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357 lines
10 KiB
Markdown
357 lines
10 KiB
Markdown
# Changelog
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## [3.3.0] 2023-05-16
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As of this version, to reduce verbosity, the Stable branch will only receive changelog updates for major and minor version increments,
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rather than for every hotfix. The Testing branch will continue to receive changelog updates for every hotfix under a release candidate.
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### Added
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- Fetch more inclusive global "players in-game" count
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- List mod directory on installed mods list
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- Detect default Flatpak Steam path
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- Dark mode/light mode theme to help file
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- Alpha-sort My Servers list
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- Add description of how to enable hidden folders on GTK2/3
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- Initial logging framework
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### Changed
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- Test for wmctrl when enabling full auto mod installation
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- Steam Deck: block toggling full auto mod installation due to extra dependencies needed
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- First-time setup: sudo escalation when checking system map count for the first time
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### Fixed
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- Steam Deck: non-ASCII delimiter causing setup menu to despawn on some devices
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- Don't add items in My Servers multiple times to array when the list of favorites is paginated
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- Trigger progress dialogs sooner and in sequence to reduce appearance of visual lag
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- First-time setup: break out of dialogs correctly when user backs out
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- First-time setup: break out of automatic path discovery when user specifies a path manually
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- More portable interpreter invocation
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- Properly size down window resolution when returning from server browser
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## [3.2.10] 2023-05-11
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### Fixed
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- Return from lockfile function if first-time setup has not been run
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- Sanitize inputs when using file picker
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- Require both wmctrl and xdotool
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## [3.2.9] 2023-05-10
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### Changed
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- Reword button to "Choose path manually" instead of "Retry"
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## [3.2.7] 2023-05-10
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### Changed
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- Better sudo escalation within zenity dialogs if vm map count is too small
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## [3.2.6] 2023-05-10
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### Fixed
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- Don't parse Flatpak symlinks when setting up default Steam path
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## [3.2.5] 2023-05-07
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### Fixed
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- Require sudo when checking vm map count
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## [3.2.4] 2023-03-01
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### Fixed
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- BM API returning stale query port and preventing fetching modlist
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## [3.2.3] 2023-02-17
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### Fixed
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- sysctl map count value not being loaded immediately after setting
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- Application terminating when user declines to update map count value
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- Erroneous stderror output when flatpak is not installed
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## [3.2.0] 2023-01-19
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### Added
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- Support Flatpak version of Steam
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## [3.1.8] 2023-01-18
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### Fixed
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- Progress window blocking rest of window stack
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- Bug when updating old mods if automod set to ON
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## [3.1.7] 2023-01-06
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### Fixed
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- Hotfix for xdotool repeating input
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## [3.1.6] 2023-01-01
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### Changed
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- Tick low pop servers by default
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## [3.1.5] 2023-01-01
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### Fixed
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- Validate BM key on initial setup
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- Fix history menu not parsing query ports correctly
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### Changed
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- More permissive Steam client discovery for tiling WMs
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## [3.1.4] 2022-12-10
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### Fixed
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- Issue #43: Hotfix for workspace-driven WMs
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## [3.1.3] 2022-12-06
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### Fixed
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- Explicitly require Python 3
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## [3.1.1-2] 2022-12-03
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### Fixed
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- Fix lockfile path
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## [3.1.0] 2022-12-03
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### Added
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- Recent connect history
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- Simple, OS-agnostic automod installation
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- Track local mod versions
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- Force update local mods option
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- Added python to dependencies
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- File-picker driven path discovery on initial setup
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### Dropped
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- Headless mod installation
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- Drop server ID field requirement on initial setup
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### Changed
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- Clean up main menu options
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- Enforce Steam API key on initial setup
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- More accurate path discovery on initial setup
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- Add thousands separator to player counts in server browser
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### Fixed
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- Initial setup dialog causing early crash
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- Improved error handling on initial setup to avoid malformed config files
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- Delete server menu not clearing when returning to main menu
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- Handle whitelist deletion when only one entry present
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- Include path to drives under /run in path discovery
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- Use Steam-safe local zenity version
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## [3.0.7] 2022-11-25
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### Fixed
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- Hotfix for server reporting multiple versions of same mod
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## [3.0.6] 2022-11-09
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### Changed
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- More verbose logs
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## [3.0.5] 2022-10-27
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### Fixed
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- Properly create .desktop file on desktop PCs
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## [3.0.3-4] 2022-10-16
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### Fixed
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- Steam Deck path discovery on first-time setup
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## [3.0.2] 2022-10-12
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### Fixed
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- Size of certain popups on Steam Deck
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## [3.0.1] 2022-10-12
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### Fixed
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- Initial popup size on Steam Deck
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## [3.0.0] 2022-10-12
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### Added
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- Foreground progress of manual mod subscriptions
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- Automatic mod helper through steamcmd
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- Forum link
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- Enforce Steam API
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### Dropped
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- Stop retrieving extra metadata from BM
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### Changed
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- Reorder main menu
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- More verbose error messages
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- Better abstraction of URLs
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### Fixed
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- Width and text of some popups on Steam Deck
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## [2.7.2] 2022-10-07
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### Fixed
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- Fix internal URL
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## [2.7.1] 2022-10-05
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### Fixed
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- Game launch not kicking off after symlink creation
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## [2.7.0] 2022-10-04
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### Added
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- Server browser and geolocation algorithm
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- More verbose error codes
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- Additional progress bar setup and destruction throughout the application
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- Additional API response validation
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### Fixed
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- Encapsulate title strings to prevent leaky arguments in title bars
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- Remove erroneous slow boot process if first-time setup was already complete
