_col()
case "Grid":
context = widget.scrollable_treelist.treeview.get_first_col()
except IndexError:
context = "Generic"
else:
context = "Generic"
arg_ar = []
for i in args:
arg_ar.append(i)
logger.info("Context '%s' calling subprocess '%s' with args '%s'" %(context, command, arg_ar))
proc = subprocess.run(["/usr/bin/env", "bash", funcs, command] + arg_ar, capture_output=True, text=True)
return proc
def spawn_dialog(transient_parent, msg, mode):
dialog = GenericDialog(transient_parent, msg, mode)
response = dialog.run()
dialog.destroy()
match response:
case Gtk.ResponseType.OK:
logger.info("User confirmed dialog with message '%s'" %(msg))
return 0
case Gtk.ResponseType.CANCEL | Gtk.ResponseType.DELETE_EVENT:
logger.info("User aborted dialog with message '%s'" %(msg))
return 1
def process_shell_return_code(transient_parent, msg, code, original_input):
logger.info("Processing return code '%s' for the input '%s', returned message '%s'" %(code, original_input, msg))
match code:
case 0:
# success with notice popup
spawn_dialog(transient_parent, msg, Popup.NOTIFY)
case 1:
# error with notice popup
if msg == "":
msg = "Something went wrong"
spawn_dialog(transient_parent, msg, Popup.NOTIFY)
case 2:
# warn and recurse (e.g. validation failed)
spawn_dialog(transient_parent, msg, Popup.NOTIFY)
treeview = transient_parent.grid.scrollable_treelist.treeview
process_tree_option(original_input, treeview)
case 4:
# for BM only
spawn_dialog(transient_parent, msg, Popup.NOTIFY)
treeview = transient_parent.grid.scrollable_treelist.treeview
process_tree_option([treeview.view, RowType.CHNG_BM_API], treeview)
case 5:
# for steam only
# deprecated, Steam is mandatory now
spawn_dialog(transient_parent, msg, Popup.NOTIFY)
treeview = transient_parent.grid.scrollable_treelist.treeview
process_tree_option([treeview.view, RowType.CHNG_STEAM_API], treeview)
case 6:
# return silently
pass
case 90:
# used to update configs and metadata in-place
treeview = transient_parent.grid.scrollable_treelist.treeview
col = treeview.get_column_at_index(0)
config_vals.clear()
for i in query_config(None):
config_vals.append(i)
tooltip = format_metadata(col)
transient_parent.grid.update_statusbar(tooltip)
spawn_dialog(transient_parent, msg, Popup.NOTIFY)
return
case 95:
# reload mods list
spawn_dialog(transient_parent, msg, Popup.NOTIFY)
treeview = transient_parent.grid.scrollable_treelist.treeview
# re-block this signal before redrawing table contents
toggle_signal(treeview, treeview, '_on_keypress', False)
treeview.update_quad_column(RowType.LIST_MODS)
case 99:
# highlight stale mods
panel = transient_parent.grid.sel_panel
panel.colorize_cells(True)
case 100:
# final handoff before launch
final_conf = spawn_dialog(transient_parent, msg, Popup.CONFIRM)
treeview = transient_parent.grid.scrollable_treelist.treeview
if final_conf == 1 or final_conf is None:
return
process_tree_option([treeview.view, RowType.HANDSHAKE], treeview)
case 255:
spawn_dialog(transient_parent, "Update complete. Please close DZGUI and restart.", Popup.NOTIFY)
Gtk.main_quit()
def process_tree_option(input, treeview):
context = input[0]
command = input[1]
cmd_string = command.dict["label"]
logger.info("Parsing tree option '%s' for the context '%s'" %(command, context))
widgets = relative_widget(treeview)
transient_parent = widgets["outer"]
grid = widgets["grid"]
def call_on_thread(bool, subproc, msg, args):
def _background(subproc, args, dialog):
def _load():
wait_dialog.destroy()
out = proc.stdout.splitlines()
try:
msg = out[-1]
except:
msg = ''
rc = proc.returncode
logger.info("Subprocess returned code %s with message '%s'" %(rc, msg))
process_shell_return_code(transient_parent, msg, rc, input)
proc = call_out(transient_parent, subproc, args)
GLib.idle_add(_load)
if bool is True:
wait_dialog = GenericDialog(transient_parent, msg, Popup.WAIT)
wait_dialog.show_all()
thread = threading.Thread(target=_background, args=(subproc, args, wait_dialog))
thread.start()
else:
# False is used to bypass wait dialogs
proc = call_out(transient_parent, subproc, args)
rc = proc.returncode
out = proc.stdout.splitlines()
msg = out[-1]
process_shell_return_code(transient_parent, msg, rc, input)
# help pages
if context == WindowContext.TABLE_MODS and command == RowType.HIGHLIGHT:
wait_msg = command.dict["wait_msg"]
call_on_thread(True, cmd_string, wait_msg, '')
return
if context == WindowContext.HELP:
match command:
case RowType.CHANGELOG:
diag = ChangelogDialog(transient_parent)
diag.run()
diag.destroy()
case _:
base_cmd = "Open link"
arg_string = cmd_string
subprocess.Popen(['/usr/bin/env', 'bash', funcs, base_cmd, arg_string])
pass
return
# config metadata toggles
toggle_commands = [
RowType.TGL_INSTALL,
RowType.TGL_BRANCH,
RowType.TGL_STEAM,
RowType.TGL_FULLSCREEN
]
if command in toggle_commands:
match command:
case RowType.TGL_BRANCH:
wait_msg = "Updating DZGUI branch"
call_on_thread(False, "toggle", wait_msg, cmd_string)
case _:
proc = call_out(transient_parent, "toggle", cmd_string)
grid.update_right_statusbar()
tooltip = format_metadata(command.dict["label"])
transient_parent.grid.update_statusbar(tooltip)
return
# entry dialogs
interactive_commands = [
RowType.CONN_BY_IP,
RowType.CONN_BY_ID,
RowType.ADD_BY_IP,
RowType.ADD_BY_ID,
RowType.CHNG_FAV,
RowType.CHNG_PLAYER,
RowType.CHNG_STEAM_API,
RowType.CHNG_BM_API
]
if command in interactive_commands:
prompt = command.dict["prompt"]
flag = True
link_label = command.dict["link_label"]
wait_msg = "Working"
user_entry = EntryDialog(transient_parent, prompt, Popup.ENTRY, link_label)
res = user_entry.get_input()
if res is None:
logger.info("User aborted entry dialog")
return
logger.info("User entered: '%s'" %(res))
if command == RowType.CHNG_PLAYER: flag = False
call_on_thread(flag, cmd_string, wait_msg, res)
return
# standalone commands
misc_commands = [
RowType.DELETE_SELECTED,
RowType.HANDSHAKE,
RowType.DUMP_LOG,
RowType.FORCE_UPDATE,
RowType.QUICK_CONNECT
]
if command in misc_commands:
wait_msg = command.dict["wait_msg"]
call_on_thread(True, cmd_string, wait_msg, '')
return
def reinit_checks():
toggled_checks.clear()
for check in checks:
label = check.get_label()
if filters[label] is True:
check.set_active(True)
toggled_checks.append(label)
else:
check.set_active(False)
class OuterWindow(Gtk.Window):
@GObject.Property
def widget_type(self):
return self._widget_type
@widget_type.setter
def widget_type(self, value):
self._widget_type = value
def __init__(self, is_steam_deck, is_game_mode):
super().__init__(title=app_name)
self.hb = AppHeaderBar()
# steam deck taskbar may occlude elements
if is_steam_deck is False:
self.set_titlebar(self.hb)
self.set_property("widget_type", WidgetType.OUTER_WIN)
self.connect("delete-event", self.halt_proc_and_quit)
self.set_border_width(10)
#app > win > grid > scrollable > treeview [row/server/mod store]
#app > win > grid > vbox > buttonbox > filterpanel > combo [map store]
self.grid = Grid(is_steam_deck)
self.add(self.grid)
if is_game_mode is True:
self.fullscreen()
else:
if query_config(None, "fullscreen")[0] == "true":
self.maximize()
# Hide FilterPanel on main menu
self.show_all()
self.grid.right_panel.set_filter_visibility(False)
self.grid.sel_panel.set_visible(False)
self.grid.scrollable_treelist.treeview.grab_focus()
def halt_proc_and_quit(self, window, event):
self.grid.terminate_treeview_process()
Gtk.main_quit()
class ScrollableTree(Gtk.ScrolledWindow):
def __init__(self, is_steam_deck):
super().__init__()
self.treeview = TreeView(is_steam_deck)
self.add(self.treeview)
class RightPanel(Gtk.Box):
def __init__(self, is_steam_deck):
super().__init__(spacing=6)
self.set_orientation(Gtk.Orientation.VERTICAL)
self.button_vbox = ButtonBox(is_steam_deck)
self.filters_vbox = FilterPanel()
toggle_signal(self.filters_vbox, self.filters_vbox.maps_combo, '_on_map_changed', False)
self.pack_start(self.button_vbox, False, False, 0)
self.pack_start(self.filters_vbox, False, False, 0)
self.debug_toggle = Gtk.ToggleButton(label="Debug mode")
if query_config(None, "debug")[0] == '1':
self.debug_toggle.set_active(True)
self.debug_toggle.connect("toggled", self._on_button_toggled, "Toggle debug mode")
set_surrounding_margins(self.debug_toggle, 10)
self.question_button = Gtk.Button(label="?")
