mirror of
https://github.com/aclist/dztui.git
synced 2024-12-29 13:52:03 +01:00
432 lines
12 KiB
Bash
432 lines
12 KiB
Bash
#!/bin/bash
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set -o pipefail
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version=1.1.2
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aid=221100
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game="dayz"
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workshop="https://steamcommunity.com/sharedfiles/filedetails/?id="
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api="https://api.battlemetrics.com/servers"
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sd_res="--width=1280 --height=800"
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config_path="$HOME/.config/dztui/"
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config_file="${config_path}dztuirc"
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tmp=/tmp/dztui.tmp
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separator="%%"
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git_url="https://github.com/aclist/dztui/issues"
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version_url="https://raw.githubusercontent.com/aclist/dztui/dzgui/dzgui.sh"
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declare -A deps
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deps=([awk]="5.1.1" [curl]="7.80.0" [jq]="1.6" [tr]="9.0" [zenity]="3.42.1")
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depcheck(){
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for dep in "${!deps[@]}"; do
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command -v $dep 2>&1>/dev/null || (printf "[ERROR] Requires %s >= %s\n" $dep ${deps[$dep]} ; exit 1)
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done
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}
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items=(
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"Launch server list"
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"Quick connect to favorite server"
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"Add server by ID"
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"List mods"
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"Report bug"
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)
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warn_and_exit(){
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zenity --info --title="DZGUI" --text="$1" --icon-name="dialog-warning" 2>/dev/null
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exit
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}
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warn(){
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zenity --info --title="DZGUI" --text="$1" --icon-name="dialog-warning" 2>/dev/null
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}
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info(){
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zenity --info --title="DZGUI" --text="$1" --icon-name="network-wireless" 2>/dev/null
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}
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query_api(){
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response=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "sort=-players" \
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-d "filter[game]=$game" -d "filter[ids][whitelist]=$whitelist")
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if [[ "$(jq -r 'keys[]' <<< "$response")" == "errors" ]]; then
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code=$(jq -r '.errors[] .status' <<< $response)
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#TODO: fix granular api codes
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warn_and_exit "Error $code: malformed API key"
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fi
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}
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write_config(){
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cat <<-'END'
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#Path to DayZ installation (change if using multiple SD cards/drives)
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steam_path="/home/deck/.local/share/Steam"
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workshop_dir="$steam_path/steamapps/workshop/content/$aid"
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game_dir="$steam_path/steamapps/common/DayZ"
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#Your unique API key
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api_key=""
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#Comma-separated list of server IDs
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whitelist=""
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#Favorite server to fast-connect to (limit one)
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fav=""
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#Custom player name (optional, required by some servers)
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name="player"
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#Set to 1 to perform dry-run and print launch options
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debug="0"
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#(Not implemented) Set to 0 to suppress ping attempt
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ping="1"
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END
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}
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create_config(){
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mkdir -p $config_path; write_config > $config_file
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info "Config file created at $config_file.\nFill in values and relaunch."
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exit
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}
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err(){
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printf "[ERROR] %s\n" "$1"
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}
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varcheck(){
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[[ -z $api_key ]] && (err "Error in key: 'api_key'")
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[[ -z $whitelist ]] && (err "Error in key: 'whitelist'")
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[[ ! -d $workshop_dir ]] && (err "Malformed workshop path")
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[[ ! -d $game_dir ]] && (err "Malformed game path")
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[[ $whitelist =~ [[:space:]] ]] && (err "Separate whitelist values with commas")
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IFS=,
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[[ ! "${whitelist[*]}" =~ ${fav} ]] && (err "Fav key value not in whitelist")
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unset IFS
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}
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checks() {
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if [[ -z $(depcheck) ]]; then
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:
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else
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zenity --warning --ok-label="Exit" --text="$(depcheck)"
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exit
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fi
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if [[ -z $(varcheck) ]]; then
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:
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else
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zenity --warning --ok-label="Exit" --text="$(varcheck)"
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exit
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fi
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}
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config(){
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if [[ ! -f $config_file ]]; then
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zenity --question --cancel-label="Exit" --text="Config file not found. Should DZGUI create one for you?" 2>/dev/null
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code=$?
