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dztui/dzgui.sh

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#!/bin/bash
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set -o pipefail
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version=2.6.0-rc.1
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aid=221100
game="dayz"
workshop="steam://url/CommunityFilePage/"
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api="https://api.battlemetrics.com/servers"
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sd_res="--width=1280 --height=800"
config_path="$HOME/.config/dztui/"
config_file="${config_path}dztuirc"
tmp=/tmp/dztui.tmp
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separator="%%"
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git_url="https://github.com/aclist/dztui/issues"
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stable_url="https://raw.githubusercontent.com/aclist/dztui/dzgui/dzgui.sh"
testing_url="https://raw.githubusercontent.com/aclist/dztui/testing/dzgui.sh"
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help_url="https://aclist.github.io/dzgui/dzgui"
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check_config_msg="Check config values and restart."
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news_url="https://raw.githubusercontent.com/aclist/dztui/testing/news"
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freedesktop_path="$HOME/.local/share/applications"
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sd_install_path="$HOME/.local/share/dzgui"
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update_last_seen(){
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/seen_news=/ {print NR}' ${config_path}dztuirc.old)
seen_news="seen_news=\"$sum\""
awk -v "var=$seen_news" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file
printf "[DZGUI] Updated last seen news item to '$sum'\n"
source $config_file
}
check_news(){
result=$(curl -Ls "$news_url")
sum=$(echo -n "$result" | md5sum | awk '{print $1}')
}
print_news(){
check_news
if [[ $sum == $seen_news || -z $result ]]; then
hchar=""
news=""
else
hchar="─"
news="$result\n$(awk -v var="$hchar" 'BEGIN{for(c=0;c<90;c++) printf var;}')\n"
update_last_seen
fi
}
#TODO: prevent connecting to offline servers
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#TODO: abstract zenity title params and dimensions
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declare -A deps
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deps=([awk]="5.1.1" [curl]="7.80.0" [jq]="1.6" [tr]="9.0" [zenity]="3.42.1" [steam]="1.0.0")
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changelog(){
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if [[ $branch == "stable" ]]; then
md="https://raw.githubusercontent.com/aclist/dztui/dzgui/changelog.md"
else
md="https://raw.githubusercontent.com/aclist/dztui/testing/changelog.md"
fi
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prefix="This window can be scrolled."
echo $prefix
echo ""
curl -Ls "$md" | awk '/Unreleased/ {flag=1}flag'
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}
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depcheck(){
for dep in "${!deps[@]}"; do
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command -v $dep 2>&1>/dev/null || (printf "Requires %s >=%s\n" $dep ${deps[$dep]}; exit 1)
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done
}
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init_items(){
#array order determines menu selector; this is destructive
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items=(
"Launch server list"
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"Quick connect to favorite server"
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"Connect by IP"
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"Add server by ID"
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"Add favorite server"
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"Delete server"
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"List installed mods"
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"Toggle debug mode"
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"Report bug (opens in browser)"
"Help file (opens in browser)"
"View changelog"
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)
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}
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warn_and_exit(){
zenity --info --title="DZGUI" --text="$1" --icon-name="dialog-warning" 2>/dev/null
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printf "[DZGUI] %s\n" "$check_config_msg"
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exit
}
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warn(){
zenity --info --title="DZGUI" --text="$1" --icon-name="dialog-warning" 2>/dev/null
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}
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info(){
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zenity --info --title="DZGUI" --text="$1" 2>/dev/null
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}
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set_api_params(){
response=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "sort=-players" \
-d "filter[game]=$game" -d "filter[ids][whitelist]=$list_of_ids")
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list_response=$response
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first_entry=1
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}
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query_api(){
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#TODO: prevent drawing list if null values returned without API error
if [[ $one_shot_launch -eq 1 ]]; then
list_of_ids="$fav"
else
if [[ -n $fav ]]; then
list_of_ids="$whitelist,$fav"
else
list_of_ids="$whitelist"
fi
fi
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set_api_params
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if [[ "$(jq -r 'keys[]' <<< "$response")" == "errors" ]]; then
code=$(jq -r '.errors[] .status' <<< $response)
#TODO: fix granular api codes
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if [[ $code -eq 401 ]]; then
warn_and_exit "Error $code: malformed API key"
elif [[ $code -eq 500 ]]; then
warn_and_exit "Error $code: malformed server list"
fi
fi
if [[ -z $(echo $response | jq '.data[]') ]]; then
warn_and_exit "API returned empty response. Check config file."