self.question_button.set_margin_top(10)
self.question_button.set_margin_start(50)
self.question_button.set_margin_end(50)
self.question_button.connect("clicked", self._on_button_clicked)
self.pack_start(self.debug_toggle, False, True, 0)
if is_steam_deck is False:
self.pack_start(self.question_button, False, True, 0)
def _on_button_toggled(self, button, command):
grid = self.get_parent()
transient_parent = grid.get_parent()
call_out(transient_parent, "toggle", command)
grid.update_right_statusbar()
grid.scrollable_treelist.treeview.grab_focus()
def _on_button_clicked(self, button):
grid = self.get_parent()
grid.scrollable_treelist.treeview.spawn_keys_dialog(button)
def set_filter_visibility(self, bool):
self.filters_vbox.set_visible(bool)
def focus_button_box(self):
self.button_vbox.focus_button(0)
def set_active_combo(self):
self.filters_vbox.set_active_combo()
class ButtonBox(Gtk.Box):
def __init__(self, is_steam_deck):
super().__init__(spacing=6)
self.set_orientation(Gtk.Orientation.VERTICAL)
set_surrounding_margins(self, 10)
self.buttons = list()
self.is_steam_deck = is_steam_deck
for side_button in ButtonType:
button = EnumeratedButton(label=side_button.dict["label"])
button.set_property("button_type", side_button)
if is_steam_deck is True:
button.set_size_request(10, 10)
else:
button.set_size_request(50,50)
#TODO: explore a more intuitive way of highlighting the active context
button.set_opacity(0.6)
self.buttons.append(button)
button.connect("clicked", self._on_selection_button_clicked)
self.pack_start(button, False, False, True)
self.buttons[0].set_opacity(1.0)
def _update_single_column(self, context):
logger.info("Returning from multi-column view to monocolumn view for the context '%s'" %(context))
widgets = relative_widget(self)
# only applicable when returning from mod list
grid = widgets["grid"]
grid_last_child = grid.right_panel.get_children()[-1]
if isinstance(grid_last_child, ModSelectionPanel):
grid.sel_panel.set_visible(False)
right_panel = self.get_parent()
right_panel.set_filter_visibility(False)
treeview = widgets["treeview"]
treeview.set_selection_mode(Gtk.SelectionMode.SINGLE)
# Block maps combo when returning to main menu
toggle_signal(right_panel.filters_vbox, right_panel.filters_vbox.maps_combo, '_on_map_changed', False)
right_panel.filters_vbox.keyword_entry.set_text("")
keyword_filter.clear()
keyword_filter.append("Keyword␞")
server_store.clear()
for column in treeview.get_columns():
treeview.remove_column(column)
# used as a convenience for Steam Deck if it has no titlebar
for i, column_title in enumerate([context.dict["label"]]):
renderer = Gtk.CellRendererText()
column = Gtk.TreeViewColumn(column_title, renderer, text=i)
treeview.append_column(column)
if self.is_steam_deck is False:
treeview.set_headers_visible(False)
self._populate(context.dict["opens"])
toggle_signal(treeview, treeview, '_on_keypress', False)
treeview.set_model(row_store)
treeview.grab_focus()
def _populate(self, context):
widgets = relative_widget(self)
treeview = widgets["treeview"]
grid = widgets["grid"]
window = widgets["outer"]
# set global window context
treeview.view = context
row_store.clear()
array = context.dict["rows"]
window.hb.set_subtitle(context.dict["label"])
for item in array:
label = item.dict["label"]
tooltip = item.dict["tooltip"]
t = (label, )
row_store.append(t)
grid.update_statusbar(tooltip)
treeview.grab_focus()
def _on_selection_button_clicked(self, button):
treeview = self.get_treeview()
toggle_signal(treeview, treeview.selected_row, '_on_tree_selection_changed', False)
context = button.get_property("button_type")
logger.info("User clicked '%s'" %(context))
if context == ButtonType.EXIT:
logger.info("Normal user exit")
Gtk.main_quit()
return
cols = treeview.get_columns()
if len(cols) > 1:
self._update_single_column(context)
# Highlight the active widget
for inactive_button in self.buttons:
inactive_button.set_opacity(0.6)
button.set_opacity(1.0)
for col in cols:
col.set_title(context.dict["label"])
# get destination WindowContext enum from button
self._populate(context.dict["opens"])
toggle_signal(treeview, treeview.selected_row, '_on_tree_selection_changed', True)
def focus_button(self, index):
self.buttons[index].grab_focus()
def get_treeview(self):
grid = self.get_parent().get_parent()
treeview = grid.scrollable_treelist.treeview
return treeview
class CalcDist(multiprocessing.Process):
def __init__(self, widget, addr, result_queue, cache):
super().__init__()
self.widget = widget
self.result_queue = result_queue
self.addr = addr
self.ip = addr.split(':')[0]
def run(self):
if self.addr in cache:
logger.info("Address '%s' already in cache" %(self.addr))
self.result_queue.put([self.addr, cache[self.addr][0], cache[self.addr][1]])
return
proc = call_out(self.widget, "get_dist", self.ip)
proc2 = call_out(self.widget, "test_ping", self.ip)
km = proc.stdout
ping = proc2.stdout
self.result_queue.put([self.addr, km, ping])
class TreeView(Gtk.TreeView):
__gsignals__ = {"on_distcalc_started": (GObject.SignalFlags.RUN_FIRST, None, ())}
@GObject.Property
def widget_type(self):
return self._widget_type
@widget_type.setter
def widget_type(self, value):
self._widget_type = value
def __init__(self, is_steam_deck):
super().__init__()
self.set_property("widget_type", WidgetType.TREEVIEW)
self.view = WindowContext.MAIN_MENU
self.queue = multiprocessing.Queue()
self.current_proc = None
# Disables typeahead search
self.set_enable_search(False)
self.set_search_column(-1)
# Populate model with initial context
for row in WindowContext.MAIN_MENU.dict["rows"]:
label = row.dict["label"]
t = (label,)
row_store.append(t)
self.set_model(row_store)
for i, column_title in enumerate(
["Main menu"]
):
renderer = Gtk.CellRendererText()
column = Gtk.TreeViewColumn(column_title, renderer, text=i)
self.append_column(column)
if is_steam_deck is False:
self.set_headers_visible(False)
self.connect("row-activated", self._on_row_activated)
self.connect("key-press-event", self._on_keypress)
self.connect("key-press-event", self._on_keypress_main_menu)
toggle_signal(self, self, '_on_keypress', False)
self.selected_row = self.get_selection()
self.selected_row.connect("changed", self._on_tree_selection_changed)
self.connect("button-release-event", self._on_button_release)
def terminate_process(self):
if self.current_proc and self.current_proc.is_alive():
self.current_proc.terminate()
def _on_menu_click(self, menu_item):
#TODO: context menus use old stringwise parsing
parent = self.get_outer_window()
context = self.get_first_col()
value = self.get_column_at_index(0)
context_menu_label = menu_item.get_label()
logger.info("User clicked context menu '%s'" %(context_menu_label))
match context_menu_label:
case "Add to my servers" | "Remove from my servers":
record = "%s:%s" %(self.get_column_at_index(7), self.get_column_at_index(8))
proc = call_out(parent, context_menu_label, record)
if context == "Name (My saved servers)":
iter = self.get_current_iter()
server_store.remove(iter)
msg = proc.stdout
res = spawn_dialog(parent, msg, Popup.NOTIFY)
case "Remove from history":
record = "%s:%s" %(self.get_column_at_index(7), self.get_column_at_index(8))
call_out(parent, context_menu_label, record)
iter = self.get_current_iter()
server_store.remove(iter)
case "Copy IP to clipboard":
self.clipboard = Gtk.Clipboard.get(Gdk.SELECTION_CLIPBOARD)
addr = self.get_column_at_index(7)
qport = self.get_column_at_index(8)
ip = addr.split(':')[0]
record = "%s:%s" %(ip, qport)
self.clipboard.set_text(record, -1)
case "Refresh player count":
self.refresh_player_count()
case "Show server-side mods":
record = "%s:%s" %(self.get_column_at_index(7), self.get_column_at_index(8))
dialog = ModDialog(parent, "Enter/double click a row to open in Steam Workshop. ESC exits this dialog", "Modlist", record)
modlist_store.clear()
case "Delete mod":
conf_msg = "Really delete the mod '%s'?" %(value)
success_msg = "Successfully deleted the mod '%s'." %(value)
fail_msg = "An error occurred during deletion. Aborting."