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- Delete server list not emptying when returning to main menu
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### Changed
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- Group main menu entries in advance of future functionality
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- Better abstraction of paths
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- Clarification of certain options and errors
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## [2.6.3] 2022-10-02
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### Fixed
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- Hotfix for connect-to-fav not getting modlist
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## [2.6.2] 2022-10-02
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### Fixed
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- Hotfix for BM API returning malformed publishedfileids
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## [2.6.1] 2022-09-25
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### Fixed
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- Freedesktop shortcut errors
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## [2.6.0] 2022-09-05
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### Added
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- Connect by IP method
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## [2.5.1] 2022-08-17
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### Fixed
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- Hotfix for malformed paths during first-time setup
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## [2.5.0] 2022-08-16
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### Added
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- Lockfile: prevent concurrent instances of DZGUI from being opened
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### Changed
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- Faster path discovery on first-time setup
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### Fixed
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- Symlink collision on servers with many mods
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- API response pagination for large server lists
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## [2.4.1] 2022-08-09
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### Fixed
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- Hotfix for progress bar breaking table when >9 servers in list
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## [2.4.0] 2022-08-07
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### Added
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- Delete server command added to main menu
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- Write log to file for bug reports
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- Prompt to permanently increase map count size
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- Dependency check for Steam
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- Cover artwork
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- News backend for OTA updates
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- Clean up stale symlinks when checking mods
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### Fixed
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- Minify long mod launch params for servers with launch params breaking the upper limit
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- Port DZTUI method of handling legacy symlinks
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- Prevent user from entering invalid data on first-time setup
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- Prompt to re-run first-time setup if config is malformed
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- Better handling of field output from table
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- Better Steam Deck detection and handling
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- Prevent garbage in error messages
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- Miscellaneous backend improvements
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### Changed
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- Enforce download when switching branches
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## [2.3.2] 2022-08-04
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### Fixed
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Set branch flag to 'stable' if no config file present
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## [2.3.1] 2022-08-04
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### Fixed
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- Improved error handling of first-time setup fields
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- Interpolate config file values for debug, branch when writing file
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### Changed
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- Prompt user to restart first-time setup if broken config is found
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>>>>>>> c293fcd8c5136b6578f519b2f400d45bc01335cc
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## [2.3.0] 2022-07-18
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### Added
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- Numbered mod links in browser
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- Admonition to upgrade versions for bug fixes
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- Toggle branch between stable/testing
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### Fixed
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- Hotfix for fav server select on main menu
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## [2.2.1] 2022-07-17
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### Fixed
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- Hotfix for upstream API returning malformed modlists
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- Handle servers with no mods
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- Fix dialog window depending on browser exit
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- Remove stray newlines in config file
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## [2.2.0] 2022-06-22
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### Added
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- Toggle debug mode in-app
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## [2.1.0] 2022-06-19
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### Changed
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- Updated link to new documentation
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## [2.0.3] 2022-06-17
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### Fixed
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- Safer expansion of originating script path
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## [2.0.2] 2022-06-16
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### Fixed
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- Remove enforced runtime check of workshop path
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## [2.0.2] 2022-06-16
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### Fixed
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- Expansion of Steam path prefix when default path was found
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## [2.0.1] 2022-06-16
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### Fixed
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- Regenerate mod links file in browser when clicking dialog
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- Reset whitelist when canceling one-shot (fav) mode
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## [2.0.0] 2022-06-15
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### Added
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- Attempt to find DayZ path and write to config on first launch
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- Merge existing config values into new config format when upgrading version
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- Dynamically detect Steam Deck and set launch parameters
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- Add "gametime" column to server list
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- One-shot mode to open mod links in browser if using desktop
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- Add favorite server from main menu
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- Update favorite server changes in real time
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- Add link to help pages from main menu
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- Add link to changelog from main menu
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### Changed
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- Don't require duplication of fav server in whitelist
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- More permissive truncation of long server names (50 char limit)
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- Render mod list as a scrollable menu
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- Reword errors for greater verbosity
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- Initial support of granular error handling for API response codes
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- Move extended path variables out of user config
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### Fixed
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- Check if mod dir is sane before listing mods
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- Prevent favorite server launch if none set
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- Reset server list to entire whitelist if canceling out of fav connect
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- Do not load table on empty API response and warn user
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- Suppress stderr cruft in logs and use logger instead
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## [1.2.1] 2022-06-12
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### Fixed
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- Print the entire changelog
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- Add confirmation dialog before run
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## [1.2.0] 2022-06-12
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### Changed
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- Mod validation process now uses faster, single-pass API query
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- Improved logger output when setting fav server
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### Added
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- In-app changelog
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## [1.1.2] 2022-06-08
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### Fixed
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- Fix array used for mod concatenation; fetch post-sanitized list of mods
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## [1.1.1] 2022-06-05
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### Fixed
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- Stricter regex to parse upstream version number
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## [1.1.0] 2022-06-05
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### Added
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- Main menu: fav server label on header
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- Main menu: add servers by ID directly into config file
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- Main menu: link to report a bug
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- Main menu: quick connect to fav server
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- Connect: mod compatibility check
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- Connect: mod download prompt
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- Connect: mod auto symlinks
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- New version download prompt
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- Additional visualization of progress/menus
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### Fixed
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- Menu recursion when navigating backwards
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### Changed
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- Reduced ping timeout interval
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