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fi
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}
write_config(){
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cat <<-END
#Path to DayZ installation
steam_path="$steam_path"
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#Your unique API key
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api_key="$api_key"
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#Comma-separated list of server IDs
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whitelist="$whitelist"
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#Favorite server to fast-connect to (limit one)
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fav="$fav"
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#Custom player name (optional, required by some servers)
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name="$name"
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#Set to 1 to perform dry-run and print launch options
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debug="$debug"
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#Toggle stable/testing branch
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branch="$branch"
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#Last seen news item
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seen_news="$seen_news"
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#Steam API key
steam_api=""
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END
}
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write_desktop_file(){
cat <<-END
[Desktop Entry]
Version=1.0
Type=Application
Terminal=false
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Exec=$sd_install_path/dzgui.sh
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Name=DZGUI
Comment=dzgui
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Icon=$sd_install_path/dzgui
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Categories=Game
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END
}
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freedesktop_dirs(){
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mkdir -p "$sd_install_path"
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mkdir -p "$freedesktop_path"
#TODO: update url
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curl -s "$version_url" > "$sd_install_path/dzgui.sh"
chmod +x "$sd_install_path/dzgui.sh"
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img_url="https://raw.githubusercontent.com/aclist/dztui/testing/images"
for i in dzgui grid.png hero.png logo.png; do
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curl -s "$img_url/$i" > "$sd_install_path/$i"
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done
write_desktop_file > "$freedesktop_path/dzgui.desktop"
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if [[ $is_steam_deck -eq 1 ]]; then
write_desktop_file > "$HOME/Desktop/dzgui.desktop"
fi
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}
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file_picker(){
#TODO: unimplemented
while true; do
local path=$(zenity --file-selection --directory 2>/dev/null)
if [[ -z "$path" ]] || [[ ! -d "$path" ]] || [[ ! "$path" =~ steamapps/common/DayZ ]]; then
continue
else
echo "[DZGUI]" Set path to $path
clean_path=$(echo -e "$path" | awk -F"/steamapps" '{print $1}')
steam_path="$clean_path"
return
fi
done
}
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guess_path(){
echo "# Checking for default DayZ path"
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path=$(find $HOME -type d -regex ".*/steamapps/common/DayZ$" -print -quit)
if [[ -n $path ]]; then
steam_path="$path"
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else
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echo "# Searching for alternate DayZ path. This may take some time."
path=$(find / -type d \( -path "/proc" -o -path "*/timeshift" -o -path "/tmp" -o -path "/usr" -o -path "/boot" -o -path "/proc" -o -path "/root" -o -path "/run" -o -path "/sys" -o -path "/etc" -o -path "/var" -o -path "/run" -o -path "/lost+found" \) -prune -o -regex ".*/steamapps/common/DayZ$" -print -quit 2>/dev/null)
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clean_path=$(echo -e "$path" | awk -F"/steamapps" '{print $1}')
steam_path="$clean_path"
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fi
}
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create_config(){
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while true; do
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player_input="$(zenity --forms --add-entry="Player name (required for some servers)" --add-entry="API key" --add-entry="Server 1 (you can add more later)" --title=DZGUI --text=DZGUI --add-entry="Server 2" --add-entry="Server 3" --add-entry="Server 4" $sd_res --separator="│" 2>/dev/null)"
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#explicitly setting IFS crashes zenity in loop
#and mapfile does not support high ascii delimiters
#so split fields with newline
readarray -t args < <(echo "$player_input" | sed 's/│/\n/g')
name="${args[0]}"
api_key="${args[1]}"
server_1="${args[2]}"
server_2="${args[3]}"
server_3="${args[4]}"
server_4="${args[5]}"
[[ -z $player_input ]] && exit
if [[ -z $api_key ]]; then
warn "API key: invalid value"
elif [[ -z $server_1 ]]; then
warn "Server 1: cannot be empty"
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elif [[ ! $server_1 =~ ^[0-9]+$ ]]; then
warn "Server 1: only numeric IDs"
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elif [[ -n $server_2 ]] && [[ ! $server_2 =~ ^[0-9]+$ ]]; then
warn "Server 2: only numeric IDs"
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elif [[ -n $server_3 ]] && [[ ! $server_3 =~ ^[0-9]+$ ]]; then
warn "Server 3: only numeric IDs"
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elif [[ -n $server_4 ]] && [[ ! $server_3 =~ ^[0-9]+$ ]]; then
warn "Server 4: only numeric IDs"
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else
whitelist=$(echo "$player_input" | awk -F"│" '{OFS=","}{print $3,$4,$5,$6}' | sed 's/,*$//g' | sed 's/^,*//g')
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guess_path > >(zenity --width 500 --progress --auto-close --pulsate 2>/dev/null) &&
echo "[DZGUI] Set path to $steam_path"
#FIXME: tech debt: gracefully exit if user cancels search process
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mkdir -p $config_path; write_config > $config_file
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info "Config file created at $config_file."