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if [[ $code -eq 1 ]]; then
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exit
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else
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create_config
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fi
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else
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source $config_file
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fi
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}
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manual_mod_install(){
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l=0
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until [[ -z $diff ]]; do
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next=$(echo -e "$diff" | head -n1)
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zenity --question --ok-label="Open" --cancel-label="Cancel" --title="DZGUI" --text="Missing mods. Click [Open] to open mod $next in Steam Workshop and subscribe to it by clicking the green Subscribe button. After the mod is downloaded, return to this menu to continue validation." 2>/dev/null
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rc=$?
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if [[ $rc -eq 0 ]]; then
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echo "[DZGUI] Opening ${workshop}$next"
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steam steam://url/CommunityFilePage/$next 2>/dev/null &
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zenity --info --title="DZGUI" --ok-label="Next" --text="Click [Next] to continue mod check." 2>/dev/null
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else
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return
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fi
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compare
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done
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passed_mod_check
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}
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symlinks(){
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for d in "$workshop_dir"/*; do
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id=$(awk -F"= " '/publishedid/ {print $2}' "$d"/meta.cpp | awk -F\; '{print $1}')
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mod=$(awk -F\" '/name/ {print $2}' "$d"/meta.cpp | sed -E 's/[^[:alpha:]0-9]+/_/g; s/^_|_$//g')
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link="@$id-$mod"
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if [[ -h "$game_dir/$link" ]]; then
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:
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else
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printf "[DZGUI] Creating symlink for $mod\n"
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ln -fs "$d" "$game_dir/$link"
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fi
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done
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}
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passed_mod_check(){
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echo "[DZGUI] Passed mod check"
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symlinks
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launch
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}
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connect(){
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#TODO: sanitize/validate input
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ip=$(echo "$1" | awk -F"$separator" '{print $1}')
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bid=$(echo "$1" | awk -F"$separator" '{print $2}')
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fetch_mods "$bid"
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validate_mods
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rc=$?
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[[ $rc -eq 1 ]] && return
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compare
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if [[ -n $diff ]]; then
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manual_mod_install
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else
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passed_mod_check
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fi
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}
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fetch_mods(){
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remote_mods=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d filter[ids][whitelist]="$1" -d "sort=-players" \
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| jq -r '.data[] .attributes .details .modIds[]')
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}
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check_workshop(){
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curl -Ls "$url${modlist[$i]}" | grep data-appid | awk -F\" '{print $8}'
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}
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validate_mods(){
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url="https://steamcommunity.com/sharedfiles/filedetails/?id="
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newlist=()
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readarray -t modlist <<< $remote_mods
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l=1
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tc=$((${#modlist[@]} + 1))
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echo "[DZGUI] Verifying server modlist integrity"
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for ((i=0;i<=${#modlist[@]};i++)); do
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echo "$l"
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echo "# Verifying mod $l/$tc"
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if [[ $(check_workshop) -eq $aid ]]; then
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newlist+=("${modlist[$i]}")
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fi
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sleep 2s
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let l++
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#array gets lost in pipe without process substitution
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done > >(zenity --progress --auto-close --pulsate --title="DZGUI" 2>/dev/null)
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}
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server_modlist(){
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for i in "${newlist[@]}"; do
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printf "$i\n"
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done
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}
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compare(){
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diff=$(comm -23 <(server_modlist | sort) <(installed_mods | sort))
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}
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installed_mods(){
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ls -1 "$workshop_dir"
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}
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concat_mods(){
