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dztui/changelog.md
2023-05-16 20:09:43 +09:00

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Changelog

[3.3.0] 2023-05-16

Added

  • Fetch more inclusive global "players in-game" count
  • List mod directory on installed mods list
  • Detect default Flatpak Steam path
  • Dark mode/light mode theme to help file
  • Alpha-sort My Servers list
  • Add description of how to enable hidden folders on GTK2/3
  • Initial logging framework

Changed

  • Test for wmctrl when enabling full auto mod installation
  • Steam Deck: block toggling full auto mod installation due to extra dependencies needed
  • First-time setup: sudo escalation when checking system map count for the first time

Fixed

  • Steam Deck: non-ASCII delimiter causing setup menu to despawn on some devices
  • Don't add items in My Servers multiple times to array when the list of favorites is paginated
  • Trigger progress dialogs sooner and in sequence to reduce appearance of visual lag
  • First-time setup: break out of dialogs correctly when user backs out
  • First-time setup: break out of automatic path discovery when user specifies a path manually
  • More portable interpreter invocation
  • Properly size down window resolution when returning from server browser

[3.2.10] 2023-05-11

Fixed

  • Return from lockfile function if first-time setup has not been run
  • Sanitize inputs when using file picker
  • Require both wmctrl and xdotool

[3.2.9] 2023-05-10

Changed

  • Reword button to "Choose path manually" instead of "Retry"

[3.2.7] 2023-05-10

Changed

  • Better sudo escalation within zenity dialogs if vm map count is too small

[3.2.6] 2023-05-10

Fixed

  • Don't parse Flatpak symlinks when setting up default Steam path

[3.2.5] 2023-05-07

Fixed

  • Require sudo when checking vm map count

[3.2.4] 2023-03-01

Fixed

  • BM API returning stale query port and preventing fetching modlist

[3.2.3] 2023-02-17

Fixed

  • sysctl map count value not being loaded immediately after setting
  • Application terminating when user declines to update map count value
  • Erroneous stderror output when flatpak is not installed

[3.2.0] 2023-01-19

Added

  • Support Flatpak version of Steam

[3.1.8] 2023-01-18

Fixed

  • Progress window blocking rest of window stack
  • Bug when updating old mods if automod set to ON

[3.1.7] 2023-01-06

Fixed

  • Hotfix for xdotool repeating input

[3.1.6] 2023-01-01

Changed

  • Tick low pop servers by default

[3.1.5] 2023-01-01

Fixed

  • Validate BM key on initial setup
  • Fix history menu not parsing query ports correctly

Changed

  • More permissive Steam client discovery for tiling WMs

[3.1.4] 2022-12-10

Fixed

  • Issue #43: Hotfix for workspace-driven WMs

[3.1.3] 2022-12-06

Fixed

  • Explicitly require Python 3

[3.1.1-2] 2022-12-03

Fixed

  • Fix lockfile path

[3.1.0] 2022-12-03

Added

  • Recent connect history
  • Simple, OS-agnostic automod installation
  • Track local mod versions
  • Force update local mods option
  • Added python to dependencies
  • File-picker driven path discovery on initial setup

Dropped

  • Headless mod installation
  • Drop server ID field requirement on initial setup

Changed

  • Clean up main menu options
  • Enforce Steam API key on initial setup
  • More accurate path discovery on initial setup
  • Add thousands separator to player counts in server browser

Fixed

  • Initial setup dialog causing early crash
  • Improved error handling on initial setup to avoid malformed config files
  • Delete server menu not clearing when returning to main menu
  • Handle whitelist deletion when only one entry present
  • Include path to drives under /run in path discovery
  • Use Steam-safe local zenity version

[3.0.7] 2022-11-25

Fixed

  • Hotfix for server reporting multiple versions of same mod

[3.0.6] 2022-11-09

Changed

  • More verbose logs

[3.0.5] 2022-10-27

Fixed

  • Properly create .desktop file on desktop PCs

[3.0.3-4] 2022-10-16

Fixed

  • Steam Deck path discovery on first-time setup

[3.0.2] 2022-10-12

Fixed

  • Size of certain popups on Steam Deck

[3.0.1] 2022-10-12

Fixed

  • Initial popup size on Steam Deck

[3.0.0] 2022-10-12

Added

  • Foreground progress of manual mod subscriptions
  • Automatic mod helper through steamcmd
  • Forum link
  • Enforce Steam API

Dropped

  • Stop retrieving extra metadata from BM

Changed

  • Reorder main menu
  • More verbose error messages
  • Better abstraction of URLs

Fixed

  • Width and text of some popups on Steam Deck

[2.7.2] 2022-10-07

Fixed

  • Fix internal URL

[2.7.1] 2022-10-05

Fixed

  • Game launch not kicking off after symlink creation

[2.7.0] 2022-10-04

Added

  • Server browser and geolocation algorithm
  • More verbose error codes
  • Additional progress bar setup and destruction throughout the application
  • Additional API response validation

