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https://github.com/aclist/dztui.git
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6.5 KiB
6.5 KiB
Changelog
[Unreleased]
- Clean up logging
- Custom query API
- Standardize dialogs
[2.7.0-rc.9] 2022-09-22
Added
- Add alternative IP query method
[2.7.0-rc.8] 2022-09-15
Fixed
- Drop Python dependency
[2.7.0-rc.7] 2022-09-14
Added
- Verify IP table checksums when starting
Changed
- Switch to C for helper logic
Fixed
- Error handling for obscure servers returning no modlist
[2.7.0-rc.6] 2022-09-13
Added
- Add number of maps found to map select menu
Fixed
- Strip Unicode spaces in server titles
[2.7.0-rc.5] 2022-09-13
Changed
- Improve server distance algorithm
Fixed
- Strip Unicode spaces in server titles
[2.7.0-rc.2 to 4] 2022-09-13
Changed
- Retooling data in header
[2.7.0-rc.1] 2022-09-12
Added
- Initial server browser prototype
[2.6.0-rc.5] 2022-09-03
Fixed
- Make variable local
[2.6.0-rc.4] 2022-09-03
Fixed
- Use alternate API for direct IP queries
[2.6.0-rc.3] 2022-09-03
Changed
- Revert to legacy API method
[2.6.0-rc.2] 2022-08-31
Added
- Validate Steam API key
[2.6.0-rc.1] 2022-08-16
Added
- Connect to server by IP
[2.5.0-rc.2] 2022-08-14
Fixed
- Hotfix for server list responses with no next page cursor breaking table
[2.5.0-rc.1] 2022-08-14
Changed
- More performant path discovery, skip extraneous prompts
[2.4.2-rc.5] 2022-08-13
Fixed
- Cleaned typos and removed debug code
[2.4.2-rc.4] 2022-08-13
Fixed
- Clean up legacy symlinks
[2.4.2-rc.3] 2022-08-13
Fixed
- Alternate symlink method to prevent collisions in IDs
[2.4.2-rc.2] 2022-08-10
Fixed
- Pass correct query ports to modlist function
[2.4.2-rc.1] 2022-08-10
Fixed
- Page though API results to list >10 servers
[2.4.1-testing] 2022-08-09
Fixed
- Hotfix for progress bar breaking table when >9 servers in list
[2.4.0-rc.10 - 2.4.0-rc.14] 2022-08-05
Fixed
- Miscellaneous backend changes to test deployment of shortcuts to Steam Deck
[2.4.0-rc.9] 2022-08-05
Added
- Steam Deck artwork
[2.4.0-rc.8] 2022-08-04
Fixed
- Prevent word splitting of CPU result
- Correct path for writing .desktop files
[2.4.0-rc.7] 2022-08-04
Fixed
- Prevent user from entering invalid entries on first-time setup
- Prompt to re-run first-time setup if config is malformed
- Better handling of field output from table
Added
- Prototype .desktop file for Steam Deck
- Generate bug report logs summarizing local settings
Dropped
- Deprecated functions
[2.4.0-rc.5] 2022-07-31
Changed
- Drop download prompt for branch toggle
[2.4.0-rc.4] 2022-07-31
Fixed
- Source seen_news and debug values when writing new config file
[2.4.0-rc.3] 2022-07-31
Fixed
- Populate branch value correctly when staging config file
[2.4.0-rc.2] 2022-07-31
Fixed
- Enforce download when switching branches
[2.4.0-rc.1] 2022-07-24
Added
- Dependency check for Steam
- Delete server from list
- News backend for critical updates
- Prompt to permanently update sysctl map count
- Clean up stale symlinks if mods were deleted
- Backported DZTUI mod listing method (includes symlinks)
- Backported DZTUI method of encoding symlinks when handling large number of mods
- Write dry-run launch options to file when in debug mode
Fixed
- Prevent garbage in dependency check messages
- Send browser to background when opening links
Changed
- Couple connect to fav and normal connect to same query function for maintainability
- Revert to old issues page index
- Hide header on unneeded pages
- Better detection of Steam Deck
[2.3.0] 2022-07-18
Added
- Numbered mod links in browser
- Admonition to upgrade versions for bug fixes
- Toggle branch between stable/testing
Fixed
- Hotfix for fav server select on main menu
[2.2.1] 2022-07-17
Fixed
- Hotfix for upstream API returning malformed modlists
- Handle servers with no mods
- Fix dialog window depending on browser exit
- Remove stray newlines in config file
[2.2.0] 2022-06-22
Added
- Toggle debug mode in-app
[2.1.0] 2022-06-19
Changed
- Updated link to new documentation
[2.0.3] 2022-06-17
Fixed
- Safer expansion of originating script path
[2.0.2] 2022-06-16
Fixed
- Remove enforced runtime check of workshop path
[2.0.2] 2022-06-16
Fixed
- Expansion of Steam path prefix when default path was found
[2.0.1] 2022-06-16
Fixed
- Regenerate mod links file in browser when clicking dialog
- Reset whitelist when canceling one-shot (fav) mode
[2.0.0] 2022-06-15
Added
- Attempt to find DayZ path and write to config on first launch
- Merge existing config values into new config format when upgrading version
- Dynamically detect Steam Deck and set launch parameters
- Add "gametime" column to server list
- One-shot mode to open mod links in browser if using desktop
- Add favorite server from main menu
- Update favorite server changes in real time
- Add link to help pages from main menu
- Add link to changelog from main menu
Changed
- Don't require duplication of fav server in whitelist
- More permissive truncation of long server names (50 char limit)
- Render mod list as a scrollable menu
- Reword errors for greater verbosity
- Initial support of granular error handling for API response codes
- Move extended path variables out of user config
Fixed
- Check if mod dir is sane before listing mods
- Prevent favorite server launch if none set
- Reset server list to entire whitelist if canceling out of fav connect
- Do not load table on empty API response and warn user
- Suppress stderr cruft in logs and use logger instead
[1.2.1] 2022-06-12
Fixed
- Print the entire changelog
- Add confirmation dialog before run
[1.2.0] 2022-06-12
Changed
- Mod validation process now uses faster, single-pass API query
- Improved logger output when setting fav server
Added
- In-app changelog
[1.1.2] 2022-06-08
Fixed
- Fix array used for mod concatenation; fetch post-sanitized list of mods
[1.1.1] 2022-06-05
Fixed
- Stricter regex to parse upstream version number
[1.1.0] 2022-06-05
Added
- Main menu: fav server label on header
- Main menu: add servers by ID directly into config file
- Main menu: link to report a bug
- Main menu: quick connect to fav server
- Connect: mod compatibility check
- Connect: mod download prompt
- Connect: mod auto symlinks
- New version download prompt
- Additional visualization of progress/menus
Fixed
- Menu recursion when navigating backwards
Changed
- Reduced ping timeout interval