res = spawn_dialog(parent, conf_msg, Popup.CONFIRM)
if res == 0:
mods = []
symlink = self.get_column_at_index(1)
dir = self.get_column_at_index(2)
concat = symlink + " " + dir + "\n"
mods.append(concat)
with open(mods_temp_file, "w") as outfile:
outfile.writelines(mods)
process_tree_option([self.view, RowType.DELETE_SELECTED], self)
case "Open in Steam Workshop":
record = self.get_column_at_index(2)
call_out(parent, "open_workshop_page", record)
def toggle_selection(self, bool):
l = len(mod_store)
match bool:
case True:
for i in range (0, l):
path = Gtk.TreePath(i)
it = mod_store.get_iter(path)
self.get_selection().select_path(path)
case False:
for i in range (0, l):
path = Gtk.TreePath(i)
it = mod_store.get_iter(path)
self.get_selection().unselect_path(path)
def _on_button_release(self, widget, event):
if event.type is Gdk.EventType.BUTTON_RELEASE and event.button != 3:
return
try:
pathinfo = self.get_path_at_pos(event.x, event.y)
if pathinfo is None:
return
(path, col, cellx, celly) = pathinfo
self.set_cursor(path,col,0)
except AttributeError:
pass
context = self.get_first_col()
self.menu = Gtk.Menu()
mod_context_items = ["Open in Steam Workshop", "Delete mod"]
subcontext_items = {
"Server browser":
["Add to my servers", "Copy IP to clipboard", "Show server-side mods", "Refresh player count"],
"My saved servers":
["Remove from my servers", "Copy IP to clipboard", "Show server-side mods", "Refresh player count"],
"Recent servers":
["Add to my servers", "Remove from history", "Copy IP to clipboard", "Show server-side mods", "Refresh player count"],
}
# submenu hierarchy https://stackoverflow.com/questions/52847909/how-to-add-a-sub-menu-to-a-gtk-menu
if self.view == WindowContext.TABLE_LOG:
return
if self.view == WindowContext.TABLE_MODS:
items = mod_context_items
subcontext = "List installed mods"
elif "Name" in context:
subcontext = context.split('(')[1].split(')')[0]
items = subcontext_items[subcontext]
else:
return
for item in items:
if subcontext == "Server browser" or "Recent servers":
if item == "Add to my servers":
record = "%s:%s" %(self.get_column_at_index(7), self.get_column_at_index(8))
proc = call_out(widget, "is_in_favs", record)
if proc.returncode == 0:
item = "Remove from my servers"
item = Gtk.MenuItem(label=item)
item.connect("activate", self._on_menu_click)
self.menu.append(item)
self.menu.show_all()
if event.type is Gdk.EventType.KEY_PRESS and event.keyval is Gdk.KEY_l:
sel = self.get_selection()
sels = sel.get_selected_rows()
(model, pathlist) = sels
if len(pathlist) < 1:
return
self.menu.popup_at_widget(widget, Gdk.Gravity.CENTER, Gdk.Gravity.WEST)
else:
self.menu.popup_at_pointer(event)
def refresh_player_count(self):
parent = self.get_outer_window()
cooldown = call_out(self, "test_cooldown", "", "")
if cooldown.returncode == 1:
spawn_dialog(self.get_outer_window(), cooldown.stdout, Popup.NOTIFY)
return 1
call_out(self, "start_cooldown", "", "")
thread = threading.Thread(target=self._background_player_count, args=())
thread.start()
def get_outer_window(self):
win = self.get_parent().get_parent().get_parent()
return win
def get_outer_grid(self):
grid = self.get_parent().get_parent()
return grid
def get_current_iter(self):
iter = self.get_selection().get_selected()[1]
return iter
def get_current_index(self):
index = treeview.get_selection().get_selected_rows()[1][0][0]
return index
def _on_tree_selection_changed(self, selection):
# no statusbar queue on quad tables
grid = self.get_outer_grid()
context = self.get_first_col()
row_sel = self.get_column_at_index(0)
logger.info("Tree selection for context '%s' changed to '%s'" %(context, row_sel))
if self.view == WindowContext.TABLE_MODS or context == "Timestamp":
return
if self.current_proc and self.current_proc.is_alive():
self.current_proc.terminate()
if self.view == WindowContext.TABLE_API or self.view == WindowContext.TABLE_SERVER:
addr = self.get_column_at_index(7)
if addr is None:
return
if addr in cache:
dist = format_distance(cache[addr][0])
ping = format_ping(cache[addr][1])
tooltip = server_tooltip[0] + dist + ping
grid.update_statusbar(tooltip)
return
self.emit("on_distcalc_started")
self.current_proc = CalcDist(self, addr, self.queue, cache)
self.current_proc.start()
else:
tooltip = format_metadata(row_sel)
grid.update_statusbar(tooltip)
def spawn_keys_dialog(self, widget):
diag = KeysDialog(self.get_outer_window(), '', "Keybindings")
diag.run()
diag.destroy()
self.grab_focus()
def _on_keypress_main_menu(self, treeview, event):
window = self.get_outer_window()
grid = self.get_outer_grid()
match event.keyval:
case Gdk.KEY_d:
debug = grid.right_panel.debug_toggle
if debug.get_active():
debug.set_active(False)
else:
debug.set_active(True)
case Gdk.KEY_Right:
grid.right_panel.focus_button_box()
case Gdk.KEY_question:
if event.state is Gdk.ModifierType.SHIFT_MASK:
self.spawn_keys_dialog(None)
case Gdk.KEY_f:
if event.state is Gdk.ModifierType.CONTROL_MASK:
return True
case _:
return False
def _on_keypress(self, treeview, event):
keyname = Gdk.keyval_name(event.keyval)
grid = self.get_outer_grid()
cur_proc = grid.scrollable_treelist.treeview.current_proc
if event.state is Gdk.ModifierType.CONTROL_MASK:
match event.keyval:
case Gdk.KEY_l:
self._on_button_release(self, event)
case Gdk.KEY_r:
self.refresh_player_count()
case Gdk.KEY_f:
if self.get_first_col() == "Mod":
return
grid.right_panel.filters_vbox.grab_keyword_focus()
case Gdk.KEY_m:
if self.get_first_col() == "Mod":
return
grid.right_panel.filters_vbox.maps_entry.grab_focus()
case _:
return False
elif keyname.isnumeric() and int(keyname) > 0:
if self.get_first_col() == "Mod":
return
digit = (int(keyname) - 1)
grid.right_panel.filters_vbox.toggle_check(checks[digit])
else:
return False
def _focus_first_row(self):
path = Gtk.TreePath(0)
try:
it = mod_store.get_iter(path)
self.get_selection().select_path(path)
except ValueError:
pass
def get_column_at_index(self, index):
select = self.get_selection()
sels = select.get_selected_rows()
(model, pathlist) = sels
if len(pathlist) < 1:
return
path = pathlist[0]
tree_iter = model.get_iter(path)
value = model.get_value(tree_iter, index)
return value
def _background_player_count(self):
def _load():
lines = data.stdout.splitlines()
#update players
server_store[path][4] = int(lines[0])
#update queue
server_store[path][6] = int(lines[1])
wait_dialog.destroy()
parent = self.get_outer_window()
wait_dialog = GenericDialog(parent, "Refreshing player count", Popup.WAIT)
wait_dialog.show_all()
select = self.get_selection()
sels = select.get_selected_rows()
(model, pathlist) = sels
if len(pathlist) < 1:
return
path = pathlist[0]
tree_iter = model.get_iter(path)
addr = server_store[path][7]
qport = server_store[path][8]
ip = addr.split(':')[0]
qport = str(qport)
data = call_out(self, "get_player_count", ip, qport)
if data.returncode == 1:
wait_dialog.destroy()
return
GLib.idle_add(_load)
def _background(self, dialog, mode):
def loadTable():
for map in maps:
map_store.append([map])
toggle_signal(self, self.selected_row, '_on_tree_selection_changed', True)
right_panel.set_filter_visibility(True)
dialog.destroy()
self.grab_focus()
for column in self.get_columns():
column.connect("notify::width", self._on_col_width_changed)
if hits == 0:
call_out(self, "start_cooldown", "", "")
api_warn_msg = """\
No servers returned. Possible network issue or API key on cooldown?