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return
fi
done
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}
err(){
printf "[ERROR] %s\n" "$1"
}
varcheck(){
[[ -z $api_key ]] && (err "Error in key: 'api_key'")
[[ -z $whitelist ]] && (err "Error in key: 'whitelist'")
[[ ! -d $game_dir ]] && (err "Malformed game path")
[[ $whitelist =~ [[:space:]] ]] && (err "Separate whitelist values with commas")
}
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run_depcheck() {
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if [[ -z $(depcheck) ]]; then
:
else
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zenity --warning --ok-label="Exit" --title="DZGUI" --text="$(depcheck)"
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exit
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fi
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}
run_varcheck(){
source $config_file
workshop_dir="$steam_path/steamapps/workshop/content/$aid"
game_dir="$steam_path/steamapps/common/DayZ"
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if [[ -z $(varcheck) ]]; then
:
else
zenity --warning --width 500 --text="$(varcheck)" 2>/dev/null
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printf "[DZGUI] %s\n" "$check_config_msg"
zenity --question --cancel-label="Exit" --text="Malformed config file. This is probably user error.\nStart first-time setup process again?" 2>/dev/null
code=$?
if [[ $code -eq 1 ]]; then
exit
else
create_config
fi
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fi
}
config(){
if [[ ! -f $config_file ]]; then
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zenity --width 500 --info --text="Config file not found. Click OK to proceed to first-time setup." 2>/dev/null
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code=$?
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#prevent progress if user hits ESC
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if [[ $code -eq 1 ]]; then
exit
else
create_config
fi
else
source $config_file
fi
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}
open_mod_links(){
link_file=$(mktemp)
echo "<html>" > $link_file
echo "<title>DZGUI</title>" >> $link_file
echo "<h1>DZGUI</h1>" >> $link_file
echo "<p>Open these links and subscribe to them on the Steam Workshop, then continue with the application prompts.<br><b>Note:</b> it may take some time for mods to synchronize before DZGUI can see them.<br>It can help to have Steam in an adjacent window so that you can see the downloads completing.</p>" >> $link_file
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n=1
for i in $diff; do
echo "$n. <a href=\"${workshop}$i\">${workshop}$i</a><br>"
let n++
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done >> $link_file
echo "</html>" >> $link_file
browser "$link_file" &
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}
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steam_deck_mods(){
until [[ -z $diff ]]; do
next=$(echo -e "$diff" | head -n1)
zenity --question --ok-label="Open" --cancel-label="Cancel" --title="DZGUI" --text="Missing mods. Click [Open] to open mod $next in Steam Workshop and subscribe to it by clicking the green Subscribe button. After the mod is downloaded, return to this menu to continue validation." 2>/dev/null
rc=$?
if [[ $rc -eq 0 ]]; then
echo "[DZGUI] Opening ${workshop}$next"
steam steam://url/CommunityFilePage/$next 2>/dev/null &
zenity --info --title="DZGUI" --ok-label="Next" --text="Click [Next] to continue mod check." 2>/dev/null
else
return
fi
compare
done
}
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manual_mod_install(){
l=0
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if [[ $is_steam_deck -eq 0 ]]; then
open_mod_links
until [[ -z $diff ]]; do
zenity --question --title="DZGUI" --ok-label="Next" --cancel-label="Cancel" --text="Opened mod links in browser. Click [Next] when all mods have been subscribed to. This dialog may reappear if clicking [Next] too soon before mods are synchronized in the background." 2>/dev/null
rc=$?
if [[ $rc -eq 0 ]]; then
compare
open_mod_links
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else
return
fi
done
else
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steam_deck_mods
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fi
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passed_mod_check
}
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encode(){
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echo "$1" | md5sum | cut -c -8
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}
stale_symlinks(){
for l in $(find "$game_dir" -xtype l); do
unlink $l
done
}
legacy_symlinks(){
for d in "$game_dir"/*; do
if [[ $d =~ @[0-9]+-.+ ]]; then
unlink "$d"
fi
done
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for d in "$workshop_dir"/*; do
local id=$(awk -F"= " '/publishedid/ {print $2}' "$d"/meta.cpp | awk -F\; '{print $1}')
local encoded_id=$(echo "$id" | awk '{printf("%c",$1)}' | base64 | sed 's/\//_/g; s/=//g; s/+/]/g')
if [[ -h "$game_dir/@$encoded_id" ]]; then
unlink "$game_dir/@$encoded_id"
fi
done
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}
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symlinks(){
for d in "$workshop_dir"/*; do
id=$(awk -F"= " '/publishedid/ {print $2}' "$d"/meta.cpp | awk -F\; '{print $1}')
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encoded_id=$(encode "$id")
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mod=$(awk -F\" '/name/ {print $2}' "$d"/meta.cpp | sed -E 's/[^[:alpha:]0-9]+/_/g; s/^_|_$//g')
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link="@$encoded_id"
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if [[ -h "$game_dir/$link" ]]; then
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:
else
printf "[DZGUI] Creating symlink for $mod\n"
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ln -fs "$d" "$game_dir/$link"
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fi
done
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}
passed_mod_check(){
echo "[DZGUI] Passed mod check"
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stale_symlinks
legacy_symlinks
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symlinks
launch
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}
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connect(){
#TODO: sanitize/validate input
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readarray -t qport_arr <<< "$qport_list"
if [[ -z ${qport_arr[@]} ]]; then
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err "Failed to obtain query ports"
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return
fi
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ip=$(echo "$1" | awk -F"$separator" '{print $1}')
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#TODO: deprecated (for now)
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bid=$(echo "$1" | awk -F"$separator" '{print $2}')
fetch_mods_sa "$ip"
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validate_mods
rc=$?
