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dztui/changelog.md
2022-08-05 03:28:23 +09:00

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Changelog

[Unreleased]

Fields marked with [Testing] are live in Testing branch

  • Clean up logging
  • Concatenate long mod launch params [Testing]
  • Port DZTUI method of handling legacy symlinks [Testing]
  • Delete server [Testing]
  • Better SD handling [Testing]
  • Write log to file for bug reports [Testing]
  • Prompt to increase map count size [Testing]

[2.3.2] 2022-08-04

Fixed

Set branch flag to 'stable' if no config file present

[2.3.1] 2022-08-04

Fixed

  • Improved error handling of first-time setup fields
  • Interpolate config file values for debug, branch when writing file

Changed

  • Prompt user to restart first-time setup if broken config is found

[2.3.0] 2022-07-18

Added

  • Numbered mod links in browser
  • Admonition to upgrade versions for bug fixes
  • Toggle branch between stable/testing

Fixed

  • Hotfix for fav server select on main menu

[2.2.1] 2022-07-17

Fixed

  • Hotfix for upstream API returning malformed modlists
  • Handle servers with no mods
  • Fix dialog window depending on browser exit
  • Remove stray newlines in config file

[2.2.0] 2022-06-22

Added

  • Toggle debug mode in-app

[2.1.0] 2022-06-19

Changed

  • Updated link to new documentation

[2.0.3] 2022-06-17

Fixed

  • Safer expansion of originating script path

[2.0.2] 2022-06-16

Fixed

  • Remove enforced runtime check of workshop path

[2.0.2] 2022-06-16

Fixed

  • Expansion of Steam path prefix when default path was found

[2.0.1] 2022-06-16

Fixed

  • Regenerate mod links file in browser when clicking dialog
  • Reset whitelist when canceling one-shot (fav) mode

[2.0.0] 2022-06-15

Added

  • Attempt to find DayZ path and write to config on first launch
  • Merge existing config values into new config format when upgrading version
  • Dynamically detect Steam Deck and set launch parameters
  • Add "gametime" column to server list
  • One-shot mode to open mod links in browser if using desktop
  • Add favorite server from main menu
  • Update favorite server changes in real time
  • Add link to help pages from main menu
  • Add link to changelog from main menu

Changed

  • Don't require duplication of fav server in whitelist
  • More permissive truncation of long server names (50 char limit)
  • Render mod list as a scrollable menu
  • Reword errors for greater verbosity
  • Initial support of granular error handling for API response codes
  • Move extended path variables out of user config

Fixed

  • Check if mod dir is sane before listing mods
  • Prevent favorite server launch if none set
  • Reset server list to entire whitelist if canceling out of fav connect
  • Do not load table on empty API response and warn user
  • Suppress stderr cruft in logs and use logger instead

[1.2.1] 2022-06-12

Fixed

  • Print the entire changelog
  • Add confirmation dialog before run

[1.2.0] 2022-06-12

Changed

  • Mod validation process now uses faster, single-pass API query
  • Improved logger output when setting fav server

Added

  • In-app changelog

[1.1.2] 2022-06-08

Fixed

  • Fix array used for mod concatenation; fetch post-sanitized list of mods

[1.1.1] 2022-06-05

Fixed

  • Stricter regex to parse upstream version number

[1.1.0] 2022-06-05

Added

  • Main menu: fav server label on header
  • Main menu: add servers by ID directly into config file
  • Main menu: link to report a bug
  • Main menu: quick connect to fav server
  • Connect: mod compatibility check
  • Connect: mod download prompt
  • Connect: mod auto symlinks
  • New version download prompt
  • Additional visualization of progress/menus

Fixed

  • Menu recursion when navigating backwards

Changed

  • Reduced ping timeout interval