Return to the main menu, wait 60s, and try again.
If this issue persists, your API key may be defunct."""
spawn_dialog(self.get_outer_window(), textwrap.dedent(api_warn_msg), Popup.NOTIFY)
grid = self.get_outer_grid()
right_panel = grid.right_panel
filters = toggled_checks + keyword_filter + selected_map
data = call_out(self, "dump_servers", mode, *filters)
toggle_signal(self, self.selected_row, '_on_tree_selection_changed', False)
row_metadata = parse_server_rows(data)
sum = row_metadata[0]
hits = row_metadata[1]
server_tooltip[0] = format_tooltip(sum, hits)
grid.update_statusbar(server_tooltip[0])
map_data = call_out(self, "get_unique_maps", mode)
maps = map_data.stdout.splitlines()
self.set_model(server_store)
GLib.idle_add(loadTable)
def _background_quad(self, dialog, mode):
# currently only used by list mods method
def load():
dialog.destroy()
# suppress button panel if store is empty
if isinstance(panel_last_child, ModSelectionPanel):
if total_mods == 0:
# do not forcibly remove previously added widgets when reloading in-place
grid.sel_panel.set_visible(False)
right_panel.set_filter_visibility(False)
else:
grid.sel_panel.set_visible(True)
self.set_model(mod_store)
self.grab_focus()
size = locale.format_string('%.3f', total_size, grouping=True)
pretty = pluralize("mods", total_mods)
grid.update_statusbar(f"Found {total_mods:n} {pretty} taking up {size} MiB")
toggle_signal(self, self.selected_row, '_on_tree_selection_changed', True)
toggle_signal(self, self, '_on_keypress', True)
self._focus_first_row()
if total_mods == 0:
logger.info("Nothing to do, spawning notice dialog")
spawn_dialog(self.get_outer_window(), data.stdout, Popup.NOTIFY)
widgets = relative_widget(self)
grid = widgets["grid"]
right_panel = grid.right_panel
data = call_out(self, mode.dict["label"], '')
panel_last_child = right_panel.get_children()[-1]
# suppress errors if no mods available on system
if data.returncode == 1:
logger.info("Failed to find mods on local system")
total_mods = 0
total_size = 0
GLib.idle_add(load)
else:
# show button panel missing (prevents duplication when reloading in-place)
if not isinstance(panel_last_child, ModSelectionPanel):
grid.sel_panel.set_visible(True)
result = parse_mod_rows(data)
total_size = result[0]
total_mods = result[1]
GLib.idle_add(load)
def _on_col_width_changed(self, col, width):
def write_json(title, size):
data = {"cols": { title: size } }
j = json.dumps(data, indent=2)
with open(geometry_path, "w") as outfile:
outfile.write(j)
logger.info("Wrote initial column widths to '%s'" %(geometry_path))
title = col.get_title()
size = col.get_width()
# steam deck column title workaround
if "Name" in title:
title = "Name"
if os.path.isfile(geometry_path):
with open(geometry_path, "r") as infile:
try:
data = json.load(infile)
data["cols"][title] = size
with open(geometry_path, "w") as outfile:
outfile.write(json.dumps(data, indent=2))
except json.decoder.JSONDecodeError:
logger.critical("JSON decode error in '%s'" %(geometry_path))
write_json(title, size)
else:
write_json(title, size)
def _update_multi_column(self, mode):
# Local server lists may have different filter toggles from remote list
# FIXME: tree selection updates twice here. attach signal later
self.set_headers_visible(True)
toggle_signal(self, self.selected_row, '_on_tree_selection_changed', False)
for column in self.get_columns():
self.remove_column(column)
row_store.clear()
if os.path.isfile(geometry_path):
with open(geometry_path, "r") as infile:
try:
data = json.load(infile)
valid_json = True
except json.decoder.JSONDecodeError:
logger.critical("JSON decode error in '%s'" %(geometry_path))
valid_json = False
else:
valid_json = False
for i, column_title in enumerate(browser_cols):
renderer = Gtk.CellRendererText()
column = Gtk.TreeViewColumn(column_title, renderer, text=i)
column.set_resizable(True)
column.set_sort_column_id(i)
if valid_json:
if "Name" in column_title:
column_title = "Name"
saved_size = data["cols"][column_title]
column.set_fixed_width(saved_size)
else:
if ("Name" in column_title):
column.set_fixed_width(800)
if (column_title == "Map"):
column.set_fixed_width(300)
self.append_column(column)
self.update_first_col(mode.dict["label"])
widgets = relative_widget(self)
grid = widgets["grid"]
window = widgets["outer"]
window.hb.set_subtitle(mode.dict["label"])
transient_parent = window
# Reset map selection
selected_map.clear()
selected_map.append("Map=All maps")
self.set_selection_mode(Gtk.SelectionMode.SINGLE)
for check in checks:
toggle_signal(self.get_outer_grid().right_panel.filters_vbox, check, '_on_check_toggle', True)
toggle_signal(self, self, '_on_keypress', True)
string = mode.dict["label"]
if mode == RowType.SCAN_LAN:
lan_dialog = LanButtonDialog(self.get_outer_window())
port = lan_dialog.get_selected_port()
if port is None:
grid = self.get_outer_grid()
right_panel = grid.right_panel
vbox = right_panel.button_vbox
vbox._update_single_column(ButtonType.MAIN_MENU)
return
string = string + ":" + port
wait_dialog = GenericDialog(transient_parent, "Fetching server metadata", Popup.WAIT)
wait_dialog.show_all()
thread = threading.Thread(target=self._background, args=(wait_dialog, string))
thread.start()
def update_first_col(self, title):
for col in self.get_columns():
old_title = col.get_title()
col.set_title("%s (%s)" %(old_title, title))
break
def get_first_col(self):
for col in self.get_columns():
cur_col = col.get_title()
break
return cur_col
def _format_float(self, column, cell, model, iter, data):
# https://docs.huihoo.com/pygtk/2.0-tutorial/sec-CellRenderers.html
val = model[iter][3]
formatted = locale.format_string('%.3f', val, grouping=True)
cell.set_property('text', formatted)
return
def set_selection_mode(self, mode):
sel = self.get_selection()
sel.set_mode(mode)
def update_quad_column(self, mode):
toggle_signal(self, self.selected_row, '_on_tree_selection_changed', False)
for column in self.get_columns():
self.remove_column(column)
self.set_headers_visible(True)
mod_store.clear()
log_store.clear()
if mode == RowType.LIST_MODS:
cols = mod_cols
self.set_model(mod_store)
else:
cols = log_cols
self.set_model(log_store)
for i, column_title in enumerate(cols):
renderer = Gtk.CellRendererText()
column = Gtk.TreeViewColumn(column_title, renderer, text=i, foreground=4)
if mode == RowType.LIST_MODS:
if i == 3:
column.set_cell_data_func(renderer, self._format_float, func_data=None)
column.set_sort_column_id(i)
# hidden color property column
if i != 4:
self.append_column(column)
widgets = relative_widget(self)
grid = widgets["grid"]
window = widgets["outer"]
try:
window.hb.set_subtitle(mode.dict["quad_label"])
except KeyError:
window.hb.set_subtitle(mode.dict["label"])
if mode == RowType.LIST_MODS:
self.set_selection_mode(Gtk.SelectionMode.MULTIPLE)
else:
# short circuit and jump to debug log
data = call_out(self, "show_log")
res = parse_log_rows(data)
toggle_signal(self, self, '_on_keypress', True)
if res == 1:
spawn_dialog(self.get_outer_window(), "Failed to load log file, possibly corrupted", Popup.NOTIFY)
return
wait_dialog = GenericDialog(window, "Checking mods", Popup.WAIT)