[[ $rc -eq 1 ]] && return
compare
if [[ -n $diff ]]; then
manual_mod_install
else
passed_mod_check
fi
}
fetch_mods_sa(){
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sa_ip=$(echo "$1" | awk -F: '{print $1}')
for i in ${qport_arr[@]}; do
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if [[ -n $(echo "$i" | awk -v ip=$ip '$0 ~ ip') ]]; then
sa_port=$(echo $i | awk -v ip=$ip -F$separator '$0 ~ ip {print $2}')
fi
done
echo "[DZGUI] Querying modlist on ${sa_ip}:${sa_port}"
remote_mods=$(curl -Ls "https://dayzsalauncher.com/api/v1/query/$sa_ip/$sa_port" | jq -r '.result.mods[].steamWorkshopId')
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rc=$?
if [[ $rc -eq 1 ]]; then
err "Failed to fetch modlist"
return
fi
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qport_arr=()
}
prepare_ip_list(){
ct=$(< "$1" jq '[.response.servers[]]|length')
for((i=0;i<$ct;i++));do
name=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].name')
addr=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].addr')
ip=$(echo "$addr" | awk -F: '{print $1}')
players=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].players')
max_players=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].max_players')
gameport=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].gameport')
ip_port=$(echo "$ip:$gameport")
time=$(< $json jq --arg i $i -r '[.servers[]][($i|tonumber)].gametype' | grep -oP '(?<!\d)\d{2}:\d{2}(?!\d)')
echo "$name"
echo "$ip_port"
echo "$players/$max_players"
echo "$time"
done
}
ip_table(){
while true; do
sel=$(prepare_ip_list "$meta_file" | zenity --width 1200 --height 800 --list --column=Name --column=IP --column=Players --column=Gametime --print-column=2 --separator=%% 2>/dev/null)
if [[ $? -eq 1 ]]; then
return_from_table=1
return
fi
if [[ -z $sel ]]; then
echo "No selection"
else
local gameport="$(echo "$sel" | awk -F: '{print $2}')"
local ip="$(echo "$sel" | awk -F: '{print $1}')"
local addr=$(< $json jq -r --arg gameport $gameport '.servers[]|select(.gameport == ($gameport|tonumber)).addr')
local qport=$(echo "$addr" | awk -F: '{print $2}')
local sa_ip=$(echo "$ip:$gameport%%$qport")
qport_list="$sa_ip"
connect "$sel"
fi
done
}
fetch_ip_metadata(){
local meta_file=$(mktemp)
source $config_file
url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?filter=\appid\221100\gameaddr\\$ip&key=$steam_api"
curl -Ls "$url" > $meta_file
json=$(mktemp)
< $meta_file jq '.response' > $json
res=$(< $meta_file jq -er '.response.servers[]' 2>/dev/null)
if [[ ! $? -eq 0 ]]; then
warn "Failed to retrieve IP metadata. Check IP or API key and try again."
echo "[DZGUI] Failed to retrieve IP metadata"
else
ip_table
fi
}
#TODO: local servers
#local_ip(){
#(^127\.)|(^10\.)|(^172\.1[6-9]\.)|(^172\.2[0-9]\.)|(^172\.3[0-1]\.)|(^192\.168\.)
#}
add_steam_api(){
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/steam_api=/ {print NR}' ${config_path}dztuirc.old)
steam_api="steam_api=\"$steam_api\""
awk -v "var=$steam_api" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc
echo "[DZGUI] Added Steam API key"
zenity --info --title="DZGUI" --text="Added Steam API key to:\n\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
source $config_file
}
validate_ip(){
echo "$1" | grep -qP '^((25[0-5]|(2[0-4]|1\d|[1-9]|)\d)\.?\b){4}$'
}
connect_by_ip(){
source $config_file
if [[ -z $steam_api ]]; then
steam_api=$(zenity --entry --text="Key 'steam_api' not present in config file. Enter Steam API key:" --title="DZGUI" 2>/dev/null)
if [[ -z $steam_api ]]; then
return
else
add_steam_api
fi
fi
while true; do
if [[ $return_from_table -eq 1 ]]; then
return_from_table=0
return
fi
ip=$(zenity --entry --text="Enter server IP" --title="DZGUI" 2>/dev/null)
[[ $? -eq 1 ]] && return
if validate_ip "$ip"; then
fetch_ip_metadata
else
continue
fi
done
}
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fetch_mods(){
remote_mods=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d filter[ids][whitelist]="$1" -d "sort=-players" \
| jq -r '.data[] .attributes .details .modIds[]')
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}
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query_defunct(){
max=${#modlist[@]}
concat(){
for ((i=0;i<$max;i++)); do
echo "publishedfileids[$i]=${modlist[$i]}&"
done | awk '{print}' ORS=''
}
payload(){
echo -e "itemcount=${max}&$(concat)"
}
post(){
curl -s -X POST -H "Content-Type:application/x-www-form-urlencoded" -d "$(payload)" 'https://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v1/?format=json'
}
readarray -t newlist <<< $(post | jq -r '.[].publishedfiledetails[] | select(.result==1) .publishedfileid')
}
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validate_mods(){
url="https://steamcommunity.com/sharedfiles/filedetails/?id="
newlist=()
readarray -t modlist <<< $remote_mods
