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https://github.com/aclist/dztui.git
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4 KiB
4 KiB
Changelog
[Unreleased]
- Clean up logging
- Custom query API
[2.4.0-rc.5] 2022-07-31
Changed
Drop download prompt for branch toggle
[2.4.0-rc.4] 2022-07-31
Fixed
Source seen_news and debug values when writing new config file
[2.4.0-rc.3] 2022-07-31
Fixed
Populate branch value correctly when staging config file
[2.4.0-rc.2] 2022-07-31
Fixed
Enforce download when switching branches
[2.4.0-rc.1] 2022-07-24
Added
- Dependency check for Steam
- Delete server from list
- News backend for critical updates
- Prompt to permanently update sysctl map count
- Clean up stale symlinks if mods were deleted
- Backported DZTUI mod listing method (includes symlinks)
- Backported DZTUI method of encoding symlinks when handling large number of mods
- Write dry-run launch options to file when in debug mode
Fixed
- Prevent garbage in dependency check messages
- Send browser to background when opening links
Changed
- Couple connect to fav and normal connect to same query function for maintainability
- Revert to old issues page index
- Hide header on unneeded pages
- Better detection of Steam Deck
[2.3.0] 2022-07-18
Added
- Numbered mod links in browser
- Admonition to upgrade versions for bug fixes
- Toggle branch between stable/testing
Fixed
- Hotfix for fav server select on main menu
[2.2.1] 2022-07-17
Fixed
- Hotfix for upstream API returning malformed modlists
- Handle servers with no mods
- Fix dialog window depending on browser exit
- Remove stray newlines in config file
[2.2.0] 2022-06-22
Added
- Toggle debug mode in-app
[2.1.0] 2022-06-19
Changed
- Updated link to new documentation
[2.0.3] 2022-06-17
Fixed
- Safer expansion of originating script path
[2.0.2] 2022-06-16
Fixed
- Remove enforced runtime check of workshop path
[2.0.2] 2022-06-16
Fixed
- Expansion of Steam path prefix when default path was found
[2.0.1] 2022-06-16
Fixed
- Regenerate mod links file in browser when clicking dialog
- Reset whitelist when canceling one-shot (fav) mode
[2.0.0] 2022-06-15
Added
- Attempt to find DayZ path and write to config on first launch
- Merge existing config values into new config format when upgrading version
- Dynamically detect Steam Deck and set launch parameters
- Add "gametime" column to server list
- One-shot mode to open mod links in browser if using desktop
- Add favorite server from main menu
- Update favorite server changes in real time
- Add link to help pages from main menu
- Add link to changelog from main menu
Changed
- Don't require duplication of fav server in whitelist
- More permissive truncation of long server names (50 char limit)
- Render mod list as a scrollable menu
- Reword errors for greater verbosity
- Initial support of granular error handling for API response codes
- Move extended path variables out of user config
Fixed
- Check if mod dir is sane before listing mods
- Prevent favorite server launch if none set
- Reset server list to entire whitelist if canceling out of fav connect
- Do not load table on empty API response and warn user
- Suppress stderr cruft in logs and use logger instead
[1.2.1] 2022-06-12
Fixed
- Print the entire changelog
- Add confirmation dialog before run
[1.2.0] 2022-06-12
Changed
- Mod validation process now uses faster, single-pass API query
- Improved logger output when setting fav server
Added
- In-app changelog
[1.1.2] 2022-06-08
Fixed
- Fix array used for mod concatenation; fetch post-sanitized list of mods
[1.1.1] 2022-06-05
Fixed
- Stricter regex to parse upstream version number
[1.1.0] 2022-06-05
Added
- Main menu: fav server label on header
- Main menu: add servers by ID directly into config file
- Main menu: link to report a bug
- Main menu: quick connect to fav server
- Connect: mod compatibility check
- Connect: mod download prompt
- Connect: mod auto symlinks
- New version download prompt
- Additional visualization of progress/menus
Fixed
- Menu recursion when navigating backwards
Changed
- Reduced ping timeout interval