fix(ftplugin/c): Setup debugger only if the executable exists
Removed redundant `load_launchjs` as the plugin loads it automatically
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b09c001954
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1 changed files with 46 additions and 40 deletions
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@ -28,16 +28,21 @@ local conf = require("telescope.config").values
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local actions = require("telescope.actions")
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local action_state = require("telescope.actions.state")
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if require('user.file_exists').file_exists(vim.fs.dirname(vim.fs.find(root_files, { upward = true })[1]) .. "/.vscode/launch.json") then
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require("dap.ext.vscode").load_launchjs(nil, { cppdbg = { "c", "cpp", "asm" } })
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end
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if vim.fn.executable('gdb') == 1 then
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dap.adapters.gdb = {
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type = "executable",
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command = "gdb",
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args = { "-i", "dap" }
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}
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end
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-- DAP loads this automatically as of now. May be needed to load the debugger for asm?
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-- if require('user.file_exists').file_exists(vim.fs.dirname(vim.fs.find(root_files, { upward = true })[1]) .. "/.vscode/launch.json") then
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-- require("dap.ext.vscode").load_launchjs(nil, { cppdbg = { "c", "cpp", "asm" } })
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-- require("dap.ext.vscode").load_launchjs(nil, { gdb = { "c", "cpp", "asm" } })
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-- end
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if vim.fn.executable('OpenDebugAD7') == 1 then
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dap.adapters.cppdbg = {
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id = 'cppdbg',
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type = 'executable',
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@ -72,3 +77,4 @@ dap.configurations.c = {
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stopAtBeginningOfMainSubprogram = true,
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},
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}
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end
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