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query_defunct
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}
server_modlist(){
for i in "${newlist[@]}"; do
printf "$i\n"
done
}
compare(){
diff=$(comm -23 <(server_modlist | sort) <(installed_mods | sort))
}
installed_mods(){
ls -1 "$workshop_dir"
}
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concat_mods(){
if [[ -z ${remote_mods[@]} ]]; then
return 1
else
readarray -t serv <<< "$(server_modlist)"
for i in "${serv[@]}"; do
id=$(awk -F"= " '/publishedid/ {print $2}' "$workshop_dir"/$i/meta.cpp | awk -F\; '{print $1}')
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encoded_id=$(encode $id)
link="@$encoded_id;"
echo -e "$link"
done | tr -d '\n' | perl -ple 'chop'
fi
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}
launch(){
mods=$(concat_mods)
if [[ $debug -eq 1 ]]; then
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launch_options="steam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro \"-mod=$mods\""
print_launch_options="$(printf "[DEBUG] This is a dry run. These options would have been used to launch the game:\n\n$launch_options\n" | fold -w 60)"
zenity --question --title="DZGUI" --ok-label="Write to file" --cancel-label="Back"\
--text="$print_launch_options" 2>/dev/null
if [[ $? -eq 0 ]]; then
source_script=$(realpath "$0")
source_dir=$(dirname "$source_script")
echo "$launch_options" > "$source_dir"/options.log
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echo "[DZGUI] Wrote launch options to $source_dir/options.log"
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zenity --info --width 500 --title="DZGUI" --text="Wrote launch options to \n$source_dir/options.log" 2>/dev/null
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fi
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else
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echo "[DZGUI] All OK. Launching DayZ"
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zenity --width 500 --title="DZGUI" --info --text="Launch conditions satisfied.\nDayZ will now launch after clicking [OK]." 2>/dev/null
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steam -applaunch $aid -connect=$ip -nolauncher -nosplash -skipintro -name=$name \"-mod=$mods\"
exit
fi
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one_shot_launch=0
}
browser(){
if [[ -n "$BROWSER" ]]; then
"$BROWSER" "$1" 2>/dev/null
else
xdg-open "$1" 2>/dev/null
fi
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}
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report_bug(){
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echo "[DZGUI] Opening issues page in browser"
if [[ $is_steam_deck -eq 1 ]]; then
steam steam://openurl/"$git_url" 2>/dev/null
elif [[ $is_steam_deck -eq 0 ]]; then
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browser "$git_url" 2>/dev/null &
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fi
}
help_file(){
echo "[DZGUI] Opening help file in browser"
if [[ $is_steam_deck -eq 1 ]]; then
steam steam://openurl/"$help_url" 2>/dev/null
elif [[ $is_steam_deck -eq 0 ]]; then
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browser "$help_url" 2>/dev/null &
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fi
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}
set_mode(){
if [[ $debug -eq 1 ]]; then
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mode=debug
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else
mode=normal
fi
}
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delete_by_id(){
new_whitelist="whitelist=\"$(echo "$whitelist" | sed "s/,$server_id$//;s/^$server_id,//;s/,$server_id,/,/")\""
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/whitelist=/ {print NR}' ${config_path}dztuirc.old)
awk -v "var=$new_whitelist" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc
echo "[DZGUI] Removed $server_id from key 'whitelist'"
zenity --info --title="DZGUI" --text="Removed "$server_id" from:\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
source $config_file
}
delete_or_connect(){
if [[ $delete -eq 1 ]]; then
server_name=$(echo "$sel" | awk -F"%%" '{print $1}')
server_id=$(echo "$sel" | awk -F"%%" '{print $2}')
zenity --question --text="Delete this server? \n$server_name"
if [[ $? -eq 0 ]]; then
delete_by_id $server_id
fi
else
connect $sel
fi
}
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populate(){
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while true; do
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if [[ $delete -eq 1 ]]; then
cols="--column="Server" --column="ID""
set_header "delete"
else
cols="--column="Server" --column="IP" --column="Players" --column="Gametime" --column="Status" --column="ID" --column="Ping""
set_header ${FUNCNAME[0]}
fi
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rc=$?