wait_dialog.show_all()
thread = threading.Thread(target=self._background_quad, args=(wait_dialog, mode))
thread.start()
def _background_connection(self, dialog, record):
def load():
dialog.destroy()
transient = self.get_outer_window()
out = proc.stdout.splitlines()
msg = out[-1]
process_shell_return_code(transient, msg, proc.returncode, record)
proc = call_out(self, "Connect from table", record)
GLib.idle_add(load)
def _attempt_connection(self):
transient_parent = self.get_outer_window()
addr = self.get_column_at_index(7)
qport = self.get_column_at_index(8)
record = "%s:%s" %(addr, str(qport))
wait_dialog = GenericDialog(transient_parent, "Querying server and aligning mods", Popup.WAIT)
wait_dialog.show_all()
thread = threading.Thread(target=self._background_connection, args=(wait_dialog, record))
thread.start()
def _on_row_activated(self, treeview, tree_iter, col):
context = self.get_first_col()
chosen_row = self.get_column_at_index(0)
# recycled from ModDialog
if self.view == WindowContext.TABLE_MODS:
select = treeview.get_selection()
sels = select.get_selected_rows()
(model, pathlist) = sels
if len(pathlist) < 1:
return
path = pathlist[0]
tree_iter = model.get_iter(path)
mod_id = model.get_value(tree_iter, 2)
base_cmd = "open_workshop_page"
subprocess.Popen(['/usr/bin/env', 'bash', funcs, base_cmd, mod_id])
return
dynamic_contexts = [
WindowContext.TABLE_LOG,
WindowContext.TABLE_SERVER,
WindowContext.TABLE_API
]
# if already in table, the row selection is arbitrary
if self.view in dynamic_contexts:
cr = RowType.DYNAMIC
else:
cr = RowType.str2rowtype(chosen_row)
wc = WindowContext.row2con(cr)
self.view = wc
output = self.view, cr
logger.info("User selected '%s' for the context '%s'" %(chosen_row, context))
if self.view == WindowContext.TABLE_LOG and cr == RowType.DYNAMIC:
return
outer = self.get_outer_window()
right_panel = outer.grid.right_panel
filters_vbox = right_panel.filters_vbox
server_contexts = [
RowType.SCAN_LAN,
RowType.SERVER_BROWSER,
RowType.RECENT_SERVERS,
RowType.SAVED_SERVERS
]
# server contexts share the same model type
if cr in server_contexts:
if cr == RowType.SERVER_BROWSER:
cooldown = call_out(self, "test_cooldown", "", "")
if cooldown.returncode == 1:
spawn_dialog(outer, cooldown.stdout, Popup.NOTIFY)
return 1
for check in checks:
toggle_signal(filters_vbox, check, '_on_check_toggle', False)
reinit_checks()
else:
for check in checks:
toggle_signal(filters_vbox, check, '_on_check_toggle', False)
if check.get_label() not in toggled_checks:
toggled_checks.append(check.get_label())
check.set_active(True)
self._update_multi_column(cr)
map_store.clear()
map_store.append(["All maps"])
right_panel.set_active_combo()
toggle_signal(filters_vbox, filters_vbox.maps_combo, '_on_map_changed', True)
toggle_signal(self, self.selected_row, '_on_tree_selection_changed', True)
self.grab_focus()
return
if self.view == WindowContext.TABLE_MODS or self.view == WindowContext.TABLE_LOG:
toggle_signal(self, self.selected_row, '_on_tree_selection_changed', False)
self.update_quad_column(cr)
toggle_signal(self, self.selected_row, '_on_tree_selection_changed', True)
elif self.view == WindowContext.TABLE_SERVER or self.view == WindowContext.TABLE_API:
self._attempt_connection()
else:
# implies any other non-server option selected from main menu
process_tree_option(output, self)
def format_metadata(row_sel):
for i in RowType:
if i.dict["label"] == row_sel:
row = i
prefix = i.dict["tooltip"]
vals = {
"branch": config_vals[0],
"debug": config_vals[1],
"auto_install": config_vals[2],
"name": config_vals[3],
"fav_label": config_vals[4],
"preferred_client": config_vals[5],
"fullscreen": config_vals[6]
}
try:
alt = row.dict["alt"]
default = row.dict["default"]
val = row.dict["val"]
except KeyError:
return prefix
try:
cur_val = vals[val]
if cur_val == "":
return "%s | Current: '%s'" %(prefix, default)
# TODO: migrate to human readable config values
elif cur_val == "1":
return "%s | Current: '%s'" %(prefix, alt)
else:
return "%s | Current: '%s'" %(prefix, cur_val)
except KeyError:
return prefix
def format_tooltip(players, hits):
hits_pretty = pluralize("matches", hits)
players_pretty = pluralize("players", players)
tooltip = f"Found {hits:n} {hits_pretty} with {players:n} {players_pretty}"
return tooltip
def filter_servers(transient_parent, filters_vbox, treeview, context):
def filter(dialog):
def clear_and_destroy():
row_metadata = parse_server_rows(data)
sum = row_metadata[0]
hits = row_metadata[1]
server_tooltip[0] = format_tooltip(sum, hits)
transient_parent.grid.update_statusbar(server_tooltip[0])
toggle_signal(treeview, treeview.selected_row, '_on_tree_selection_changed', True)
toggle_signal(filters_vbox, filters_vbox, '_on_button_release', True)
toggle_signal(filters_vbox, filters_vbox.maps_combo, '_on_map_changed', True)
dialog.destroy()
treeview.grab_focus()
server_filters = toggled_checks + keyword_filter + selected_map
data = call_out(transient_parent, "filter", context, *server_filters)
GLib.idle_add(clear_and_destroy)
# block additional input on FilterPanel while filters are running
toggle_signal(treeview, treeview.selected_row, '_on_tree_selection_changed', False)
toggle_signal(filters_vbox, filters_vbox, '_on_button_release', False)
toggle_signal(filters_vbox, filters_vbox.maps_combo, '_on_map_changed', False)
dialog = GenericDialog(transient_parent, "Filtering results", Popup.WAIT)
dialog.show_all()
server_store.clear()
thread = threading.Thread(target=filter, args=(dialog,))
thread.start()
class AppHeaderBar(Gtk.HeaderBar):
def __init__(self):
super().__init__()
self.props.title = app_name
self.set_decoration_layout(":minimize,maximize,close")
self.set_show_close_button(True)
class GenericDialog(Gtk.MessageDialog):
def __init__(self, parent, text, mode):
def _on_dialog_delete(self, response_id):
"""Passively ignore user-input"""
return True
match mode:
case Popup.WAIT:
dialog_type = Gtk.MessageType.INFO
button_type = Gtk.ButtonsType.NONE
header_text = "Please wait"
case Popup.NOTIFY:
dialog_type = Gtk.MessageType.INFO
button_type = Gtk.ButtonsType.OK
header_text = "Notice"
case Popup.CONFIRM:
dialog_type = Gtk.MessageType.QUESTION
button_type = Gtk.ButtonsType.OK_CANCEL
header_text = "Confirmation"
case Popup.ENTRY:
dialog_type = Gtk.MessageType.QUESTION
button_type = Gtk.ButtonsType.OK_CANCEL
header_text = "User input required"
case _:
dialog_type = Gtk.MessageType.INFO
button_type = Gtk.ButtonsType.OK
header_text = mode
Gtk.MessageDialog.__init__(
self,
transient_for=parent,
flags=0,
message_type=dialog_type,
text=header_text,
secondary_text=textwrap.fill(text, 50),
buttons=button_type,
title="DZGUI - Dialog",
modal=True,
)
if mode == Popup.WAIT:
dialogBox = self.get_content_area()
spinner = Gtk.Spinner()
dialogBox.pack_end(spinner, False, False, 0)
spinner.start()
self.connect("delete-event", _on_dialog_delete)
self.set_default_response(Gtk.ResponseType.OK)
self.set_size_request(500, 0)
self.set_position(Gtk.WindowPosition.CENTER_ON_PARENT)
def update_label(self, text):
self.format_secondary_text(text)
class LanButtonDialog(Gtk.Window):