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readarray -t serv <<< "$(server_modlist)"
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for i in "${serv[@]}"; do
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id=$(awk -F"= " '/publishedid/ {print $2}' "$workshop_dir"/$i/meta.cpp | awk -F\; '{print $1}')
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mod=$(awk -F\" '/name/ {print $2}' "$workshop_dir"/$i/meta.cpp | sed -E 's/[^[:alpha:]0-9]+/_/g; s/^_|_$//g')
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link="@$id-$mod;"
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echo -e "$link"
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done | tr -d '\n' | perl -ple 'chop'
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}
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launch(){
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mods=$(concat_mods)
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if [[ $debug -eq 1 ]]; then
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zenity --warning --title="DZGUI" \
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--text="$(printf "[DEBUG] This is a dry run. These options would have been used to launch the game:\n\nsteam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro \"-mod=$mods\"\n")" 2>/dev/null
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else
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steam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro -name=$name \"-mod=$mods\"
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exit
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fi
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}
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report_bug(){
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echo "[DZGUI] Opening issues page"
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steam steam://openurl/$git_url 2>/dev/null
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}
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set_mode(){
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if [[ $debug -eq 1 ]]; then
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mode=debug
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else
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mode=normal
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fi
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}
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populate(){
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while true; do
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#TODO: add boolean statement for ping flag; affects all column ordinal output
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cols="--column="Server" --column="IP" --column="Players" --column="Status" --column="ID" --column="Ping""
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sel=$(cat $tmp | zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Fav: $fav_label" \
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--separator="$separator" --print-column=2,5 2>/dev/null)
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rc=$?
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if [[ $rc -eq 0 ]]; then if [[ -z $sel ]]; then
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warn "No item was selected."
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else
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connect $sel
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fi
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else
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return
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fi
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done
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}
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list_mods(){
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for d in $(installed_mods); do
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awk -F\" '/name/ {print $2}' "$workshop_dir"/$d/meta.cpp
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done | sort | awk 'NR > 1 { printf(", ") } {printf("%s",$0)}'
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}
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connect_to_fav(){
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whitelist=$fav
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query_api
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sel=$(jq -r '.data[] .attributes | "\(.ip):\(.port)%%\(.id)"' <<< $response)
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echo "[DZGUI] Attempting connection to $fav_label"
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connect "$sel"
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}
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main_menu(){
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set_mode
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set_fav
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while true; do
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sel=$(zenity --width=1280 --height=800 --list --title="DZGUI" --text="DZGUI $version | Mode: $mode | Fav: $fav_label" \
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--cancel-label="Exit" --ok-label="Select" --column="Select launch option" "${items[@]}" 2>/dev/null)
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rc=$?
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if [[ $rc -eq 0 ]]; then
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if [[ -z $sel ]]; then
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warn "No item was selected."
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elif [[ $sel == "Launch server list" ]]; then
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query_api
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parse_json <<< "$response"
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#TODO: create logger function
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echo "[DZGUI] Checking response time of servers"
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create_array | zenity --progress --pulsate --title="DZGUI" --auto-close 2>/dev/null
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rc=$?
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if [[ $rc -eq 1 ]]; then
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:
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else
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populate
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fi
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elif [[ $sel == "Report bug" ]]; then
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report_bug
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elif [[ $sel == "List mods" ]]; then
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echo "[DZGUI] Listing installed mods"
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zenity --info --icon-name="" --title="DZGUI" --text="$(list_mods)" 2>/dev/null
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elif [[ $sel == "Add server by ID" ]]; then
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add_by_id
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elif [[ $sel == "Quick connect to favorite server" ]]; then
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connect_to_fav
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else
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warn "This feature is not yet implemented."