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if [[ $rc -eq 0 ]]; then
if [[ -z $sel ]]; then
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warn "No item was selected."
else
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delete_or_connect
return
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fi
else
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delete=0
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return
fi
done
}
list_mods(){
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if [[ -z $(installed_mods) || -z $(find $workshop_dir -maxdepth 2 -name "*.cpp" | grep .cpp) ]]; then
zenity --info --text="No mods currently installed or incorrect path given" $sd_res 2>/dev/null
else
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for d in $(find $game_dir/* -maxdepth 1 -type l); do
dir=$(basename $d)
awk -v d=$dir -F\" '/name/ {printf "%s\t%s\n", $2,d}' "$gamedir"/$d/meta.cpp
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done | sort
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fi
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}
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fetch_query_ports(){
qport_list=$(echo "$response" | jq -r '.data[] .attributes | "\(.ip):\(.port)%%\(.portQuery)"')
}
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connect_to_fav(){
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if [[ -n $fav ]]; then
one_shot_launch=1
query_api
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fetch_query_ports
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echo "[DZGUI] Attempting connection to $fav_label"
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connect "$qport_list"
one_shot_launch=0
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else
warn "No fav server configured"
fi
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}
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set_header(){
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if [[ $1 == "delete" ]]; then
sel=$(cat $tmp | zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \
--separator="$separator" --print-column=1,2 --ok-label="Delete" 2>/dev/null)
elif [[ $1 == "populate" ]]; then
sel=$(cat $tmp | zenity $sd_res --list $cols --title="DZGUI" --text="DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \
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--separator="$separator" --print-column=2,6 2>/dev/null)
elif [[ $1 == "main_menu" ]]; then
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sel=$(zenity $sd_res --list --title="DZGUI" --text="${news}DZGUI $version | Mode: $mode | Branch: $branch | Fav: $fav_label" \
--cancel-label="Exit" --ok-label="Select" --column="Select launch option" --hide-header "${items[@]}" 2>/dev/null)
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fi
}
toggle_branch(){
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/branch=/ {print NR}' ${config_path}dztuirc.old)
if [[ $branch == "stable" ]]; then
branch="testing"
else
branch="stable"
fi
flip_branch="branch=\"$branch\""
awk -v "var=$flip_branch" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file
printf "[DZGUI] Toggled branch to '$branch'\n"
source $config_file
}
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generate_log(){
cat <<-DOC
Version: $version
Branch: $branch
Whitelist: $whitelist
Path: $steam_path
Linux: $(uname -mrs)
Mods:
$(list_mods)
DOC
}
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debug_menu(){
debug_list=(
"Toggle branch"
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"Generate debug log"
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)
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debug_sel=$(zenity --list --width=1280 --height=800 --column="Options" --title="DZGUI" --hide-header "${debug_list[@]}" 2>/dev/null)
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if [[ $debug_sel == "${debug_list[0]}" ]]; then
enforce_dl=1
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toggle_branch &&
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check_version
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elif [[ $debug_sel == "${debug_list[1]}" ]]; then
source_script=$(realpath "$0")
source_dir=$(dirname "$source_script")
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generate_log > "$source_dir/log"
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printf "[DZGUI] Wrote log file to %s/log\n" "$source_dir"
zenity --info --width 500 --title="DZGUI" --text="Wrote log file to \n$source_dir/log" 2>/dev/null
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fi
}
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query_and_connect(){
query_api
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parse_json
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#TODO: create logger function
echo "[DZGUI] Checking response time of servers"
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create_array | zenity --width 500 --progress --pulsate --title="DZGUI" --auto-close 2>/dev/null
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rc=$?
if [[ $rc -eq 1 ]]; then
:
else
populate
fi
}
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main_menu(){
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print_news
set_mode
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if [[ $debug -eq 1 ]]; then
items+=("Debug options")
fi
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if [[ -n $fav ]]; then
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items[4]="Change favorite server"
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fi
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while true; do
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set_header ${FUNCNAME[0]}
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rc=$?
if [[ $rc -eq 0 ]]; then
if [[ -z $sel ]]; then
warn "No item was selected."
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elif [[ $sel == "${items[0]}" ]]; then
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query_and_connect
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elif [[ $sel == "${items[1]}" ]]; then
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connect_to_fav
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elif [[ $sel == "${items[2]}" ]]; then
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connect_by_ip
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elif [[ $sel == "${items[3]}" ]]; then
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add_by_id
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elif [[ $sel == "${items[4]}" ]]; then
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add_by_fav
elif [[ $sel == "${items[5]}" ]]; then
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delete=1
query_and_connect
elif [[ $sel == "${items[6]}" ]]; then
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list_mods | sed 's/\t/\n/g' | zenity --list --column="Mod" --column="Symlink" --title="DZGUI" $sd_res --print-column="" 2>/dev/null
elif [[ $sel == "${items[7]}" ]]; then
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toggle_debug
main_menu
return
elif [[ $sel == "${items[8]}" ]]; then
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report_bug
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elif [[ $sel == "${items[9]}" ]]; then
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help_file
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elif [[ $sel == "${items[10]}" ]]; then
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changelog | zenity --text-info $sd_res --title="DZGUI" 2>/dev/null
elif [[ $sel == "${items[11]}" ]]; then
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debug_menu
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else
warn "This feature is not yet implemented."
fi
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else
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return
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fi
done
}
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page_through(){
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list_response=$(curl -s "$page")
list=$(echo "$list_response" | jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.details.time)\t\(.status)\t\(.id)"')
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idarr+=("$list")
parse_json
}
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parse_json(){
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page=$(echo "$list_response" | jq -r '.links.next?')