def __init__(self, parent):
super().__init__()
self.buttonBox = Gtk.Box()
header_label = "Scan LAN servers"
buttons = [
( "Use default query port (27016)", Port.DEFAULT ),
( "Enter custom query port", Port.CUSTOM ),
]
self.buttonBox.set_orientation(Gtk.Orientation.VERTICAL)
self.buttonBox.active_button = None
for i in enumerate(buttons):
string = i[1][0]
enum = i[1][1]
button = Gtk.RadioButton(label=string)
button.port = enum
button.connect("toggled", self._on_button_toggled)
if i[0] == 0:
self.buttonBox.active_button = button
else:
button.join_group(self.buttonBox.active_button)
self.buttonBox.add(button)
self.entry = Gtk.Entry()
self.buttonBox.add(self.entry)
self.entry.set_no_show_all(True)
self.label = Gtk.Label()
self.label.set_text("Invalid port")
self.label.set_no_show_all(True)
self.buttonBox.add(self.label)
self.dialog = LanDialog(parent, header_label, self.buttonBox, self.entry, self.label)
self.dialog.run()
self.dialog.destroy()
def get_selected_port(self):
return self.dialog.p
def _on_button_toggled(self, button):
if button.get_active():
self.buttonBox.active_button = button
match button.port:
case Port.DEFAULT:
self.entry.set_visible(False)
case Port.CUSTOM:
self.entry.set_visible(True)
self.entry.grab_focus()
def get_active_button():
return self.buttonBox.active_button
class LanDialog(Gtk.MessageDialog):
# Custom dialog class that performs integer validation and blocks input if invalid port
# Returns None if user cancels the dialog
def __init__(self, parent, text, child, entry, label):
super().__init__(transient_for=parent,
flags=0,
message_type=Gtk.MessageType.INFO,
buttons=Gtk.ButtonsType.OK_CANCEL,
text=text,
secondary_text="Select the query port",
title="DZGUI - Dialog",
modal=True,
)
self.outer = self.get_content_area()
self.outer.pack_start(child, False, False, 0)
self.set_position(Gtk.WindowPosition.CENTER_ON_PARENT)
self.set_size_request(500, 0)
self.outer.set_margin_start(30)
self.outer.set_margin_end(30)
self.outer.show_all()
self.connect("response", self._on_dialog_response, child, entry)
self.connect("key-press-event", self._on_keypress, entry)
self.connect("key-release-event", self._on_key_release, entry, label)
self.child = child
self.p = None
def _on_key_release(self, dialog, event, entry, label):
label.set_visible(False)
if entry.is_visible() == False or entry.get_text() == "":
return
if self._is_invalid(entry.get_text()):
label.set_visible(True)
else:
label.set_visible(False)
def _on_keypress(self, a, event, entry):
if event.keyval == Gdk.KEY_Return:
self.response(Gtk.ResponseType.OK)
if event.keyval == Gdk.KEY_Up:
entry.set_text("")
self.child.get_children()[0].grab_focus()
def _on_dialog_response(self, dialog, resp, child, entry):
match resp:
case Gtk.ResponseType.CANCEL:
return
case Gtk.ResponseType.DELETE_EVENT:
return
string = entry.get_text()
port = child.active_button.port
match port:
case Port.DEFAULT:
self.p = "27016"
case Port.CUSTOM:
if self._is_invalid(string):
self.stop_emission_by_name("response")
else:
self.p = string
def _is_invalid(self, string):
if string.isdigit() == False \
or int(string) == 0 \
or int(string[0]) == 0 \
or int(string) > 65535:
return True
return False
def ChangelogDialog(parent):
text = ''
mode = "Changelog -- content can be scrolled"
dialog = GenericDialog(parent, text, mode)
dialogBox = dialog.get_content_area()
dialog.set_default_response(Gtk.ResponseType.OK)
dialog.set_size_request(1000, 600)
with open(changelog_path, 'r') as f:
changelog = f.read()
scrollable = Gtk.ScrolledWindow()
label = Gtk.Label()
label.set_markup(changelog)
scrollable.add(label)
dialogBox.pack_end(scrollable, True, True, 0)
set_surrounding_margins(dialogBox, 30)
dialog.show_all()
return dialog
def KeysDialog(parent, text, mode):
dialog = GenericDialog(parent, text, mode)
dialogBox = dialog.get_content_area()
dialog.set_default_response(Gtk.ResponseType.OK)
dialog.set_size_request(700, 0)
keybindings = """
<b>Basic navigation</b>
Ctrl-q: quit
Enter/Space/Double click: select row item
Up, Down: navigate through row items
?: open this dialog
<b>Button navigation</b>
Right: jump from main view to side buttons
Left: jump from side buttons to main view
Up, Down: navigate up and down through side buttons
Tab, Shift-Tab: navigate forward/back through menu elements
<b>Any server browsing context</b>
Enter/Space/Double click: connect to server
Right-click on row/Ctrl-l: displays additional context menus
Ctrl-f: jump to keyword field
Ctrl-m: jump to maps field
Ctrl-d: toggle dry run (debug) mode
Ctrl-r: refresh player count for active row
1-9: toggle filter ON/OFF
ESC: jump back to main view from keyword/maps
"""
label = Gtk.Label()
label.set_markup(keybindings)
dialogBox.pack_end(label, False, False, 0)
dialog.show_all()
return dialog
class PingDialog(GenericDialog):
def __init__(self, parent, text, mode, record):
super().__init__(parent, text, mode)
dialogBox = self.get_content_area()
self.set_default_response(Gtk.ResponseType.OK)
self.set_size_request(500, 200)
wait_dialog = GenericDialog(parent, "Checking ping", Popup.WAIT)
wait_dialog.show_all()
thread = threading.Thread(target=self._background, args=(wait_dialog, parent, record))
thread.start()
def _background(self, dialog, parent, record):
def _load():
dialog.destroy()
self.show_all()
ping = data.stdout
self.format_secondary_text("Ping to remote server: %s" %(ping))
res = self.run()
self.destroy()
addr = record.split(':')
ip = addr[0]
qport = addr[2]
data = call_out(parent, "test_ping", ip, qport)
GLib.idle_add(_load)
class ModDialog(GenericDialog):
def __init__(self, parent, text, mode, record):
super().__init__(parent, text, mode)
dialogBox = self.get_content_area()
self.set_default_response(Gtk.ResponseType.OK)
self.set_size_request(800, 500)
self.scrollable = Gtk.ScrolledWindow()
self.view = Gtk.TreeView()
self.scrollable.add(self.view)
set_surrounding_margins(self.scrollable, 20)
self.view.connect("row-activated", self._on_row_activated)
for i, column_title in enumerate(
["Mod", "ID", "Installed"]
):
renderer = Gtk.CellRendererText()
column = Gtk.TreeViewColumn(column_title, renderer, text=i)
self.view.append_column(column)
column.set_sort_column_id(i)
dialogBox.pack_end(self.scrollable, True, True, 0)
wait_dialog = GenericDialog(parent, "Fetching modlist", Popup.WAIT)
wait_dialog.show_all()
thread = threading.Thread(target=self._background, args=(wait_dialog, parent, record))
thread.start()
def _background(self, dialog, parent, record):
def _load():
dialog.destroy()
if data.returncode == 1:
spawn_dialog(parent, "Server has no mods installed or is unsupported in this mode", Popup.NOTIFY)
return
self.show_all()
self.set_markup("Modlist (%s mods)" %(mod_count))
res = self.run()
self.destroy()
addr = record.split(':')
ip = addr[0]
qport = addr[2]
data = call_out(parent, "show_server_modlist", ip, qport)
mod_count = parse_modlist_rows(data)
self.view.set_model(modlist_store)
GLib.idle_add(_load)
def popup(self):
pass
def _on_row_activated(self, treeview, tree_iter, col):
select = treeview.get_selection()
sels = select.get_selected_rows()
(model, pathlist) = sels
if len(pathlist) < 1:
return
path = pathlist[0]
tree_iter = model.get_iter(path)
mod_id = model.get_value(tree_iter, 1)
subprocess.Popen(['/usr/bin/env', 'bash', funcs, "open_workshop_page", mod_id])
class EntryDialog(GenericDialog):
def __init__(self, parent, text, mode, link):
super().__init__(parent, text, mode)
""" Returns user input as a string or None """
""" If user does not input text it returns None, NOT AN EMPTY STRING. """
self.dialog = GenericDialog(parent, text, mode)
self.dialogBox = self.dialog.get_content_area()
self.dialog.set_default_response(Gtk.ResponseType.OK)
self.dialog.set_size_request(500, 0)
self.userEntry = Gtk.Entry()
set_surrounding_margins(self.userEntry, 20)
self.userEntry.set_margin_top(0)
self.userEntry.set_size_request(250, 0)
self.userEntry.set_activates_default(True)
self.dialogBox.pack_start(self.userEntry, False, False, 0)
if link is not None:
button = Gtk.Button(label=link)
button.set_margin_start(60)
button.set_margin_end(60)
button.connect("clicked", self._on_button_clicked)
self.dialogBox.pack_end(button, False, False, 0)
def _on_button_clicked(self, button):
label = button.get_label()
subprocess.Popen(['/usr/bin/env', 'bash', funcs, "Open link", label])
def get_input(self):
self.dialog.show_all()
response = self.dialog.run()
text = self.userEntry.get_text()
self.dialog.destroy()
if (response == Gtk.ResponseType.OK) and (text != ''):
return text
else:
return None
class Grid(Gtk.Grid):
def __init__(self, is_steam_deck):
super().__init__()
self.set_column_homogeneous(True)
#self.set_row_homogeneous(True)
self._version = "%s %s" %(app_name, sys.argv[2])
self.scrollable_treelist = ScrollableTree(is_steam_deck)
if is_steam_deck is True:
self.scrollable_treelist.set_hexpand(False)
self.scrollable_treelist.set_vexpand(True)
else:
self.scrollable_treelist.set_hexpand(True)
self.scrollable_treelist.set_vexpand(True)
self.right_panel = RightPanel(is_steam_deck)
self.sel_panel = ModSelectionPanel()
self.right_panel.pack_start(self.sel_panel, False, False, 0)
self.show_all()
self.bar = Gtk.Statusbar()
self.scrollable_treelist.treeview.connect("on_distcalc_started", self._on_calclat_started)
GLib.timeout_add(200, self._check_result_queue)
self.update_statusbar(default_tooltip)
self.status_right_label = Gtk.Label(label="")
self.bar.add(self.status_right_label)
self.update_right_statusbar()
if is_steam_deck is True:
self.attach(self.scrollable_treelist, 0, 0, 4, 1)
self.attach_next_to(self.bar, self.scrollable_treelist, Gtk.PositionType.BOTTOM, 4, 1)
self.attach_next_to(self.right_panel, self.scrollable_treelist, Gtk.PositionType.RIGHT, 1, 1)
else:
self.attach(self.scrollable_treelist, 0, 0, 7, 5)
self.attach_next_to(self.bar, self.scrollable_treelist, Gtk.PositionType.BOTTOM, 7, 1)
self.attach_next_to(self.right_panel, self.scrollable_treelist, Gtk.PositionType.RIGHT, 1, 1)
def update_right_statusbar(self):
config_vals.clear()
for i in query_config(self):
config_vals.append(i)
_branch = config_vals[0]
_branch = _branch.upper()
_debug = config_vals[1]
if _debug == "":
_debug = "NORMAL"
else:
_debug = "DEBUG"
concat_label = "%s | %s | %s" %(_branch, _debug, self._version)
self.status_right_label.set_text(concat_label)
def terminate_treeview_process(self):
self.scrollable_treelist.treeview.terminate_process()
def _on_calclat_started(self, treeview):
server_tooltip[1] = server_tooltip[0] + "| Distance: calculating..."
self.update_statusbar(server_tooltip[1])
def _check_result_queue(self):
latest_result = None
result_queue = self.scrollable_treelist.treeview.queue
while not result_queue.empty():
latest_result = result_queue.get()
if latest_result is not None:
addr = latest_result[0]
km = latest_result[1]
ping = latest_result[2]
cache[addr] = km, ping
ping = format_ping(ping)
dist = format_distance(km)
tooltip = server_tooltip[1] = server_tooltip[0] + dist + ping
self.update_statusbar(tooltip)
return True
def update_statusbar(self, string):
meta = self.bar.get_context_id("Statusbar")
self.bar.push(meta, string)
def toggle_signal(owner, widget, func_name, bool):
func = getattr(owner, func_name)
if (bool):
logger.debug("Unblocking %s for %s" %(func_name, widget))
widget.handler_unblock_by_func(func)
else:
logger.debug("Blocking %s for %s" %(func_name, widget))
widget.handler_block_by_func(func)
class App(Gtk.Application):
def __init__(self):
_isd = int(sys.argv[3])
if _isd == 1:
is_steam_deck = True
is_game_mode = False
elif _isd == 2:
is_steam_deck = True
is_game_mode = True
else:
is_steam_deck = False
is_game_mode = False
GLib.set_prgname(app_name)
self.win = OuterWindow(is_steam_deck, is_game_mode)
self.win.set_icon_name("dzgui")
accel = Gtk.AccelGroup()
accel.connect(Gdk.KEY_q, Gdk.ModifierType.CONTROL_MASK, Gtk.AccelFlags.VISIBLE, self._halt_window_subprocess)
self.win.add_accel_group(accel)
GLib.unix_signal_add(GLib.PRIORITY_DEFAULT, signal.SIGINT, Gtk.main_quit)
Gtk.main()
def _halt_window_subprocess(self, accel_group, window, code, flag):
self.win.halt_proc_and_quit(self, None)
class ModSelectionPanel(Gtk.Box):
def __init__(self):
super().__init__(spacing=6)
self.set_orientation(Gtk.Orientation.VERTICAL)
labels = [
"Select all",
"Unselect all",
"Delete selected",
"Highlight stale"
]
self.active_button = None
for l in labels:
button = Gtk.Button(label=l)
button.set_margin_start(10)
button.set_margin_end(10)
button.connect("clicked", self._on_button_clicked)
self.pack_start(button, False, True, 0)
def _on_button_clicked(self, button):
self.active_button = button
label = button.get_label()
widgets = relative_widget(self)
parent = widgets["outer"]
treeview = widgets["treeview"]
(model, pathlist) = treeview.get_selection().get_selected_rows()
match label:
case "Select all":
treeview.toggle_selection(True)
case "Unselect all":
treeview.toggle_selection(False)
case "Delete selected":
ct = len(pathlist)
if ct < 1:
return
self._iterate_mod_deletion(model, pathlist, ct)
case "Highlight stale":
process_tree_option([treeview.view, RowType.HIGHLIGHT], treeview)
case "Unhighlight stale":
self.colorize_cells(False)
def colorize_cells(self, bool):
def _colorize(path, color):
mod_store[path][4] = color
widgets = relative_widget(self)
parent = widgets["outer"]
treeview = widgets["treeview"]
(model, pathlist) = treeview.get_selection().get_selected_rows()
if bool is False:
default = None
for i in range (0, len(mod_store)):
path = Gtk.TreePath(i)
it = mod_store.get_iter(path)
_colorize(path, None)
self.active_button.set_label("Highlight stale")
return
with open(stale_mods_temp_file, "r") as infile:
lines = [line.rstrip('\n') for line in infile]
for i in range (0, len(mod_store)):
red = "#FF0000"
path = Gtk.TreePath(i)
it = mod_store.get_iter(path)
if model.get_value(it, 2) not in lines:
_colorize(path, red)
treeview.toggle_selection(False)
self.active_button.set_label("Unhighlight stale")
def _iterate_mod_deletion(self, model, pathlist, ct):
# hedge against large number of arguments
widgets = relative_widget(self)
parent = widgets["outer"]
treeview = widgets["treeview"]
pretty = pluralize("mods", ct)
conf_msg = f"You are going to delete {ct} {pretty}. Proceed?"