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fi
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else
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return
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fi
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done
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}
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parse_json(){
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list=$(jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.status)\t\(.id)"')
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echo -e "$list" > $tmp
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}
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check_ping(){
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ping_ip=$(echo "$1" | awk -F'\t' '{print $2}' | awk -F: '{print $1}')
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ms=$(ping -c 1 -W 1 "$ping_ip" | awk -Ftime= '/time=/ {print $2}')
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if [[ -z $ms ]]; then
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echo "Timeout"
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else
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echo "$ms"
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fi
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}
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create_array(){
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list=$(cat $tmp)
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#TODO: improve error handling for null values
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lc=1
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while read line; do
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name=$(echo "$line" | awk -F'\t' '{print $1}')
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#truncate names
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if [[ $(echo "$name" | wc -m) -gt 30 ]]; then
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name="$(echo $name | awk '{print substr($0,1,30) "..."}')"
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else
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:
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fi
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ip=$(echo "$line" | awk -F'\t' '{print $2}')
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players=$(echo "$line" | awk -F'\t' '{print $3}')
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stat=$(echo "$line" | awk -F'\t' '{print $4}')
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#yad only
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#[[ $stat == "online" ]] && stat="<span color='#77ff33'>online</span>" || :
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#TODO: probe offline return codes
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id=$(echo "$line" | awk -F'\t' '{print $5}')
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tc=$(awk 'END{print NR}' $tmp)
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echo "$lc/$tc"
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echo "# Checking ping: $lc/$tc"
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ping=$(check_ping "$line")
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declare -g -a rows=("${rows[@]}" "$name" "$ip" "$players" "$stat" "$id" "$ping")
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let lc++
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done <<< "$list"
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for i in "${rows[@]}"; do echo -e "$i"; done > $tmp
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}
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set_fav(){
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#whitelist=$fav
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#TODO: this is redundant; merge these functions
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query_api
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echo "[DZGUI] Setting favorite server"
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[[ $(awk -F\" '/fav=/ {print $2}' $config_file) ]] &&
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#TODO: test API key here and return errors
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fav_label=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "filter[game]=$game" -d "filter[ids][whitelist]=$fav" \
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| jq -r '.data[] .attributes .name')
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}
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download_new_version(){
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source_dir=$(dirname -- "$(readlink -f -- "$0";)")
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mv $source_dir/dzgui.sh $source_dir/dzgui.old
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curl -Ls "$version_url" > $source_dir/dzgui.sh
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rc=$?
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if [[ $rc -eq 0 ]]; then
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echo "[DZGUI] Wrote $upstream to $source_dir/dzgui.sh"
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chmod +x $source_dir/dzgui.sh
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zenity --info --title="DZGUI" --text "DZGUI $upstream successfully downloaded.\nExit and restart to use the new version." 2>/dev/null
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exit
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else
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mv $source_dir/dzgui.old $source_dir/dzgui.sh
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zenity --info --title="DZGUI" --text "Failed to download new version." 2>/dev/null
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return
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fi
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}
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check_version(){
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upstream=$(curl -Ls "$version_url" | awk -F= '/^version=/ {print $2}')
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if [[ $version == $upstream ]]; then
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:
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else
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echo "[DZGUI] Upstream ($upstream) is > local ($version)"
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zenity --question --title="DZGUI" --text "Newer version available.\n\nYour version:\t\t\t$version\nUpstream version:\t\t$upstream\n\nAttempt to download latest version?" --width=500 --ok-label="Yes" --cancel-label="No" 2>/dev/null
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rc=$?
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if [[ $rc -eq 1 ]]; then
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return
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else
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download_new_version
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fi
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fi
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}
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add_by_id(){
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while true; do
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id=$(zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null)
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rc=$?
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if [[ $rc -eq 1 ]]; then
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return
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else
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if [[ ! $id =~ ^[0-9]+$ ]]; then
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zenity --warning --title="DZGUI" --text="Invalid ID"
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else
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new_whitelist="whitelist=\"$whitelist,$id\""
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mv $config_file ${config_path}dztuirc.old
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nr=$(awk '/whitelist=/ {print NR}' ${config_path}dztuirc.old)
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awk -v "var=$new_whitelist" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc
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echo "[DZGUI] Added $id to key 'whitelist'"
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zenity --info --title="DZGUI" --text="Added "$id" to:\n${config_path}dztuirc\nIf errors occurred, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
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source $config_file
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return
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fi
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fi
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done
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}
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main(){
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check_version
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config
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checks
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main_menu
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}
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main
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