Fixed

  • Encapsulate title strings to prevent leaky arguments in title bars
  • Remove erroneous slow boot process if first-time setup was already complete
  • Delete server list not emptying when returning to main menu

Changed

  • Group main menu entries in advance of future functionality
  • Better abstraction of paths
  • Clarification of certain options and errors

[2.6.3] 2022-10-02

Fixed

  • Hotfix for connect-to-fav not getting modlist

[2.6.2] 2022-10-02

Fixed

  • Hotfix for BM API returning malformed publishedfileids

[2.6.1] 2022-09-25

Fixed

  • Freedesktop shortcut errors

[2.6.0] 2022-09-05

Added

  • Connect by IP method

[2.5.1] 2022-08-17

Fixed

  • Hotfix for malformed paths during first-time setup

[2.5.0] 2022-08-16

Added

  • Lockfile: prevent concurrent instances of DZGUI from being opened

Changed

  • Faster path discovery on first-time setup

Fixed

  • Symlink collision on servers with many mods
  • API response pagination for large server lists

[2.4.1] 2022-08-09

Fixed

  • Hotfix for progress bar breaking table when >9 servers in list

[2.4.0] 2022-08-07

Added

  • Delete server command added to main menu
  • Write log to file for bug reports
  • Prompt to permanently increase map count size
  • Dependency check for Steam
  • Cover artwork
  • News backend for OTA updates
  • Clean up stale symlinks when checking mods

Fixed

  • Minify long mod launch params for servers with launch params breaking the upper limit
  • Port DZTUI method of handling legacy symlinks
  • Prevent user from entering invalid data on first-time setup
  • Prompt to re-run first-time setup if config is malformed
  • Better handling of field output from table
  • Better Steam Deck detection and handling
  • Prevent garbage in error messages
  • Miscellaneous backend improvements

Changed

  • Enforce download when switching branches

[2.3.2] 2022-08-04

Fixed

Set branch flag to 'stable' if no config file present

[2.3.1] 2022-08-04

Fixed

  • Improved error handling of first-time setup fields
  • Interpolate config file values for debug, branch when writing file

Changed

  • Prompt user to restart first-time setup if broken config is found

c293fcd8c5

[2.3.0] 2022-07-18

Added

  • Numbered mod links in browser
  • Admonition to upgrade versions for bug fixes
  • Toggle branch between stable/testing

Fixed

  • Hotfix for fav server select on main menu

[2.2.1] 2022-07-17

Fixed

  • Hotfix for upstream API returning malformed modlists
  • Handle servers with no mods
  • Fix dialog window depending on browser exit
  • Remove stray newlines in config file

[2.2.0] 2022-06-22

Added

  • Toggle debug mode in-app

[2.1.0] 2022-06-19

Changed

  • Updated link to new documentation

[2.0.3] 2022-06-17

Fixed

  • Safer expansion of originating script path

[2.0.2] 2022-06-16

Fixed

  • Remove enforced runtime check of workshop path

[2.0.2] 2022-06-16

Fixed

  • Expansion of Steam path prefix when default path was found

[2.0.1] 2022-06-16

Fixed

  • Regenerate mod links file in browser when clicking dialog
  • Reset whitelist when canceling one-shot (fav) mode

[2.0.0] 2022-06-15

Added

  • Attempt to find DayZ path and write to config on first launch
  • Merge existing config values into new config format when upgrading version
  • Dynamically detect Steam Deck and set launch parameters
  • Add "gametime" column to server list
  • One-shot mode to open mod links in browser if using desktop
  • Add favorite server from main menu
  • Update favorite server changes in real time
  • Add link to help pages from main menu
  • Add link to changelog from main menu

Changed

  • Don't require duplication of fav server in whitelist
  • More permissive truncation of long server names (50 char limit)
  • Render mod list as a scrollable menu
  • Reword errors for greater verbosity
  • Initial support of granular error handling for API response codes
  • Move extended path variables out of user config

Fixed

  • Check if mod dir is sane before listing mods
  • Prevent favorite server launch if none set
  • Reset server list to entire whitelist if canceling out of fav connect
  • Do not load table on empty API response and warn user
  • Suppress stderr cruft in logs and use logger instead

[1.2.1] 2022-06-12

Fixed

  • Print the entire changelog
  • Add confirmation dialog before run

[1.2.0] 2022-06-12

Changed

  • Mod validation process now uses faster, single-pass API query
  • Improved logger output when setting fav server

Added

  • In-app changelog

[1.1.2] 2022-06-08

Fixed

  • Fix array used for mod concatenation; fetch post-sanitized list of mods

[1.1.1] 2022-06-05

Fixed

  • Stricter regex to parse upstream version number

[1.1.0] 2022-06-05

Added

  • Main menu: fav server label on header
  • Main menu: add servers by ID directly into config file
  • Main menu: link to report a bug
  • Main menu: quick connect to fav server
  • Connect: mod compatibility check
  • Connect: mod download prompt
  • Connect: mod auto symlinks
  • New version download prompt
  • Additional visualization of progress/menus

Fixed

  • Menu recursion when navigating backwards

Changed

  • Reduced ping timeout interval