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if [[ $first_entry -eq 1 ]]; then
list=$(echo "$list_response" | jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.details.time)\t\(.status)\t\(.id)"')
idarr+=("$list")
first_entry=0
fi
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if [[ "$page" != "null" ]]; then
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list=$(echo "$list_response" | jq -r '.data[] .attributes | "\(.name)\t\(.ip):\(.port)\t\(.players)/\(.maxPlayers)\t\(.details.time)\t\(.status)\t\(.id)"')
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idarr+=("$list")
page_through
else
printf "%s\n" "${idarr[@]}" > $tmp
idarr=()
fetch_query_ports
fi
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}
check_ping(){
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ping_ip=$(echo "$1" | awk -F'\t' '{print $2}' | awk -F: '{print $1}')
ms=$(ping -c 1 -W 1 "$ping_ip" | awk -Ftime= '/time=/ {print $2}')
if [[ -z $ms ]]; then
echo "Timeout"
else
echo "$ms"
fi
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}
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create_array(){
list=$(cat $tmp)
#TODO: improve error handling for null values
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lc=1
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while read line; do
name=$(echo "$line" | awk -F'\t' '{print $1}')
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#truncate names
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if [[ $(echo "$name" | wc -m) -gt 50 ]]; then
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name="$(echo "$name" | awk '{print substr($0,1,50) "..."}')"
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else
:
fi
ip=$(echo "$line" | awk -F'\t' '{print $2}')
players=$(echo "$line" | awk -F'\t' '{print $3}')
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time=$(echo "$line" | awk -F'\t' '{print $4}')
stat=$(echo "$line" | awk -F'\t' '{print $5}')
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#yad only
#[[ $stat == "online" ]] && stat="<span color='#77ff33'>online</span>" || :
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#TODO: probe offline return codes
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id=$(echo "$line" | awk -F'\t' '{print $6}')
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tc=$(awk 'END{print NR}' $tmp)
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if [[ $delete -eq 1 ]]; then
declare -g -a rows=("${rows[@]}" "$name" "$id")
else
echo "# Checking ping: $lc/$tc"
ping=$(check_ping "$line")
declare -g -a rows=("${rows[@]}" "$name" "$ip" "$players" "$time" "$stat" "$id" "$ping")
fi
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let lc++
done <<< "$list"
for i in "${rows[@]}"; do echo -e "$i"; done > $tmp
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}
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set_fav(){
#TODO: test API key here and return errors
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echo "[DZGUI] Querying favorite server"
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query_api
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fav_label=$(curl -s "$api" -H "Authorization: Bearer "$api_key"" -G -d "filter[game]=$game" -d "filter[ids][whitelist]=$fav" \
| jq -r '.data[] .attributes .name')
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if [[ -z $fav_label ]]; then
fav_label=null
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fi
echo "[DZGUI] Setting favorite server to '$fav_label'"
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}
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check_unmerged(){
if [[ -f ${config_path}.unmerged ]]; then
printf "[DZGUI] Found new config format, merging changes\n"
merge_config
rm ${config_path}.unmerged
fi
}
merge_config(){
source $config_file
mv $config_file ${config_path}dztuirc.old
write_config > $config_file
printf "[DZGUI] Wrote new config file to %sdztuirc\n" $config_path
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zenity --info --width 500 --title="DZGUI" --text="Wrote new config format to \n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
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}
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download_new_version(){
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if [[ $is_steam_deck -eq 1 ]]; then
freedesktop_dirs
fi
source_script=$(realpath "$0")
source_dir=$(dirname "$source_script")
mv $source_script $source_script.old
curl -Ls "$version_url" > $source_script
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rc=$?
if [[ $rc -eq 0 ]]; then
echo "[DZGUI] Wrote $upstream to $source_script"
chmod +x $source_script
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touch ${config_path}.unmerged
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zenity --question --width 500 --title="DZGUI" --text "DZGUI $upstream successfully downloaded.\nTo view the changelog, select Changelog.\nTo use the new version, select Exit and restart." --ok-label="Changelog" --cancel-label="Exit" 2>/dev/null
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code=$?
if [[ $code -eq 0 ]]; then
changelog | zenity --text-info $sd_res --title="DZGUI" 2>/dev/null
exit
elif [[ $code -eq 1 ]]; then
exit
fi
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else
mv $source_script.old $source_script
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zenity --info --title="DZGUI" --text "Failed to download new version." 2>/dev/null
return
fi
}
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check_branch(){
if [[ $branch == "stable" ]]; then
version_url="$stable_url"
elif [[ $branch == "testing" ]]; then
version_url="$testing_url"
fi
upstream=$(curl -Ls "$version_url" | awk -F= '/^version=/ {print $2}')
}
enforce_dl(){
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download_new_version
}
prompt_dl(){
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zenity --question --title="DZGUI" --text "Version conflict.\n\nYour branch:\t\t$branch\nYour version\t\t$version\nUpstream version:\t\t$upstream\n\nVersion updates introduce important bug fixes and are encouraged.\n\nAttempt to download latest version?" --width=500 --ok-label="Yes" --cancel-label="No" 2>/dev/null
rc=$?