success_msg = f"Successfully deleted {ct} {pretty}."
fail_msg = "An error occurred during deletion. Aborting."
res = spawn_dialog(parent, conf_msg, Popup.CONFIRM)
if res != 0:
return
mods = []
for i in pathlist:
it = model.get_iter(i)
symlink = model.get_value(it, 1)
path = model.get_value(it, 2)
concat = symlink + " " + path + "\n"
mods.append(concat)
with open(mods_temp_file, "w") as outfile:
outfile.writelines(mods)
process_tree_option([treeview.view, RowType.DELETE_SELECTED], treeview)
class FilterPanel(Gtk.Box):
def __init__(self):
super().__init__(spacing=6)
for check in filters.keys():
checkbutton = Gtk.CheckButton(label=check)
label = checkbutton.get_children()
label[0].set_ellipsize(Pango.EllipsizeMode.END)
if filters[check] is True:
checkbutton.set_active(True)
toggled_checks.append(check)
checkbutton.connect("toggled", self._on_check_toggle)
checks.append(checkbutton)
self.connect("button-release-event", self._on_button_release)
self.set_orientation(Gtk.Orientation.VERTICAL)
set_surrounding_margins(self, 10)
self.set_margin_top(1)
self.filters_label = Gtk.Label(label="Filters")
self.keyword_entry = Gtk.Entry()
self.keyword_entry.set_placeholder_text("Filter by keyword")
self.keyword_entry.connect("activate", self._on_keyword_enter)
self.keyword_entry.connect("key-press-event", self._on_esc_pressed)
completion = Gtk.EntryCompletion(inline_completion=True)
completion.set_text_column(0)
completion.set_minimum_key_length(1)
completion.connect("match_selected", self._on_completer_match)
renderer_text = Gtk.CellRendererText(ellipsize=Pango.EllipsizeMode.END)
self.maps_combo = Gtk.ComboBox.new_with_model_and_entry(map_store)
self.maps_combo.set_entry_text_column(0)
# instantiate maps completer entry
self.maps_entry = self.maps_combo.get_child()
self.maps_entry.set_completion(completion)
self.maps_entry.set_placeholder_text("Filter by map")
self.maps_entry.connect("changed", self._on_map_completion, True)
self.maps_entry.connect("key-press-event", self._on_map_entry_keypress)
self.maps_combo.pack_start(renderer_text, True)
self.maps_combo.connect("changed", self._on_map_changed)
self.maps_combo.connect("key-press-event", self._on_esc_pressed)
self.pack_start(self.filters_label, False, False, True)
self.pack_start(self.keyword_entry, False, False, True)
self.pack_start(self.maps_combo, False, False, True)
for i, check in enumerate(checks[0:]):
self.pack_start(checks[i], False, False, True)
def _on_map_entry_keypress(self, entry, event):
match event.keyval:
case Gdk.KEY_Return:
text = entry.get_text()
if text is None:
return
# if entry is exact match for value in liststore,
# trigger map change function
for i in enumerate(map_store):
if text == i[1][0]:
self.maps_combo.set_active(i[0])
self._on_map_changed(self.maps_combo)
case Gdk.KEY_Escape:
GLib.idle_add(self.restore_focus_to_treeview)
# TODO: this is a workaround for widget.grab_remove()
# set cursor position to SOL when unfocusing
text = self.maps_entry.get_text()
self.maps_entry.set_position(len(text))
case _:
return
def _on_completer_match(self, completion, model, iter):
self.maps_combo.set_active_iter(iter)
def _on_map_completion(self, entry, editable):
text = entry.get_text()
completion = entry.get_completion()
if len(text) >= completion.get_minimum_key_length():
completion.set_model(map_store)
self._on_map_changed(self.maps_combo)
def grab_keyword_focus(self):
self.keyword_entry.grab_focus()
def restore_focus_to_treeview(self):
grid = self.get_outer_grid()
grid.scrollable_treelist.treeview.grab_focus()
return False
def _on_esc_pressed(self, entry, event):
match event.keyval:
case Gdk.KEY_Escape:
GLib.idle_add(self.restore_focus_to_treeview)
case _:
return False
def get_outer_grid(self):
panel = self.get_parent()
grid = panel.get_parent()
return grid
def get_outer_window(self):
grid = self.get_outer_grid()
outer_window = grid.get_parent()
return outer_window
def _on_keyword_enter(self, keyword_entry):
win = self.get_outer_window()
win.set_keep_below(False)
keyword = keyword_entry.get_text()
old_keyword = keyword_filter[0].split(delimiter)[1]
if keyword == old_keyword:
return
logger.info("User filtered by keyword '%s'" %(keyword))
keyword_filter.clear()
keyword_filter.append("Keyword␞" + keyword)
transient_parent = self.get_outer_window()
grid = self.get_outer_grid()
treeview = grid.scrollable_treelist.treeview
context = grid.scrollable_treelist.treeview.get_first_col()
filter_servers(transient_parent, self, treeview, context)
def _on_button_release(self, window, button):
return True
def set_active_combo(self):
self.maps_combo.set_active(0)
def toggle_check(self, button):
if button.get_active():
button.set_active(False)
else:
button.set_active(True)
def _on_check_toggle(self, button):
grid = self.get_outer_grid()
treeview = grid.scrollable_treelist.treeview
context = grid.scrollable_treelist.treeview.get_first_col()
label = button.get_label()
state = button.get_active()
if context == "Mod":
return
if state is True:
toggled_checks.append(label)
else:
toggled_checks.remove(label)
logger.info("User toggled button '%s' to %s" %(label, state))
transient_parent = self.get_outer_window()
filter_servers(transient_parent, self, treeview, context)
def _on_map_changed(self, combo):
grid = self.get_outer_grid()
transient_parent = self.get_outer_window()
treeview = grid.scrollable_treelist.treeview
context = grid.scrollable_treelist.treeview.get_first_col()
tree_iter = combo.get_active_iter()
if tree_iter is not None:
# take no action if completer query is same as current map sel
old_sel = selected_map[0].split("Map=")[1]
model = combo.get_model()
selection = model[tree_iter][0]
if selection == old_sel:
return
selected_map.clear()
if selection is not None:
selected_map.append("Map=" + selection)
logger.info("User selected map '%s'" %(selection))
filter_servers(transient_parent, self, treeview, context)
self.maps_entry.set_text(selection)
def main():
def usage():
text = "UI constructor must be run via DZGUI"
logger.critical(text)
print(text)
sys.exit(1)
expected_flag = "--init-ui"
if len(sys.argv) < 2:
usage()
if sys.argv[1] != expected_flag:
usage()
logger.info("Spawned UI from DZGUI setup process")
App()
if __name__ == '__main__':
main()