if [[ $rc -eq 1 ]]; then
return
else
download_new_version
fi
}
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check_version(){
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if [[ ! -f $config_file ]]; then : ; else source $config_file; fi
if [[ -z $branch ]]; then
branch="stable"
fi
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check_branch
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[[ ! -d "$HOME/dzgui" ]] && freedesktop_dirs
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if [[ $version == $upstream ]]; then
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check_unmerged
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else
echo "[DZGUI] Upstream ($upstream) != local ($version)"
if [[ $enforce_dl -eq 1 ]]; then
enforce_dl
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else
prompt_dl
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fi
fi
}
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check_architecture(){
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cpu=$(cat /proc/cpuinfo | grep "AMD Custom APU 0405")
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if [[ -n "$cpu" ]]; then
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is_steam_deck=1
echo "[DZGUI] Setting architecture to 'Steam Deck'"
else
is_steam_deck=0
echo "[DZGUI] Setting architecture to 'desktop'"
fi
}
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add_by_id(){
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#FIXME: prevent redundant creation of existent IDs (for neatness)
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while true; do
id=$(zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null)
rc=$?
if [[ $rc -eq 1 ]]; then
return
else
if [[ ! $id =~ ^[0-9]+$ ]]; then
zenity --warning --title="DZGUI" --text="Invalid ID" 2>/dev/null
else
new_whitelist="whitelist=\"$whitelist,$id\""
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/whitelist=/ {print NR}' ${config_path}dztuirc.old)
awk -v "var=$new_whitelist" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc
echo "[DZGUI] Added $id to key 'whitelist'"
zenity --info --title="DZGUI" --text="Added "$id" to:\n${config_path}dztuirc\nIf errors occur, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
source $config_file
return
fi
fi
done
}
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toggle_debug(){
mv $config_file ${config_path}dztuirc.old
nr=$(awk '/debug=/ {print NR}' ${config_path}dztuirc.old)
if [[ $debug -eq 1 ]]; then
debug=0
items=()
init_items
else
debug=1
fi
flip_debug="debug=\"$debug\""
awk -v "var=$flip_debug" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > $config_file
printf "[DZGUI] Toggled debug flag to '$debug'\n"
source $config_file
}
setup(){
if [[ -n $fav ]]; then
set_fav
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items[4]="Change favorite server"
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fi
}
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check_map_count(){
count=1048576
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echo "[DZGUI] Checking system map count"
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if [[ $(sysctl -q vm.max_map_count | awk -F"= " '{print $2}') -lt $count ]]; then
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map_warning=$(zenity --question --width 500 --title="DZGUI" --text "System map count must be $count or higher to run DayZ with Wine. Increase map count and make this change permanent? (will prompt for sudo password)" 2>/dev/null)
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if [[ $? -eq 0 ]]; then
pass=$(zenity --password)
sudo -S <<< "$pass" sh -c "echo 'vm.max_map_count=1048576' > /etc/sysctl.d/dayz.conf"
echo ""
fi
fi
}
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add_by_fav(){
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while true; do
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fav_id=$(zenity --entry --text="Enter server ID" --title="DZGUI" 2>/dev/null)
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rc=$?
if [[ $rc -eq 1 ]]; then
return
else
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if [[ ! $fav_id =~ ^[0-9]+$ ]]; then
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zenity --warning --title="DZGUI" --text="Invalid ID"
else
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new_fav="fav=\"$fav_id\""
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mv $config_file ${config_path}dztuirc.old
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nr=$(awk '/fav=/ {print NR}' ${config_path}dztuirc.old)
awk -v "var=$new_fav" -v "nr=$nr" 'NR==nr {$0=var}{print}' ${config_path}dztuirc.old > ${config_path}dztuirc
echo "[DZGUI] Added $fav_id to key 'fav'"
zenity --info --title="DZGUI" --text="Added "$fav_id" to:\n${config_path}dztuirc\nIf errors occurred, you can restore the file:\n${config_path}dztuirc.old" 2>/dev/null
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source $config_file
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set_fav
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items[4]="Change favorite server"
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return
fi
fi
done
}
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#cleanup(){
# rm $config_path/.lockfile
#}
lock(){
if [[ ! -f $config_path/.lockfile ]]; then
touch $config_path/.lockfile
fi
pid=$(cat $config_path/.lockfile)
ps -p $pid -o pid= >/dev/null 2>&1
res=$?
if [[ $res -eq 0 ]]; then
echo "[DZGUI] Already running ($pid)"
exit
elif [[ $pid == $$ ]]; then
:
else
echo $$ > $config_path/.lockfile
fi
}
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main(){
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lock
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run_depcheck
check_architecture
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check_version
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check_map_count
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config
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run_varcheck
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init_items
setup
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main_menu
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}
main
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#trap cleanup EXIT